/* * Copyright 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //#define LOG_NDEBUG 0 #define LOG_TAG "Codec2-block_helper" #include <android-base/logging.h> #include <android/hardware/graphics/bufferqueue/2.0/IGraphicBufferProducer.h> #include <codec2/hidl/1.0/ClientBlockHelper.h> #include <gui/bufferqueue/2.0/B2HGraphicBufferProducer.h> #include <C2AllocatorGralloc.h> #include <C2BlockInternal.h> #include <C2Buffer.h> #include <C2PlatformSupport.h> #include <iomanip> namespace android { namespace hardware { namespace media { namespace c2 { namespace V1_0 { namespace utils { using HGraphicBufferProducer = ::android::hardware::graphics::bufferqueue:: V2_0::IGraphicBufferProducer; using B2HGraphicBufferProducer = ::android::hardware::graphics::bufferqueue:: V2_0::utils::B2HGraphicBufferProducer; namespace /* unnamed */ { // Create a GraphicBuffer object from a graphic block. sp<GraphicBuffer> createGraphicBuffer(const C2ConstGraphicBlock& block) { uint32_t width; uint32_t height; uint32_t format; uint64_t usage; uint32_t stride; uint32_t generation; uint64_t bqId; int32_t bqSlot; _UnwrapNativeCodec2GrallocMetadata( block.handle(), &width, &height, &format, &usage, &stride, &generation, &bqId, reinterpret_cast<uint32_t*>(&bqSlot)); native_handle_t *grallocHandle = UnwrapNativeCodec2GrallocHandle(block.handle()); sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(grallocHandle, GraphicBuffer::CLONE_HANDLE, width, height, format, 1, usage, stride); native_handle_delete(grallocHandle); return graphicBuffer; } template <typename BlockProcessor> void forEachBlock(C2FrameData& frameData, BlockProcessor process) { for (const std::shared_ptr<C2Buffer>& buffer : frameData.buffers) { if (buffer) { for (const C2ConstGraphicBlock& block : buffer->data().graphicBlocks()) { process(block); } } } } template <typename BlockProcessor> void forEachBlock(const std::list<std::unique_ptr<C2Work>>& workList, BlockProcessor process) { for (const std::unique_ptr<C2Work>& work : workList) { if (!work) { continue; } for (const std::unique_ptr<C2Worklet>& worklet : work->worklets) { if (worklet) { forEachBlock(worklet->output, process); } } } } sp<HGraphicBufferProducer> getHgbp(const sp<IGraphicBufferProducer>& igbp) { sp<HGraphicBufferProducer> hgbp = igbp->getHalInterface<HGraphicBufferProducer>(); return hgbp ? hgbp : new B2HGraphicBufferProducer(igbp); } status_t attachToBufferQueue(const C2ConstGraphicBlock& block, const sp<IGraphicBufferProducer>& igbp, uint32_t generation, int32_t* bqSlot) { if (!igbp) { LOG(WARNING) << "attachToBufferQueue -- null producer."; return NO_INIT; } sp<GraphicBuffer> graphicBuffer = createGraphicBuffer(block); graphicBuffer->setGenerationNumber(generation); LOG(VERBOSE) << "attachToBufferQueue -- attaching buffer:" << " block dimension " << block.width() << "x" << block.height() << ", graphicBuffer dimension " << graphicBuffer->getWidth() << "x" << graphicBuffer->getHeight() << std::hex << std::setfill('0') << ", format 0x" << std::setw(8) << graphicBuffer->getPixelFormat() << ", usage 0x" << std::setw(16) << graphicBuffer->getUsage() << std::dec << std::setfill(' ') << ", stride " << graphicBuffer->getStride() << ", generation " << graphicBuffer->getGenerationNumber(); status_t result = igbp->attachBuffer(bqSlot, graphicBuffer); if (result != OK) { LOG(WARNING) << "attachToBufferQueue -- attachBuffer failed: " "status = " << result << "."; return result; } LOG(VERBOSE) << "attachToBufferQueue -- attachBuffer returned slot #" << *bqSlot << "."; return OK; } bool getBufferQueueAssignment(const C2ConstGraphicBlock& block, uint32_t* generation, uint64_t* bqId, int32_t* bqSlot) { return _C2BlockFactory::GetBufferQueueData( _C2BlockFactory::GetGraphicBlockPoolData(block), generation, bqId, bqSlot); } } // unnamed namespace class OutputBufferQueue::Impl { std::mutex mMutex; sp<IGraphicBufferProducer> mIgbp; uint32_t mGeneration; uint64_t mBqId; std::shared_ptr<int> mOwner; // To migrate existing buffers sp<GraphicBuffer> mBuffers[BufferQueueDefs::NUM_BUFFER_SLOTS]; // find a better way std::weak_ptr<_C2BlockPoolData> mPoolDatas[BufferQueueDefs::NUM_BUFFER_SLOTS]; public: Impl(): mGeneration(0), mBqId(0) {} bool configure(const sp<IGraphicBufferProducer>& igbp, uint32_t generation, uint64_t bqId) { size_t tryNum = 0; size_t success = 0; sp<GraphicBuffer> buffers[BufferQueueDefs::NUM_BUFFER_SLOTS]; std::weak_ptr<_C2BlockPoolData> poolDatas[BufferQueueDefs::NUM_BUFFER_SLOTS]; { std::scoped_lock<std::mutex> l(mMutex); if (generation == mGeneration) { return false; } mIgbp = igbp; mGeneration = generation; mBqId = bqId; mOwner = std::make_shared<int>(0); for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; ++i) { if (mBqId == 0 || !mBuffers[i]) { continue; } std::shared_ptr<_C2BlockPoolData> data = mPoolDatas[i].lock(); if (!data || !_C2BlockFactory::BeginAttachBlockToBufferQueue(data)) { continue; } ++tryNum; int bqSlot; mBuffers[i]->setGenerationNumber(generation); status_t result = igbp->attachBuffer(&bqSlot, mBuffers[i]); if (result != OK) { continue; } bool attach = _C2BlockFactory::EndAttachBlockToBufferQueue( data, mOwner, getHgbp(mIgbp), generation, bqId, bqSlot); if (!attach) { igbp->cancelBuffer(bqSlot, Fence::NO_FENCE); continue; } buffers[bqSlot] = mBuffers[i]; poolDatas[bqSlot] = data; ++success; } for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; ++i) { mBuffers[i] = buffers[i]; mPoolDatas[i] = poolDatas[i]; } } ALOGD("remote graphic buffer migration %zu/%zu", success, tryNum); return true; } bool registerBuffer(const C2ConstGraphicBlock& block) { std::shared_ptr<_C2BlockPoolData> data = _C2BlockFactory::GetGraphicBlockPoolData(block); if (!data) { return false; } std::scoped_lock<std::mutex> l(mMutex); if (!mIgbp) { return false; } uint32_t oldGeneration; uint64_t oldId; int32_t oldSlot; // If the block is not bufferqueue-based, do nothing. if (!_C2BlockFactory::GetBufferQueueData( data, &oldGeneration, &oldId, &oldSlot) || (oldId == 0)) { return false; } // If the block's bqId is the same as the desired bqId, just hold. if ((oldId == mBqId) && (oldGeneration == mGeneration)) { LOG(VERBOSE) << "holdBufferQueueBlock -- import without attaching:" << " bqId " << oldId << ", bqSlot " << oldSlot << ", generation " << mGeneration << "."; _C2BlockFactory::HoldBlockFromBufferQueue(data, mOwner, getHgbp(mIgbp)); mPoolDatas[oldSlot] = data; mBuffers[oldSlot] = createGraphicBuffer(block); mBuffers[oldSlot]->setGenerationNumber(mGeneration); return true; } int32_t d = (int32_t) mGeneration - (int32_t) oldGeneration; LOG(WARNING) << "receiving stale buffer: generation " << mGeneration << " , diff " << d << " : slot " << oldSlot; return false; } status_t outputBuffer( const C2ConstGraphicBlock& block, const BnGraphicBufferProducer::QueueBufferInput& input, BnGraphicBufferProducer::QueueBufferOutput* output) { uint32_t generation; uint64_t bqId; int32_t bqSlot; bool display = displayBufferQueueBlock(block); if (!getBufferQueueAssignment(block, &generation, &bqId, &bqSlot) || bqId == 0) { // Block not from bufferqueue -- it must be attached before queuing. mMutex.lock(); sp<IGraphicBufferProducer> outputIgbp = mIgbp; uint32_t outputGeneration = mGeneration; mMutex.unlock(); status_t status = attachToBufferQueue( block, outputIgbp, outputGeneration, &bqSlot); if (status != OK) { LOG(WARNING) << "outputBuffer -- attaching failed."; return INVALID_OPERATION; } status = outputIgbp->queueBuffer(static_cast<int>(bqSlot), input, output); if (status != OK) { LOG(ERROR) << "outputBuffer -- queueBuffer() failed " "on non-bufferqueue-based block. " "Error = " << status << "."; return status; } return OK; } mMutex.lock(); sp<IGraphicBufferProducer> outputIgbp = mIgbp; uint32_t outputGeneration = mGeneration; uint64_t outputBqId = mBqId; mMutex.unlock(); if (!outputIgbp) { LOG(VERBOSE) << "outputBuffer -- output surface is null."; return NO_INIT; } if (!display) { LOG(WARNING) << "outputBuffer -- cannot display " "bufferqueue-based block to the bufferqueue."; return UNKNOWN_ERROR; } if (bqId != outputBqId || generation != outputGeneration) { int32_t diff = (int32_t) outputGeneration - (int32_t) generation; LOG(WARNING) << "outputBuffer -- buffers from old generation to " << outputGeneration << " , diff: " << diff << " , slot: " << bqSlot; return DEAD_OBJECT; } status_t status = outputIgbp->queueBuffer(static_cast<int>(bqSlot), input, output); if (status != OK) { LOG(ERROR) << "outputBuffer -- queueBuffer() failed " "on bufferqueue-based block. " "Error = " << status << "."; return status; } return OK; } Impl *getPtr() { return this; } ~Impl() {} }; OutputBufferQueue::OutputBufferQueue(): mImpl(new Impl()) {} OutputBufferQueue::~OutputBufferQueue() {} bool OutputBufferQueue::configure(const sp<IGraphicBufferProducer>& igbp, uint32_t generation, uint64_t bqId) { return mImpl && mImpl->configure(igbp, generation, bqId); } status_t OutputBufferQueue::outputBuffer( const C2ConstGraphicBlock& block, const BnGraphicBufferProducer::QueueBufferInput& input, BnGraphicBufferProducer::QueueBufferOutput* output) { if (mImpl) { return mImpl->outputBuffer(block, input, output); } return DEAD_OBJECT; } void OutputBufferQueue::holdBufferQueueBlocks( const std::list<std::unique_ptr<C2Work>>& workList) { if (!mImpl) { return; } forEachBlock(workList, std::bind(&OutputBufferQueue::Impl::registerBuffer, mImpl->getPtr(), std::placeholders::_1)); } } // namespace utils } // namespace V1_0 } // namespace c2 } // namespace media } // namespace hardware } // namespace android