/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <utils/RefBase.h> namespace android { class Fence; namespace compositionengine { struct LayerFECompositionState; // Defines the interface used by the CompositionEngine to make requests // of the front-end layer class LayerFE : public virtual RefBase { public: // Latches the output-independent state. If includeGeometry is false, the // geometry state can be skipped. virtual void latchCompositionState(LayerFECompositionState&, bool includeGeometry) const = 0; // Called after the layer is displayed to update the presentation fence virtual void onLayerDisplayed(const sp<Fence>&) = 0; // Gets some kind of identifier for the layer for debug purposes. virtual const char* getDebugName() const = 0; }; } // namespace compositionengine } // namespace android