/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "FunctorDrawable.h" #include <ui/GraphicBuffer.h> #include <utils/RefBase.h> namespace android { namespace uirenderer { namespace skiapipeline { /** * This drawable wraps a Vulkan functor enabling it to be recorded into a list * of Skia drawing commands. */ class VkInteropFunctorDrawable : public FunctorDrawable { public: using FunctorDrawable::FunctorDrawable; virtual ~VkInteropFunctorDrawable(); static void vkInvokeFunctor(Functor* functor); void syncFunctor(const WebViewSyncData& data) const override; protected: virtual void onDraw(SkCanvas* canvas) override; private: // Variables below describe/store temporary offscreen buffer used for Vulkan pipeline. sp<GraphicBuffer> mFrameBuffer; SkImageInfo mFBInfo; }; } // namespace skiapipeline } // namespace uirenderer } // namespace android