/* ** ** Copyright 2007, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #define LOG_TAG "IAudioFlinger" //#define LOG_NDEBUG 0 #include <utils/Log.h> #include <stdint.h> #include <sys/types.h> #include <binder/IPCThreadState.h> #include <binder/Parcel.h> #include <media/TimeCheck.h> #include <mediautils/ServiceUtilities.h> #include "IAudioFlinger.h" namespace android { enum { CREATE_TRACK = IBinder::FIRST_CALL_TRANSACTION, CREATE_RECORD, SAMPLE_RATE, RESERVED, // obsolete, was CHANNEL_COUNT FORMAT, FRAME_COUNT, LATENCY, SET_MASTER_VOLUME, SET_MASTER_MUTE, MASTER_VOLUME, MASTER_MUTE, SET_STREAM_VOLUME, SET_STREAM_MUTE, STREAM_VOLUME, STREAM_MUTE, SET_MODE, SET_MIC_MUTE, GET_MIC_MUTE, SET_RECORD_SILENCED, SET_PARAMETERS, GET_PARAMETERS, REGISTER_CLIENT, GET_INPUTBUFFERSIZE, OPEN_OUTPUT, OPEN_DUPLICATE_OUTPUT, CLOSE_OUTPUT, SUSPEND_OUTPUT, RESTORE_OUTPUT, OPEN_INPUT, CLOSE_INPUT, INVALIDATE_STREAM, SET_VOICE_VOLUME, GET_RENDER_POSITION, GET_INPUT_FRAMES_LOST, NEW_AUDIO_UNIQUE_ID, ACQUIRE_AUDIO_SESSION_ID, RELEASE_AUDIO_SESSION_ID, QUERY_NUM_EFFECTS, QUERY_EFFECT, GET_EFFECT_DESCRIPTOR, CREATE_EFFECT, MOVE_EFFECTS, LOAD_HW_MODULE, GET_PRIMARY_OUTPUT_SAMPLING_RATE, GET_PRIMARY_OUTPUT_FRAME_COUNT, SET_LOW_RAM_DEVICE, LIST_AUDIO_PORTS, GET_AUDIO_PORT, CREATE_AUDIO_PATCH, RELEASE_AUDIO_PATCH, LIST_AUDIO_PATCHES, SET_AUDIO_PORT_CONFIG, GET_AUDIO_HW_SYNC_FOR_SESSION, SYSTEM_READY, FRAME_COUNT_HAL, GET_MICROPHONES, SET_MASTER_BALANCE, GET_MASTER_BALANCE, SET_EFFECT_SUSPENDED, }; #define MAX_ITEMS_PER_LIST 1024 class BpAudioFlinger : public BpInterface<IAudioFlinger> { public: explicit BpAudioFlinger(const sp<IBinder>& impl) : BpInterface<IAudioFlinger>(impl) { } virtual sp<IAudioTrack> createTrack(const CreateTrackInput& input, CreateTrackOutput& output, status_t *status) { Parcel data, reply; sp<IAudioTrack> track; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); if (status == nullptr) { return track; } input.writeToParcel(&data); status_t lStatus = remote()->transact(CREATE_TRACK, data, &reply); if (lStatus != NO_ERROR) { ALOGE("createTrack transaction error %d", lStatus); *status = DEAD_OBJECT; return track; } *status = reply.readInt32(); if (*status != NO_ERROR) { ALOGE("createTrack returned error %d", *status); return track; } track = interface_cast<IAudioTrack>(reply.readStrongBinder()); if (track == 0) { ALOGE("createTrack returned an NULL IAudioTrack with status OK"); *status = DEAD_OBJECT; return track; } output.readFromParcel(&reply); return track; } virtual sp<media::IAudioRecord> createRecord(const CreateRecordInput& input, CreateRecordOutput& output, status_t *status) { Parcel data, reply; sp<media::IAudioRecord> record; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); if (status == nullptr) { return record; } input.writeToParcel(&data); status_t lStatus = remote()->transact(CREATE_RECORD, data, &reply); if (lStatus != NO_ERROR) { ALOGE("createRecord transaction error %d", lStatus); *status = DEAD_OBJECT; return record; } *status = reply.readInt32(); if (*status != NO_ERROR) { ALOGE("createRecord returned error %d", *status); return record; } record = interface_cast<media::IAudioRecord>(reply.readStrongBinder()); if (record == 0) { ALOGE("createRecord returned a NULL IAudioRecord with status OK"); *status = DEAD_OBJECT; return record; } output.readFromParcel(&reply); return record; } virtual uint32_t sampleRate(audio_io_handle_t ioHandle) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) ioHandle); remote()->transact(SAMPLE_RATE, data, &reply); return reply.readInt32(); } // RESERVED for channelCount() virtual audio_format_t format(audio_io_handle_t output) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) output); remote()->transact(FORMAT, data, &reply); return (audio_format_t) reply.readInt32(); } virtual size_t frameCount(audio_io_handle_t ioHandle) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) ioHandle); remote()->transact(FRAME_COUNT, data, &reply); return reply.readInt64(); } virtual uint32_t latency(audio_io_handle_t output) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) output); remote()->transact(LATENCY, data, &reply); return reply.readInt32(); } virtual status_t setMasterVolume(float value) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeFloat(value); remote()->transact(SET_MASTER_VOLUME, data, &reply); return reply.readInt32(); } virtual status_t setMasterMute(bool muted) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(muted); remote()->transact(SET_MASTER_MUTE, data, &reply); return reply.readInt32(); } virtual float masterVolume() const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); remote()->transact(MASTER_VOLUME, data, &reply); return reply.readFloat(); } virtual bool masterMute() const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); remote()->transact(MASTER_MUTE, data, &reply); return reply.readInt32(); } status_t setMasterBalance(float balance) override { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeFloat(balance); status_t status = remote()->transact(SET_MASTER_BALANCE, data, &reply); if (status != NO_ERROR) { return status; } return reply.readInt32(); } status_t getMasterBalance(float *balance) const override { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); status_t status = remote()->transact(GET_MASTER_BALANCE, data, &reply); if (status != NO_ERROR) { return status; } status = (status_t)reply.readInt32(); if (status != NO_ERROR) { return status; } *balance = reply.readFloat(); return NO_ERROR; } virtual status_t setStreamVolume(audio_stream_type_t stream, float value, audio_io_handle_t output) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) stream); data.writeFloat(value); data.writeInt32((int32_t) output); remote()->transact(SET_STREAM_VOLUME, data, &reply); return reply.readInt32(); } virtual status_t setStreamMute(audio_stream_type_t stream, bool muted) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) stream); data.writeInt32(muted); remote()->transact(SET_STREAM_MUTE, data, &reply); return reply.readInt32(); } virtual float streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) stream); data.writeInt32((int32_t) output); remote()->transact(STREAM_VOLUME, data, &reply); return reply.readFloat(); } virtual bool streamMute(audio_stream_type_t stream) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) stream); remote()->transact(STREAM_MUTE, data, &reply); return reply.readInt32(); } virtual status_t setMode(audio_mode_t mode) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(mode); remote()->transact(SET_MODE, data, &reply); return reply.readInt32(); } virtual status_t setMicMute(bool state) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(state); remote()->transact(SET_MIC_MUTE, data, &reply); return reply.readInt32(); } virtual bool getMicMute() const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); remote()->transact(GET_MIC_MUTE, data, &reply); return reply.readInt32(); } virtual void setRecordSilenced(uid_t uid, bool silenced) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(uid); data.writeInt32(silenced ? 1 : 0); remote()->transact(SET_RECORD_SILENCED, data, &reply); } virtual status_t setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) ioHandle); data.writeString8(keyValuePairs); remote()->transact(SET_PARAMETERS, data, &reply); return reply.readInt32(); } virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) ioHandle); data.writeString8(keys); remote()->transact(GET_PARAMETERS, data, &reply); return reply.readString8(); } virtual void registerClient(const sp<IAudioFlingerClient>& client) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeStrongBinder(IInterface::asBinder(client)); remote()->transact(REGISTER_CLIENT, data, &reply); } virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(sampleRate); data.writeInt32(format); data.writeInt32(channelMask); remote()->transact(GET_INPUTBUFFERSIZE, data, &reply); return reply.readInt64(); } virtual status_t openOutput(audio_module_handle_t module, audio_io_handle_t *output, audio_config_t *config, audio_devices_t *devices, const String8& address, uint32_t *latencyMs, audio_output_flags_t flags) { if (output == NULL || config == NULL || devices == NULL || latencyMs == NULL) { return BAD_VALUE; } Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(module); data.write(config, sizeof(audio_config_t)); data.writeInt32(*devices); data.writeString8(address); data.writeInt32((int32_t) flags); status_t status = remote()->transact(OPEN_OUTPUT, data, &reply); if (status != NO_ERROR) { *output = AUDIO_IO_HANDLE_NONE; return status; } status = (status_t)reply.readInt32(); if (status != NO_ERROR) { *output = AUDIO_IO_HANDLE_NONE; return status; } *output = (audio_io_handle_t)reply.readInt32(); ALOGV("openOutput() returned output, %d", *output); reply.read(config, sizeof(audio_config_t)); *devices = (audio_devices_t)reply.readInt32(); *latencyMs = reply.readInt32(); return NO_ERROR; } virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) output1); data.writeInt32((int32_t) output2); remote()->transact(OPEN_DUPLICATE_OUTPUT, data, &reply); return (audio_io_handle_t) reply.readInt32(); } virtual status_t closeOutput(audio_io_handle_t output) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) output); remote()->transact(CLOSE_OUTPUT, data, &reply); return reply.readInt32(); } virtual status_t suspendOutput(audio_io_handle_t output) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) output); remote()->transact(SUSPEND_OUTPUT, data, &reply); return reply.readInt32(); } virtual status_t restoreOutput(audio_io_handle_t output) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) output); remote()->transact(RESTORE_OUTPUT, data, &reply); return reply.readInt32(); } virtual status_t openInput(audio_module_handle_t module, audio_io_handle_t *input, audio_config_t *config, audio_devices_t *device, const String8& address, audio_source_t source, audio_input_flags_t flags) { if (input == NULL || config == NULL || device == NULL) { return BAD_VALUE; } Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(module); data.writeInt32(*input); data.write(config, sizeof(audio_config_t)); data.writeInt32(*device); data.writeString8(address); data.writeInt32(source); data.writeInt32(flags); status_t status = remote()->transact(OPEN_INPUT, data, &reply); if (status != NO_ERROR) { *input = AUDIO_IO_HANDLE_NONE; return status; } status = (status_t)reply.readInt32(); if (status != NO_ERROR) { *input = AUDIO_IO_HANDLE_NONE; return status; } *input = (audio_io_handle_t)reply.readInt32(); reply.read(config, sizeof(audio_config_t)); *device = (audio_devices_t)reply.readInt32(); return NO_ERROR; } virtual status_t closeInput(int input) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(input); remote()->transact(CLOSE_INPUT, data, &reply); return reply.readInt32(); } virtual status_t invalidateStream(audio_stream_type_t stream) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) stream); remote()->transact(INVALIDATE_STREAM, data, &reply); return reply.readInt32(); } virtual status_t setVoiceVolume(float volume) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeFloat(volume); remote()->transact(SET_VOICE_VOLUME, data, &reply); return reply.readInt32(); } virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, audio_io_handle_t output) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) output); remote()->transact(GET_RENDER_POSITION, data, &reply); status_t status = reply.readInt32(); if (status == NO_ERROR) { uint32_t tmp = reply.readInt32(); if (halFrames != NULL) { *halFrames = tmp; } tmp = reply.readInt32(); if (dspFrames != NULL) { *dspFrames = tmp; } } return status; } virtual uint32_t getInputFramesLost(audio_io_handle_t ioHandle) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) ioHandle); status_t status = remote()->transact(GET_INPUT_FRAMES_LOST, data, &reply); if (status != NO_ERROR) { return 0; } return (uint32_t) reply.readInt32(); } virtual audio_unique_id_t newAudioUniqueId(audio_unique_id_use_t use) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) use); status_t status = remote()->transact(NEW_AUDIO_UNIQUE_ID, data, &reply); audio_unique_id_t id = AUDIO_UNIQUE_ID_ALLOCATE; if (status == NO_ERROR) { id = reply.readInt32(); } return id; } virtual void acquireAudioSessionId(audio_session_t audioSession, int pid) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(audioSession); data.writeInt32(pid); remote()->transact(ACQUIRE_AUDIO_SESSION_ID, data, &reply); } virtual void releaseAudioSessionId(audio_session_t audioSession, int pid) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(audioSession); data.writeInt32(pid); remote()->transact(RELEASE_AUDIO_SESSION_ID, data, &reply); } virtual status_t queryNumberEffects(uint32_t *numEffects) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); status_t status = remote()->transact(QUERY_NUM_EFFECTS, data, &reply); if (status != NO_ERROR) { return status; } status = reply.readInt32(); if (status != NO_ERROR) { return status; } if (numEffects != NULL) { *numEffects = (uint32_t)reply.readInt32(); } return NO_ERROR; } virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const { if (pDescriptor == NULL) { return BAD_VALUE; } Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(index); status_t status = remote()->transact(QUERY_EFFECT, data, &reply); if (status != NO_ERROR) { return status; } status = reply.readInt32(); if (status != NO_ERROR) { return status; } reply.read(pDescriptor, sizeof(effect_descriptor_t)); return NO_ERROR; } virtual status_t getEffectDescriptor(const effect_uuid_t *pUuid, const effect_uuid_t *pType, uint32_t preferredTypeFlag, effect_descriptor_t *pDescriptor) const { if (pUuid == NULL || pType == NULL || pDescriptor == NULL) { return BAD_VALUE; } Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.write(pUuid, sizeof(effect_uuid_t)); data.write(pType, sizeof(effect_uuid_t)); data.writeUint32(preferredTypeFlag); status_t status = remote()->transact(GET_EFFECT_DESCRIPTOR, data, &reply); if (status != NO_ERROR) { return status; } status = reply.readInt32(); if (status != NO_ERROR) { return status; } reply.read(pDescriptor, sizeof(effect_descriptor_t)); return NO_ERROR; } virtual sp<IEffect> createEffect( effect_descriptor_t *pDesc, const sp<IEffectClient>& client, int32_t priority, audio_io_handle_t output, audio_session_t sessionId, const String16& opPackageName, pid_t pid, status_t *status, int *id, int *enabled) { Parcel data, reply; sp<IEffect> effect; if (pDesc == NULL) { if (status != NULL) { *status = BAD_VALUE; } return effect; } data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.write(pDesc, sizeof(effect_descriptor_t)); data.writeStrongBinder(IInterface::asBinder(client)); data.writeInt32(priority); data.writeInt32((int32_t) output); data.writeInt32(sessionId); data.writeString16(opPackageName); data.writeInt32((int32_t) pid); status_t lStatus = remote()->transact(CREATE_EFFECT, data, &reply); if (lStatus != NO_ERROR) { ALOGE("createEffect error: %s", strerror(-lStatus)); } else { lStatus = reply.readInt32(); int tmp = reply.readInt32(); if (id != NULL) { *id = tmp; } tmp = reply.readInt32(); if (enabled != NULL) { *enabled = tmp; } effect = interface_cast<IEffect>(reply.readStrongBinder()); reply.read(pDesc, sizeof(effect_descriptor_t)); } if (status != NULL) { *status = lStatus; } return effect; } virtual status_t moveEffects(audio_session_t session, audio_io_handle_t srcOutput, audio_io_handle_t dstOutput) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(session); data.writeInt32((int32_t) srcOutput); data.writeInt32((int32_t) dstOutput); remote()->transact(MOVE_EFFECTS, data, &reply); return reply.readInt32(); } virtual void setEffectSuspended(int effectId, audio_session_t sessionId, bool suspended) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(effectId); data.writeInt32(sessionId); data.writeInt32(suspended ? 1 : 0); remote()->transact(SET_EFFECT_SUSPENDED, data, &reply); } virtual audio_module_handle_t loadHwModule(const char *name) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeCString(name); remote()->transact(LOAD_HW_MODULE, data, &reply); return (audio_module_handle_t) reply.readInt32(); } virtual uint32_t getPrimaryOutputSamplingRate() { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); remote()->transact(GET_PRIMARY_OUTPUT_SAMPLING_RATE, data, &reply); return reply.readInt32(); } virtual size_t getPrimaryOutputFrameCount() { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); remote()->transact(GET_PRIMARY_OUTPUT_FRAME_COUNT, data, &reply); return reply.readInt64(); } virtual status_t setLowRamDevice(bool isLowRamDevice, int64_t totalMemory) override { Parcel data, reply; static_assert(NO_ERROR == 0, "NO_ERROR must be 0"); return data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()) ?: data.writeInt32((int) isLowRamDevice) ?: data.writeInt64(totalMemory) ?: remote()->transact(SET_LOW_RAM_DEVICE, data, &reply) ?: reply.readInt32(); } virtual status_t listAudioPorts(unsigned int *num_ports, struct audio_port *ports) { if (num_ports == NULL || *num_ports == 0 || ports == NULL) { return BAD_VALUE; } Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(*num_ports); status_t status = remote()->transact(LIST_AUDIO_PORTS, data, &reply); if (status != NO_ERROR || (status = (status_t)reply.readInt32()) != NO_ERROR) { return status; } *num_ports = (unsigned int)reply.readInt32(); reply.read(ports, *num_ports * sizeof(struct audio_port)); return status; } virtual status_t getAudioPort(struct audio_port *port) { if (port == NULL) { return BAD_VALUE; } Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.write(port, sizeof(struct audio_port)); status_t status = remote()->transact(GET_AUDIO_PORT, data, &reply); if (status != NO_ERROR || (status = (status_t)reply.readInt32()) != NO_ERROR) { return status; } reply.read(port, sizeof(struct audio_port)); return status; } virtual status_t createAudioPatch(const struct audio_patch *patch, audio_patch_handle_t *handle) { if (patch == NULL || handle == NULL) { return BAD_VALUE; } Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.write(patch, sizeof(struct audio_patch)); data.write(handle, sizeof(audio_patch_handle_t)); status_t status = remote()->transact(CREATE_AUDIO_PATCH, data, &reply); if (status != NO_ERROR || (status = (status_t)reply.readInt32()) != NO_ERROR) { return status; } reply.read(handle, sizeof(audio_patch_handle_t)); return status; } virtual status_t releaseAudioPatch(audio_patch_handle_t handle) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.write(&handle, sizeof(audio_patch_handle_t)); status_t status = remote()->transact(RELEASE_AUDIO_PATCH, data, &reply); if (status != NO_ERROR) { status = (status_t)reply.readInt32(); } return status; } virtual status_t listAudioPatches(unsigned int *num_patches, struct audio_patch *patches) { if (num_patches == NULL || *num_patches == 0 || patches == NULL) { return BAD_VALUE; } Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(*num_patches); status_t status = remote()->transact(LIST_AUDIO_PATCHES, data, &reply); if (status != NO_ERROR || (status = (status_t)reply.readInt32()) != NO_ERROR) { return status; } *num_patches = (unsigned int)reply.readInt32(); reply.read(patches, *num_patches * sizeof(struct audio_patch)); return status; } virtual status_t setAudioPortConfig(const struct audio_port_config *config) { if (config == NULL) { return BAD_VALUE; } Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.write(config, sizeof(struct audio_port_config)); status_t status = remote()->transact(SET_AUDIO_PORT_CONFIG, data, &reply); if (status != NO_ERROR) { status = (status_t)reply.readInt32(); } return status; } virtual audio_hw_sync_t getAudioHwSyncForSession(audio_session_t sessionId) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32(sessionId); status_t status = remote()->transact(GET_AUDIO_HW_SYNC_FOR_SESSION, data, &reply); if (status != NO_ERROR) { return AUDIO_HW_SYNC_INVALID; } return (audio_hw_sync_t)reply.readInt32(); } virtual status_t systemReady() { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); return remote()->transact(SYSTEM_READY, data, &reply, IBinder::FLAG_ONEWAY); } virtual size_t frameCountHAL(audio_io_handle_t ioHandle) const { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); data.writeInt32((int32_t) ioHandle); status_t status = remote()->transact(FRAME_COUNT_HAL, data, &reply); if (status != NO_ERROR) { return 0; } return reply.readInt64(); } virtual status_t getMicrophones(std::vector<media::MicrophoneInfo> *microphones) { Parcel data, reply; data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); status_t status = remote()->transact(GET_MICROPHONES, data, &reply); if (status != NO_ERROR || (status = (status_t)reply.readInt32()) != NO_ERROR) { return status; } status = reply.readParcelableVector(microphones); return status; } }; IMPLEMENT_META_INTERFACE(AudioFlinger, "android.media.IAudioFlinger"); // ---------------------------------------------------------------------- status_t BnAudioFlinger::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { // make sure transactions reserved to AudioPolicyManager do not come from other processes switch (code) { case SET_STREAM_VOLUME: case SET_STREAM_MUTE: case OPEN_OUTPUT: case OPEN_DUPLICATE_OUTPUT: case CLOSE_OUTPUT: case SUSPEND_OUTPUT: case RESTORE_OUTPUT: case OPEN_INPUT: case CLOSE_INPUT: case INVALIDATE_STREAM: case SET_VOICE_VOLUME: case MOVE_EFFECTS: case SET_EFFECT_SUSPENDED: case LOAD_HW_MODULE: case LIST_AUDIO_PORTS: case GET_AUDIO_PORT: case CREATE_AUDIO_PATCH: case RELEASE_AUDIO_PATCH: case LIST_AUDIO_PATCHES: case SET_AUDIO_PORT_CONFIG: case SET_RECORD_SILENCED: ALOGW("%s: transaction %d received from PID %d", __func__, code, IPCThreadState::self()->getCallingPid()); // return status only for non void methods switch (code) { case SET_RECORD_SILENCED: case SET_EFFECT_SUSPENDED: break; default: reply->writeInt32(static_cast<int32_t> (INVALID_OPERATION)); break; } return OK; default: break; } // make sure the following transactions come from system components switch (code) { case SET_MASTER_VOLUME: case SET_MASTER_MUTE: case SET_MODE: case SET_MIC_MUTE: case SET_LOW_RAM_DEVICE: case SYSTEM_READY: { if (!isServiceUid(IPCThreadState::self()->getCallingUid())) { ALOGW("%s: transaction %d received from PID %d unauthorized UID %d", __func__, code, IPCThreadState::self()->getCallingPid(), IPCThreadState::self()->getCallingUid()); // return status only for non void methods switch (code) { case SYSTEM_READY: break; default: reply->writeInt32(static_cast<int32_t> (INVALID_OPERATION)); break; } return OK; } } break; default: break; } // Whitelist of relevant events to trigger log merging. // Log merging should activate during audio activity of any kind. This are considered the // most relevant events. // TODO should select more wisely the items from the list switch (code) { case CREATE_TRACK: case CREATE_RECORD: case SET_MASTER_VOLUME: case SET_MASTER_MUTE: case SET_MIC_MUTE: case SET_PARAMETERS: case CREATE_EFFECT: case SYSTEM_READY: { requestLogMerge(); break; } default: break; } std::string tag("IAudioFlinger command " + std::to_string(code)); TimeCheck check(tag.c_str()); switch (code) { case CREATE_TRACK: { CHECK_INTERFACE(IAudioFlinger, data, reply); CreateTrackInput input; if (input.readFromParcel((Parcel*)&data) != NO_ERROR) { reply->writeInt32(DEAD_OBJECT); return NO_ERROR; } status_t status; CreateTrackOutput output; sp<IAudioTrack> track= createTrack(input, output, &status); LOG_ALWAYS_FATAL_IF((track != 0) != (status == NO_ERROR)); reply->writeInt32(status); if (status != NO_ERROR) { return NO_ERROR; } reply->writeStrongBinder(IInterface::asBinder(track)); output.writeToParcel(reply); return NO_ERROR; } break; case CREATE_RECORD: { CHECK_INTERFACE(IAudioFlinger, data, reply); CreateRecordInput input; if (input.readFromParcel((Parcel*)&data) != NO_ERROR) { reply->writeInt32(DEAD_OBJECT); return NO_ERROR; } status_t status; CreateRecordOutput output; sp<media::IAudioRecord> record = createRecord(input, output, &status); LOG_ALWAYS_FATAL_IF((record != 0) != (status == NO_ERROR)); reply->writeInt32(status); if (status != NO_ERROR) { return NO_ERROR; } reply->writeStrongBinder(IInterface::asBinder(record)); output.writeToParcel(reply); return NO_ERROR; } break; case SAMPLE_RATE: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32( sampleRate((audio_io_handle_t) data.readInt32()) ); return NO_ERROR; } break; // RESERVED for channelCount() case FORMAT: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32( format((audio_io_handle_t) data.readInt32()) ); return NO_ERROR; } break; case FRAME_COUNT: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt64( frameCount((audio_io_handle_t) data.readInt32()) ); return NO_ERROR; } break; case LATENCY: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32( latency((audio_io_handle_t) data.readInt32()) ); return NO_ERROR; } break; case SET_MASTER_VOLUME: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32( setMasterVolume(data.readFloat()) ); return NO_ERROR; } break; case SET_MASTER_MUTE: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32( setMasterMute(data.readInt32()) ); return NO_ERROR; } break; case MASTER_VOLUME: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeFloat( masterVolume() ); return NO_ERROR; } break; case MASTER_MUTE: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32( masterMute() ); return NO_ERROR; } break; case SET_MASTER_BALANCE: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32( setMasterBalance(data.readFloat()) ); return NO_ERROR; } break; case GET_MASTER_BALANCE: { CHECK_INTERFACE(IAudioFlinger, data, reply); float f; const status_t status = getMasterBalance(&f); reply->writeInt32((int32_t)status); if (status == NO_ERROR) { (void)reply->writeFloat(f); } return NO_ERROR; } break; case SET_STREAM_VOLUME: { CHECK_INTERFACE(IAudioFlinger, data, reply); int stream = data.readInt32(); float volume = data.readFloat(); audio_io_handle_t output = (audio_io_handle_t) data.readInt32(); reply->writeInt32( setStreamVolume((audio_stream_type_t) stream, volume, output) ); return NO_ERROR; } break; case SET_STREAM_MUTE: { CHECK_INTERFACE(IAudioFlinger, data, reply); int stream = data.readInt32(); reply->writeInt32( setStreamMute((audio_stream_type_t) stream, data.readInt32()) ); return NO_ERROR; } break; case STREAM_VOLUME: { CHECK_INTERFACE(IAudioFlinger, data, reply); int stream = data.readInt32(); int output = data.readInt32(); reply->writeFloat( streamVolume((audio_stream_type_t) stream, output) ); return NO_ERROR; } break; case STREAM_MUTE: { CHECK_INTERFACE(IAudioFlinger, data, reply); int stream = data.readInt32(); reply->writeInt32( streamMute((audio_stream_type_t) stream) ); return NO_ERROR; } break; case SET_MODE: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_mode_t mode = (audio_mode_t) data.readInt32(); reply->writeInt32( setMode(mode) ); return NO_ERROR; } break; case SET_MIC_MUTE: { CHECK_INTERFACE(IAudioFlinger, data, reply); int state = data.readInt32(); reply->writeInt32( setMicMute(state) ); return NO_ERROR; } break; case GET_MIC_MUTE: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32( getMicMute() ); return NO_ERROR; } break; case SET_RECORD_SILENCED: { CHECK_INTERFACE(IAudioFlinger, data, reply); uid_t uid = data.readInt32(); audio_source_t source; data.read(&source, sizeof(audio_source_t)); bool silenced = data.readInt32() == 1; setRecordSilenced(uid, silenced); return NO_ERROR; } break; case SET_PARAMETERS: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_io_handle_t ioHandle = (audio_io_handle_t) data.readInt32(); String8 keyValuePairs(data.readString8()); reply->writeInt32(setParameters(ioHandle, keyValuePairs)); return NO_ERROR; } break; case GET_PARAMETERS: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_io_handle_t ioHandle = (audio_io_handle_t) data.readInt32(); String8 keys(data.readString8()); reply->writeString8(getParameters(ioHandle, keys)); return NO_ERROR; } break; case REGISTER_CLIENT: { CHECK_INTERFACE(IAudioFlinger, data, reply); sp<IAudioFlingerClient> client = interface_cast<IAudioFlingerClient>( data.readStrongBinder()); registerClient(client); return NO_ERROR; } break; case GET_INPUTBUFFERSIZE: { CHECK_INTERFACE(IAudioFlinger, data, reply); uint32_t sampleRate = data.readInt32(); audio_format_t format = (audio_format_t) data.readInt32(); audio_channel_mask_t channelMask = data.readInt32(); reply->writeInt64( getInputBufferSize(sampleRate, format, channelMask) ); return NO_ERROR; } break; case OPEN_OUTPUT: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_module_handle_t module = (audio_module_handle_t)data.readInt32(); audio_config_t config = {}; if (data.read(&config, sizeof(audio_config_t)) != NO_ERROR) { ALOGE("b/23905951"); } audio_devices_t devices = (audio_devices_t)data.readInt32(); String8 address(data.readString8()); audio_output_flags_t flags = (audio_output_flags_t) data.readInt32(); uint32_t latencyMs = 0; audio_io_handle_t output = AUDIO_IO_HANDLE_NONE; status_t status = openOutput(module, &output, &config, &devices, address, &latencyMs, flags); ALOGV("OPEN_OUTPUT output, %d", output); reply->writeInt32((int32_t)status); if (status == NO_ERROR) { reply->writeInt32((int32_t)output); reply->write(&config, sizeof(audio_config_t)); reply->writeInt32(devices); reply->writeInt32(latencyMs); } return NO_ERROR; } break; case OPEN_DUPLICATE_OUTPUT: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_io_handle_t output1 = (audio_io_handle_t) data.readInt32(); audio_io_handle_t output2 = (audio_io_handle_t) data.readInt32(); reply->writeInt32((int32_t) openDuplicateOutput(output1, output2)); return NO_ERROR; } break; case CLOSE_OUTPUT: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32(closeOutput((audio_io_handle_t) data.readInt32())); return NO_ERROR; } break; case SUSPEND_OUTPUT: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32(suspendOutput((audio_io_handle_t) data.readInt32())); return NO_ERROR; } break; case RESTORE_OUTPUT: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32(restoreOutput((audio_io_handle_t) data.readInt32())); return NO_ERROR; } break; case OPEN_INPUT: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_module_handle_t module = (audio_module_handle_t)data.readInt32(); audio_io_handle_t input = (audio_io_handle_t)data.readInt32(); audio_config_t config = {}; if (data.read(&config, sizeof(audio_config_t)) != NO_ERROR) { ALOGE("b/23905951"); } audio_devices_t device = (audio_devices_t)data.readInt32(); String8 address(data.readString8()); audio_source_t source = (audio_source_t)data.readInt32(); audio_input_flags_t flags = (audio_input_flags_t) data.readInt32(); status_t status = openInput(module, &input, &config, &device, address, source, flags); reply->writeInt32((int32_t) status); if (status == NO_ERROR) { reply->writeInt32((int32_t) input); reply->write(&config, sizeof(audio_config_t)); reply->writeInt32(device); } return NO_ERROR; } break; case CLOSE_INPUT: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32(closeInput((audio_io_handle_t) data.readInt32())); return NO_ERROR; } break; case INVALIDATE_STREAM: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_stream_type_t stream = (audio_stream_type_t) data.readInt32(); reply->writeInt32(invalidateStream(stream)); return NO_ERROR; } break; case SET_VOICE_VOLUME: { CHECK_INTERFACE(IAudioFlinger, data, reply); float volume = data.readFloat(); reply->writeInt32( setVoiceVolume(volume) ); return NO_ERROR; } break; case GET_RENDER_POSITION: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_io_handle_t output = (audio_io_handle_t) data.readInt32(); uint32_t halFrames = 0; uint32_t dspFrames = 0; status_t status = getRenderPosition(&halFrames, &dspFrames, output); reply->writeInt32(status); if (status == NO_ERROR) { reply->writeInt32(halFrames); reply->writeInt32(dspFrames); } return NO_ERROR; } case GET_INPUT_FRAMES_LOST: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_io_handle_t ioHandle = (audio_io_handle_t) data.readInt32(); reply->writeInt32((int32_t) getInputFramesLost(ioHandle)); return NO_ERROR; } break; case NEW_AUDIO_UNIQUE_ID: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32(newAudioUniqueId((audio_unique_id_use_t) data.readInt32())); return NO_ERROR; } break; case ACQUIRE_AUDIO_SESSION_ID: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_session_t audioSession = (audio_session_t) data.readInt32(); int pid = data.readInt32(); acquireAudioSessionId(audioSession, pid); return NO_ERROR; } break; case RELEASE_AUDIO_SESSION_ID: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_session_t audioSession = (audio_session_t) data.readInt32(); int pid = data.readInt32(); releaseAudioSessionId(audioSession, pid); return NO_ERROR; } break; case QUERY_NUM_EFFECTS: { CHECK_INTERFACE(IAudioFlinger, data, reply); uint32_t numEffects = 0; status_t status = queryNumberEffects(&numEffects); reply->writeInt32(status); if (status == NO_ERROR) { reply->writeInt32((int32_t)numEffects); } return NO_ERROR; } case QUERY_EFFECT: { CHECK_INTERFACE(IAudioFlinger, data, reply); effect_descriptor_t desc = {}; status_t status = queryEffect(data.readInt32(), &desc); reply->writeInt32(status); if (status == NO_ERROR) { reply->write(&desc, sizeof(effect_descriptor_t)); } return NO_ERROR; } case GET_EFFECT_DESCRIPTOR: { CHECK_INTERFACE(IAudioFlinger, data, reply); effect_uuid_t uuid; data.read(&uuid, sizeof(effect_uuid_t)); effect_uuid_t type; data.read(&type, sizeof(effect_uuid_t)); uint32_t preferredTypeFlag = data.readUint32(); effect_descriptor_t desc = {}; status_t status = getEffectDescriptor(&uuid, &type, preferredTypeFlag, &desc); reply->writeInt32(status); if (status == NO_ERROR) { reply->write(&desc, sizeof(effect_descriptor_t)); } return NO_ERROR; } case CREATE_EFFECT: { CHECK_INTERFACE(IAudioFlinger, data, reply); effect_descriptor_t desc = {}; if (data.read(&desc, sizeof(effect_descriptor_t)) != NO_ERROR) { ALOGE("b/23905951"); } sp<IEffectClient> client = interface_cast<IEffectClient>(data.readStrongBinder()); int32_t priority = data.readInt32(); audio_io_handle_t output = (audio_io_handle_t) data.readInt32(); audio_session_t sessionId = (audio_session_t) data.readInt32(); const String16 opPackageName = data.readString16(); pid_t pid = (pid_t)data.readInt32(); status_t status = NO_ERROR; int id = 0; int enabled = 0; sp<IEffect> effect = createEffect(&desc, client, priority, output, sessionId, opPackageName, pid, &status, &id, &enabled); reply->writeInt32(status); reply->writeInt32(id); reply->writeInt32(enabled); reply->writeStrongBinder(IInterface::asBinder(effect)); reply->write(&desc, sizeof(effect_descriptor_t)); return NO_ERROR; } break; case MOVE_EFFECTS: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_session_t session = (audio_session_t) data.readInt32(); audio_io_handle_t srcOutput = (audio_io_handle_t) data.readInt32(); audio_io_handle_t dstOutput = (audio_io_handle_t) data.readInt32(); reply->writeInt32(moveEffects(session, srcOutput, dstOutput)); return NO_ERROR; } break; case SET_EFFECT_SUSPENDED: { CHECK_INTERFACE(IAudioFlinger, data, reply); int effectId = data.readInt32(); audio_session_t sessionId = (audio_session_t) data.readInt32(); bool suspended = data.readInt32() == 1; setEffectSuspended(effectId, sessionId, suspended); return NO_ERROR; } break; case LOAD_HW_MODULE: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32(loadHwModule(data.readCString())); return NO_ERROR; } break; case GET_PRIMARY_OUTPUT_SAMPLING_RATE: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32(getPrimaryOutputSamplingRate()); return NO_ERROR; } break; case GET_PRIMARY_OUTPUT_FRAME_COUNT: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt64(getPrimaryOutputFrameCount()); return NO_ERROR; } break; case SET_LOW_RAM_DEVICE: { CHECK_INTERFACE(IAudioFlinger, data, reply); int32_t isLowRamDevice; int64_t totalMemory; const status_t status = data.readInt32(&isLowRamDevice) ?: data.readInt64(&totalMemory) ?: setLowRamDevice(isLowRamDevice != 0, totalMemory); (void)reply->writeInt32(status); return NO_ERROR; } break; case LIST_AUDIO_PORTS: { CHECK_INTERFACE(IAudioFlinger, data, reply); unsigned int numPortsReq = data.readInt32(); if (numPortsReq > MAX_ITEMS_PER_LIST) { numPortsReq = MAX_ITEMS_PER_LIST; } unsigned int numPorts = numPortsReq; struct audio_port *ports = (struct audio_port *)calloc(numPortsReq, sizeof(struct audio_port)); if (ports == NULL) { reply->writeInt32(NO_MEMORY); reply->writeInt32(0); return NO_ERROR; } status_t status = listAudioPorts(&numPorts, ports); reply->writeInt32(status); reply->writeInt32(numPorts); if (status == NO_ERROR) { if (numPortsReq > numPorts) { numPortsReq = numPorts; } reply->write(ports, numPortsReq * sizeof(struct audio_port)); } free(ports); return NO_ERROR; } break; case GET_AUDIO_PORT: { CHECK_INTERFACE(IAudioFlinger, data, reply); struct audio_port port = {}; if (data.read(&port, sizeof(struct audio_port)) != NO_ERROR) { ALOGE("b/23905951"); } status_t status = getAudioPort(&port); reply->writeInt32(status); if (status == NO_ERROR) { reply->write(&port, sizeof(struct audio_port)); } return NO_ERROR; } break; case CREATE_AUDIO_PATCH: { CHECK_INTERFACE(IAudioFlinger, data, reply); struct audio_patch patch; data.read(&patch, sizeof(struct audio_patch)); audio_patch_handle_t handle = AUDIO_PATCH_HANDLE_NONE; if (data.read(&handle, sizeof(audio_patch_handle_t)) != NO_ERROR) { ALOGE("b/23905951"); } status_t status = createAudioPatch(&patch, &handle); reply->writeInt32(status); if (status == NO_ERROR) { reply->write(&handle, sizeof(audio_patch_handle_t)); } return NO_ERROR; } break; case RELEASE_AUDIO_PATCH: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_patch_handle_t handle; data.read(&handle, sizeof(audio_patch_handle_t)); status_t status = releaseAudioPatch(handle); reply->writeInt32(status); return NO_ERROR; } break; case LIST_AUDIO_PATCHES: { CHECK_INTERFACE(IAudioFlinger, data, reply); unsigned int numPatchesReq = data.readInt32(); if (numPatchesReq > MAX_ITEMS_PER_LIST) { numPatchesReq = MAX_ITEMS_PER_LIST; } unsigned int numPatches = numPatchesReq; struct audio_patch *patches = (struct audio_patch *)calloc(numPatchesReq, sizeof(struct audio_patch)); if (patches == NULL) { reply->writeInt32(NO_MEMORY); reply->writeInt32(0); return NO_ERROR; } status_t status = listAudioPatches(&numPatches, patches); reply->writeInt32(status); reply->writeInt32(numPatches); if (status == NO_ERROR) { if (numPatchesReq > numPatches) { numPatchesReq = numPatches; } reply->write(patches, numPatchesReq * sizeof(struct audio_patch)); } free(patches); return NO_ERROR; } break; case SET_AUDIO_PORT_CONFIG: { CHECK_INTERFACE(IAudioFlinger, data, reply); struct audio_port_config config; data.read(&config, sizeof(struct audio_port_config)); status_t status = setAudioPortConfig(&config); reply->writeInt32(status); return NO_ERROR; } break; case GET_AUDIO_HW_SYNC_FOR_SESSION: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt32(getAudioHwSyncForSession((audio_session_t) data.readInt32())); return NO_ERROR; } break; case SYSTEM_READY: { CHECK_INTERFACE(IAudioFlinger, data, reply); systemReady(); return NO_ERROR; } break; case FRAME_COUNT_HAL: { CHECK_INTERFACE(IAudioFlinger, data, reply); reply->writeInt64( frameCountHAL((audio_io_handle_t) data.readInt32()) ); return NO_ERROR; } break; case GET_MICROPHONES: { CHECK_INTERFACE(IAudioFlinger, data, reply); std::vector<media::MicrophoneInfo> microphones; status_t status = getMicrophones(µphones); reply->writeInt32(status); if (status == NO_ERROR) { reply->writeParcelableVector(microphones); } return NO_ERROR; } default: return BBinder::onTransact(code, data, reply, flags); } } // ---------------------------------------------------------------------------- } // namespace android