/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "Locale.h" #include <benchmark/benchmark.h> namespace minikin { static void BM_Locale_en_US(benchmark::State& state) { while (state.KeepRunning()) { Locale language(StringPiece("en-US", 5)); } } BENCHMARK(BM_Locale_en_US); static void BM_Locale_en_Latn_US(benchmark::State& state) { while (state.KeepRunning()) { Locale language(StringPiece("en-Latn-US", 10)); } } BENCHMARK(BM_Locale_en_Latn_US); static void BM_Locale_en_Latn_US_u_em_emoji(benchmark::State& state) { while (state.KeepRunning()) { Locale language(StringPiece("en-Latn-US-u-em-emoji", 21)); } } BENCHMARK(BM_Locale_en_Latn_US_u_em_emoji); } // namespace minikin