/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // Try to create a resource leak in the server by opening a stream and then not closing it. // Return 0 if the stream opened, 1 if it failed. #include <stdio.h> #include <stdlib.h> #include <aaudio/AAudio.h> int main(int argc, char **argv) { (void)argc; // unused (void)argv; // unused aaudio_result_t result = AAUDIO_OK; AAudioStreamBuilder *aaudioBuilder = nullptr; AAudioStream *aaudioStream = nullptr; result = AAudio_createStreamBuilder(&aaudioBuilder); if (result != AAUDIO_OK) { goto finish; } // Create an AAudioStream using the Builder. result = AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream); if (result != AAUDIO_OK) { printf("ERROR could not open AAudio stream, %d\n", result); goto finish; } else { printf("AAudio stream opened successfully.\n"); } printf("Exit without closing the stream!\n"); finish: return (result != AAUDIO_OK) ? EXIT_FAILURE : EXIT_SUCCESS; }