// Copyright (c) 2017 Pierre Moreau // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "source/opt/remove_duplicates_pass.h" #include <algorithm> #include <cstring> #include <limits> #include <string> #include <unordered_map> #include <unordered_set> #include <vector> #include "source/opcode.h" #include "source/opt/decoration_manager.h" #include "source/opt/ir_context.h" #include "source/opt/reflect.h" namespace spvtools { namespace opt { Pass::Status RemoveDuplicatesPass::Process() { bool modified = RemoveDuplicateCapabilities(); modified |= RemoveDuplicatesExtInstImports(); modified |= RemoveDuplicateTypes(); modified |= RemoveDuplicateDecorations(); return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange; } bool RemoveDuplicatesPass::RemoveDuplicateCapabilities() const { bool modified = false; if (context()->capabilities().empty()) { return modified; } std::unordered_set<uint32_t> capabilities; for (auto* i = &*context()->capability_begin(); i;) { auto res = capabilities.insert(i->GetSingleWordOperand(0u)); if (res.second) { // Never seen before, keep it. i = i->NextNode(); } else { // It's a duplicate, remove it. i = context()->KillInst(i); modified = true; } } return modified; } bool RemoveDuplicatesPass::RemoveDuplicatesExtInstImports() const { bool modified = false; if (context()->ext_inst_imports().empty()) { return modified; } std::unordered_map<std::string, SpvId> ext_inst_imports; for (auto* i = &*context()->ext_inst_import_begin(); i;) { auto res = ext_inst_imports.emplace( reinterpret_cast<const char*>(i->GetInOperand(0u).words.data()), i->result_id()); if (res.second) { // Never seen before, keep it. i = i->NextNode(); } else { // It's a duplicate, remove it. context()->ReplaceAllUsesWith(i->result_id(), res.first->second); i = context()->KillInst(i); modified = true; } } return modified; } bool RemoveDuplicatesPass::RemoveDuplicateTypes() const { bool modified = false; if (context()->types_values().empty()) { return modified; } std::vector<Instruction*> visited_types; std::vector<Instruction*> to_delete; for (auto* i = &*context()->types_values_begin(); i; i = i->NextNode()) { // We only care about types. if (!spvOpcodeGeneratesType((i->opcode())) && i->opcode() != SpvOpTypeForwardPointer) { continue; } // Is the current type equal to one of the types we have aready visited? SpvId id_to_keep = 0u; // TODO(dneto0): Use a trie to avoid quadratic behaviour? Extract the // ResultIdTrie from unify_const_pass.cpp for this. for (auto j : visited_types) { if (AreTypesEqual(*i, *j, context())) { id_to_keep = j->result_id(); break; } } if (id_to_keep == 0u) { // This is a never seen before type, keep it around. visited_types.emplace_back(i); } else { // The same type has already been seen before, remove this one. context()->KillNamesAndDecorates(i->result_id()); context()->ReplaceAllUsesWith(i->result_id(), id_to_keep); modified = true; to_delete.emplace_back(i); } } for (auto i : to_delete) { context()->KillInst(i); } return modified; } // TODO(pierremoreau): Duplicate decoration groups should be removed. For // example, in // OpDecorate %1 Constant // %1 = OpDecorationGroup // OpDecorate %2 Constant // %2 = OpDecorationGroup // OpGroupDecorate %1 %3 // OpGroupDecorate %2 %4 // group %2 could be removed. bool RemoveDuplicatesPass::RemoveDuplicateDecorations() const { bool modified = false; std::vector<const Instruction*> visited_decorations; analysis::DecorationManager decoration_manager(context()->module()); for (auto* i = &*context()->annotation_begin(); i;) { // Is the current decoration equal to one of the decorations we have aready // visited? bool already_visited = false; // TODO(dneto0): Use a trie to avoid quadratic behaviour? Extract the // ResultIdTrie from unify_const_pass.cpp for this. for (const Instruction* j : visited_decorations) { if (decoration_manager.AreDecorationsTheSame(&*i, j, false)) { already_visited = true; break; } } if (!already_visited) { // This is a never seen before decoration, keep it around. visited_decorations.emplace_back(&*i); i = i->NextNode(); } else { // The same decoration has already been seen before, remove this one. modified = true; i = context()->KillInst(i); } } return modified; } bool RemoveDuplicatesPass::AreTypesEqual(const Instruction& inst1, const Instruction& inst2, IRContext* context) { if (inst1.opcode() != inst2.opcode()) return false; if (!IsTypeInst(inst1.opcode())) return false; const analysis::Type* type1 = context->get_type_mgr()->GetType(inst1.result_id()); const analysis::Type* type2 = context->get_type_mgr()->GetType(inst2.result_id()); if (type1 && type2 && *type1 == *type2) return true; return false; } } // namespace opt } // namespace spvtools