/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_BUFFER_HUB_BUFFER_H_ #define ANDROID_BUFFER_HUB_BUFFER_H_ #include <android/frameworks/bufferhub/1.0/IBufferClient.h> #include <android/hardware_buffer.h> #include <cutils/native_handle.h> #include <ui/BufferHubDefs.h> #include <ui/BufferHubEventFd.h> #include <ui/BufferHubMetadata.h> #include <utils/NativeHandle.h> namespace android { class BufferHubBuffer { public: // Allocates a standalone BufferHubBuffer. static std::unique_ptr<BufferHubBuffer> create(uint32_t width, uint32_t height, uint32_t layerCount, uint32_t format, uint64_t usage, size_t userMetadataSize); // Imports the given token to a BufferHubBuffer. Not taking ownership of the token. static std::unique_ptr<BufferHubBuffer> import(const sp<NativeHandle>& token); BufferHubBuffer(const BufferHubBuffer&) = delete; void operator=(const BufferHubBuffer&) = delete; virtual ~BufferHubBuffer(); // Gets ID of the buffer client. All BufferHubBuffer clients derived from the same buffer in // BufferHub share the same buffer id. int id() const { return mId; } // Returns the buffer description, which is guaranteed to be faithful values from BufferHub. const AHardwareBuffer_Desc& desc() const { return mBufferDesc; } // Duplicate the underlying Gralloc buffer handle. Caller is responsible to free the handle // after use. native_handle_t* duplicateHandle() { return native_handle_clone(mBufferHandle.getNativeHandle()); } const BufferHubEventFd& eventFd() const { return mEventFd; } // Returns the current value of MetadataHeader::bufferState. uint32_t bufferState() const { return mBufferState->load(std::memory_order_acquire); } // A state mask which is unique to a buffer hub client among all its siblings sharing the same // concrete graphic buffer. uint32_t clientStateMask() const { return mClientStateMask; } size_t userMetadataSize() const { return mMetadata.userMetadataSize(); } // Returns true if the BufferClient is still alive. bool isConnected() const { return mBufferClient->ping().isOk(); } // Returns true if the buffer is valid: non-null buffer handle, valid id, valid client bit mask, // valid metadata and valid buffer client bool isValid() const; // Gains the buffer for exclusive write permission. Read permission is implied once a buffer is // gained. // The buffer can be gained as long as there is no other client in acquired or gained state. int gain(); // Posts the gained buffer for other buffer clients to use the buffer. // The buffer can be posted iff the buffer state for this client is gained. // After posting the buffer, this client is put to released state and does not have access to // the buffer for this cycle of the usage of the buffer. int post(); // Acquires the buffer for shared read permission. // The buffer can be acquired iff the buffer state for this client is posted. int acquire(); // Releases the buffer. // The buffer can be released from any buffer state. // After releasing the buffer, this client no longer have any permissions to the buffer for the // current cycle of the usage of the buffer. int release(); // Returns whether the buffer is released by all active clients or not. bool isReleased() const; // Creates a token that stands for this BufferHubBuffer client and could be used for Import to // create another BufferHubBuffer. The new BufferHubBuffer will share the same underlying // gralloc buffer and ashmem region for metadata. Not taking ownership of the token. // Returns a valid token on success, nullptr on failure. sp<NativeHandle> duplicate(); private: BufferHubBuffer(uint32_t width, uint32_t height, uint32_t layerCount, uint32_t format, uint64_t usage, size_t userMetadataSize); BufferHubBuffer(const sp<NativeHandle>& token); int initWithBufferTraits(const frameworks::bufferhub::V1_0::BufferTraits& bufferTraits); // Global id for the buffer that is consistent across processes. int mId = 0; // Client state mask of this BufferHubBuffer object. It is unique amoung all // clients/users of the buffer. uint32_t mClientStateMask = 0U; // Stores ground truth of the buffer. AHardwareBuffer_Desc mBufferDesc; // Wraps the gralloc buffer handle of this buffer. hardware::hidl_handle mBufferHandle; // Event fd used for signalling buffer state changes. Shared by all clients of the same buffer. BufferHubEventFd mEventFd; // An ashmem-based metadata object. The same shared memory are mapped to the // bufferhubd daemon and all buffer clients. BufferHubMetadata mMetadata; // Shortcuts to the atomics inside the header of mMetadata. std::atomic<uint32_t>* mBufferState = nullptr; std::atomic<uint32_t>* mFenceState = nullptr; std::atomic<uint32_t>* mActiveClientsBitMask = nullptr; // HwBinder backend sp<frameworks::bufferhub::V1_0::IBufferClient> mBufferClient; }; } // namespace android #endif // ANDROID_BUFFER_HUB_BUFFER_H_