/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define ATRACE_TAG ATRACE_TAG_GRAPHICS #include <android-base/stringprintf.h> #include <android/native_window.h> #include <compositionengine/CompositionEngine.h> #include <compositionengine/Display.h> #include <compositionengine/DisplaySurface.h> #include <compositionengine/RenderSurfaceCreationArgs.h> #include <compositionengine/impl/DumpHelpers.h> #include <compositionengine/impl/RenderSurface.h> #include <log/log.h> #include <renderengine/RenderEngine.h> #include <sync/sync.h> #include <system/window.h> #include <ui/GraphicBuffer.h> #include <ui/Rect.h> #include <utils/Trace.h> #include "DisplayHardware/HWComposer.h" namespace android::compositionengine { RenderSurface::~RenderSurface() = default; namespace impl { std::unique_ptr<compositionengine::RenderSurface> createRenderSurface( const compositionengine::CompositionEngine& compositionEngine, compositionengine::Display& display, compositionengine::RenderSurfaceCreationArgs&& args) { return std::make_unique<RenderSurface>(compositionEngine, display, std::move(args)); } RenderSurface::RenderSurface(const CompositionEngine& compositionEngine, Display& display, RenderSurfaceCreationArgs&& args) : mCompositionEngine(compositionEngine), mDisplay(display), mNativeWindow(args.nativeWindow), mDisplaySurface(args.displaySurface), mSize(args.displayWidth, args.displayHeight) { LOG_ALWAYS_FATAL_IF(!mNativeWindow); } RenderSurface::~RenderSurface() { ANativeWindow* const window = mNativeWindow.get(); native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL); } bool RenderSurface::isValid() const { return mSize.isValid(); } void RenderSurface::initialize() { ANativeWindow* const window = mNativeWindow.get(); int status = native_window_api_connect(window, NATIVE_WINDOW_API_EGL); ALOGE_IF(status != NO_ERROR, "Unable to connect BQ producer: %d", status); status = native_window_set_buffers_format(window, HAL_PIXEL_FORMAT_RGBA_8888); ALOGE_IF(status != NO_ERROR, "Unable to set BQ format to RGBA888: %d", status); status = native_window_set_usage(window, GRALLOC_USAGE_HW_RENDER); ALOGE_IF(status != NO_ERROR, "Unable to set BQ usage bits for GPU rendering: %d", status); } const ui::Size& RenderSurface::getSize() const { return mSize; } const sp<Fence>& RenderSurface::getClientTargetAcquireFence() const { return mDisplaySurface->getClientTargetAcquireFence(); } void RenderSurface::setDisplaySize(const ui::Size& size) { mDisplaySurface->resizeBuffers(size.width, size.height); mSize = size; } void RenderSurface::setBufferDataspace(ui::Dataspace dataspace) { native_window_set_buffers_data_space(mNativeWindow.get(), static_cast<android_dataspace>(dataspace)); } void RenderSurface::setProtected(bool useProtected) { uint64_t usageFlags = GRALLOC_USAGE_HW_RENDER; if (useProtected) { usageFlags |= GRALLOC_USAGE_PROTECTED; } const int status = native_window_set_usage(mNativeWindow.get(), usageFlags); ALOGE_IF(status != NO_ERROR, "Unable to set BQ usage bits for protected content: %d", status); if (status == NO_ERROR) { mProtected = useProtected; } } status_t RenderSurface::beginFrame(bool mustRecompose) { return mDisplaySurface->beginFrame(mustRecompose); } status_t RenderSurface::prepareFrame() { auto& hwc = mCompositionEngine.getHwComposer(); const auto id = mDisplay.getId(); if (id) { status_t error = hwc.prepare(*id, mDisplay); if (error != NO_ERROR) { return error; } } DisplaySurface::CompositionType compositionType; const bool hasClient = hwc.hasClientComposition(id); const bool hasDevice = hwc.hasDeviceComposition(id); if (hasClient && hasDevice) { compositionType = DisplaySurface::COMPOSITION_MIXED; } else if (hasClient) { compositionType = DisplaySurface::COMPOSITION_GLES; } else if (hasDevice) { compositionType = DisplaySurface::COMPOSITION_HWC; } else { // Nothing to do -- when turning the screen off we get a frame like // this. Call it a HWC frame since we won't be doing any GLES work but // will do a prepare/set cycle. compositionType = DisplaySurface::COMPOSITION_HWC; } return mDisplaySurface->prepareFrame(compositionType); } sp<GraphicBuffer> RenderSurface::dequeueBuffer(base::unique_fd* bufferFence) { ATRACE_CALL(); int fd = -1; ANativeWindowBuffer* buffer = nullptr; status_t result = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buffer, &fd); if (result != NO_ERROR) { ALOGE("ANativeWindow::dequeueBuffer failed for display [%s] with error: %d", mDisplay.getName().c_str(), result); // Return fast here as we can't do much more - any rendering we do // now will just be wrong. return mGraphicBuffer; } ALOGW_IF(mGraphicBuffer != nullptr, "Clobbering a non-null pointer to a buffer [%p].", mGraphicBuffer->getNativeBuffer()->handle); mGraphicBuffer = GraphicBuffer::from(buffer); *bufferFence = base::unique_fd(fd); return mGraphicBuffer; } void RenderSurface::queueBuffer(base::unique_fd&& readyFence) { auto& hwc = mCompositionEngine.getHwComposer(); const auto id = mDisplay.getId(); if (hwc.hasClientComposition(id) || hwc.hasFlipClientTargetRequest(id)) { // hasFlipClientTargetRequest could return true even if we haven't // dequeued a buffer before. Try dequeueing one if we don't have a // buffer ready. if (mGraphicBuffer == nullptr) { ALOGI("Attempting to queue a client composited buffer without one " "previously dequeued for display [%s]. Attempting to dequeue " "a scratch buffer now", mDisplay.getName().c_str()); // We shouldn't deadlock here, since mGraphicBuffer == nullptr only // after a successful call to queueBuffer, or if dequeueBuffer has // never been called. base::unique_fd unused; dequeueBuffer(&unused); } if (mGraphicBuffer == nullptr) { ALOGE("No buffer is ready for display [%s]", mDisplay.getName().c_str()); } else { status_t result = mNativeWindow->queueBuffer(mNativeWindow.get(), mGraphicBuffer->getNativeBuffer(), dup(readyFence)); if (result != NO_ERROR) { ALOGE("Error when queueing buffer for display [%s]: %d", mDisplay.getName().c_str(), result); // We risk blocking on dequeueBuffer if the primary display failed // to queue up its buffer, so crash here. if (!mDisplay.isVirtual()) { LOG_ALWAYS_FATAL("ANativeWindow::queueBuffer failed with error: %d", result); } else { mNativeWindow->cancelBuffer(mNativeWindow.get(), mGraphicBuffer->getNativeBuffer(), dup(readyFence)); } } mGraphicBuffer = nullptr; } } status_t result = mDisplaySurface->advanceFrame(); if (result != NO_ERROR) { ALOGE("[%s] failed pushing new frame to HWC: %d", mDisplay.getName().c_str(), result); } } void RenderSurface::onPresentDisplayCompleted() { mDisplaySurface->onFrameCommitted(); } void RenderSurface::setViewportAndProjection() { auto& renderEngine = mCompositionEngine.getRenderEngine(); Rect sourceCrop = Rect(mSize); renderEngine.setViewportAndProjection(mSize.width, mSize.height, sourceCrop, ui::Transform::ROT_0); } void RenderSurface::flip() { mPageFlipCount++; } void RenderSurface::dump(std::string& out) const { using android::base::StringAppendF; out.append(" Composition RenderSurface State:"); out.append("\n "); dumpVal(out, "size", mSize); StringAppendF(&out, "ANativeWindow=%p (format %d) ", mNativeWindow.get(), ANativeWindow_getFormat(mNativeWindow.get())); dumpVal(out, "flips", mPageFlipCount); out.append("\n"); String8 surfaceDump; mDisplaySurface->dumpAsString(surfaceDump); out.append(surfaceDump); } std::uint32_t RenderSurface::getPageFlipCount() const { return mPageFlipCount; } void RenderSurface::setPageFlipCountForTest(std::uint32_t count) { mPageFlipCount = count; } void RenderSurface::setSizeForTest(const ui::Size& size) { mSize = size; } sp<GraphicBuffer>& RenderSurface::mutableGraphicBufferForTest() { return mGraphicBuffer; } } // namespace impl } // namespace android::compositionengine