//===-- llvm/Constant.h - Constant class definition -------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declaration of the Constant class. // //===----------------------------------------------------------------------===// #ifndef LLVM_IR_CONSTANT_H #define LLVM_IR_CONSTANT_H #include "llvm/IR/User.h" #include "llvm/IR/Value.h" #include "llvm/Support/Casting.h" namespace llvm { class APInt; /// This is an important base class in LLVM. It provides the common facilities /// of all constant values in an LLVM program. A constant is a value that is /// immutable at runtime. Functions are constants because their address is /// immutable. Same with global variables. /// /// All constants share the capabilities provided in this class. All constants /// can have a null value. They can have an operand list. Constants can be /// simple (integer and floating point values), complex (arrays and structures), /// or expression based (computations yielding a constant value composed of /// only certain operators and other constant values). /// /// Note that Constants are immutable (once created they never change) /// and are fully shared by structural equivalence. This means that two /// structurally equivalent constants will always have the same address. /// Constants are created on demand as needed and never deleted: thus clients /// don't have to worry about the lifetime of the objects. /// @brief LLVM Constant Representation class Constant : public User { void anchor() override; protected: Constant(Type *ty, ValueTy vty, Use *Ops, unsigned NumOps) : User(ty, vty, Ops, NumOps) {} public: void operator=(const Constant &) = delete; Constant(const Constant &) = delete; /// Return true if this is the value that would be returned by getNullValue. bool isNullValue() const; /// Returns true if the value is one. bool isOneValue() const; /// Return true if this is the value that would be returned by /// getAllOnesValue. bool isAllOnesValue() const; /// Return true if the value is what would be returned by /// getZeroValueForNegation. bool isNegativeZeroValue() const; /// Return true if the value is negative zero or null value. bool isZeroValue() const; /// Return true if the value is not the smallest signed value. bool isNotMinSignedValue() const; /// Return true if the value is the smallest signed value. bool isMinSignedValue() const; /// Return true if evaluation of this constant could trap. This is true for /// things like constant expressions that could divide by zero. bool canTrap() const; /// Return true if the value can vary between threads. bool isThreadDependent() const; /// Return true if the value is dependent on a dllimport variable. bool isDLLImportDependent() const; /// Return true if the constant has users other than constant expressions and /// other dangling things. bool isConstantUsed() const; /// This method classifies the entry according to whether or not it may /// generate a relocation entry. This must be conservative, so if it might /// codegen to a relocatable entry, it should say so. /// /// FIXME: This really should not be in IR. bool needsRelocation() const; /// For aggregates (struct/array/vector) return the constant that corresponds /// to the specified element if possible, or null if not. This can return null /// if the element index is a ConstantExpr, or if 'this' is a constant expr. Constant *getAggregateElement(unsigned Elt) const; Constant *getAggregateElement(Constant *Elt) const; /// If this is a splat vector constant, meaning that all of the elements have /// the same value, return that value. Otherwise return 0. Constant *getSplatValue() const; /// If C is a constant integer then return its value, otherwise C must be a /// vector of constant integers, all equal, and the common value is returned. const APInt &getUniqueInteger() const; /// Called if some element of this constant is no longer valid. /// At this point only other constants may be on the use_list for this /// constant. Any constants on our Use list must also be destroy'd. The /// implementation must be sure to remove the constant from the list of /// available cached constants. Implementations should implement /// destroyConstantImpl to remove constants from any pools/maps they are /// contained it. void destroyConstant(); //// Methods for support type inquiry through isa, cast, and dyn_cast: static inline bool classof(const Value *V) { return V->getValueID() >= ConstantFirstVal && V->getValueID() <= ConstantLastVal; } /// This method is a special form of User::replaceUsesOfWith /// (which does not work on constants) that does work /// on constants. Basically this method goes through the trouble of building /// a new constant that is equivalent to the current one, with all uses of /// From replaced with uses of To. After this construction is completed, all /// of the users of 'this' are replaced to use the new constant, and then /// 'this' is deleted. In general, you should not call this method, instead, /// use Value::replaceAllUsesWith, which automatically dispatches to this /// method as needed. /// void handleOperandChange(Value *, Value *); static Constant *getNullValue(Type* Ty); /// @returns the value for an integer or vector of integer constant of the /// given type that has all its bits set to true. /// @brief Get the all ones value static Constant *getAllOnesValue(Type* Ty); /// Return the value for an integer or pointer constant, or a vector thereof, /// with the given scalar value. static Constant *getIntegerValue(Type *Ty, const APInt &V); /// If there are any dead constant users dangling off of this constant, remove /// them. This method is useful for clients that want to check to see if a /// global is unused, but don't want to deal with potentially dead constants /// hanging off of the globals. void removeDeadConstantUsers() const; Constant *stripPointerCasts() { return cast<Constant>(Value::stripPointerCasts()); } const Constant *stripPointerCasts() const { return const_cast<Constant*>(this)->stripPointerCasts(); } }; } // end namespace llvm #endif // LLVM_IR_CONSTANT_H