// Generated Code - DO NOT EDIT !!
// generated by 'emugen'
#ifndef GUARD_renderControl_encoder_context_t
#define GUARD_renderControl_encoder_context_t
#include "IOStream.h"
#include "ChecksumCalculator.h"
#include "renderControl_client_context.h"
#include <stdint.h>
#include <EGL/egl.h>
#include "glUtils.h"
struct renderControl_encoder_context_t : public renderControl_client_context_t {
IOStream *m_stream;
ChecksumCalculator *m_checksumCalculator;
renderControl_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator);
virtual uint64_t lockAndWriteDma(void* data, uint32_t sz) { return 0; }
};
#endif // GUARD_renderControl_encoder_context_t