/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <cstdint> #include <string> #include <utils/StrongPointer.h> namespace android { typedef int64_t nsecs_t; namespace compositionengine { class Display; class LayerFE; namespace impl { struct LayerCompositionState; } // namespace impl /** * A layer contains the output-independent composition state for a front-end * Layer */ class Layer { public: virtual ~Layer(); // Gets the front-end interface for this layer. Can return nullptr if the // front-end layer no longer exists. virtual sp<LayerFE> getLayerFE() const = 0; using CompositionState = impl::LayerCompositionState; // Gets the raw composition state data for the layer // TODO(lpique): Make this protected once it is only internally called. virtual const CompositionState& getState() const = 0; // Allows mutable access to the raw composition state data for the layer. // This is meant to be used by the various functions that are part of the // composition process. // TODO(lpique): Make this protected once it is only internally called. virtual CompositionState& editState() = 0; // Debugging virtual void dump(std::string& result) const = 0; }; } // namespace compositionengine } // namespace android