// Copyright 2011 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Alpha-plane compression. // // Author: Skal (pascal.massimino@gmail.com) #include <assert.h> #include <stdlib.h> #include "src/enc/vp8i_enc.h" #include "src/dsp/dsp.h" #include "src/utils/filters_utils.h" #include "src/utils/quant_levels_utils.h" #include "src/utils/utils.h" #include "src/webp/format_constants.h" // ----------------------------------------------------------------------------- // Encodes the given alpha data via specified compression method 'method'. // The pre-processing (quantization) is performed if 'quality' is less than 100. // For such cases, the encoding is lossy. The valid range is [0, 100] for // 'quality' and [0, 1] for 'method': // 'method = 0' - No compression; // 'method = 1' - Use lossless coder on the alpha plane only // 'filter' values [0, 4] correspond to prediction modes none, horizontal, // vertical & gradient filters. The prediction mode 4 will try all the // prediction modes 0 to 3 and pick the best one. // 'effort_level': specifies how much effort must be spent to try and reduce // the compressed output size. In range 0 (quick) to 6 (slow). // // 'output' corresponds to the buffer containing compressed alpha data. // This buffer is allocated by this method and caller should call // WebPSafeFree(*output) when done. // 'output_size' corresponds to size of this compressed alpha buffer. // // Returns 1 on successfully encoding the alpha and // 0 if either: // invalid quality or method, or // memory allocation for the compressed data fails. #include "src/enc/vp8li_enc.h" static int EncodeLossless(const uint8_t* const data, int width, int height, int effort_level, // in [0..6] range int use_quality_100, VP8LBitWriter* const bw, WebPAuxStats* const stats) { int ok = 0; WebPConfig config; WebPPicture picture; WebPPictureInit(&picture); picture.width = width; picture.height = height; picture.use_argb = 1; picture.stats = stats; if (!WebPPictureAlloc(&picture)) return 0; // Transfer the alpha values to the green channel. WebPDispatchAlphaToGreen(data, width, picture.width, picture.height, picture.argb, picture.argb_stride); WebPConfigInit(&config); config.lossless = 1; // Enable exact, or it would alter RGB values of transparent alpha, which is // normally OK but not here since we are not encoding the input image but an // internal encoding-related image containing necessary exact information in // RGB channels. config.exact = 1; config.method = effort_level; // impact is very small // Set a low default quality for encoding alpha. Ensure that Alpha quality at // lower methods (3 and below) is less than the threshold for triggering // costly 'BackwardReferencesTraceBackwards'. // If the alpha quality is set to 100 and the method to 6, allow for a high // lossless quality to trigger the cruncher. config.quality = (use_quality_100 && effort_level == 6) ? 100 : 8.f * effort_level; assert(config.quality >= 0 && config.quality <= 100.f); // TODO(urvang): Temporary fix to avoid generating images that trigger // a decoder bug related to alpha with color cache. // See: https://code.google.com/p/webp/issues/detail?id=239 // Need to re-enable this later. ok = (VP8LEncodeStream(&config, &picture, bw, 0 /*use_cache*/) == VP8_ENC_OK); WebPPictureFree(&picture); ok = ok && !bw->error_; if (!ok) { VP8LBitWriterWipeOut(bw); return 0; } return 1; } // ----------------------------------------------------------------------------- // Small struct to hold the result of a filter mode compression attempt. typedef struct { size_t score; VP8BitWriter bw; WebPAuxStats stats; } FilterTrial; // This function always returns an initialized 'bw' object, even upon error. static int EncodeAlphaInternal(const uint8_t* const data, int width, int height, int method, int filter, int reduce_levels, int effort_level, // in [0..6] range uint8_t* const tmp_alpha, FilterTrial* result) { int ok = 0; const uint8_t* alpha_src; WebPFilterFunc filter_func; uint8_t header; const size_t data_size = width * height; const uint8_t* output = NULL; size_t output_size = 0; VP8LBitWriter tmp_bw; assert((uint64_t)data_size == (uint64_t)width * height); // as per spec assert(filter >= 0 && filter < WEBP_FILTER_LAST); assert(method >= ALPHA_NO_COMPRESSION); assert(method <= ALPHA_LOSSLESS_COMPRESSION); assert(sizeof(header) == ALPHA_HEADER_LEN); filter_func = WebPFilters[filter]; if (filter_func != NULL) { filter_func(data, width, height, width, tmp_alpha); alpha_src = tmp_alpha; } else { alpha_src = data; } if (method != ALPHA_NO_COMPRESSION) { ok = VP8LBitWriterInit(&tmp_bw, data_size >> 3); ok = ok && EncodeLossless(alpha_src, width, height, effort_level, !reduce_levels, &tmp_bw, &result->stats); if (ok) { output = VP8LBitWriterFinish(&tmp_bw); output_size = VP8LBitWriterNumBytes(&tmp_bw); if (output_size > data_size) { // compressed size is larger than source! Revert to uncompressed mode. method = ALPHA_NO_COMPRESSION; VP8LBitWriterWipeOut(&tmp_bw); } } else { VP8LBitWriterWipeOut(&tmp_bw); return 0; } } if (method == ALPHA_NO_COMPRESSION) { output = alpha_src; output_size = data_size; ok = 1; } // Emit final result. header = method | (filter << 2); if (reduce_levels) header |= ALPHA_PREPROCESSED_LEVELS << 4; VP8BitWriterInit(&result->bw, ALPHA_HEADER_LEN + output_size); ok = ok && VP8BitWriterAppend(&result->bw, &header, ALPHA_HEADER_LEN); ok = ok && VP8BitWriterAppend(&result->bw, output, output_size); if (method != ALPHA_NO_COMPRESSION) { VP8LBitWriterWipeOut(&tmp_bw); } ok = ok && !result->bw.error_; result->score = VP8BitWriterSize(&result->bw); return ok; } // ----------------------------------------------------------------------------- static int GetNumColors(const uint8_t* data, int width, int height, int stride) { int j; int colors = 0; uint8_t color[256] = { 0 }; for (j = 0; j < height; ++j) { int i; const uint8_t* const p = data + j * stride; for (i = 0; i < width; ++i) { color[p[i]] = 1; } } for (j = 0; j < 256; ++j) { if (color[j] > 0) ++colors; } return colors; } #define FILTER_TRY_NONE (1 << WEBP_FILTER_NONE) #define FILTER_TRY_ALL ((1 << WEBP_FILTER_LAST) - 1) // Given the input 'filter' option, return an OR'd bit-set of filters to try. static uint32_t GetFilterMap(const uint8_t* alpha, int width, int height, int filter, int effort_level) { uint32_t bit_map = 0U; if (filter == WEBP_FILTER_FAST) { // Quick estimate of the best candidate. int try_filter_none = (effort_level > 3); const int kMinColorsForFilterNone = 16; const int kMaxColorsForFilterNone = 192; const int num_colors = GetNumColors(alpha, width, height, width); // For low number of colors, NONE yields better compression. filter = (num_colors <= kMinColorsForFilterNone) ? WEBP_FILTER_NONE : WebPEstimateBestFilter(alpha, width, height, width); bit_map |= 1 << filter; // For large number of colors, try FILTER_NONE in addition to the best // filter as well. if (try_filter_none || num_colors > kMaxColorsForFilterNone) { bit_map |= FILTER_TRY_NONE; } } else if (filter == WEBP_FILTER_NONE) { bit_map = FILTER_TRY_NONE; } else { // WEBP_FILTER_BEST -> try all bit_map = FILTER_TRY_ALL; } return bit_map; } static void InitFilterTrial(FilterTrial* const score) { score->score = (size_t)~0U; VP8BitWriterInit(&score->bw, 0); } static int ApplyFiltersAndEncode(const uint8_t* alpha, int width, int height, size_t data_size, int method, int filter, int reduce_levels, int effort_level, uint8_t** const output, size_t* const output_size, WebPAuxStats* const stats) { int ok = 1; FilterTrial best; uint32_t try_map = GetFilterMap(alpha, width, height, filter, effort_level); InitFilterTrial(&best); if (try_map != FILTER_TRY_NONE) { uint8_t* filtered_alpha = (uint8_t*)WebPSafeMalloc(1ULL, data_size); if (filtered_alpha == NULL) return 0; for (filter = WEBP_FILTER_NONE; ok && try_map; ++filter, try_map >>= 1) { if (try_map & 1) { FilterTrial trial; ok = EncodeAlphaInternal(alpha, width, height, method, filter, reduce_levels, effort_level, filtered_alpha, &trial); if (ok && trial.score < best.score) { VP8BitWriterWipeOut(&best.bw); best = trial; } else { VP8BitWriterWipeOut(&trial.bw); } } } WebPSafeFree(filtered_alpha); } else { ok = EncodeAlphaInternal(alpha, width, height, method, WEBP_FILTER_NONE, reduce_levels, effort_level, NULL, &best); } if (ok) { #if !defined(WEBP_DISABLE_STATS) if (stats != NULL) { stats->lossless_features = best.stats.lossless_features; stats->histogram_bits = best.stats.histogram_bits; stats->transform_bits = best.stats.transform_bits; stats->cache_bits = best.stats.cache_bits; stats->palette_size = best.stats.palette_size; stats->lossless_size = best.stats.lossless_size; stats->lossless_hdr_size = best.stats.lossless_hdr_size; stats->lossless_data_size = best.stats.lossless_data_size; } #else (void)stats; #endif *output_size = VP8BitWriterSize(&best.bw); *output = VP8BitWriterBuf(&best.bw); } else { VP8BitWriterWipeOut(&best.bw); } return ok; } static int EncodeAlpha(VP8Encoder* const enc, int quality, int method, int filter, int effort_level, uint8_t** const output, size_t* const output_size) { const WebPPicture* const pic = enc->pic_; const int width = pic->width; const int height = pic->height; uint8_t* quant_alpha = NULL; const size_t data_size = width * height; uint64_t sse = 0; int ok = 1; const int reduce_levels = (quality < 100); // quick sanity checks assert((uint64_t)data_size == (uint64_t)width * height); // as per spec assert(enc != NULL && pic != NULL && pic->a != NULL); assert(output != NULL && output_size != NULL); assert(width > 0 && height > 0); assert(pic->a_stride >= width); assert(filter >= WEBP_FILTER_NONE && filter <= WEBP_FILTER_FAST); if (quality < 0 || quality > 100) { return 0; } if (method < ALPHA_NO_COMPRESSION || method > ALPHA_LOSSLESS_COMPRESSION) { return 0; } if (method == ALPHA_NO_COMPRESSION) { // Don't filter, as filtering will make no impact on compressed size. filter = WEBP_FILTER_NONE; } quant_alpha = (uint8_t*)WebPSafeMalloc(1ULL, data_size); if (quant_alpha == NULL) { return 0; } // Extract alpha data (width x height) from raw_data (stride x height). WebPCopyPlane(pic->a, pic->a_stride, quant_alpha, width, width, height); if (reduce_levels) { // No Quantization required for 'quality = 100'. // 16 alpha levels gives quite a low MSE w.r.t original alpha plane hence // mapped to moderate quality 70. Hence Quality:[0, 70] -> Levels:[2, 16] // and Quality:]70, 100] -> Levels:]16, 256]. const int alpha_levels = (quality <= 70) ? (2 + quality / 5) : (16 + (quality - 70) * 8); ok = QuantizeLevels(quant_alpha, width, height, alpha_levels, &sse); } if (ok) { VP8FiltersInit(); ok = ApplyFiltersAndEncode(quant_alpha, width, height, data_size, method, filter, reduce_levels, effort_level, output, output_size, pic->stats); #if !defined(WEBP_DISABLE_STATS) if (pic->stats != NULL) { // need stats? pic->stats->coded_size += (int)(*output_size); enc->sse_[3] = sse; } #endif } WebPSafeFree(quant_alpha); return ok; } //------------------------------------------------------------------------------ // Main calls static int CompressAlphaJob(void* arg1, void* dummy) { VP8Encoder* const enc = (VP8Encoder*)arg1; const WebPConfig* config = enc->config_; uint8_t* alpha_data = NULL; size_t alpha_size = 0; const int effort_level = config->method; // maps to [0..6] const WEBP_FILTER_TYPE filter = (config->alpha_filtering == 0) ? WEBP_FILTER_NONE : (config->alpha_filtering == 1) ? WEBP_FILTER_FAST : WEBP_FILTER_BEST; if (!EncodeAlpha(enc, config->alpha_quality, config->alpha_compression, filter, effort_level, &alpha_data, &alpha_size)) { return 0; } if (alpha_size != (uint32_t)alpha_size) { // Sanity check. WebPSafeFree(alpha_data); return 0; } enc->alpha_data_size_ = (uint32_t)alpha_size; enc->alpha_data_ = alpha_data; (void)dummy; return 1; } void VP8EncInitAlpha(VP8Encoder* const enc) { WebPInitAlphaProcessing(); enc->has_alpha_ = WebPPictureHasTransparency(enc->pic_); enc->alpha_data_ = NULL; enc->alpha_data_size_ = 0; if (enc->thread_level_ > 0) { WebPWorker* const worker = &enc->alpha_worker_; WebPGetWorkerInterface()->Init(worker); worker->data1 = enc; worker->data2 = NULL; worker->hook = CompressAlphaJob; } } int VP8EncStartAlpha(VP8Encoder* const enc) { if (enc->has_alpha_) { if (enc->thread_level_ > 0) { WebPWorker* const worker = &enc->alpha_worker_; // Makes sure worker is good to go. if (!WebPGetWorkerInterface()->Reset(worker)) { return 0; } WebPGetWorkerInterface()->Launch(worker); return 1; } else { return CompressAlphaJob(enc, NULL); // just do the job right away } } return 1; } int VP8EncFinishAlpha(VP8Encoder* const enc) { if (enc->has_alpha_) { if (enc->thread_level_ > 0) { WebPWorker* const worker = &enc->alpha_worker_; if (!WebPGetWorkerInterface()->Sync(worker)) return 0; // error } } return WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_); } int VP8EncDeleteAlpha(VP8Encoder* const enc) { int ok = 1; if (enc->thread_level_ > 0) { WebPWorker* const worker = &enc->alpha_worker_; // finish anything left in flight ok = WebPGetWorkerInterface()->Sync(worker); // still need to end the worker, even if !ok WebPGetWorkerInterface()->End(worker); } WebPSafeFree(enc->alpha_data_); enc->alpha_data_ = NULL; enc->alpha_data_size_ = 0; enc->has_alpha_ = 0; return ok; }