/* * Copyright 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <cinttypes> #include <functional> #include <memory> #include <string> #include <cutils/compiler.h> #include <utils/StrongPointer.h> namespace android { typedef int32_t PixelFormat; class BufferQueueLayer; class BufferStateLayer; class ColorLayer; class ContainerLayer; class DisplayDevice; class DispSync; class EventControlThread; class GraphicBuffer; class HWComposer; class IGraphicBufferConsumer; class IGraphicBufferProducer; class MessageQueue; class Scheduler; class StartPropertySetThread; class SurfaceFlinger; class SurfaceInterceptor; class TimeStats; struct DisplayDeviceCreationArgs; struct LayerCreationArgs; namespace compositionengine { class CompositionEngine; } // namespace compositionengine namespace scheduler { class PhaseOffsets; } // namespace scheduler namespace surfaceflinger { class NativeWindowSurface; // The interface that SurfaceFlinger uses to create all of the implementations // of each interface. class Factory { public: virtual std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework, int64_t dispSyncPresentTimeOffset) = 0; virtual std::unique_ptr<EventControlThread> createEventControlThread( std::function<void(bool)> setVSyncEnabled) = 0; virtual std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) = 0; virtual std::unique_ptr<MessageQueue> createMessageQueue() = 0; virtual std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() = 0; virtual std::unique_ptr<Scheduler> createScheduler( std::function<void(bool)> callback, const scheduler::RefreshRateConfigs& refreshRateConfig) = 0; virtual std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) = 0; virtual sp<StartPropertySetThread> createStartPropertySetThread( bool timestampPropertyValue) = 0; virtual sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&&) = 0; virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage, std::string requestorName) = 0; virtual void createBufferQueue(sp<IGraphicBufferProducer>* outProducer, sp<IGraphicBufferConsumer>* outConsumer, bool consumerIsSurfaceFlinger) = 0; virtual std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface( const sp<IGraphicBufferProducer>&) = 0; virtual std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() = 0; virtual sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) = 0; virtual sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) = 0; virtual sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) = 0; virtual sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) = 0; virtual std::shared_ptr<TimeStats> createTimeStats() = 0; protected: ~Factory() = default; }; ANDROID_API sp<SurfaceFlinger> createSurfaceFlinger(); } // namespace surfaceflinger } // namespace android