//===- ARMLDBackend.h -----------------------------------------------------===// // // The MCLinker Project // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef TARGET_ARM_ARMLDBACKEND_H_ #define TARGET_ARM_ARMLDBACKEND_H_ #include "ARMELFDynamic.h" #include "ARMException.h" #include "ARMGOT.h" #include "ARMPLT.h" #include "mcld/LD/LDSection.h" #include "mcld/Target/GNULDBackend.h" #include "mcld/Target/OutputRelocSection.h" #include <memory> namespace mcld { class ARMELFAttributeData; class GNUInfo; class LinkerConfig; //===----------------------------------------------------------------------===// /// ARMGNULDBackend - linker backend of ARM target of GNU ELF format /// class ARMGNULDBackend : public GNULDBackend { public: // max branch offsets for ARM, THUMB, and THUMB2 static const int32_t ARM_MAX_FWD_BRANCH_OFFSET = ((((1 << 23) - 1) << 2) + 8); static const int32_t ARM_MAX_BWD_BRANCH_OFFSET = ((-((1 << 23) << 2)) + 8); static const int32_t THM_MAX_FWD_BRANCH_OFFSET = ((1 << 22) - 2 + 4); static const int32_t THM_MAX_BWD_BRANCH_OFFSET = (-(1 << 22) + 4); static const int32_t THM2_MAX_FWD_BRANCH_OFFSET = (((1 << 24) - 2) + 4); static const int32_t THM2_MAX_BWD_BRANCH_OFFSET = (-(1 << 24) + 4); public: ARMGNULDBackend(const LinkerConfig& pConfig, GNUInfo* pInfo); ~ARMGNULDBackend(); public: typedef std::vector<llvm::ELF::Elf32_Dyn*> ELF32DynList; public: /// initTargetSections - initialize target dependent sections in output. void initTargetSections(Module& pModule, ObjectBuilder& pBuilder); /// initTargetSymbols - initialize target dependent symbols in output. void initTargetSymbols(IRBuilder& pBuilder, Module& pModule); /// initRelocator - create and initialize Relocator. bool initRelocator(); /// getRelocator - return relocator. const Relocator* getRelocator() const; Relocator* getRelocator(); /// doPreLayout - Backend can do any needed modification before layout void doPreLayout(IRBuilder& pBuilder); /// doPostLayout -Backend can do any needed modification after layout void doPostLayout(Module& pModule, IRBuilder& pBuilder); /// dynamic - the dynamic section of the target machine. /// Use co-variant return type to return its own dynamic section. ARMELFDynamic& dynamic(); /// dynamic - the dynamic section of the target machine. /// Use co-variant return type to return its own dynamic section. const ARMELFDynamic& dynamic() const; /// emitSectionData - write out the section data into the memory region. /// When writers get a LDSection whose kind is LDFileFormat::Target, writers /// call back target backend to emit the data. /// /// Backends handle the target-special tables (plt, gp,...) by themselves. /// Backend can put the data of the tables in SectionData directly /// - LDSection.getSectionData can get the section data. /// Or, backend can put the data into special data structure /// - backend can maintain its own map<LDSection, table> to get the table /// from given LDSection. /// /// @param pSection - the given LDSection /// @param pConfig - all options in the command line. /// @param pRegion - the region to write out data /// @return the size of the table in the file. uint64_t emitSectionData(const LDSection& pSection, MemoryRegion& pRegion) const; ARMGOT& getGOT(); const ARMGOT& getGOT() const; ARMPLT& getPLT(); const ARMPLT& getPLT() const; OutputRelocSection& getRelDyn(); const OutputRelocSection& getRelDyn() const; OutputRelocSection& getRelPLT(); const OutputRelocSection& getRelPLT() const; ARMELFAttributeData& getAttributeData(); const ARMELFAttributeData& getAttributeData() const; LDSymbol* getGOTSymbol() { return m_pGOTSymbol; } const LDSymbol* getGOTSymbol() const { return m_pGOTSymbol; } /// getTargetSectionOrder - compute the layout order of ARM target sections unsigned int getTargetSectionOrder(const LDSection& pSectHdr) const; /// finalizeTargetSymbols - finalize the symbol value bool finalizeTargetSymbols(); /// preMergeSections - hooks to be executed before merging sections virtual void preMergeSections(Module& pModule); /// postMergeSections - hooks to be executed after merging sections virtual void postMergeSections(Module& pModule); /// mergeSection - merge target dependent sections bool mergeSection(Module& pModule, const Input& pInput, LDSection& pSection); /// setUpReachedSectionsForGC - set the reference from section XXX to /// .ARM.exidx.XXX to make sure GC correctly handle section exidx void setUpReachedSectionsForGC( const Module& pModule, GarbageCollection::SectionReachedListMap& pSectReachedListMap) const; /// readSection - read target dependent sections bool readSection(Input& pInput, SectionData& pSD); /// mayHaveUnsafeFunctionPointerAccess - check if the section may have unsafe /// function pointer access bool mayHaveUnsafeFunctionPointerAccess(const LDSection& pSection) const; private: void defineGOTSymbol(IRBuilder& pBuilder); /// maxFwdBranchOffset int64_t maxFwdBranchOffset() const; /// maxBwdBranchOffset int64_t maxBwdBranchOffset() const; /// mayRelax - Backends should override this function if they need relaxation bool mayRelax() { return true; } /// relax - the relaxation pass virtual bool relax(Module& pModule, IRBuilder& pBuilder); /// doRelax - Backend can orevride this function to add its relaxation /// implementation. Return true if the output (e.g., .text) is "relaxed" /// (i.e. layout is changed), and set pFinished to true if everything is fit, /// otherwise set it to false. bool doRelax(Module& pModule, IRBuilder& pBuilder, bool& pFinished); /// initTargetStubs bool initTargetStubs(); /// getRelEntrySize - the size in BYTE of rel type relocation size_t getRelEntrySize() { return 8; } /// getRelEntrySize - the size in BYTE of rela type relocation size_t getRelaEntrySize() { assert(0 && "ARM backend with Rela type relocation\n"); return 12; } /// doCreateProgramHdrs - backend can implement this function to create the /// target-dependent segments virtual void doCreateProgramHdrs(Module& pModule); /// rewriteExceptionSection - rewrite the output .ARM.exidx section. void rewriteARMExIdxSection(Module& pModule); private: Relocator* m_pRelocator; ARMGOT* m_pGOT; ARMPLT* m_pPLT; /// m_RelDyn - dynamic relocation table of .rel.dyn OutputRelocSection* m_pRelDyn; /// m_RelPLT - dynamic relocation table of .rel.plt OutputRelocSection* m_pRelPLT; /// m_pAttrData - attribute data in public ("aeabi") attribute subsection ARMELFAttributeData* m_pAttrData; ARMELFDynamic* m_pDynamic; LDSymbol* m_pGOTSymbol; LDSymbol* m_pEXIDXStart; LDSymbol* m_pEXIDXEnd; // variable name : ELF LDSection* m_pEXIDX; // .ARM.exidx LDSection* m_pEXTAB; // .ARM.extab LDSection* m_pAttributes; // .ARM.attributes // LDSection* m_pPreemptMap; // .ARM.preemptmap // LDSection* m_pDebugOverlay; // .ARM.debug_overlay // LDSection* m_pOverlayTable; // .ARM.overlay_table // m_pExData - exception handling section data structures std::unique_ptr<ARMExData> m_pExData; }; } // namespace mcld #endif // TARGET_ARM_ARMLDBACKEND_H_