/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HARDWARE_AUDIO_EFFECT_CONVERSIONS_H_ #define ANDROID_HARDWARE_AUDIO_EFFECT_CONVERSIONS_H_ #include PATH(android/hardware/audio/effect/FILE_VERSION/types.h) #include <string> #include <system/audio_effect.h> namespace android { namespace hardware { namespace audio { namespace effect { namespace CPP_VERSION { namespace implementation { using ::android::hardware::audio::effect::CPP_VERSION::EffectDescriptor; void effectDescriptorFromHal(const effect_descriptor_t& halDescriptor, EffectDescriptor* descriptor); std::string uuidToString(const effect_uuid_t& halUuid); } // namespace implementation } // namespace CPP_VERSION } // namespace effect } // namespace audio } // namespace hardware } // namespace android #endif // ANDROID_HARDWARE_AUDIO_EFFECT_CONVERSIONS_H_