/* * Copyright 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SF_EFFECTS_DALTONIZER_H_ #define SF_EFFECTS_DALTONIZER_H_ #include <math/mat4.h> namespace android { enum class ColorBlindnessType { None, // Disables the Daltonizer Protanomaly, // L (red) cone deficient Deuteranomaly, // M (green) cone deficient (most common) Tritanomaly // S (blue) cone deficient }; enum class ColorBlindnessMode { Simulation, Correction }; class Daltonizer { public: void setType(ColorBlindnessType type); void setMode(ColorBlindnessMode mode); // returns the color transform to apply in the shader const mat4& operator()(); private: void update(); ColorBlindnessType mType = ColorBlindnessType::None; ColorBlindnessMode mMode = ColorBlindnessMode::Simulation; bool mDirty = true; mat4 mColorTransform; }; } /* namespace android */ #endif /* SF_EFFECTS_DALTONIZER_H_ */