//===- CloneModule.cpp - Clone an entire module ---------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the CloneModule interface which makes a copy of an // entire module. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Utils/Cloning.h" #include "llvm/Module.h" #include "llvm/DerivedTypes.h" #include "llvm/Constant.h" #include "llvm/Transforms/Utils/ValueMapper.h" using namespace llvm; /// CloneModule - Return an exact copy of the specified module. This is not as /// easy as it might seem because we have to worry about making copies of global /// variables and functions, and making their (initializers and references, /// respectively) refer to the right globals. /// Module *llvm::CloneModule(const Module *M) { // Create the value map that maps things from the old module over to the new // module. ValueToValueMapTy VMap; return CloneModule(M, VMap); } Module *llvm::CloneModule(const Module *M, ValueToValueMapTy &VMap) { // First off, we need to create the new module. Module *New = new Module(M->getModuleIdentifier(), M->getContext()); New->setDataLayout(M->getDataLayout()); New->setTargetTriple(M->getTargetTriple()); New->setModuleInlineAsm(M->getModuleInlineAsm()); // Copy all of the dependent libraries over. for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I) New->addLibrary(*I); // Loop over all of the global variables, making corresponding globals in the // new module. Here we add them to the VMap and to the new Module. We // don't worry about attributes or initializers, they will come later. // for (Module::const_global_iterator I = M->global_begin(), E = M->global_end(); I != E; ++I) { GlobalVariable *GV = new GlobalVariable(*New, I->getType()->getElementType(), I->isConstant(), I->getLinkage(), (Constant*) 0, I->getName(), (GlobalVariable*) 0, I->isThreadLocal(), I->getType()->getAddressSpace()); GV->copyAttributesFrom(I); VMap[I] = GV; } // Loop over the functions in the module, making external functions as before for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { Function *NF = Function::Create(cast<FunctionType>(I->getType()->getElementType()), I->getLinkage(), I->getName(), New); NF->copyAttributesFrom(I); VMap[I] = NF; } // Loop over the aliases in the module for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); I != E; ++I) { GlobalAlias *GA = new GlobalAlias(I->getType(), I->getLinkage(), I->getName(), NULL, New); GA->copyAttributesFrom(I); VMap[I] = GA; } // Now that all of the things that global variable initializer can refer to // have been created, loop through and copy the global variable referrers // over... We also set the attributes on the global now. // for (Module::const_global_iterator I = M->global_begin(), E = M->global_end(); I != E; ++I) { GlobalVariable *GV = cast<GlobalVariable>(VMap[I]); if (I->hasInitializer()) GV->setInitializer(MapValue(I->getInitializer(), VMap)); } // Similarly, copy over function bodies now... // for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { Function *F = cast<Function>(VMap[I]); if (!I->isDeclaration()) { Function::arg_iterator DestI = F->arg_begin(); for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end(); ++J) { DestI->setName(J->getName()); VMap[J] = DestI++; } SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned. CloneFunctionInto(F, I, VMap, /*ModuleLevelChanges=*/true, Returns); } } // And aliases for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); I != E; ++I) { GlobalAlias *GA = cast<GlobalAlias>(VMap[I]); if (const Constant *C = I->getAliasee()) GA->setAliasee(MapValue(C, VMap)); } // And named metadata.... for (Module::const_named_metadata_iterator I = M->named_metadata_begin(), E = M->named_metadata_end(); I != E; ++I) { const NamedMDNode &NMD = *I; NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName()); for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i) NewNMD->addOperand(MapValue(NMD.getOperand(i), VMap)); } return New; }