; RUN: opt -S -gvn -enable-load-pre %s | FileCheck %s ; ; Make sure the load in bb3.backedge is removed and moved into bb1 after the ; call. This makes the non-call case faster. ; ; This test is derived from this C++ code (GCC PR 37810): ; void g(); ; struct A { ; int n; int m; ; A& operator++(void) { ++n; if (n == m) g(); return *this; } ; A() : n(0), m(0) { } ; friend bool operator!=(A const& a1, A const& a2) { return a1.n != a2.n; } ; }; ; void testfunction(A& iter) { A const end; while (iter != end) ++iter; } ; target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128" target triple = "i386-apple-darwin7" %struct.A = type { i32, i32 } define void @_Z12testfunctionR1A(%struct.A* %iter) { entry: %0 = getelementptr %struct.A* %iter, i32 0, i32 0 ; <i32*> [#uses=3] %1 = load i32* %0, align 4 ; <i32> [#uses=2] %2 = icmp eq i32 %1, 0 ; <i1> [#uses=1] br i1 %2, label %return, label %bb.nph bb.nph: ; preds = %entry %3 = getelementptr %struct.A* %iter, i32 0, i32 1 ; <i32*> [#uses=1] br label %bb bb: ; preds = %bb3.backedge, %bb.nph %.rle = phi i32 [ %1, %bb.nph ], [ %7, %bb3.backedge ] ; <i32> [#uses=1] %4 = add i32 %.rle, 1 ; <i32> [#uses=2] store i32 %4, i32* %0, align 4 %5 = load i32* %3, align 4 ; <i32> [#uses=1] %6 = icmp eq i32 %4, %5 ; <i1> [#uses=1] br i1 %6, label %bb1, label %bb3.backedge bb1: ; preds = %bb tail call void @_Z1gv() br label %bb3.backedge bb3.backedge: ; preds = %bb, %bb1 ; CHECK: bb3.backedge: ; CHECK-NEXT: phi ; CHECK-NEXT: icmp %7 = load i32* %0, align 4 ; <i32> [#uses=2] %8 = icmp eq i32 %7, 0 ; <i1> [#uses=1] br i1 %8, label %return, label %bb return: ; preds = %bb3.backedge, %entry ret void } declare void @_Z1gv()