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#include <algorithm>
#include <gtest/gtest.h>
#include "StandAlone/ResourceLimits.h"
#include "TestFixture.h"
namespace glslangtest {
namespace {
using DefaultResourceTest = GlslangTest<::testing::Test>;
TEST_F(DefaultResourceTest, FromFile)
{
const std::string path = GlobalTestSettings.testRoot + "/baseResults/test.conf";
std::string expectedConfig;
tryLoadFile(path, "expected resource limit", &expectedConfig);
const std::string realConfig = glslang::GetDefaultTBuiltInResourceString();
ASSERT_EQ(expectedConfig, realConfig);
}
} // anonymous namespace
} // namespace glslangtest