/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "TestSceneBase.h" #include "utils/Color.h" #include <cstdio> class ShapeAnimation; static TestScene::Registrar _Shapes(TestScene::Info{"shapes", "A grid of shape drawing test cases.", TestScene::simpleCreateScene<ShapeAnimation>}); class ShapeAnimation : public TestScene { public: sp<RenderNode> card; void createContent(int width, int height, Canvas& canvas) override { card = TestUtils::createNode( 0, 0, width, height, [width](RenderProperties& props, Canvas& canvas) { std::function<void(Canvas&, float, const SkPaint&)> ops[] = { [](Canvas& canvas, float size, const SkPaint& paint) { canvas.drawArc(0, 0, size, size, 50, 189, true, paint); }, [](Canvas& canvas, float size, const SkPaint& paint) { canvas.drawOval(0, 0, size, size, paint); }, [](Canvas& canvas, float size, const SkPaint& paint) { SkPath diamondPath; diamondPath.moveTo(size / 2, 0); diamondPath.lineTo(size, size / 2); diamondPath.lineTo(size / 2, size); diamondPath.lineTo(0, size / 2); diamondPath.close(); canvas.drawPath(diamondPath, paint); }, [](Canvas& canvas, float size, const SkPaint& paint) { float data[] = {0, 0, size, size, 0, size, size, 0}; canvas.drawLines(data, sizeof(data) / sizeof(float), paint); }, [](Canvas& canvas, float size, const SkPaint& paint) { float data[] = {0, 0, size, size, 0, size, size, 0}; canvas.drawPoints(data, sizeof(data) / sizeof(float), paint); }, [](Canvas& canvas, float size, const SkPaint& paint) { canvas.drawRect(0, 0, size, size, paint); }, [](Canvas& canvas, float size, const SkPaint& paint) { float rad = size / 4; canvas.drawRoundRect(0, 0, size, size, rad, rad, paint); }}; float cellSpace = dp(4); float cellSize = floorf(width / 7 - cellSpace); // each combination of strokeWidth + style gets a column int outerCount = canvas.save(SaveFlags::MatrixClip); SkPaint paint; paint.setAntiAlias(true); SkPaint::Style styles[] = {SkPaint::kStroke_Style, SkPaint::kFill_Style, SkPaint::kStrokeAndFill_Style}; for (auto style : styles) { paint.setStyle(style); for (auto strokeWidth : {0.0f, 0.5f, 8.0f}) { paint.setStrokeWidth(strokeWidth); // fill column with each op int middleCount = canvas.save(SaveFlags::MatrixClip); for (const auto& op : ops) { int innerCount = canvas.save(SaveFlags::MatrixClip); canvas.clipRect(0, 0, cellSize, cellSize, SkClipOp::kIntersect); canvas.drawColor(Color::White, SkBlendMode::kSrcOver); op(canvas, cellSize, paint); canvas.restoreToCount(innerCount); canvas.translate(cellSize + cellSpace, 0); } canvas.restoreToCount(middleCount); canvas.translate(0, cellSize + cellSpace); } } canvas.restoreToCount(outerCount); }); canvas.drawColor(Color::Grey_500, SkBlendMode::kSrcOver); canvas.drawRenderNode(card.get()); } void doFrame(int frameNr) override { card->mutateStagingProperties().setTranslationY(frameNr % 150); card->setPropertyFieldsDirty(RenderNode::Y); } };