/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "BufferPoolManager" //#define LOG_NDEBUG 0 #include <bufferpool/ClientManager.h> #include <hidl/HidlTransportSupport.h> #include <sys/types.h> #include <time.h> #include <unistd.h> #include <utils/Log.h> #include "BufferPoolClient.h" namespace android { namespace hardware { namespace media { namespace bufferpool { namespace V1_0 { namespace implementation { static constexpr int64_t kRegisterTimeoutUs = 500000; // 0.5 sec static constexpr int64_t kCleanUpDurationUs = 1000000; // TODO: 1 sec tune static constexpr int64_t kClientTimeoutUs = 5000000; // TODO: 5 secs tune /** * The holder of the cookie of remote IClientManager. * The cookie is process locally unique for each IClientManager. * (The cookie is used to notify death of clients to bufferpool process.) */ class ClientManagerCookieHolder { public: /** * Creates a cookie holder for remote IClientManager(s). */ ClientManagerCookieHolder(); /** * Gets a cookie for a remote IClientManager. * * @param manager the specified remote IClientManager. * @param added true when the specified remote IClientManager is added * newly, false otherwise. * * @return the process locally unique cookie for the specified IClientManager. */ uint64_t getCookie(const sp<IClientManager> &manager, bool *added); private: uint64_t mSeqId; std::mutex mLock; std::list<std::pair<const wp<IClientManager>, uint64_t>> mManagers; }; ClientManagerCookieHolder::ClientManagerCookieHolder() : mSeqId(0){} uint64_t ClientManagerCookieHolder::getCookie( const sp<IClientManager> &manager, bool *added) { std::lock_guard<std::mutex> lock(mLock); for (auto it = mManagers.begin(); it != mManagers.end();) { const sp<IClientManager> key = it->first.promote(); if (key) { if (interfacesEqual(key, manager)) { *added = false; return it->second; } ++it; } else { it = mManagers.erase(it); } } uint64_t id = mSeqId++; *added = true; mManagers.push_back(std::make_pair(manager, id)); return id; } class ClientManager::Impl { public: Impl(); // BnRegisterSender ResultStatus registerSender(const sp<IAccessor> &accessor, ConnectionId *pConnectionId); // BpRegisterSender ResultStatus registerSender(const sp<IClientManager> &receiver, ConnectionId senderId, ConnectionId *receiverId); ResultStatus create(const std::shared_ptr<BufferPoolAllocator> &allocator, ConnectionId *pConnectionId); ResultStatus close(ConnectionId connectionId); ResultStatus allocate(ConnectionId connectionId, const std::vector<uint8_t> ¶ms, native_handle_t **handle, std::shared_ptr<BufferPoolData> *buffer); ResultStatus receive(ConnectionId connectionId, TransactionId transactionId, BufferId bufferId, int64_t timestampUs, native_handle_t **handle, std::shared_ptr<BufferPoolData> *buffer); ResultStatus postSend(ConnectionId receiverId, const std::shared_ptr<BufferPoolData> &buffer, TransactionId *transactionId, int64_t *timestampUs); ResultStatus getAccessor(ConnectionId connectionId, sp<IAccessor> *accessor); void cleanUp(bool clearCache = false); private: // In order to prevent deadlock between multiple locks, // always lock ClientCache.lock before locking ActiveClients.lock. struct ClientCache { // This lock is held for brief duration. // Blocking operation is not performed while holding the lock. std::mutex mMutex; std::list<std::pair<const wp<IAccessor>, const std::weak_ptr<BufferPoolClient>>> mClients; std::condition_variable mConnectCv; bool mConnecting; int64_t mLastCleanUpUs; ClientCache() : mConnecting(false), mLastCleanUpUs(getTimestampNow()) {} } mCache; // Active clients which can be retrieved via ConnectionId struct ActiveClients { // This lock is held for brief duration. // Blocking operation is not performed holding the lock. std::mutex mMutex; std::map<ConnectionId, const std::shared_ptr<BufferPoolClient>> mClients; } mActive; ClientManagerCookieHolder mRemoteClientCookies; }; ClientManager::Impl::Impl() {} ResultStatus ClientManager::Impl::registerSender( const sp<IAccessor> &accessor, ConnectionId *pConnectionId) { cleanUp(); int64_t timeoutUs = getTimestampNow() + kRegisterTimeoutUs; do { std::unique_lock<std::mutex> lock(mCache.mMutex); for (auto it = mCache.mClients.begin(); it != mCache.mClients.end(); ++it) { sp<IAccessor> sAccessor = it->first.promote(); if (sAccessor && interfacesEqual(sAccessor, accessor)) { const std::shared_ptr<BufferPoolClient> client = it->second.lock(); if (client) { std::lock_guard<std::mutex> lock(mActive.mMutex); *pConnectionId = client->getConnectionId(); if (mActive.mClients.find(*pConnectionId) != mActive.mClients.end()) { ALOGV("register existing connection %lld", (long long)*pConnectionId); return ResultStatus::ALREADY_EXISTS; } } mCache.mClients.erase(it); break; } } if (!mCache.mConnecting) { mCache.mConnecting = true; lock.unlock(); ResultStatus result = ResultStatus::OK; const std::shared_ptr<BufferPoolClient> client = std::make_shared<BufferPoolClient>(accessor); lock.lock(); if (!client) { result = ResultStatus::NO_MEMORY; } else if (!client->isValid()) { result = ResultStatus::CRITICAL_ERROR; } if (result == ResultStatus::OK) { // TODO: handle insert fail. (malloc fail) const std::weak_ptr<BufferPoolClient> wclient = client; mCache.mClients.push_back(std::make_pair(accessor, wclient)); ConnectionId conId = client->getConnectionId(); { std::lock_guard<std::mutex> lock(mActive.mMutex); mActive.mClients.insert(std::make_pair(conId, client)); } *pConnectionId = conId; ALOGV("register new connection %lld", (long long)*pConnectionId); } mCache.mConnecting = false; lock.unlock(); mCache.mConnectCv.notify_all(); return result; } mCache.mConnectCv.wait_for( lock, std::chrono::microseconds(kRegisterTimeoutUs)); } while (getTimestampNow() < timeoutUs); // TODO: return timeout error return ResultStatus::CRITICAL_ERROR; } ResultStatus ClientManager::Impl::registerSender( const sp<IClientManager> &receiver, ConnectionId senderId, ConnectionId *receiverId) { sp<IAccessor> accessor; bool local = false; { std::lock_guard<std::mutex> lock(mActive.mMutex); auto it = mActive.mClients.find(senderId); if (it == mActive.mClients.end()) { return ResultStatus::NOT_FOUND; } it->second->getAccessor(&accessor); local = it->second->isLocal(); } ResultStatus rs = ResultStatus::CRITICAL_ERROR; if (accessor) { Return<void> transResult = receiver->registerSender( accessor, [&rs, receiverId]( ResultStatus status, int64_t connectionId) { rs = status; *receiverId = connectionId; }); if (!transResult.isOk()) { return ResultStatus::CRITICAL_ERROR; } else if (local && rs == ResultStatus::OK) { sp<ConnectionDeathRecipient> recipient = Accessor::getConnectionDeathRecipient(); if (recipient) { ALOGV("client death recipient registered %lld", (long long)*receiverId); bool added; uint64_t cookie = mRemoteClientCookies.getCookie(receiver, &added); recipient->addCookieToConnection(cookie, *receiverId); if (added) { Return<bool> transResult = receiver->linkToDeath(recipient, cookie); } } } } return rs; } ResultStatus ClientManager::Impl::create( const std::shared_ptr<BufferPoolAllocator> &allocator, ConnectionId *pConnectionId) { const sp<Accessor> accessor = new Accessor(allocator); if (!accessor || !accessor->isValid()) { return ResultStatus::CRITICAL_ERROR; } std::shared_ptr<BufferPoolClient> client = std::make_shared<BufferPoolClient>(accessor); if (!client || !client->isValid()) { return ResultStatus::CRITICAL_ERROR; } // Since a new bufferpool is created, evict memories which are used by // existing bufferpools and clients. cleanUp(true); { // TODO: handle insert fail. (malloc fail) std::lock_guard<std::mutex> lock(mCache.mMutex); const std::weak_ptr<BufferPoolClient> wclient = client; mCache.mClients.push_back(std::make_pair(accessor, wclient)); ConnectionId conId = client->getConnectionId(); { std::lock_guard<std::mutex> lock(mActive.mMutex); mActive.mClients.insert(std::make_pair(conId, client)); } *pConnectionId = conId; ALOGV("create new connection %lld", (long long)*pConnectionId); } return ResultStatus::OK; } ResultStatus ClientManager::Impl::close(ConnectionId connectionId) { std::lock_guard<std::mutex> lock1(mCache.mMutex); std::lock_guard<std::mutex> lock2(mActive.mMutex); auto it = mActive.mClients.find(connectionId); if (it != mActive.mClients.end()) { sp<IAccessor> accessor; it->second->getAccessor(&accessor); mActive.mClients.erase(connectionId); for (auto cit = mCache.mClients.begin(); cit != mCache.mClients.end();) { // clean up dead client caches sp<IAccessor> cAccessor = cit->first.promote(); if (!cAccessor || (accessor && interfacesEqual(cAccessor, accessor))) { cit = mCache.mClients.erase(cit); } else { cit++; } } return ResultStatus::OK; } return ResultStatus::NOT_FOUND; } ResultStatus ClientManager::Impl::allocate( ConnectionId connectionId, const std::vector<uint8_t> ¶ms, native_handle_t **handle, std::shared_ptr<BufferPoolData> *buffer) { std::shared_ptr<BufferPoolClient> client; { std::lock_guard<std::mutex> lock(mActive.mMutex); auto it = mActive.mClients.find(connectionId); if (it == mActive.mClients.end()) { return ResultStatus::NOT_FOUND; } client = it->second; } return client->allocate(params, handle, buffer); } ResultStatus ClientManager::Impl::receive( ConnectionId connectionId, TransactionId transactionId, BufferId bufferId, int64_t timestampUs, native_handle_t **handle, std::shared_ptr<BufferPoolData> *buffer) { std::shared_ptr<BufferPoolClient> client; { std::lock_guard<std::mutex> lock(mActive.mMutex); auto it = mActive.mClients.find(connectionId); if (it == mActive.mClients.end()) { return ResultStatus::NOT_FOUND; } client = it->second; } return client->receive(transactionId, bufferId, timestampUs, handle, buffer); } ResultStatus ClientManager::Impl::postSend( ConnectionId receiverId, const std::shared_ptr<BufferPoolData> &buffer, TransactionId *transactionId, int64_t *timestampUs) { ConnectionId connectionId = buffer->mConnectionId; std::shared_ptr<BufferPoolClient> client; { std::lock_guard<std::mutex> lock(mActive.mMutex); auto it = mActive.mClients.find(connectionId); if (it == mActive.mClients.end()) { return ResultStatus::NOT_FOUND; } client = it->second; } return client->postSend(receiverId, buffer, transactionId, timestampUs); } ResultStatus ClientManager::Impl::getAccessor( ConnectionId connectionId, sp<IAccessor> *accessor) { std::shared_ptr<BufferPoolClient> client; { std::lock_guard<std::mutex> lock(mActive.mMutex); auto it = mActive.mClients.find(connectionId); if (it == mActive.mClients.end()) { return ResultStatus::NOT_FOUND; } client = it->second; } return client->getAccessor(accessor); } void ClientManager::Impl::cleanUp(bool clearCache) { int64_t now = getTimestampNow(); int64_t lastTransactionUs; std::lock_guard<std::mutex> lock1(mCache.mMutex); if (clearCache || mCache.mLastCleanUpUs + kCleanUpDurationUs < now) { std::lock_guard<std::mutex> lock2(mActive.mMutex); int cleaned = 0; for (auto it = mActive.mClients.begin(); it != mActive.mClients.end();) { if (!it->second->isActive(&lastTransactionUs, clearCache)) { if (lastTransactionUs + kClientTimeoutUs < now) { sp<IAccessor> accessor; it->second->getAccessor(&accessor); it = mActive.mClients.erase(it); ++cleaned; continue; } } ++it; } for (auto cit = mCache.mClients.begin(); cit != mCache.mClients.end();) { // clean up dead client caches sp<IAccessor> cAccessor = cit->first.promote(); if (!cAccessor) { cit = mCache.mClients.erase(cit); } else { ++cit; } } ALOGV("# of cleaned connections: %d", cleaned); mCache.mLastCleanUpUs = now; } } // Methods from ::android::hardware::media::bufferpool::V1_0::IClientManager follow. Return<void> ClientManager::registerSender(const sp<::android::hardware::media::bufferpool::V1_0::IAccessor>& bufferPool, registerSender_cb _hidl_cb) { if (mImpl) { ConnectionId connectionId = -1; ResultStatus status = mImpl->registerSender(bufferPool, &connectionId); _hidl_cb(status, connectionId); } else { _hidl_cb(ResultStatus::CRITICAL_ERROR, -1); } return Void(); } // Methods for local use. sp<ClientManager> ClientManager::sInstance; std::mutex ClientManager::sInstanceLock; sp<ClientManager> ClientManager::getInstance() { std::lock_guard<std::mutex> lock(sInstanceLock); if (!sInstance) { sInstance = new ClientManager(); } return sInstance; } ClientManager::ClientManager() : mImpl(new Impl()) {} ClientManager::~ClientManager() { } ResultStatus ClientManager::create( const std::shared_ptr<BufferPoolAllocator> &allocator, ConnectionId *pConnectionId) { if (mImpl) { return mImpl->create(allocator, pConnectionId); } return ResultStatus::CRITICAL_ERROR; } ResultStatus ClientManager::registerSender( const sp<IClientManager> &receiver, ConnectionId senderId, ConnectionId *receiverId) { if (mImpl) { return mImpl->registerSender(receiver, senderId, receiverId); } return ResultStatus::CRITICAL_ERROR; } ResultStatus ClientManager::close(ConnectionId connectionId) { if (mImpl) { return mImpl->close(connectionId); } return ResultStatus::CRITICAL_ERROR; } ResultStatus ClientManager::allocate( ConnectionId connectionId, const std::vector<uint8_t> ¶ms, native_handle_t **handle, std::shared_ptr<BufferPoolData> *buffer) { if (mImpl) { return mImpl->allocate(connectionId, params, handle, buffer); } return ResultStatus::CRITICAL_ERROR; } ResultStatus ClientManager::receive( ConnectionId connectionId, TransactionId transactionId, BufferId bufferId, int64_t timestampUs, native_handle_t **handle, std::shared_ptr<BufferPoolData> *buffer) { if (mImpl) { return mImpl->receive(connectionId, transactionId, bufferId, timestampUs, handle, buffer); } return ResultStatus::CRITICAL_ERROR; } ResultStatus ClientManager::postSend( ConnectionId receiverId, const std::shared_ptr<BufferPoolData> &buffer, TransactionId *transactionId, int64_t* timestampUs) { if (mImpl && buffer) { return mImpl->postSend(receiverId, buffer, transactionId, timestampUs); } return ResultStatus::CRITICAL_ERROR; } void ClientManager::cleanUp() { if (mImpl) { mImpl->cleanUp(true); } } } // namespace implementation } // namespace V1_0 } // namespace bufferpool } // namespace media } // namespace hardware } // namespace android