/* * Copyright 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_JAUDIOTRACK_H #define ANDROID_JAUDIOTRACK_H #include <utility> #include <jni.h> #include <media/AudioResamplerPublic.h> #include <media/AudioSystem.h> #include <media/VolumeShaper.h> #include <system/audio.h> #include <utils/Errors.h> #include <utils/Vector.h> #include <mediaplayer2/JObjectHolder.h> #include <media/AudioTimestamp.h> // It has dependency on audio.h/Errors.h, but doesn't // include them in it. Therefore it is included here at last. namespace android { class JAudioTrack : public RefBase { public: /* Events used by AudioTrack callback function (callback_t). * Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*. */ enum event_type { EVENT_MORE_DATA = 0, // Request to write more data to buffer. EVENT_UNDERRUN = 1, // Buffer underrun occurred. This will not occur for // static tracks. EVENT_NEW_IAUDIOTRACK = 6, // IAudioTrack was re-created, either due to re-routing and // voluntary invalidation by mediaserver, or mediaserver crash. EVENT_STREAM_END = 7, // Sent after all the buffers queued in AF and HW are played // back (after stop is called) for an offloaded track. }; class Buffer { public: size_t mSize; // input/output in bytes. void* mData; // pointer to the audio data. }; /* As a convenience, if a callback is supplied, a handler thread * is automatically created with the appropriate priority. This thread * invokes the callback when a new buffer becomes available or various conditions occur. * * Parameters: * * event: type of event notified (see enum AudioTrack::event_type). * user: Pointer to context for use by the callback receiver. * info: Pointer to optional parameter according to event type: * - EVENT_MORE_DATA: pointer to JAudioTrack::Buffer struct. The callback must not * write more bytes than indicated by 'size' field and update 'size' if fewer bytes * are written. * - EVENT_NEW_IAUDIOTRACK: unused. * - EVENT_STREAM_END: unused. */ typedef void (*callback_t)(int event, void* user, void *info); /* Creates an JAudioTrack object for non-offload mode. * Once created, the track needs to be started before it can be used. * Unspecified values are set to appropriate default values. * * Parameters: * * streamType: Select the type of audio stream this track is attached to * (e.g. AUDIO_STREAM_MUSIC). * sampleRate: Data source sampling rate in Hz. Zero means to use the sink sample rate. * A non-zero value must be specified if AUDIO_OUTPUT_FLAG_DIRECT is set. * 0 will not work with current policy implementation for direct output * selection where an exact match is needed for sampling rate. * (TODO: Check direct output after flags can be used in Java AudioTrack.) * format: Audio format. For mixed tracks, any PCM format supported by server is OK. * For direct and offloaded tracks, the possible format(s) depends on the * output sink. * (TODO: How can we check whether a format is supported?) * channelMask: Channel mask, such that audio_is_output_channel(channelMask) is true. * cbf: Callback function. If not null, this function is called periodically * to provide new data and inform of marker, position updates, etc. * user: Context for use by the callback receiver. * frameCount: Minimum size of track PCM buffer in frames. This defines the * application's contribution to the latency of the track. * The actual size selected by the JAudioTrack could be larger if the * requested size is not compatible with current audio HAL configuration. * Zero means to use a default value. * sessionId: Specific session ID, or zero to use default. * pAttributes: If not NULL, supersedes streamType for use case selection. * maxRequiredSpeed: For PCM tracks, this creates an appropriate buffer size that will allow * maxRequiredSpeed playback. Values less than 1.0f and greater than * AUDIO_TIMESTRETCH_SPEED_MAX will be clamped. For non-PCM tracks * and direct or offloaded tracks, this parameter is ignored. * (TODO: Handle this after offload / direct track is supported.) * * TODO: Revive removed arguments after offload mode is supported. */ JAudioTrack(uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, callback_t cbf, void* user, size_t frameCount = 0, int32_t sessionId = AUDIO_SESSION_ALLOCATE, const jobject pAttributes = NULL, float maxRequiredSpeed = 1.0f); /* // Q. May be used in AudioTrack.setPreferredDevice(AudioDeviceInfo)? audio_port_handle_t selectedDeviceId, // TODO: No place to use these values. int32_t notificationFrames, const audio_offload_info_t *offloadInfo, */ virtual ~JAudioTrack(); size_t frameCount(); size_t channelCount(); /* Returns this track's estimated latency in milliseconds. * This includes the latency due to AudioTrack buffer size, AudioMixer (if any) * and audio hardware driver. */ uint32_t latency(); /* Return the total number of frames played since playback start. * The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz. * It is reset to zero by flush(), reload(), and stop(). * * Parameters: * * position: Address where to return play head position. * * Returned status (from utils/Errors.h) can be: * - NO_ERROR: successful operation * - BAD_VALUE: position is NULL */ status_t getPosition(uint32_t *position); // TODO: Does this comment apply same to Java AudioTrack::getTimestamp? // Changed the return type from status_t to bool, since Java AudioTrack::getTimestamp returns // boolean. Will Java getTimestampWithStatus() be public? /* Poll for a timestamp on demand. * Use if EVENT_NEW_TIMESTAMP is not delivered often enough for your needs, * or if you need to get the most recent timestamp outside of the event callback handler. * Caution: calling this method too often may be inefficient; * if you need a high resolution mapping between frame position and presentation time, * consider implementing that at application level, based on the low resolution timestamps. * Returns NO_ERROR if timestamp is valid. * NO_INIT if finds error, and timestamp parameter will be undefined on return. */ status_t getTimestamp(AudioTimestamp& timestamp); // TODO: This doc is just copied from AudioTrack.h. Revise it after implemenation. /* Return the extended timestamp, with additional timebase info and improved drain behavior. * * This is similar to the AudioTrack.java API: * getTimestamp(@NonNull AudioTimestamp timestamp, @AudioTimestamp.Timebase int timebase) * * Some differences between this method and the getTimestamp(AudioTimestamp& timestamp) method * * 1. stop() by itself does not reset the frame position. * A following start() resets the frame position to 0. * 2. flush() by itself does not reset the frame position. * The frame position advances by the number of frames flushed, * when the first frame after flush reaches the audio sink. * 3. BOOTTIME clock offsets are provided to help synchronize with * non-audio streams, e.g. sensor data. * 4. Position is returned with 64 bits of resolution. * * Parameters: * timestamp: A pointer to the caller allocated ExtendedTimestamp. * * Returns NO_ERROR on success; timestamp is filled with valid data. * BAD_VALUE if timestamp is NULL. * WOULD_BLOCK if called immediately after start() when the number * of frames consumed is less than the * overall hardware latency to physical output. In WOULD_BLOCK cases, * one might poll again, or use getPosition(), or use 0 position and * current time for the timestamp. * If WOULD_BLOCK is returned, the timestamp is still * modified with the LOCATION_CLIENT portion filled. * DEAD_OBJECT if AudioFlinger dies or the output device changes and * the track cannot be automatically restored. * The application needs to recreate the AudioTrack * because the audio device changed or AudioFlinger died. * This typically occurs for direct or offloaded tracks * or if mDoNotReconnect is true. * INVALID_OPERATION if called on a offloaded or direct track. * Use getTimestamp(AudioTimestamp& timestamp) instead. */ status_t getTimestamp(ExtendedTimestamp *timestamp); /* Set source playback rate for timestretch * 1.0 is normal speed: < 1.0 is slower, > 1.0 is faster * 1.0 is normal pitch: < 1.0 is lower pitch, > 1.0 is higher pitch * * AUDIO_TIMESTRETCH_SPEED_MIN <= speed <= AUDIO_TIMESTRETCH_SPEED_MAX * AUDIO_TIMESTRETCH_PITCH_MIN <= pitch <= AUDIO_TIMESTRETCH_PITCH_MAX * * Speed increases the playback rate of media, but does not alter pitch. * Pitch increases the "tonal frequency" of media, but does not affect the playback rate. */ status_t setPlaybackRate(const AudioPlaybackRate &playbackRate); /* Return current playback rate */ const AudioPlaybackRate getPlaybackRate(); /* Sets the volume shaper object */ media::VolumeShaper::Status applyVolumeShaper( const sp<media::VolumeShaper::Configuration>& configuration, const sp<media::VolumeShaper::Operation>& operation); /* Set the send level for this track. An auxiliary effect should be attached * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0. */ status_t setAuxEffectSendLevel(float level); /* Attach track auxiliary output to specified effect. Use effectId = 0 * to detach track from effect. * * Parameters: * * effectId: effectId obtained from AudioEffect::id(). * * Returned status (from utils/Errors.h) can be: * - NO_ERROR: successful operation * - INVALID_OPERATION: The effect is not an auxiliary effect. * - BAD_VALUE: The specified effect ID is invalid. */ status_t attachAuxEffect(int effectId); /* Set volume for this track, mostly used for games' sound effects * left and right volumes. Levels must be >= 0.0 and <= 1.0. * This is the older API. New applications should use setVolume(float) when possible. */ status_t setVolume(float left, float right); /* Set volume for all channels. This is the preferred API for new applications, * especially for multi-channel content. */ status_t setVolume(float volume); // TODO: Does this comment equally apply to the Java AudioTrack::play()? /* After it's created the track is not active. Call start() to * make it active. If set, the callback will start being called. * If the track was previously paused, volume is ramped up over the first mix buffer. */ status_t start(); // TODO: Does this comment still applies? It seems not. (obtainBuffer, AudioFlinger, ...) /* As a convenience we provide a write() interface to the audio buffer. * Input parameter 'size' is in byte units. * This is implemented on top of obtainBuffer/releaseBuffer. For best * performance use callbacks. Returns actual number of bytes written >= 0, * or one of the following negative status codes: * INVALID_OPERATION AudioTrack is configured for static buffer or streaming mode * BAD_VALUE size is invalid * WOULD_BLOCK when obtainBuffer() returns same, or * AudioTrack was stopped during the write * DEAD_OBJECT when AudioFlinger dies or the output device changes and * the track cannot be automatically restored. * The application needs to recreate the AudioTrack * because the audio device changed or AudioFlinger died. * This typically occurs for direct or offload tracks * or if mDoNotReconnect is true. * or any other error code returned by IAudioTrack::start() or restoreTrack_l(). * Default behavior is to only return when all data has been transferred. Set 'blocking' to * false for the method to return immediately without waiting to try multiple times to write * the full content of the buffer. */ ssize_t write(const void* buffer, size_t size, bool blocking = true); // TODO: Does this comment equally apply to the Java AudioTrack::stop()? /* Stop a track. * In static buffer mode, the track is stopped immediately. * In streaming mode, the callback will cease being called. Note that obtainBuffer() still * works and will fill up buffers until the pool is exhausted, and then will return WOULD_BLOCK. * In streaming mode the stop does not occur immediately: any data remaining in the buffer * is first drained, mixed, and output, and only then is the track marked as stopped. */ void stop(); bool stopped() const; // TODO: Does this comment equally apply to the Java AudioTrack::flush()? /* Flush a stopped or paused track. All previously buffered data is discarded immediately. * This has the effect of draining the buffers without mixing or output. * Flush is intended for streaming mode, for example before switching to non-contiguous content. * This function is a no-op if the track is not stopped or paused, or uses a static buffer. */ void flush(); // TODO: Does this comment equally apply to the Java AudioTrack::pause()? // At least we are not using obtainBuffer. /* Pause a track. After pause, the callback will cease being called and * obtainBuffer returns WOULD_BLOCK. Note that obtainBuffer() still works * and will fill up buffers until the pool is exhausted. * Volume is ramped down over the next mix buffer following the pause request, * and then the track is marked as paused. It can be resumed with ramp up by start(). */ void pause(); bool isPlaying() const; /* Return current source sample rate in Hz. * If specified as zero in constructor, this will be the sink sample rate. */ uint32_t getSampleRate(); /* Returns the buffer duration in microseconds at current playback rate. */ status_t getBufferDurationInUs(int64_t *duration); audio_format_t format(); size_t frameSize(); /* * Dumps the state of an audio track. * Not a general-purpose API; intended only for use by media player service to dump its tracks. */ status_t dump(int fd, const Vector<String16>& args) const; /* Returns the AudioDeviceInfo used by the output to which this AudioTrack is * attached. */ jobject getRoutedDevice(); /* Returns the ID of the audio session this AudioTrack belongs to. */ int32_t getAudioSessionId(); /* Sets the preferred audio device to use for output of this AudioTrack. * * Parameters: * Device: an AudioDeviceInfo object. * * Returned value: * - NO_ERROR: successful operation * - BAD_VALUE: failed to set the device */ status_t setPreferredDevice(jobject device); // TODO: Add AUDIO_OUTPUT_FLAG_DIRECT when it is possible to check. // TODO: Add AUDIO_FLAG_HW_AV_SYNC when it is possible to check. /* Returns the flags */ audio_output_flags_t getFlags() const { return mFlags; } /* We don't keep stream type here, * instead, we keep attributes and call getVolumeControlStream() to get stream type */ audio_stream_type_t getAudioStreamType(); /* Obtain the pending duration in milliseconds for playback of pure PCM data remaining in * AudioTrack. * * Returns NO_ERROR if successful. * INVALID_OPERATION if the AudioTrack does not contain pure PCM data. * BAD_VALUE if msec is nullptr. */ status_t pendingDuration(int32_t *msec); /* Adds an AudioDeviceCallback. The caller will be notified when the audio device to which this * AudioTrack is routed is updated. * Replaces any previously installed callback. * * Parameters: * Listener: the listener to receive notification of rerouting events. * Handler: the handler to handler the rerouting events. * * Returns NO_ERROR if successful. * (TODO) INVALID_OPERATION if the same callback is already installed. * (TODO) NO_INIT or PREMISSION_DENIED if AudioFlinger service is not reachable * (TODO) BAD_VALUE if the callback is NULL */ status_t addAudioDeviceCallback(jobject listener, jobject rd); /* Removes an AudioDeviceCallback. * * Parameters: * Listener: the listener to receive notification of rerouting events. * * Returns NO_ERROR if successful. * (TODO) INVALID_OPERATION if the callback is not installed * (TODO) BAD_VALUE if the callback is NULL */ status_t removeAudioDeviceCallback(jobject listener); /* Register all backed-up routing delegates. * * Parameters: * routingDelegates: backed-up routing delegates * */ void registerRoutingDelegates( Vector<std::pair<sp<JObjectHolder>, sp<JObjectHolder>>>& routingDelegates); /* get listener from RoutingDelegate object */ static jobject getListener(const jobject routingDelegateObj); /* get handler from RoutingDelegate object */ static jobject getHandler(const jobject routingDelegateObj); /* * Parameters: * map and key * * Returns value if key is in the map * nullptr if key is not in the map */ static jobject findByKey( Vector<std::pair<sp<JObjectHolder>, sp<JObjectHolder>>>& mp, const jobject key); /* * Parameters: * map and key */ static void eraseByKey( Vector<std::pair<sp<JObjectHolder>, sp<JObjectHolder>>>& mp, const jobject key); private: audio_output_flags_t mFlags; jclass mAudioTrackCls; jobject mAudioTrackObj; /* Creates a Java VolumeShaper.Configuration object from VolumeShaper::Configuration */ jobject createVolumeShaperConfigurationObj( const sp<media::VolumeShaper::Configuration>& config); /* Creates a Java VolumeShaper.Operation object from VolumeShaper::Operation */ jobject createVolumeShaperOperationObj( const sp<media::VolumeShaper::Operation>& operation); /* Creates a Java StreamEventCallback object */ jobject createStreamEventCallback(callback_t cbf, void* user); /* Creates a Java Executor object for running a callback */ jobject createCallbackExecutor(); status_t javaToNativeStatus(int javaStatus); }; }; // namespace android #endif // ANDROID_JAUDIOTRACK_H