/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "TestListViewSceneBase.h" #include "TestContext.h" #include "TestUtils.h" #include <utils/Color.h> namespace android { namespace uirenderer { namespace test { void TestListViewSceneBase::createContent(int width, int height, Canvas& canvas) { srand(0); mItemHeight = dp(60); mItemSpacing = dp(16); mItemWidth = std::min((height - mItemSpacing * 2), (int)dp(300)); mItemLeft = (width - mItemWidth) / 2; int heightWithSpacing = mItemHeight + mItemSpacing; for (int y = 0; y < height + (heightWithSpacing - 1); y += heightWithSpacing) { int id = mListItems.size(); auto setup = std::bind(&TestListViewSceneBase::createListItem, this, std::placeholders::_1, std::placeholders::_2, id, mItemWidth, mItemHeight); auto node = TestUtils::createNode(mItemLeft, y, mItemLeft + mItemWidth, y + mItemHeight, setup); mListItems.push_back(node); } mListView = TestUtils::createNode(0, 0, width, height, [this](RenderProperties& props, Canvas& canvas) { for (size_t ci = 0; ci < mListItems.size(); ci++) { canvas.drawRenderNode(mListItems[ci].get()); } }); canvas.drawColor(Color::Grey_500, SkBlendMode::kSrcOver); canvas.drawRenderNode(mListView.get()); } void TestListViewSceneBase::doFrame(int frameNr) { int scrollPx = dp(frameNr) * 3; int itemIndexOffset = scrollPx / (mItemSpacing + mItemHeight); int pxOffset = -(scrollPx % (mItemSpacing + mItemHeight)); std::unique_ptr<Canvas> canvas(Canvas::create_recording_canvas( mListView->stagingProperties().getWidth(), mListView->stagingProperties().getHeight(), mListView.get())); for (size_t ci = 0; ci < mListItems.size(); ci++) { // update item position auto listItem = mListItems[(ci + itemIndexOffset) % mListItems.size()]; int top = ((int)ci) * (mItemSpacing + mItemHeight) + pxOffset; listItem->mutateStagingProperties().setLeftTopRightBottom( mItemLeft, top, mItemLeft + mItemWidth, top + mItemHeight); listItem->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); // draw it to parent DisplayList canvas->drawRenderNode(mListItems[ci].get()); } mListView->setStagingDisplayList(canvas->finishRecording()); } } // namespace test } // namespace uirenderer } // namespace android