/* * Copyright (C) 2010-2010 NXP Software * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef LVM_FLOAT typedef float LVM_FLOAT; #endif #define LOG_TAG "Reverb" #define ARRAY_SIZE(array) (sizeof (array) / sizeof (array)[0]) //#define LOG_NDEBUG 0 #include <assert.h> #include <inttypes.h> #include <new> #include <stdlib.h> #include <string.h> #include <audio_utils/primitives.h> #include <log/log.h> #include "EffectReverb.h" // from Reverb/lib #include "LVREV.h" // effect_handle_t interface implementation for reverb extern "C" const struct effect_interface_s gReverbInterface; #define LVM_ERROR_CHECK(LvmStatus, callingFunc, calledFunc){\ if ((LvmStatus) == LVREV_NULLADDRESS){\ ALOGV("\tLVREV_ERROR : Parameter error - "\ "null pointer returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\ }\ if ((LvmStatus) == LVREV_INVALIDNUMSAMPLES){\ ALOGV("\tLVREV_ERROR : Parameter error - "\ "bad number of samples returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\ }\ if ((LvmStatus) == LVREV_OUTOFRANGE){\ ALOGV("\tLVREV_ERROR : Parameter error - "\ "out of range returned by %s in %s\n", callingFunc, calledFunc);\ }\ } // Namespaces namespace android { namespace { /************************************************************************************/ /* */ /* Preset definitions */ /* */ /************************************************************************************/ const static t_reverb_settings sReverbPresets[] = { // REVERB_PRESET_NONE: values are unused {0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // REVERB_PRESET_SMALLROOM {-400, -600, 1100, 830, -400, 5, 500, 10, 1000, 1000}, // REVERB_PRESET_MEDIUMROOM {-400, -600, 1300, 830, -1000, 20, -200, 20, 1000, 1000}, // REVERB_PRESET_LARGEROOM {-400, -600, 1500, 830, -1600, 5, -1000, 40, 1000, 1000}, // REVERB_PRESET_MEDIUMHALL {-400, -600, 1800, 700, -1300, 15, -800, 30, 1000, 1000}, // REVERB_PRESET_LARGEHALL {-400, -600, 1800, 700, -2000, 30, -1400, 60, 1000, 1000}, // REVERB_PRESET_PLATE {-400, -200, 1300, 900, 0, 2, 0, 10, 1000, 750}, }; // NXP SW auxiliary environmental reverb const effect_descriptor_t gAuxEnvReverbDescriptor = { { 0xc2e5d5f0, 0x94bd, 0x4763, 0x9cac, { 0x4e, 0x23, 0x4d, 0x06, 0x83, 0x9e } }, { 0x4a387fc0, 0x8ab3, 0x11df, 0x8bad, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }, EFFECT_CONTROL_API_VERSION, EFFECT_FLAG_TYPE_AUXILIARY, LVREV_CUP_LOAD_ARM9E, LVREV_MEM_USAGE, "Auxiliary Environmental Reverb", "NXP Software Ltd.", }; // NXP SW insert environmental reverb static const effect_descriptor_t gInsertEnvReverbDescriptor = { {0xc2e5d5f0, 0x94bd, 0x4763, 0x9cac, {0x4e, 0x23, 0x4d, 0x06, 0x83, 0x9e}}, {0xc7a511a0, 0xa3bb, 0x11df, 0x860e, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, EFFECT_CONTROL_API_VERSION, EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST | EFFECT_FLAG_VOLUME_CTRL, LVREV_CUP_LOAD_ARM9E, LVREV_MEM_USAGE, "Insert Environmental Reverb", "NXP Software Ltd.", }; // NXP SW auxiliary preset reverb static const effect_descriptor_t gAuxPresetReverbDescriptor = { {0x47382d60, 0xddd8, 0x11db, 0xbf3a, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, {0xf29a1400, 0xa3bb, 0x11df, 0x8ddc, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, EFFECT_CONTROL_API_VERSION, EFFECT_FLAG_TYPE_AUXILIARY, LVREV_CUP_LOAD_ARM9E, LVREV_MEM_USAGE, "Auxiliary Preset Reverb", "NXP Software Ltd.", }; // NXP SW insert preset reverb static const effect_descriptor_t gInsertPresetReverbDescriptor = { {0x47382d60, 0xddd8, 0x11db, 0xbf3a, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, {0x172cdf00, 0xa3bc, 0x11df, 0xa72f, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, EFFECT_CONTROL_API_VERSION, EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST | EFFECT_FLAG_VOLUME_CTRL, LVREV_CUP_LOAD_ARM9E, LVREV_MEM_USAGE, "Insert Preset Reverb", "NXP Software Ltd.", }; // gDescriptors contains pointers to all defined effect descriptor in this library static const effect_descriptor_t * const gDescriptors[] = { &gAuxEnvReverbDescriptor, &gInsertEnvReverbDescriptor, &gAuxPresetReverbDescriptor, &gInsertPresetReverbDescriptor }; #ifdef BUILD_FLOAT typedef float process_buffer_t; // process in float #else typedef int32_t process_buffer_t; // process in Q4_27 #endif // BUILD_FLOAT struct ReverbContext{ const struct effect_interface_s *itfe; effect_config_t config; LVREV_Handle_t hInstance; int16_t SavedRoomLevel; int16_t SavedHfLevel; int16_t SavedDecayTime; int16_t SavedDecayHfRatio; int16_t SavedReverbLevel; int16_t SavedDiffusion; int16_t SavedDensity; bool bEnabled; #ifdef LVM_PCM FILE *PcmInPtr; FILE *PcmOutPtr; #endif LVM_Fs_en SampleRate; process_buffer_t *InFrames; process_buffer_t *OutFrames; size_t bufferSizeIn; size_t bufferSizeOut; bool auxiliary; bool preset; uint16_t curPreset; uint16_t nextPreset; int SamplesToExitCount; LVM_INT16 leftVolume; LVM_INT16 rightVolume; LVM_INT16 prevLeftVolume; LVM_INT16 prevRightVolume; int volumeMode; }; enum { REVERB_VOLUME_OFF, REVERB_VOLUME_FLAT, REVERB_VOLUME_RAMP, }; #define REVERB_DEFAULT_PRESET REVERB_PRESET_NONE #ifdef BUILD_FLOAT #define REVERB_SEND_LEVEL 0.75f // 0.75 in 4.12 format #else #define REVERB_SEND_LEVEL (0x0C00) // 0.75 in 4.12 format #endif #define REVERB_UNIT_VOLUME (0x1000) // 1.0 in 4.12 format //--- local function prototypes int Reverb_init (ReverbContext *pContext); void Reverb_free (ReverbContext *pContext); int Reverb_setConfig (ReverbContext *pContext, effect_config_t *pConfig); void Reverb_getConfig (ReverbContext *pContext, effect_config_t *pConfig); int Reverb_setParameter (ReverbContext *pContext, void *pParam, void *pValue, int vsize); int Reverb_getParameter (ReverbContext *pContext, void *pParam, uint32_t *pValueSize, void *pValue); int Reverb_LoadPreset (ReverbContext *pContext); int Reverb_paramValueSize (int32_t param); /* Effect Library Interface Implementation */ extern "C" int EffectCreate(const effect_uuid_t *uuid, int32_t sessionId __unused, int32_t ioId __unused, effect_handle_t *pHandle){ int ret; int i; int length = sizeof(gDescriptors) / sizeof(const effect_descriptor_t *); const effect_descriptor_t *desc; ALOGV("\t\nEffectCreate start"); if (pHandle == NULL || uuid == NULL){ ALOGV("\tLVM_ERROR : EffectCreate() called with NULL pointer"); return -EINVAL; } for (i = 0; i < length; i++) { desc = gDescriptors[i]; if (memcmp(uuid, &desc->uuid, sizeof(effect_uuid_t)) == 0) { ALOGV("\tEffectCreate - UUID matched Reverb type %d, UUID = %x", i, desc->uuid.timeLow); break; } } if (i == length) { return -ENOENT; } ReverbContext *pContext = new ReverbContext; pContext->itfe = &gReverbInterface; pContext->hInstance = NULL; pContext->auxiliary = false; if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY){ pContext->auxiliary = true; ALOGV("\tEffectCreate - AUX"); }else{ ALOGV("\tEffectCreate - INS"); } pContext->preset = false; if (memcmp(&desc->type, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) { pContext->preset = true; // force reloading preset at first call to process() pContext->curPreset = REVERB_PRESET_LAST + 1; pContext->nextPreset = REVERB_DEFAULT_PRESET; ALOGV("\tEffectCreate - PRESET"); }else{ ALOGV("\tEffectCreate - ENVIRONMENTAL"); } ALOGV("\tEffectCreate - Calling Reverb_init"); ret = Reverb_init(pContext); if (ret < 0){ ALOGV("\tLVM_ERROR : EffectCreate() init failed"); delete pContext; return ret; } *pHandle = (effect_handle_t)pContext; #ifdef LVM_PCM pContext->PcmInPtr = NULL; pContext->PcmOutPtr = NULL; pContext->PcmInPtr = fopen("/data/tmp/reverb_pcm_in.pcm", "w"); pContext->PcmOutPtr = fopen("/data/tmp/reverb_pcm_out.pcm", "w"); if((pContext->PcmInPtr == NULL)|| (pContext->PcmOutPtr == NULL)){ return -EINVAL; } #endif int channels = audio_channel_count_from_out_mask(pContext->config.inputCfg.channels); // Allocate memory for reverb process (*2 is for STEREO) pContext->bufferSizeIn = LVREV_MAX_FRAME_SIZE * sizeof(process_buffer_t) * channels; pContext->bufferSizeOut = LVREV_MAX_FRAME_SIZE * sizeof(process_buffer_t) * FCC_2; pContext->InFrames = (process_buffer_t *)calloc(pContext->bufferSizeIn, 1 /* size */); pContext->OutFrames = (process_buffer_t *)calloc(pContext->bufferSizeOut, 1 /* size */); ALOGV("\tEffectCreate %p, size %zu", pContext, sizeof(ReverbContext)); ALOGV("\tEffectCreate end\n"); return 0; } /* end EffectCreate */ extern "C" int EffectRelease(effect_handle_t handle){ ReverbContext * pContext = (ReverbContext *)handle; ALOGV("\tEffectRelease %p", handle); if (pContext == NULL){ ALOGV("\tLVM_ERROR : EffectRelease called with NULL pointer"); return -EINVAL; } #ifdef LVM_PCM fclose(pContext->PcmInPtr); fclose(pContext->PcmOutPtr); #endif free(pContext->InFrames); free(pContext->OutFrames); pContext->bufferSizeIn = 0; pContext->bufferSizeOut = 0; Reverb_free(pContext); delete pContext; return 0; } /* end EffectRelease */ extern "C" int EffectGetDescriptor(const effect_uuid_t *uuid, effect_descriptor_t *pDescriptor) { int i; int length = sizeof(gDescriptors) / sizeof(const effect_descriptor_t *); if (pDescriptor == NULL || uuid == NULL){ ALOGV("EffectGetDescriptor() called with NULL pointer"); return -EINVAL; } for (i = 0; i < length; i++) { if (memcmp(uuid, &gDescriptors[i]->uuid, sizeof(effect_uuid_t)) == 0) { *pDescriptor = *gDescriptors[i]; ALOGV("EffectGetDescriptor - UUID matched Reverb type %d, UUID = %x", i, gDescriptors[i]->uuid.timeLow); return 0; } } return -EINVAL; } /* end EffectGetDescriptor */ /* local functions */ #define CHECK_ARG(cond) { \ if (!(cond)) { \ ALOGV("\tLVM_ERROR : Invalid argument: "#cond); \ return -EINVAL; \ } \ } //---------------------------------------------------------------------------- // process() //---------------------------------------------------------------------------- // Purpose: // Apply the Reverb // // Inputs: // pIn: pointer to stereo/mono float or 16 bit input data // pOut: pointer to stereo float or 16 bit output data // frameCount: Frames to process // pContext: effect engine context // strength strength to be applied // // Outputs: // pOut: pointer to updated stereo 16 bit output data // //---------------------------------------------------------------------------- int process( effect_buffer_t *pIn, effect_buffer_t *pOut, int frameCount, ReverbContext *pContext){ int channels = audio_channel_count_from_out_mask(pContext->config.inputCfg.channels); LVREV_ReturnStatus_en LvmStatus = LVREV_SUCCESS; /* Function call status */ // Check that the input is either mono or stereo if (!(channels == 1 || channels == FCC_2) ) { ALOGE("\tLVREV_ERROR : process invalid PCM format"); return -EINVAL; } #ifdef BUILD_FLOAT size_t inSize = frameCount * sizeof(process_buffer_t) * channels; size_t outSize = frameCount * sizeof(process_buffer_t) * FCC_2; if (pContext->InFrames == NULL || pContext->bufferSizeIn < inSize) { free(pContext->InFrames); pContext->bufferSizeIn = inSize; pContext->InFrames = (process_buffer_t *)calloc(1, pContext->bufferSizeIn); } if (pContext->OutFrames == NULL || pContext->bufferSizeOut < outSize) { free(pContext->OutFrames); pContext->bufferSizeOut = outSize; pContext->OutFrames = (process_buffer_t *)calloc(1, pContext->bufferSizeOut); } #ifndef NATIVE_FLOAT_BUFFER effect_buffer_t * const OutFrames16 = (effect_buffer_t *)pContext->OutFrames; #endif #endif // Check for NULL pointers if ((pContext->InFrames == NULL) || (pContext->OutFrames == NULL)) { ALOGE("\tLVREV_ERROR : process failed to allocate memory for temporary buffers "); return -EINVAL; } #ifdef LVM_PCM fwrite(pIn, frameCount * sizeof(*pIn) * channels, 1 /* nmemb */, pContext->PcmInPtr); fflush(pContext->PcmInPtr); #endif if (pContext->preset && pContext->nextPreset != pContext->curPreset) { Reverb_LoadPreset(pContext); } if (pContext->auxiliary) { #ifdef BUILD_FLOAT #ifdef NATIVE_FLOAT_BUFFER static_assert(std::is_same<decltype(*pIn), decltype(*pContext->InFrames)>::value, "pIn and InFrames must be same type"); memcpy(pContext->InFrames, pIn, frameCount * channels * sizeof(*pIn)); #else memcpy_to_float_from_i16( pContext->InFrames, pIn, frameCount * channels); #endif #else //no BUILD_FLOAT for (int i = 0; i < frameCount * channels; i++) { pContext->InFrames[i] = (process_buffer_t)pIn[i]<<8; } #endif } else { // insert reverb input is always stereo for (int i = 0; i < frameCount; i++) { #ifdef BUILD_FLOAT #ifdef NATIVE_FLOAT_BUFFER pContext->InFrames[2 * i] = (process_buffer_t)pIn[2 * i] * REVERB_SEND_LEVEL; pContext->InFrames[2 * i + 1] = (process_buffer_t)pIn[2 * i + 1] * REVERB_SEND_LEVEL; #else pContext->InFrames[2 * i] = (process_buffer_t)pIn[2 * i] * REVERB_SEND_LEVEL / 32768.0f; pContext->InFrames[2 * i + 1] = (process_buffer_t)pIn[2 * i + 1] * REVERB_SEND_LEVEL / 32768.0f; #endif #else pContext->InFrames[2*i] = (pIn[2*i] * REVERB_SEND_LEVEL) >> 4; // <<8 + >>12 pContext->InFrames[2*i+1] = (pIn[2*i+1] * REVERB_SEND_LEVEL) >> 4; // <<8 + >>12 #endif } } if (pContext->preset && pContext->curPreset == REVERB_PRESET_NONE) { memset(pContext->OutFrames, 0, frameCount * sizeof(*pContext->OutFrames) * FCC_2); //always stereo here } else { if(pContext->bEnabled == LVM_FALSE && pContext->SamplesToExitCount > 0) { memset(pContext->InFrames, 0, frameCount * sizeof(*pContext->OutFrames) * channels); ALOGV("\tZeroing %d samples per frame at the end of call", channels); } /* Process the samples, producing a stereo output */ LvmStatus = LVREV_Process(pContext->hInstance, /* Instance handle */ pContext->InFrames, /* Input buffer */ pContext->OutFrames, /* Output buffer */ frameCount); /* Number of samples to read */ } LVM_ERROR_CHECK(LvmStatus, "LVREV_Process", "process") if(LvmStatus != LVREV_SUCCESS) return -EINVAL; // Convert to 16 bits if (pContext->auxiliary) { #ifdef BUILD_FLOAT // nothing to do here #ifndef NATIVE_FLOAT_BUFFER // pContext->OutFrames and OutFrames16 point to the same buffer // make sure the float to int conversion happens in the right order. memcpy_to_i16_from_float(OutFrames16, pContext->OutFrames, (size_t)frameCount * FCC_2); #endif #else memcpy_to_i16_from_q4_27(OutFrames16, pContext->OutFrames, (size_t)frameCount * FCC_2); #endif } else { #ifdef BUILD_FLOAT #ifdef NATIVE_FLOAT_BUFFER for (int i = 0; i < frameCount * FCC_2; i++) { // always stereo here // Mix with dry input pContext->OutFrames[i] += pIn[i]; } #else for (int i = 0; i < frameCount * FCC_2; i++) { // always stereo here // pOutputBuff and OutFrames16 point to the same buffer // make sure the float to int conversion happens in the right order. pContext->OutFrames[i] += (process_buffer_t)pIn[i] / 32768.0f; } memcpy_to_i16_from_float(OutFrames16, pContext->OutFrames, (size_t)frameCount * FCC_2); #endif #else for (int i=0; i < frameCount * FCC_2; i++) { // always stereo here OutFrames16[i] = clamp16((pContext->OutFrames[i]>>8) + (process_buffer_t)pIn[i]); } #endif // apply volume with ramp if needed if ((pContext->leftVolume != pContext->prevLeftVolume || pContext->rightVolume != pContext->prevRightVolume) && pContext->volumeMode == REVERB_VOLUME_RAMP) { #if defined (BUILD_FLOAT) && defined (NATIVE_FLOAT_BUFFER) // FIXME: still using int16 volumes. // For reference: REVERB_UNIT_VOLUME (0x1000) // 1.0 in 4.12 format float vl = (float)pContext->prevLeftVolume / 4096; float incl = (((float)pContext->leftVolume / 4096) - vl) / frameCount; float vr = (float)pContext->prevRightVolume / 4096; float incr = (((float)pContext->rightVolume / 4096) - vr) / frameCount; for (int i = 0; i < frameCount; i++) { pContext->OutFrames[FCC_2 * i] *= vl; pContext->OutFrames[FCC_2 * i + 1] *= vr; vl += incl; vr += incr; } #else LVM_INT32 vl = (LVM_INT32)pContext->prevLeftVolume << 16; LVM_INT32 incl = (((LVM_INT32)pContext->leftVolume << 16) - vl) / frameCount; LVM_INT32 vr = (LVM_INT32)pContext->prevRightVolume << 16; LVM_INT32 incr = (((LVM_INT32)pContext->rightVolume << 16) - vr) / frameCount; for (int i = 0; i < frameCount; i++) { OutFrames16[FCC_2 * i] = clamp16((LVM_INT32)((vl >> 16) * OutFrames16[2*i]) >> 12); OutFrames16[FCC_2 * i + 1] = clamp16((LVM_INT32)((vr >> 16) * OutFrames16[2*i+1]) >> 12); vl += incl; vr += incr; } #endif pContext->prevLeftVolume = pContext->leftVolume; pContext->prevRightVolume = pContext->rightVolume; } else if (pContext->volumeMode != REVERB_VOLUME_OFF) { if (pContext->leftVolume != REVERB_UNIT_VOLUME || pContext->rightVolume != REVERB_UNIT_VOLUME) { for (int i = 0; i < frameCount; i++) { #if defined(BUILD_FLOAT) && defined(NATIVE_FLOAT_BUFFER) pContext->OutFrames[FCC_2 * i] *= ((float)pContext->leftVolume / 4096); pContext->OutFrames[FCC_2 * i + 1] *= ((float)pContext->rightVolume / 4096); #else OutFrames16[FCC_2 * i] = clamp16((LVM_INT32)(pContext->leftVolume * OutFrames16[2*i]) >> 12); OutFrames16[FCC_2 * i + 1] = clamp16((LVM_INT32)(pContext->rightVolume * OutFrames16[2*i+1]) >> 12); #endif } } pContext->prevLeftVolume = pContext->leftVolume; pContext->prevRightVolume = pContext->rightVolume; pContext->volumeMode = REVERB_VOLUME_RAMP; } } #ifdef LVM_PCM fwrite(pContext->OutFrames, frameCount * sizeof(*pContext->OutFrames) * FCC_2, 1 /* nmemb */, pContext->PcmOutPtr); fflush(pContext->PcmOutPtr); #endif // Accumulate if required if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE){ //ALOGV("\tBuffer access is ACCUMULATE"); for (int i = 0; i < frameCount * FCC_2; i++) { // always stereo here #ifndef NATIVE_FLOAT_BUFFER pOut[i] = clamp16((int32_t)pOut[i] + (int32_t)OutFrames16[i]); #else pOut[i] += pContext->OutFrames[i]; #endif } }else{ //ALOGV("\tBuffer access is WRITE"); memcpy(pOut, pContext->OutFrames, frameCount * sizeof(*pOut) * FCC_2); } return 0; } /* end process */ //---------------------------------------------------------------------------- // Reverb_free() //---------------------------------------------------------------------------- // Purpose: Free all memory associated with the Bundle. // // Inputs: // pContext: effect engine context // // Outputs: // //---------------------------------------------------------------------------- void Reverb_free(ReverbContext *pContext){ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ LVREV_MemoryTable_st MemTab; /* Free the algorithm memory */ LvmStatus = LVREV_GetMemoryTable(pContext->hInstance, &MemTab, LVM_NULL); LVM_ERROR_CHECK(LvmStatus, "LVM_GetMemoryTable", "Reverb_free") for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){ if (MemTab.Region[i].Size != 0){ if (MemTab.Region[i].pBaseAddress != NULL){ free(MemTab.Region[i].pBaseAddress); }else{ ALOGV("\tLVM_ERROR : free() - trying to free with NULL pointer %" PRIu32 " bytes " "for region %u at %p ERROR\n", MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress); } } } } /* end Reverb_free */ //---------------------------------------------------------------------------- // Reverb_setConfig() //---------------------------------------------------------------------------- // Purpose: Set input and output audio configuration. // // Inputs: // pContext: effect engine context // pConfig: pointer to effect_config_t structure holding input and output // configuration parameters // // Outputs: // //---------------------------------------------------------------------------- int Reverb_setConfig(ReverbContext *pContext, effect_config_t *pConfig){ LVM_Fs_en SampleRate; //ALOGV("\tReverb_setConfig start"); CHECK_ARG(pContext != NULL); CHECK_ARG(pConfig != NULL); CHECK_ARG(pConfig->inputCfg.samplingRate == pConfig->outputCfg.samplingRate); CHECK_ARG(pConfig->inputCfg.format == pConfig->outputCfg.format); CHECK_ARG((pContext->auxiliary && pConfig->inputCfg.channels == AUDIO_CHANNEL_OUT_MONO) || ((!pContext->auxiliary) && pConfig->inputCfg.channels == AUDIO_CHANNEL_OUT_STEREO)); CHECK_ARG(pConfig->outputCfg.channels == AUDIO_CHANNEL_OUT_STEREO); CHECK_ARG(pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_WRITE || pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE); CHECK_ARG(pConfig->inputCfg.format == EFFECT_BUFFER_FORMAT); //ALOGV("\tReverb_setConfig calling memcpy"); pContext->config = *pConfig; switch (pConfig->inputCfg.samplingRate) { case 8000: SampleRate = LVM_FS_8000; break; case 16000: SampleRate = LVM_FS_16000; break; case 22050: SampleRate = LVM_FS_22050; break; case 32000: SampleRate = LVM_FS_32000; break; case 44100: SampleRate = LVM_FS_44100; break; case 48000: SampleRate = LVM_FS_48000; break; #if defined(BUILD_FLOAT) && defined(HIGHER_FS) case 88200: SampleRate = LVM_FS_88200; break; case 96000: SampleRate = LVM_FS_96000; break; case 176400: SampleRate = LVM_FS_176400; break; case 192000: SampleRate = LVM_FS_192000; break; #endif default: ALOGV("\rReverb_setConfig invalid sampling rate %d", pConfig->inputCfg.samplingRate); return -EINVAL; } if (pContext->SampleRate != SampleRate) { LVREV_ControlParams_st ActiveParams; LVREV_ReturnStatus_en LvmStatus = LVREV_SUCCESS; //ALOGV("\tReverb_setConfig change sampling rate to %d", SampleRate); /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "Reverb_setConfig") if(LvmStatus != LVREV_SUCCESS) return -EINVAL; ActiveParams.SampleRate = SampleRate; LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "Reverb_setConfig") if(LvmStatus != LVREV_SUCCESS) return -EINVAL; //ALOGV("\tReverb_setConfig Succesfully called LVREV_SetControlParameters\n"); pContext->SampleRate = SampleRate; }else{ //ALOGV("\tReverb_setConfig keep sampling rate at %d", SampleRate); } //ALOGV("\tReverb_setConfig End"); return 0; } /* end Reverb_setConfig */ //---------------------------------------------------------------------------- // Reverb_getConfig() //---------------------------------------------------------------------------- // Purpose: Get input and output audio configuration. // // Inputs: // pContext: effect engine context // pConfig: pointer to effect_config_t structure holding input and output // configuration parameters // // Outputs: // //---------------------------------------------------------------------------- void Reverb_getConfig(ReverbContext *pContext, effect_config_t *pConfig) { *pConfig = pContext->config; } /* end Reverb_getConfig */ //---------------------------------------------------------------------------- // Reverb_init() //---------------------------------------------------------------------------- // Purpose: Initialize engine with default configuration // // Inputs: // pContext: effect engine context // // Outputs: // //---------------------------------------------------------------------------- int Reverb_init(ReverbContext *pContext){ ALOGV("\tReverb_init start"); CHECK_ARG(pContext != NULL); if (pContext->hInstance != NULL){ Reverb_free(pContext); } pContext->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; if (pContext->auxiliary) { pContext->config.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; } else { pContext->config.inputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; } pContext->config.inputCfg.format = EFFECT_BUFFER_FORMAT; pContext->config.inputCfg.samplingRate = 44100; pContext->config.inputCfg.bufferProvider.getBuffer = NULL; pContext->config.inputCfg.bufferProvider.releaseBuffer = NULL; pContext->config.inputCfg.bufferProvider.cookie = NULL; pContext->config.inputCfg.mask = EFFECT_CONFIG_ALL; pContext->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; pContext->config.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; pContext->config.outputCfg.format = EFFECT_BUFFER_FORMAT; pContext->config.outputCfg.samplingRate = 44100; pContext->config.outputCfg.bufferProvider.getBuffer = NULL; pContext->config.outputCfg.bufferProvider.releaseBuffer = NULL; pContext->config.outputCfg.bufferProvider.cookie = NULL; pContext->config.outputCfg.mask = EFFECT_CONFIG_ALL; pContext->leftVolume = REVERB_UNIT_VOLUME; pContext->rightVolume = REVERB_UNIT_VOLUME; pContext->prevLeftVolume = REVERB_UNIT_VOLUME; pContext->prevRightVolume = REVERB_UNIT_VOLUME; pContext->volumeMode = REVERB_VOLUME_FLAT; LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ LVREV_ControlParams_st params; /* Control Parameters */ LVREV_InstanceParams_st InstParams; /* Instance parameters */ LVREV_MemoryTable_st MemTab; /* Memory allocation table */ bool bMallocFailure = LVM_FALSE; /* Set the capabilities */ InstParams.MaxBlockSize = MAX_CALL_SIZE; InstParams.SourceFormat = LVM_STEREO; // Max format, could be mono during process InstParams.NumDelays = LVREV_DELAYLINES_4; /* Allocate memory, forcing alignment */ LvmStatus = LVREV_GetMemoryTable(LVM_NULL, &MemTab, &InstParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetMemoryTable", "Reverb_init") if(LvmStatus != LVREV_SUCCESS) return -EINVAL; ALOGV("\tCreateInstance Succesfully called LVM_GetMemoryTable\n"); /* Allocate memory */ for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){ if (MemTab.Region[i].Size != 0){ MemTab.Region[i].pBaseAddress = malloc(MemTab.Region[i].Size); if (MemTab.Region[i].pBaseAddress == LVM_NULL){ ALOGV("\tLVREV_ERROR :Reverb_init CreateInstance Failed to allocate %" PRIu32 " bytes for region %u\n", MemTab.Region[i].Size, i ); bMallocFailure = LVM_TRUE; }else{ ALOGV("\tReverb_init CreateInstance allocate %" PRIu32 " bytes for region %u at %p\n", MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress); } } } /* If one or more of the memory regions failed to allocate, free the regions that were * succesfully allocated and return with an error */ if(bMallocFailure == LVM_TRUE){ for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){ if (MemTab.Region[i].pBaseAddress == LVM_NULL){ ALOGV("\tLVM_ERROR :Reverb_init CreateInstance Failed to allocate %" PRIu32 " bytes for region %u - Not freeing\n", MemTab.Region[i].Size, i ); }else{ ALOGV("\tLVM_ERROR :Reverb_init CreateInstance Failed: but allocated %" PRIu32 " bytes for region %u at %p- free\n", MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress); free(MemTab.Region[i].pBaseAddress); } } return -EINVAL; } ALOGV("\tReverb_init CreateInstance Succesfully malloc'd memory\n"); /* Initialise */ pContext->hInstance = LVM_NULL; /* Init sets the instance handle */ LvmStatus = LVREV_GetInstanceHandle(&pContext->hInstance, &MemTab, &InstParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetInstanceHandle", "Reverb_init") if(LvmStatus != LVREV_SUCCESS) return -EINVAL; ALOGV("\tReverb_init CreateInstance Succesfully called LVM_GetInstanceHandle\n"); /* Set the initial process parameters */ /* General parameters */ params.OperatingMode = LVM_MODE_ON; params.SampleRate = LVM_FS_44100; pContext->SampleRate = LVM_FS_44100; if(pContext->config.inputCfg.channels == AUDIO_CHANNEL_OUT_MONO){ params.SourceFormat = LVM_MONO; } else { params.SourceFormat = LVM_STEREO; } /* Reverb parameters */ params.Level = 0; params.LPF = 23999; params.HPF = 50; params.T60 = 1490; params.Density = 100; params.Damping = 21; params.RoomSize = 100; pContext->SamplesToExitCount = (params.T60 * pContext->config.inputCfg.samplingRate)/1000; /* Saved strength is used to return the exact strength that was used in the set to the get * because we map the original strength range of 0:1000 to 1:15, and this will avoid * quantisation like effect when returning */ pContext->SavedRoomLevel = -6000; pContext->SavedHfLevel = 0; pContext->bEnabled = LVM_FALSE; pContext->SavedDecayTime = params.T60; pContext->SavedDecayHfRatio = params.Damping*20; pContext->SavedDensity = params.RoomSize*10; pContext->SavedDiffusion = params.Density*10; pContext->SavedReverbLevel = -6000; /* Activate the initial settings */ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, ¶ms); LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "Reverb_init") if(LvmStatus != LVREV_SUCCESS) return -EINVAL; ALOGV("\tReverb_init CreateInstance Succesfully called LVREV_SetControlParameters\n"); ALOGV("\tReverb_init End"); return 0; } /* end Reverb_init */ //---------------------------------------------------------------------------- // ReverbConvertLevel() //---------------------------------------------------------------------------- // Purpose: // Convert level from OpenSL ES format to LVM format // // Inputs: // level level to be applied // //---------------------------------------------------------------------------- int16_t ReverbConvertLevel(int16_t level){ static int16_t LevelArray[101] = { -12000, -4000, -3398, -3046, -2796, -2603, -2444, -2310, -2194, -2092, -2000, -1918, -1842, -1773, -1708, -1648, -1592, -1540, -1490, -1443, -1398, -1356, -1316, -1277, -1240, -1205, -1171, -1138, -1106, -1076, -1046, -1018, -990, -963, -938, -912, -888, -864, -841, -818, -796, -775, -754, -734, -714, -694, -675, -656, -638, -620, -603, -585, -568, -552, -536, -520, -504, -489, -474, -459, -444, -430, -416, -402, -388, -375, -361, -348, -335, -323, -310, -298, -286, -274, -262, -250, -239, -228, -216, -205, -194, -184, -173, -162, -152, -142, -132, -121, -112, -102, -92, -82, -73, -64, -54, -45, -36, -27, -18, -9, 0 }; int16_t i; for(i = 0; i < 101; i++) { if(level <= LevelArray[i]) break; } return i; } //---------------------------------------------------------------------------- // ReverbConvertHFLevel() //---------------------------------------------------------------------------- // Purpose: // Convert level from OpenSL ES format to LVM format // // Inputs: // level level to be applied // //---------------------------------------------------------------------------- int16_t ReverbConvertHfLevel(int16_t Hflevel){ int16_t i; static LPFPair_t LPFArray[97] = { // Limit range to 50 for LVREV parameter range {-10000, 50}, { -5000, 50 }, { -4000, 50}, { -3000, 158}, { -2000, 502}, {-1000, 1666},{ -900, 1897}, { -800, 2169}, { -700, 2496}, { -600, 2895}, {-500, 3400}, { -400, 4066}, { -300, 5011}, { -200, 6537}, { -100, 9826}, {-99, 9881 }, { -98, 9937 }, { -97, 9994 }, { -96, 10052}, { -95, 10111}, {-94, 10171}, { -93, 10231}, { -92, 10293}, { -91, 10356}, { -90, 10419}, {-89, 10484}, { -88, 10549}, { -87, 10616}, { -86, 10684}, { -85, 10753}, {-84, 10823}, { -83, 10895}, { -82, 10968}, { -81, 11042}, { -80, 11117}, {-79, 11194}, { -78, 11272}, { -77, 11352}, { -76, 11433}, { -75, 11516}, {-74, 11600}, { -73, 11686}, { -72, 11774}, { -71, 11864}, { -70, 11955}, {-69, 12049}, { -68, 12144}, { -67, 12242}, { -66, 12341}, { -65, 12443}, {-64, 12548}, { -63, 12654}, { -62, 12763}, { -61, 12875}, { -60, 12990}, {-59, 13107}, { -58, 13227}, { -57, 13351}, { -56, 13477}, { -55, 13607}, {-54, 13741}, { -53, 13878}, { -52, 14019}, { -51, 14164}, { -50, 14313}, {-49, 14467}, { -48, 14626}, { -47, 14789}, { -46, 14958}, { -45, 15132}, {-44, 15312}, { -43, 15498}, { -42, 15691}, { -41, 15890}, { -40, 16097}, {-39, 16311}, { -38, 16534}, { -37, 16766}, { -36, 17007}, { -35, 17259}, {-34, 17521}, { -33, 17795}, { -32, 18081}, { -31, 18381}, { -30, 18696}, {-29, 19027}, { -28, 19375}, { -27, 19742}, { -26, 20129}, { -25, 20540}, {-24, 20976}, { -23, 21439}, { -22, 21934}, { -21, 22463}, { -20, 23031}, {-19, 23643}, { -18, 23999} }; for(i = 0; i < 96; i++) { if(Hflevel <= LPFArray[i].Room_HF) break; } return LPFArray[i].LPF; } //---------------------------------------------------------------------------- // ReverbSetRoomHfLevel() //---------------------------------------------------------------------------- // Purpose: // Apply the HF level to the Reverb. Must first be converted to LVM format // // Inputs: // pContext: effect engine context // level level to be applied // //---------------------------------------------------------------------------- void ReverbSetRoomHfLevel(ReverbContext *pContext, int16_t level){ //ALOGV("\tReverbSetRoomHfLevel start (%d)", level); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetRoomHfLevel") //ALOGV("\tReverbSetRoomHfLevel Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbSetRoomHfLevel() just Got -> %d\n", ActiveParams.LPF); ActiveParams.LPF = ReverbConvertHfLevel(level); /* Activate the initial settings */ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetRoomHfLevel") //ALOGV("\tReverbSetRoomhfLevel() just Set -> %d\n", ActiveParams.LPF); pContext->SavedHfLevel = level; //ALOGV("\tReverbSetHfRoomLevel end.. saving %d", pContext->SavedHfLevel); return; } //---------------------------------------------------------------------------- // ReverbGetRoomHfLevel() //---------------------------------------------------------------------------- // Purpose: // Get the level applied to the Revervb. Must first be converted to LVM format // // Inputs: // pContext: effect engine context // //---------------------------------------------------------------------------- int16_t ReverbGetRoomHfLevel(ReverbContext *pContext){ int16_t level; //ALOGV("\tReverbGetRoomHfLevel start, saved level is %d", pContext->SavedHfLevel); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetRoomHfLevel") //ALOGV("\tReverbGetRoomHfLevel Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbGetRoomHfLevel() just Got -> %d\n", ActiveParams.LPF); level = ReverbConvertHfLevel(pContext->SavedHfLevel); //ALOGV("\tReverbGetRoomHfLevel() ActiveParams.LPFL %d, pContext->SavedHfLevel: %d, " // "converted level: %d\n", ActiveParams.LPF, pContext->SavedHfLevel, level); if((int16_t)ActiveParams.LPF != level){ ALOGV("\tLVM_ERROR : (ignore at start up) ReverbGetRoomHfLevel() has wrong level -> %d %d\n", ActiveParams.Level, level); } //ALOGV("\tReverbGetRoomHfLevel end"); return pContext->SavedHfLevel; } //---------------------------------------------------------------------------- // ReverbSetReverbLevel() //---------------------------------------------------------------------------- // Purpose: // Apply the level to the Reverb. Must first be converted to LVM format // // Inputs: // pContext: effect engine context // level level to be applied // //---------------------------------------------------------------------------- void ReverbSetReverbLevel(ReverbContext *pContext, int16_t level){ //ALOGV("\n\tReverbSetReverbLevel start (%d)", level); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ LVM_INT32 CombinedLevel; // Sum of room and reverb level controls /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetReverbLevel") //ALOGV("\tReverbSetReverbLevel Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbSetReverbLevel just Got -> %d\n", ActiveParams.Level); // needs to subtract max levels for both RoomLevel and ReverbLevel CombinedLevel = (level + pContext->SavedRoomLevel)-LVREV_MAX_REVERB_LEVEL; //ALOGV("\tReverbSetReverbLevel() CombinedLevel is %d = %d + %d\n", // CombinedLevel, level, pContext->SavedRoomLevel); ActiveParams.Level = ReverbConvertLevel(CombinedLevel); //ALOGV("\tReverbSetReverbLevel() Trying to set -> %d\n", ActiveParams.Level); /* Activate the initial settings */ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetReverbLevel") //ALOGV("\tReverbSetReverbLevel() just Set -> %d\n", ActiveParams.Level); pContext->SavedReverbLevel = level; //ALOGV("\tReverbSetReverbLevel end pContext->SavedReverbLevel is %d\n\n", // pContext->SavedReverbLevel); return; } //---------------------------------------------------------------------------- // ReverbGetReverbLevel() //---------------------------------------------------------------------------- // Purpose: // Get the level applied to the Revervb. Must first be converted to LVM format // // Inputs: // pContext: effect engine context // //---------------------------------------------------------------------------- int16_t ReverbGetReverbLevel(ReverbContext *pContext){ int16_t level; //ALOGV("\tReverbGetReverbLevel start"); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ LVM_INT32 CombinedLevel; // Sum of room and reverb level controls /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetReverbLevel") //ALOGV("\tReverbGetReverbLevel Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbGetReverbLevel() just Got -> %d\n", ActiveParams.Level); // needs to subtract max levels for both RoomLevel and ReverbLevel CombinedLevel = (pContext->SavedReverbLevel + pContext->SavedRoomLevel)-LVREV_MAX_REVERB_LEVEL; //ALOGV("\tReverbGetReverbLevel() CombinedLevel is %d = %d + %d\n", //CombinedLevel, pContext->SavedReverbLevel, pContext->SavedRoomLevel); level = ReverbConvertLevel(CombinedLevel); //ALOGV("\tReverbGetReverbLevel(): ActiveParams.Level: %d, pContext->SavedReverbLevel: %d, " //"pContext->SavedRoomLevel: %d, CombinedLevel: %d, converted level: %d\n", //ActiveParams.Level, pContext->SavedReverbLevel,pContext->SavedRoomLevel, CombinedLevel,level); if(ActiveParams.Level != level){ ALOGV("\tLVM_ERROR : (ignore at start up) ReverbGetReverbLevel() has wrong level -> %d %d\n", ActiveParams.Level, level); } //ALOGV("\tReverbGetReverbLevel end\n"); return pContext->SavedReverbLevel; } //---------------------------------------------------------------------------- // ReverbSetRoomLevel() //---------------------------------------------------------------------------- // Purpose: // Apply the level to the Reverb. Must first be converted to LVM format // // Inputs: // pContext: effect engine context // level level to be applied // //---------------------------------------------------------------------------- void ReverbSetRoomLevel(ReverbContext *pContext, int16_t level){ //ALOGV("\tReverbSetRoomLevel start (%d)", level); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ LVM_INT32 CombinedLevel; // Sum of room and reverb level controls /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetRoomLevel") //ALOGV("\tReverbSetRoomLevel Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbSetRoomLevel() just Got -> %d\n", ActiveParams.Level); // needs to subtract max levels for both RoomLevel and ReverbLevel CombinedLevel = (level + pContext->SavedReverbLevel)-LVREV_MAX_REVERB_LEVEL; ActiveParams.Level = ReverbConvertLevel(CombinedLevel); /* Activate the initial settings */ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetRoomLevel") //ALOGV("\tReverbSetRoomLevel() just Set -> %d\n", ActiveParams.Level); pContext->SavedRoomLevel = level; //ALOGV("\tReverbSetRoomLevel end"); return; } //---------------------------------------------------------------------------- // ReverbGetRoomLevel() //---------------------------------------------------------------------------- // Purpose: // Get the level applied to the Revervb. Must first be converted to LVM format // // Inputs: // pContext: effect engine context // //---------------------------------------------------------------------------- int16_t ReverbGetRoomLevel(ReverbContext *pContext){ int16_t level; //ALOGV("\tReverbGetRoomLevel start"); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ LVM_INT32 CombinedLevel; // Sum of room and reverb level controls /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetRoomLevel") //ALOGV("\tReverbGetRoomLevel Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbGetRoomLevel() just Got -> %d\n", ActiveParams.Level); // needs to subtract max levels for both RoomLevel and ReverbLevel CombinedLevel = (pContext->SavedRoomLevel + pContext->SavedReverbLevel-LVREV_MAX_REVERB_LEVEL); level = ReverbConvertLevel(CombinedLevel); //ALOGV("\tReverbGetRoomLevel, Level = %d, pContext->SavedRoomLevel = %d, " // "pContext->SavedReverbLevel = %d, CombinedLevel = %d, level = %d", // ActiveParams.Level, pContext->SavedRoomLevel, // pContext->SavedReverbLevel, CombinedLevel, level); if(ActiveParams.Level != level){ ALOGV("\tLVM_ERROR : (ignore at start up) ReverbGetRoomLevel() has wrong level -> %d %d\n", ActiveParams.Level, level); } //ALOGV("\tReverbGetRoomLevel end"); return pContext->SavedRoomLevel; } //---------------------------------------------------------------------------- // ReverbSetDecayTime() //---------------------------------------------------------------------------- // Purpose: // Apply the decay time to the Reverb. // // Inputs: // pContext: effect engine context // time decay to be applied // //---------------------------------------------------------------------------- void ReverbSetDecayTime(ReverbContext *pContext, uint32_t time){ //ALOGV("\tReverbSetDecayTime start (%d)", time); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetDecayTime") //ALOGV("\tReverbSetDecayTime Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbSetDecayTime() just Got -> %d\n", ActiveParams.T60); if (time <= LVREV_MAX_T60) { ActiveParams.T60 = (LVM_UINT16)time; } else { ActiveParams.T60 = LVREV_MAX_T60; } /* Activate the initial settings */ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetDecayTime") //ALOGV("\tReverbSetDecayTime() just Set -> %d\n", ActiveParams.T60); pContext->SamplesToExitCount = (ActiveParams.T60 * pContext->config.inputCfg.samplingRate)/1000; //ALOGV("\tReverbSetDecayTime() just Set SamplesToExitCount-> %d\n",pContext->SamplesToExitCount); pContext->SavedDecayTime = (int16_t)time; //ALOGV("\tReverbSetDecayTime end"); return; } //---------------------------------------------------------------------------- // ReverbGetDecayTime() //---------------------------------------------------------------------------- // Purpose: // Get the decay time applied to the Revervb. // // Inputs: // pContext: effect engine context // //---------------------------------------------------------------------------- uint32_t ReverbGetDecayTime(ReverbContext *pContext){ //ALOGV("\tReverbGetDecayTime start"); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetDecayTime") //ALOGV("\tReverbGetDecayTime Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbGetDecayTime() just Got -> %d\n", ActiveParams.T60); if(ActiveParams.T60 != pContext->SavedDecayTime){ // This will fail if the decay time is set to more than 7000 ALOGV("\tLVM_ERROR : ReverbGetDecayTime() has wrong level -> %d %d\n", ActiveParams.T60, pContext->SavedDecayTime); } //ALOGV("\tReverbGetDecayTime end"); return (uint32_t)ActiveParams.T60; } //---------------------------------------------------------------------------- // ReverbSetDecayHfRatio() //---------------------------------------------------------------------------- // Purpose: // Apply the HF decay ratio to the Reverb. // // Inputs: // pContext: effect engine context // ratio ratio to be applied // //---------------------------------------------------------------------------- void ReverbSetDecayHfRatio(ReverbContext *pContext, int16_t ratio){ //ALOGV("\tReverbSetDecayHfRatioe start (%d)", ratio); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetDecayHfRatio") //ALOGV("\tReverbSetDecayHfRatio Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbSetDecayHfRatio() just Got -> %d\n", ActiveParams.Damping); ActiveParams.Damping = (LVM_INT16)(ratio/20); /* Activate the initial settings */ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetDecayHfRatio") //ALOGV("\tReverbSetDecayHfRatio() just Set -> %d\n", ActiveParams.Damping); pContext->SavedDecayHfRatio = ratio; //ALOGV("\tReverbSetDecayHfRatio end"); return; } //---------------------------------------------------------------------------- // ReverbGetDecayHfRatio() //---------------------------------------------------------------------------- // Purpose: // Get the HF decay ratio applied to the Revervb. // // Inputs: // pContext: effect engine context // //---------------------------------------------------------------------------- int32_t ReverbGetDecayHfRatio(ReverbContext *pContext){ //ALOGV("\tReverbGetDecayHfRatio start"); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetDecayHfRatio") //ALOGV("\tReverbGetDecayHfRatio Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbGetDecayHfRatio() just Got -> %d\n", ActiveParams.Damping); if(ActiveParams.Damping != (LVM_INT16)(pContext->SavedDecayHfRatio / 20)){ ALOGV("\tLVM_ERROR : ReverbGetDecayHfRatio() has wrong level -> %d %d\n", ActiveParams.Damping, pContext->SavedDecayHfRatio); } //ALOGV("\tReverbGetDecayHfRatio end"); return pContext->SavedDecayHfRatio; } //---------------------------------------------------------------------------- // ReverbSetDiffusion() //---------------------------------------------------------------------------- // Purpose: // Apply the diffusion to the Reverb. // // Inputs: // pContext: effect engine context // level decay to be applied // //---------------------------------------------------------------------------- void ReverbSetDiffusion(ReverbContext *pContext, int16_t level){ //ALOGV("\tReverbSetDiffusion start (%d)", level); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetDiffusion") //ALOGV("\tReverbSetDiffusion Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbSetDiffusion() just Got -> %d\n", ActiveParams.Density); ActiveParams.Density = (LVM_INT16)(level/10); /* Activate the initial settings */ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetDiffusion") //ALOGV("\tReverbSetDiffusion() just Set -> %d\n", ActiveParams.Density); pContext->SavedDiffusion = level; //ALOGV("\tReverbSetDiffusion end"); return; } //---------------------------------------------------------------------------- // ReverbGetDiffusion() //---------------------------------------------------------------------------- // Purpose: // Get the decay time applied to the Revervb. // // Inputs: // pContext: effect engine context // //---------------------------------------------------------------------------- int32_t ReverbGetDiffusion(ReverbContext *pContext){ //ALOGV("\tReverbGetDiffusion start"); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ LVM_INT16 Temp; /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetDiffusion") //ALOGV("\tReverbGetDiffusion Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbGetDiffusion just Got -> %d\n", ActiveParams.Density); Temp = (LVM_INT16)(pContext->SavedDiffusion/10); if(ActiveParams.Density != Temp){ ALOGV("\tLVM_ERROR : ReverbGetDiffusion invalid value %d %d", Temp, ActiveParams.Density); } //ALOGV("\tReverbGetDiffusion end"); return pContext->SavedDiffusion; } //---------------------------------------------------------------------------- // ReverbSetDensity() //---------------------------------------------------------------------------- // Purpose: // Apply the density level the Reverb. // // Inputs: // pContext: effect engine context // level decay to be applied // //---------------------------------------------------------------------------- void ReverbSetDensity(ReverbContext *pContext, int16_t level){ //ALOGV("\tReverbSetDensity start (%d)", level); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetDensity") //ALOGV("\tReverbSetDensity Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbSetDensity just Got -> %d\n", ActiveParams.RoomSize); ActiveParams.RoomSize = (LVM_INT16)(((level * 99) / 1000) + 1); /* Activate the initial settings */ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetDensity") //ALOGV("\tReverbSetDensity just Set -> %d\n", ActiveParams.RoomSize); pContext->SavedDensity = level; //ALOGV("\tReverbSetDensity end"); return; } //---------------------------------------------------------------------------- // ReverbGetDensity() //---------------------------------------------------------------------------- // Purpose: // Get the density level applied to the Revervb. // // Inputs: // pContext: effect engine context // //---------------------------------------------------------------------------- int32_t ReverbGetDensity(ReverbContext *pContext){ //ALOGV("\tReverbGetDensity start"); LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ LVM_INT16 Temp; /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetDensity") //ALOGV("\tReverbGetDensity Succesfully returned from LVM_GetControlParameters\n"); //ALOGV("\tReverbGetDensity() just Got -> %d\n", ActiveParams.RoomSize); Temp = (LVM_INT16)(((pContext->SavedDensity * 99) / 1000) + 1); if(Temp != ActiveParams.RoomSize){ ALOGV("\tLVM_ERROR : ReverbGetDensity invalid value %d %d", Temp, ActiveParams.RoomSize); } //ALOGV("\tReverbGetDensity end"); return pContext->SavedDensity; } //---------------------------------------------------------------------------- // Reverb_LoadPreset() //---------------------------------------------------------------------------- // Purpose: // Load a the next preset // // Inputs: // pContext - handle to instance data // // Outputs: // // Side Effects: // //---------------------------------------------------------------------------- int Reverb_LoadPreset(ReverbContext *pContext) { //TODO: add reflections delay, level and reverb delay when early reflections are // implemented pContext->curPreset = pContext->nextPreset; if (pContext->curPreset != REVERB_PRESET_NONE) { const t_reverb_settings *preset = &sReverbPresets[pContext->curPreset]; ReverbSetRoomLevel(pContext, preset->roomLevel); ReverbSetRoomHfLevel(pContext, preset->roomHFLevel); ReverbSetDecayTime(pContext, preset->decayTime); ReverbSetDecayHfRatio(pContext, preset->decayHFRatio); //reflectionsLevel //reflectionsDelay ReverbSetReverbLevel(pContext, preset->reverbLevel); // reverbDelay ReverbSetDiffusion(pContext, preset->diffusion); ReverbSetDensity(pContext, preset->density); } return 0; } //---------------------------------------------------------------------------- // Reverb_getParameter() //---------------------------------------------------------------------------- // Purpose: // Get a Reverb parameter // // Inputs: // pContext - handle to instance data // pParam - pointer to parameter // pValue - pointer to variable to hold retrieved value // pValueSize - pointer to value size: maximum size as input // // Outputs: // *pValue updated with parameter value // *pValueSize updated with actual value size // // // Side Effects: // //---------------------------------------------------------------------------- int Reverb_getParameter(ReverbContext *pContext, void *pParam, uint32_t *pValueSize, void *pValue){ int status = 0; int32_t *pParamTemp = (int32_t *)pParam; int32_t param = *pParamTemp++; t_reverb_settings *pProperties; //ALOGV("\tReverb_getParameter start"); if (pContext->preset) { if (param != REVERB_PARAM_PRESET || *pValueSize < sizeof(uint16_t)) { return -EINVAL; } *(uint16_t *)pValue = pContext->nextPreset; ALOGV("get REVERB_PARAM_PRESET, preset %d", pContext->nextPreset); return 0; } switch (param){ case REVERB_PARAM_ROOM_LEVEL: if (*pValueSize != sizeof(int16_t)){ ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize1 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int16_t); break; case REVERB_PARAM_ROOM_HF_LEVEL: if (*pValueSize != sizeof(int16_t)){ ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize12 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int16_t); break; case REVERB_PARAM_DECAY_TIME: if (*pValueSize != sizeof(uint32_t)){ ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize3 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(uint32_t); break; case REVERB_PARAM_DECAY_HF_RATIO: if (*pValueSize != sizeof(int16_t)){ ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize4 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int16_t); break; case REVERB_PARAM_REFLECTIONS_LEVEL: if (*pValueSize != sizeof(int16_t)){ ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize5 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int16_t); break; case REVERB_PARAM_REFLECTIONS_DELAY: if (*pValueSize != sizeof(uint32_t)){ ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize6 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(uint32_t); break; case REVERB_PARAM_REVERB_LEVEL: if (*pValueSize != sizeof(int16_t)){ ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize7 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int16_t); break; case REVERB_PARAM_REVERB_DELAY: if (*pValueSize != sizeof(uint32_t)){ ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize8 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(uint32_t); break; case REVERB_PARAM_DIFFUSION: if (*pValueSize != sizeof(int16_t)){ ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize9 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int16_t); break; case REVERB_PARAM_DENSITY: if (*pValueSize != sizeof(int16_t)){ ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize10 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int16_t); break; case REVERB_PARAM_PROPERTIES: if (*pValueSize != sizeof(t_reverb_settings)){ ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize11 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(t_reverb_settings); break; default: ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid param %d", param); return -EINVAL; } pProperties = (t_reverb_settings *) pValue; switch (param){ case REVERB_PARAM_PROPERTIES: pProperties->roomLevel = ReverbGetRoomLevel(pContext); pProperties->roomHFLevel = ReverbGetRoomHfLevel(pContext); pProperties->decayTime = ReverbGetDecayTime(pContext); pProperties->decayHFRatio = ReverbGetDecayHfRatio(pContext); pProperties->reflectionsLevel = 0; pProperties->reflectionsDelay = 0; pProperties->reverbDelay = 0; pProperties->reverbLevel = ReverbGetReverbLevel(pContext); pProperties->diffusion = ReverbGetDiffusion(pContext); pProperties->density = ReverbGetDensity(pContext); ALOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is roomLevel %d", pProperties->roomLevel); ALOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is roomHFLevel %d", pProperties->roomHFLevel); ALOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is decayTime %d", pProperties->decayTime); ALOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is decayHFRatio %d", pProperties->decayHFRatio); ALOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is reflectionsLevel %d", pProperties->reflectionsLevel); ALOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is reflectionsDelay %d", pProperties->reflectionsDelay); ALOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is reverbDelay %d", pProperties->reverbDelay); ALOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is reverbLevel %d", pProperties->reverbLevel); ALOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is diffusion %d", pProperties->diffusion); ALOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is density %d", pProperties->density); break; case REVERB_PARAM_ROOM_LEVEL: *(int16_t *)pValue = ReverbGetRoomLevel(pContext); //ALOGV("\tReverb_getParameter() REVERB_PARAM_ROOM_LEVEL Value is %d", // *(int16_t *)pValue); break; case REVERB_PARAM_ROOM_HF_LEVEL: *(int16_t *)pValue = ReverbGetRoomHfLevel(pContext); //ALOGV("\tReverb_getParameter() REVERB_PARAM_ROOM_HF_LEVEL Value is %d", // *(int16_t *)pValue); break; case REVERB_PARAM_DECAY_TIME: *(uint32_t *)pValue = ReverbGetDecayTime(pContext); //ALOGV("\tReverb_getParameter() REVERB_PARAM_DECAY_TIME Value is %d", // *(int32_t *)pValue); break; case REVERB_PARAM_DECAY_HF_RATIO: *(int16_t *)pValue = ReverbGetDecayHfRatio(pContext); //ALOGV("\tReverb_getParameter() REVERB_PARAM_DECAY_HF_RATION Value is %d", // *(int16_t *)pValue); break; case REVERB_PARAM_REVERB_LEVEL: *(int16_t *)pValue = ReverbGetReverbLevel(pContext); //ALOGV("\tReverb_getParameter() REVERB_PARAM_REVERB_LEVEL Value is %d", // *(int16_t *)pValue); break; case REVERB_PARAM_DIFFUSION: *(int16_t *)pValue = ReverbGetDiffusion(pContext); //ALOGV("\tReverb_getParameter() REVERB_PARAM_DECAY_DIFFUSION Value is %d", // *(int16_t *)pValue); break; case REVERB_PARAM_DENSITY: *(int16_t *)pValue = ReverbGetDensity(pContext); //ALOGV("\tReverb_getParameter() REVERB_PARAM_DENSITY Value is %d", // *(uint32_t *)pValue); break; case REVERB_PARAM_REFLECTIONS_LEVEL: *(uint16_t *)pValue = 0; break; case REVERB_PARAM_REFLECTIONS_DELAY: case REVERB_PARAM_REVERB_DELAY: *(uint32_t *)pValue = 0; break; default: ALOGV("\tLVM_ERROR : Reverb_getParameter() invalid param %d", param); status = -EINVAL; break; } //ALOGV("\tReverb_getParameter end"); return status; } /* end Reverb_getParameter */ //---------------------------------------------------------------------------- // Reverb_setParameter() //---------------------------------------------------------------------------- // Purpose: // Set a Reverb parameter // // Inputs: // pContext - handle to instance data // pParam - pointer to parameter // pValue - pointer to value // vsize - value size // // Outputs: // //---------------------------------------------------------------------------- int Reverb_setParameter (ReverbContext *pContext, void *pParam, void *pValue, int vsize){ int status = 0; int16_t level; int16_t ratio; uint32_t time; t_reverb_settings *pProperties; int32_t *pParamTemp = (int32_t *)pParam; int32_t param = *pParamTemp++; //ALOGV("\tReverb_setParameter start"); if (pContext->preset) { if (param != REVERB_PARAM_PRESET) { return -EINVAL; } if (vsize < (int)sizeof(uint16_t)) { android_errorWriteLog(0x534e4554, "67647856"); return -EINVAL; } uint16_t preset = *(uint16_t *)pValue; ALOGV("set REVERB_PARAM_PRESET, preset %d", preset); if (preset > REVERB_PRESET_LAST) { return -EINVAL; } pContext->nextPreset = preset; return 0; } if (vsize < Reverb_paramValueSize(param)) { android_errorWriteLog(0x534e4554, "63526567"); return -EINVAL; } switch (param){ case REVERB_PARAM_PROPERTIES: ALOGV("\tReverb_setParameter() REVERB_PARAM_PROPERTIES"); pProperties = (t_reverb_settings *) pValue; ReverbSetRoomLevel(pContext, pProperties->roomLevel); ReverbSetRoomHfLevel(pContext, pProperties->roomHFLevel); ReverbSetDecayTime(pContext, pProperties->decayTime); ReverbSetDecayHfRatio(pContext, pProperties->decayHFRatio); ReverbSetReverbLevel(pContext, pProperties->reverbLevel); ReverbSetDiffusion(pContext, pProperties->diffusion); ReverbSetDensity(pContext, pProperties->density); break; case REVERB_PARAM_ROOM_LEVEL: level = *(int16_t *)pValue; //ALOGV("\tReverb_setParameter() REVERB_PARAM_ROOM_LEVEL value is %d", level); //ALOGV("\tReverb_setParameter() Calling ReverbSetRoomLevel"); ReverbSetRoomLevel(pContext, level); //ALOGV("\tReverb_setParameter() Called ReverbSetRoomLevel"); break; case REVERB_PARAM_ROOM_HF_LEVEL: level = *(int16_t *)pValue; //ALOGV("\tReverb_setParameter() REVERB_PARAM_ROOM_HF_LEVEL value is %d", level); //ALOGV("\tReverb_setParameter() Calling ReverbSetRoomHfLevel"); ReverbSetRoomHfLevel(pContext, level); //ALOGV("\tReverb_setParameter() Called ReverbSetRoomHfLevel"); break; case REVERB_PARAM_DECAY_TIME: time = *(uint32_t *)pValue; //ALOGV("\tReverb_setParameter() REVERB_PARAM_DECAY_TIME value is %d", time); //ALOGV("\tReverb_setParameter() Calling ReverbSetDecayTime"); ReverbSetDecayTime(pContext, time); //ALOGV("\tReverb_setParameter() Called ReverbSetDecayTime"); break; case REVERB_PARAM_DECAY_HF_RATIO: ratio = *(int16_t *)pValue; //ALOGV("\tReverb_setParameter() REVERB_PARAM_DECAY_HF_RATIO value is %d", ratio); //ALOGV("\tReverb_setParameter() Calling ReverbSetDecayHfRatio"); ReverbSetDecayHfRatio(pContext, ratio); //ALOGV("\tReverb_setParameter() Called ReverbSetDecayHfRatio"); break; case REVERB_PARAM_REVERB_LEVEL: level = *(int16_t *)pValue; //ALOGV("\tReverb_setParameter() REVERB_PARAM_REVERB_LEVEL value is %d", level); //ALOGV("\tReverb_setParameter() Calling ReverbSetReverbLevel"); ReverbSetReverbLevel(pContext, level); //ALOGV("\tReverb_setParameter() Called ReverbSetReverbLevel"); break; case REVERB_PARAM_DIFFUSION: ratio = *(int16_t *)pValue; //ALOGV("\tReverb_setParameter() REVERB_PARAM_DECAY_DIFFUSION value is %d", ratio); //ALOGV("\tReverb_setParameter() Calling ReverbSetDiffusion"); ReverbSetDiffusion(pContext, ratio); //ALOGV("\tReverb_setParameter() Called ReverbSetDiffusion"); break; case REVERB_PARAM_DENSITY: ratio = *(int16_t *)pValue; //ALOGV("\tReverb_setParameter() REVERB_PARAM_DECAY_DENSITY value is %d", ratio); //ALOGV("\tReverb_setParameter() Calling ReverbSetDensity"); ReverbSetDensity(pContext, ratio); //ALOGV("\tReverb_setParameter() Called ReverbSetDensity"); break; break; case REVERB_PARAM_REFLECTIONS_LEVEL: case REVERB_PARAM_REFLECTIONS_DELAY: case REVERB_PARAM_REVERB_DELAY: break; default: ALOGV("\tLVM_ERROR : Reverb_setParameter() invalid param %d", param); break; } //ALOGV("\tReverb_setParameter end"); return status; } /* end Reverb_setParameter */ /** * returns the size in bytes of the value of each environmental reverb parameter */ int Reverb_paramValueSize(int32_t param) { switch (param) { case REVERB_PARAM_ROOM_LEVEL: case REVERB_PARAM_ROOM_HF_LEVEL: case REVERB_PARAM_REFLECTIONS_LEVEL: case REVERB_PARAM_REVERB_LEVEL: return sizeof(int16_t); // millibel case REVERB_PARAM_DECAY_TIME: case REVERB_PARAM_REFLECTIONS_DELAY: case REVERB_PARAM_REVERB_DELAY: return sizeof(uint32_t); // milliseconds case REVERB_PARAM_DECAY_HF_RATIO: case REVERB_PARAM_DIFFUSION: case REVERB_PARAM_DENSITY: return sizeof(int16_t); // permille case REVERB_PARAM_PROPERTIES: return sizeof(s_reverb_settings); // struct of all reverb properties } return sizeof(int32_t); } } // namespace } // namespace extern "C" { /* Effect Control Interface Implementation: Process */ int Reverb_process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer){ android::ReverbContext * pContext = (android::ReverbContext *) self; int status = 0; if (pContext == NULL){ ALOGV("\tLVM_ERROR : Reverb_process() ERROR pContext == NULL"); return -EINVAL; } if (inBuffer == NULL || inBuffer->raw == NULL || outBuffer == NULL || outBuffer->raw == NULL || inBuffer->frameCount != outBuffer->frameCount){ ALOGV("\tLVM_ERROR : Reverb_process() ERROR NULL INPUT POINTER OR FRAME COUNT IS WRONG"); return -EINVAL; } //ALOGV("\tReverb_process() Calling process with %d frames", outBuffer->frameCount); /* Process all the available frames, block processing is handled internalLY by the LVM bundle */ #if defined (BUILD_FLOAT) && defined (NATIVE_FLOAT_BUFFER) status = process( inBuffer->f32, outBuffer->f32, outBuffer->frameCount, pContext); #else status = process( inBuffer->s16, outBuffer->s16, outBuffer->frameCount, pContext); #endif if (pContext->bEnabled == LVM_FALSE) { if (pContext->SamplesToExitCount > 0) { // signed - unsigned will trigger integer overflow if result becomes negative. pContext->SamplesToExitCount -= (ssize_t)outBuffer->frameCount; } else { status = -ENODATA; } } return status; } /* end Reverb_process */ /* Effect Control Interface Implementation: Command */ int Reverb_command(effect_handle_t self, uint32_t cmdCode, uint32_t cmdSize, void *pCmdData, uint32_t *replySize, void *pReplyData){ android::ReverbContext * pContext = (android::ReverbContext *) self; LVREV_ControlParams_st ActiveParams; /* Current control Parameters */ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */ if (pContext == NULL){ ALOGV("\tLVM_ERROR : Reverb_command ERROR pContext == NULL"); return -EINVAL; } //ALOGV("\tReverb_command INPUTS are: command %d cmdSize %d",cmdCode, cmdSize); switch (cmdCode){ case EFFECT_CMD_INIT: //ALOGV("\tReverb_command cmdCode Case: " // "EFFECT_CMD_INIT start"); if (pReplyData == NULL || replySize == NULL || *replySize != sizeof(int)){ ALOGV("\tLVM_ERROR : Reverb_command cmdCode Case: " "EFFECT_CMD_INIT: ERROR"); return -EINVAL; } *(int *) pReplyData = 0; break; case EFFECT_CMD_SET_CONFIG: //ALOGV("\tReverb_command cmdCode Case: " // "EFFECT_CMD_SET_CONFIG start"); if (pCmdData == NULL || cmdSize != sizeof(effect_config_t) || pReplyData == NULL || replySize == NULL || *replySize != sizeof(int)) { ALOGV("\tLVM_ERROR : Reverb_command cmdCode Case: " "EFFECT_CMD_SET_CONFIG: ERROR"); return -EINVAL; } *(int *) pReplyData = android::Reverb_setConfig(pContext, (effect_config_t *) pCmdData); break; case EFFECT_CMD_GET_CONFIG: if (pReplyData == NULL || replySize == NULL || *replySize != sizeof(effect_config_t)) { ALOGV("\tLVM_ERROR : Reverb_command cmdCode Case: " "EFFECT_CMD_GET_CONFIG: ERROR"); return -EINVAL; } android::Reverb_getConfig(pContext, (effect_config_t *)pReplyData); break; case EFFECT_CMD_RESET: //ALOGV("\tReverb_command cmdCode Case: " // "EFFECT_CMD_RESET start"); Reverb_setConfig(pContext, &pContext->config); break; case EFFECT_CMD_GET_PARAM:{ //ALOGV("\tReverb_command cmdCode Case: " // "EFFECT_CMD_GET_PARAM start"); effect_param_t *p = (effect_param_t *)pCmdData; if (SIZE_MAX - sizeof(effect_param_t) < (size_t)p->psize) { android_errorWriteLog(0x534e4554, "26347509"); return -EINVAL; } if (pCmdData == NULL || cmdSize < sizeof(effect_param_t) || cmdSize < (sizeof(effect_param_t) + p->psize) || pReplyData == NULL || replySize == NULL || *replySize < (sizeof(effect_param_t) + p->psize)) { ALOGV("\tLVM_ERROR : Reverb_command cmdCode Case: " "EFFECT_CMD_GET_PARAM: ERROR"); return -EINVAL; } memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize); p = (effect_param_t *)pReplyData; int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t); p->status = android::Reverb_getParameter(pContext, (void *)p->data, &p->vsize, p->data + voffset); *replySize = sizeof(effect_param_t) + voffset + p->vsize; //ALOGV("\tReverb_command EFFECT_CMD_GET_PARAM " // "*pCmdData %d, *replySize %d, *pReplyData %d ", // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), // *replySize, // *(int16_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset)); } break; case EFFECT_CMD_SET_PARAM:{ //ALOGV("\tReverb_command cmdCode Case: " // "EFFECT_CMD_SET_PARAM start"); //ALOGV("\tReverb_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d ", // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), // *replySize, // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) + sizeof(int32_t))); if (pCmdData == NULL || (cmdSize < (sizeof(effect_param_t) + sizeof(int32_t))) || pReplyData == NULL || replySize == NULL || *replySize != sizeof(int32_t)) { ALOGV("\tLVM_ERROR : Reverb_command cmdCode Case: " "EFFECT_CMD_SET_PARAM: ERROR"); return -EINVAL; } effect_param_t *p = (effect_param_t *) pCmdData; if (p->psize != sizeof(int32_t)){ ALOGV("\t4LVM_ERROR : Reverb_command cmdCode Case: " "EFFECT_CMD_SET_PARAM: ERROR, psize is not sizeof(int32_t)"); return -EINVAL; } //ALOGV("\tn5Reverb_command cmdSize is %d\n" // "\tsizeof(effect_param_t) is %d\n" // "\tp->psize is %d\n" // "\tp->vsize is %d" // "\n", // cmdSize, sizeof(effect_param_t), p->psize, p->vsize ); *(int *)pReplyData = android::Reverb_setParameter(pContext, (void *)p->data, p->data + p->psize, p->vsize); } break; case EFFECT_CMD_ENABLE: //ALOGV("\tReverb_command cmdCode Case: " // "EFFECT_CMD_ENABLE start"); if (pReplyData == NULL || *replySize != sizeof(int)){ ALOGV("\tLVM_ERROR : Reverb_command cmdCode Case: " "EFFECT_CMD_ENABLE: ERROR"); return -EINVAL; } if(pContext->bEnabled == LVM_TRUE){ ALOGV("\tLVM_ERROR : Reverb_command cmdCode Case: " "EFFECT_CMD_ENABLE: ERROR-Effect is already enabled"); return -EINVAL; } *(int *)pReplyData = 0; pContext->bEnabled = LVM_TRUE; /* Get the current settings */ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "EFFECT_CMD_ENABLE") pContext->SamplesToExitCount = (ActiveParams.T60 * pContext->config.inputCfg.samplingRate)/1000; // force no volume ramp for first buffer processed after enabling the effect pContext->volumeMode = android::REVERB_VOLUME_FLAT; //ALOGV("\tEFFECT_CMD_ENABLE SamplesToExitCount = %d", pContext->SamplesToExitCount); break; case EFFECT_CMD_DISABLE: //ALOGV("\tReverb_command cmdCode Case: " // "EFFECT_CMD_DISABLE start"); if (pReplyData == NULL || *replySize != sizeof(int)){ ALOGV("\tLVM_ERROR : Reverb_command cmdCode Case: " "EFFECT_CMD_DISABLE: ERROR"); return -EINVAL; } if(pContext->bEnabled == LVM_FALSE){ ALOGV("\tLVM_ERROR : Reverb_command cmdCode Case: " "EFFECT_CMD_DISABLE: ERROR-Effect is not yet enabled"); return -EINVAL; } *(int *)pReplyData = 0; pContext->bEnabled = LVM_FALSE; break; case EFFECT_CMD_SET_VOLUME: if (pCmdData == NULL || cmdSize != 2 * sizeof(uint32_t)) { ALOGV("\tLVM_ERROR : Reverb_command cmdCode Case: " "EFFECT_CMD_SET_VOLUME: ERROR"); return -EINVAL; } if (pReplyData != NULL) { // we have volume control pContext->leftVolume = (LVM_INT16)((*(uint32_t *)pCmdData + (1 << 11)) >> 12); pContext->rightVolume = (LVM_INT16)((*((uint32_t *)pCmdData + 1) + (1 << 11)) >> 12); *(uint32_t *)pReplyData = (1 << 24); *((uint32_t *)pReplyData + 1) = (1 << 24); if (pContext->volumeMode == android::REVERB_VOLUME_OFF) { // force no volume ramp for first buffer processed after getting volume control pContext->volumeMode = android::REVERB_VOLUME_FLAT; } } else { // we don't have volume control pContext->leftVolume = REVERB_UNIT_VOLUME; pContext->rightVolume = REVERB_UNIT_VOLUME; pContext->volumeMode = android::REVERB_VOLUME_OFF; } ALOGV("EFFECT_CMD_SET_VOLUME left %d, right %d mode %d", pContext->leftVolume, pContext->rightVolume, pContext->volumeMode); break; case EFFECT_CMD_SET_DEVICE: case EFFECT_CMD_SET_AUDIO_MODE: //ALOGV("\tReverb_command cmdCode Case: " // "EFFECT_CMD_SET_DEVICE/EFFECT_CMD_SET_VOLUME/EFFECT_CMD_SET_AUDIO_MODE start"); break; default: ALOGV("\tLVM_ERROR : Reverb_command cmdCode Case: " "DEFAULT start %d ERROR",cmdCode); return -EINVAL; } //ALOGV("\tReverb_command end\n\n"); return 0; } /* end Reverb_command */ /* Effect Control Interface Implementation: get_descriptor */ int Reverb_getDescriptor(effect_handle_t self, effect_descriptor_t *pDescriptor) { android::ReverbContext * pContext = (android::ReverbContext *)self; const effect_descriptor_t *desc; if (pContext == NULL || pDescriptor == NULL) { ALOGV("Reverb_getDescriptor() invalid param"); return -EINVAL; } if (pContext->auxiliary) { if (pContext->preset) { desc = &android::gAuxPresetReverbDescriptor; } else { desc = &android::gAuxEnvReverbDescriptor; } } else { if (pContext->preset) { desc = &android::gInsertPresetReverbDescriptor; } else { desc = &android::gInsertEnvReverbDescriptor; } } *pDescriptor = *desc; return 0; } /* end Reverb_getDescriptor */ // effect_handle_t interface implementation for Reverb effect const struct effect_interface_s gReverbInterface = { Reverb_process, Reverb_command, Reverb_getDescriptor, NULL, }; /* end gReverbInterface */ // This is the only symbol that needs to be exported __attribute__ ((visibility ("default"))) audio_effect_library_t AUDIO_EFFECT_LIBRARY_INFO_SYM = { .tag = AUDIO_EFFECT_LIBRARY_TAG, .version = EFFECT_LIBRARY_API_VERSION, .name = "Reverb Library", .implementor = "NXP Software Ltd.", .create_effect = android::EffectCreate, .release_effect = android::EffectRelease, .get_descriptor = android::EffectGetDescriptor, }; }