/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_AUDIO_LIBSNDFILE_SINK_H #define ANDROID_AUDIO_LIBSNDFILE_SINK_H #include <media/nbaio/NBAIO.h> #include "sndfile.h" // Implementation of NBAIO_Sink that wraps a libsndfile opened in SFM_WRITE mode namespace android { class LibsndfileSink : public NBAIO_Sink { public: LibsndfileSink(SNDFILE *sndfile, const SF_INFO &sfinfo); virtual ~LibsndfileSink(); // NBAIO_Port interface //virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers, // NBAIO_Format counterOffers[], size_t& numCounterOffers); //virtual NBAIO_Format format() const; // NBAIO_Sink interface //virtual size_t framesWritten() const; //virtual size_t framesUnderrun() const; //virtual size_t underruns() const; //virtual ssize_t availableToWrite(); virtual ssize_t write(const void *buffer, size_t count); //virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block); private: SNDFILE * mSndfile; }; } // namespace android #endif // ANDROID_AUDIO_LIBSNDFILE_SINK_H