/* ** ** Copyright 2012, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef INCLUDING_FROM_AUDIOFLINGER_H #error This header file should only be included from AudioFlinger.h #endif // record track class RecordTrack : public TrackBase { public: RecordTrack(RecordThread *thread, const sp<Client>& client, const audio_attributes_t& attr, uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t frameCount, void *buffer, size_t bufferSize, audio_session_t sessionId, pid_t creatorPid, uid_t uid, audio_input_flags_t flags, track_type type, audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE); virtual ~RecordTrack(); virtual status_t initCheck() const; virtual status_t start(AudioSystem::sync_event_t event, audio_session_t triggerSession); virtual void stop(); void destroy(); virtual void invalidate(); // clear the buffer overflow flag void clearOverflow() { mOverflow = false; } // set the buffer overflow flag and return previous value bool setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; } void appendDumpHeader(String8& result); void appendDump(String8& result, bool active); void handleSyncStartEvent(const sp<SyncEvent>& event); void clearSyncStartEvent(); void updateTrackFrameInfo(int64_t trackFramesReleased, int64_t sourceFramesRead, uint32_t halSampleRate, const ExtendedTimestamp ×tamp); virtual bool isFastTrack() const { return (mFlags & AUDIO_INPUT_FLAG_FAST) != 0; } bool isDirect() const override { return (mFlags & AUDIO_INPUT_FLAG_DIRECT) != 0; } void setSilenced(bool silenced) { if (!isPatchTrack()) mSilenced = silenced; } bool isSilenced() const { return mSilenced; } status_t getActiveMicrophones(std::vector<media::MicrophoneInfo>* activeMicrophones); status_t setPreferredMicrophoneDirection(audio_microphone_direction_t direction); status_t setPreferredMicrophoneFieldDimension(float zoom); static bool checkServerLatencySupported( audio_format_t format, audio_input_flags_t flags) { return audio_is_linear_pcm(format) && (flags & AUDIO_INPUT_FLAG_HW_AV_SYNC) == 0; } private: friend class AudioFlinger; // for mState DISALLOW_COPY_AND_ASSIGN(RecordTrack); // AudioBufferProvider interface virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer); // releaseBuffer() not overridden bool mOverflow; // overflow on most recent attempt to fill client buffer AudioBufferProvider::Buffer mSink; // references client's buffer sink in shared memory // sync event triggering actual audio capture. Frames read before this event will // be dropped and therefore not read by the application. sp<SyncEvent> mSyncStartEvent; // number of captured frames to drop after the start sync event has been received. // when < 0, maximum frames to drop before starting capture even if sync event is // not received ssize_t mFramesToDrop; // used by resampler to find source frames ResamplerBufferProvider *mResamplerBufferProvider; // used by the record thread to convert frames to proper destination format RecordBufferConverter *mRecordBufferConverter; audio_input_flags_t mFlags; bool mSilenced; }; // playback track, used by PatchPanel class PatchRecord : public RecordTrack, public PatchTrackBase { public: PatchRecord(RecordThread *recordThread, uint32_t sampleRate, audio_channel_mask_t channelMask, audio_format_t format, size_t frameCount, void *buffer, size_t bufferSize, audio_input_flags_t flags, const Timeout& timeout = {}); virtual ~PatchRecord(); // AudioBufferProvider interface virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer); virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); // PatchProxyBufferProvider interface virtual status_t obtainBuffer(Proxy::Buffer *buffer, const struct timespec *timeOut = NULL); virtual void releaseBuffer(Proxy::Buffer *buffer); }; // end of PatchRecord