// Copyright 2015 syzkaller project authors. All rights reserved. // Use of this source code is governed by Apache 2 LICENSE that can be found in the LICENSE file. // Conservative resource-related analysis of programs. // The analysis figures out what files descriptors are [potentially] opened // at a particular point in program, what pages are [potentially] mapped, // what files were already referenced in calls, etc. package prog import ( "fmt" ) type state struct { target *Target ct *ChoiceTable files map[string]bool resources map[string][]*ResultArg strings map[string]bool ma *memAlloc va *vmaAlloc } // analyze analyzes the program p up to but not including call c. func analyze(ct *ChoiceTable, p *Prog, c *Call) *state { s := newState(p.Target, ct) resources := true for _, c1 := range p.Calls { if c1 == c { resources = false } s.analyzeImpl(c1, resources) } return s } func newState(target *Target, ct *ChoiceTable) *state { s := &state{ target: target, ct: ct, files: make(map[string]bool), resources: make(map[string][]*ResultArg), strings: make(map[string]bool), ma: newMemAlloc(target.NumPages * target.PageSize), va: newVmaAlloc(target.NumPages), } return s } func (s *state) analyze(c *Call) { s.analyzeImpl(c, true) } func (s *state) analyzeImpl(c *Call, resources bool) { ForeachArg(c, func(arg Arg, _ *ArgCtx) { switch a := arg.(type) { case *PointerArg: switch { case a.IsNull(): case a.VmaSize != 0: s.va.noteAlloc(a.Address/s.target.PageSize, a.VmaSize/s.target.PageSize) default: s.ma.noteAlloc(a.Address, a.Res.Size()) } } switch typ := arg.Type().(type) { case *ResourceType: a := arg.(*ResultArg) if resources && typ.Dir() != DirIn { s.resources[typ.Desc.Name] = append(s.resources[typ.Desc.Name], a) // TODO: negative PIDs and add them as well (that's process groups). } case *BufferType: a := arg.(*DataArg) if typ.Dir() != DirOut && len(a.Data()) != 0 { val := string(a.Data()) // Remove trailing zero padding. for len(val) >= 2 && val[len(val)-1] == 0 && val[len(val)-2] == 0 { val = val[:len(val)-1] } switch typ.Kind { case BufferString: s.strings[val] = true case BufferFilename: if len(val) < 3 { // This is not our file, probalby one of specialFiles. return } if val[len(val)-1] == 0 { val = val[:len(val)-1] } s.files[val] = true } } } }) } type ArgCtx struct { Parent *[]Arg // GroupArg.Inner (for structs) or Call.Args containing this arg Base *PointerArg // pointer to the base of the heap object containing this arg Offset uint64 // offset of this arg from the base Stop bool // if set by the callback, subargs of this arg are not visited } func ForeachSubArg(arg Arg, f func(Arg, *ArgCtx)) { foreachArgImpl(arg, ArgCtx{}, f) } func ForeachArg(c *Call, f func(Arg, *ArgCtx)) { ctx := ArgCtx{} if c.Ret != nil { foreachArgImpl(c.Ret, ctx, f) } ctx.Parent = &c.Args for _, arg := range c.Args { foreachArgImpl(arg, ctx, f) } } func foreachArgImpl(arg Arg, ctx ArgCtx, f func(Arg, *ArgCtx)) { f(arg, &ctx) if ctx.Stop { return } switch a := arg.(type) { case *GroupArg: if _, ok := a.Type().(*StructType); ok { ctx.Parent = &a.Inner } var totalSize uint64 for _, arg1 := range a.Inner { foreachArgImpl(arg1, ctx, f) if !arg1.Type().BitfieldMiddle() { size := arg1.Size() ctx.Offset += size totalSize += size } } claimedSize := a.Size() varlen := a.Type().Varlen() if varlen && totalSize > claimedSize || !varlen && totalSize != claimedSize { panic(fmt.Sprintf("bad group arg size %v, should be <= %v for %#v type %#v", totalSize, claimedSize, a, a.Type())) } case *PointerArg: if a.Res != nil { ctx.Base = a ctx.Offset = 0 foreachArgImpl(a.Res, ctx, f) } case *UnionArg: foreachArgImpl(a.Option, ctx, f) } } func RequiredFeatures(p *Prog) (bitmasks, csums bool) { for _, c := range p.Calls { ForeachArg(c, func(arg Arg, _ *ArgCtx) { if a, ok := arg.(*ConstArg); ok { if a.Type().BitfieldOffset() != 0 || a.Type().BitfieldLength() != 0 { bitmasks = true } } if _, ok := arg.Type().(*CsumType); ok { csums = true } }) } return } type CallFlags int const ( CallExecuted CallFlags = 1 << iota // was started at all CallFinished // finished executing (rather than blocked forever) CallBlocked // finished but blocked during execution ) type CallInfo struct { Flags CallFlags Errno int Signal []uint32 } const ( fallbackSignalErrno = iota fallbackSignalErrnoBlocked fallbackSignalCtor fallbackSignalFlags fallbackCallMask = 0x1fff ) func (p *Prog) FallbackSignal(info []CallInfo) { resources := make(map[*ResultArg]*Call) for i, c := range p.Calls { inf := &info[i] if inf.Flags&CallExecuted == 0 { continue } id := c.Meta.ID typ := fallbackSignalErrno if inf.Flags&CallFinished != 0 && inf.Flags&CallBlocked != 0 { typ = fallbackSignalErrnoBlocked } inf.Signal = append(inf.Signal, encodeFallbackSignal(typ, id, inf.Errno)) if inf.Errno != 0 { continue } ForeachArg(c, func(arg Arg, _ *ArgCtx) { if a, ok := arg.(*ResultArg); ok { resources[a] = c } }) // Specifically look only at top-level arguments, // deeper arguments can produce too much false signal. flags := 0 for _, arg := range c.Args { switch a := arg.(type) { case *ResultArg: flags <<= 1 if a.Res != nil { ctor := resources[a.Res] if ctor != nil { inf.Signal = append(inf.Signal, encodeFallbackSignal(fallbackSignalCtor, id, ctor.Meta.ID)) } } else { if a.Val != a.Type().(*ResourceType).SpecialValues()[0] { flags |= 1 } } case *ConstArg: const width = 3 flags <<= width switch typ := a.Type().(type) { case *FlagsType: if typ.BitMask { for i, v := range typ.Vals { if a.Val&v != 0 { flags ^= 1 << (uint(i) % width) } } } else { for i, v := range typ.Vals { if a.Val == v { flags |= i % (1 << width) break } } } case *LenType: flags <<= 1 if a.Val == 0 { flags |= 1 } } case *PointerArg: flags <<= 1 if a.IsNull() { flags |= 1 } } } if flags != 0 { inf.Signal = append(inf.Signal, encodeFallbackSignal(fallbackSignalFlags, id, flags)) } } } func DecodeFallbackSignal(s uint32) (callID, errno int) { typ, id, aux := decodeFallbackSignal(s) switch typ { case fallbackSignalErrno, fallbackSignalErrnoBlocked: return id, aux case fallbackSignalCtor, fallbackSignalFlags: return id, 0 default: panic(fmt.Sprintf("bad fallback signal type %v", typ)) } } func encodeFallbackSignal(typ, id, aux int) uint32 { if typ & ^7 != 0 { panic(fmt.Sprintf("bad fallback signal type %v", typ)) } if id & ^fallbackCallMask != 0 { panic(fmt.Sprintf("bad call id in fallback signal %v", id)) } return uint32(typ) | uint32(id&fallbackCallMask)<<3 | uint32(aux)<<16 } func decodeFallbackSignal(s uint32) (typ, id, aux int) { return int(s & 7), int((s >> 3) & fallbackCallMask), int(s >> 16) }