// RUN: %clang_cc1 -triple x86_64-unknown-unknown %s -fsyntax-only -verify -Wno-inaccessible-base
// expected-no-diagnostics
#define SA(n, p) int a##n[(p) ? 1 : -1]
namespace Test0 {
struct A { int a; };
SA(0, sizeof(A) == 4);
struct B { };
SA(1, sizeof(B) == 1);
struct C : A, B { };
SA(2, sizeof(C) == 4);
struct D { };
struct E : D { };
struct F : E { };
struct G : E, F { };
SA(3, sizeof(G) == 2);
struct Empty { Empty(); };
struct I : Empty {
Empty e;
};
SA(4, sizeof(I) == 2);
struct J : Empty {
Empty e[2];
};
SA(5, sizeof(J) == 3);
template<int N> struct Derived : Empty, Derived<N - 1> {
};
template<> struct Derived<0> : Empty { };
struct S1 : virtual Derived<10> {
Empty e;
};
SA(6, sizeof(S1) == 24);
struct S2 : virtual Derived<10> {
Empty e[2];
};
SA(7, sizeof(S2) == 24);
struct S3 {
Empty e;
};
struct S4 : Empty, S3 {
};
SA(8, sizeof(S4) == 2);
struct S5 : S3, Empty {};
SA(9, sizeof(S5) == 2);
struct S6 : S5 { };
SA(10, sizeof(S6) == 2);
struct S7 : Empty {
void *v;
};
SA(11, sizeof(S7) == 8);
struct S8 : Empty, A {
};
SA(12, sizeof(S8) == 4);
}
namespace Test1 {
// Test that we don't try to place both A subobjects at offset 0.
struct A { };
class B { virtual void f(); };
class C : A, virtual B { };
struct D : virtual C { };
struct E : virtual A { };
class F : D, E { };
SA(0, sizeof(F) == 24);
}
namespace Test2 {
// Test that B::a isn't laid out at offset 0.
struct Empty { };
struct A : Empty { };
struct B : Empty {
A a;
};
SA(0, sizeof(B) == 2);
}
namespace Test3 {
// Test that B::a isn't laid out at offset 0.
struct Empty { };
struct A { Empty e; };
struct B : Empty { A a; };
SA(0, sizeof(B) == 2);
}
namespace Test4 {
// Test that C::Empty isn't laid out at offset 0.
struct Empty { };
struct A : Empty { };
struct B { A a; };
struct C : B, Empty { };
SA(0, sizeof(C) == 2);
}
namespace Test5 {
// Test that B::Empty isn't laid out at offset 0.
struct Empty { };
struct Field : virtual Empty { };
struct A {
Field f;
};
struct B : A, Empty { };
SA(0, sizeof(B) == 16);
}
namespace Test6 {
// Test that B::A isn't laid out at offset 0.
struct Empty { };
struct Field : virtual Empty { };
struct A {
Field f;
};
struct B : Empty, A { };
SA(0, sizeof(B) == 16);
}
namespace Test7 {
// Make sure we reserve enough space for both bases; PR11745.
struct Empty { };
struct Base1 : Empty { };
struct Base2 : Empty { };
struct Test : Base1, Base2 {
char c;
};
SA(0, sizeof(Test) == 2);
}
namespace Test8 {
// Test that type sugar doesn't make us incorrectly determine the size of an
// array of empty classes.
struct Empty1 {};
struct Empty2 {};
struct Empties : Empty1, Empty2 {};
typedef Empty1 Sugar[4];
struct A : Empty2, Empties {
// This must go at offset 2, because if it were at offset 0,
// V[0][1] would overlap Empties::Empty1.
Sugar V[1];
};
SA(0, sizeof(A) == 6);
}