/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef DEVICEINFO_H #define DEVICEINFO_H #include <SkImageInfo.h> #include <ui/DisplayInfo.h> #include "utils/Macros.h" namespace android { namespace uirenderer { namespace renderthread { class RenderThread; } class DeviceInfo { PREVENT_COPY_AND_ASSIGN(DeviceInfo); public: static DeviceInfo* get(); // this value is only valid after the GPU has been initialized and there is a valid graphics // context or if you are using the HWUI_NULL_GPU int maxTextureSize() const; const DisplayInfo& displayInfo() const { return mDisplayInfo; } sk_sp<SkColorSpace> getWideColorSpace() const { return mWideColorSpace; } SkColorType getWideColorType() const { return mWideColorType; } float getMaxRefreshRate() const { return mMaxRefreshRate; } void onDisplayConfigChanged(); private: friend class renderthread::RenderThread; static void setMaxTextureSize(int maxTextureSize); DeviceInfo(); int mMaxTextureSize; DisplayInfo mDisplayInfo; sk_sp<SkColorSpace> mWideColorSpace; SkColorType mWideColorType; const float mMaxRefreshRate; }; } /* namespace uirenderer */ } /* namespace android */ #endif /* DEVICEINFO_H */