//===--- CaptureTracking.cpp - Determine whether a pointer is captured ----===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains routines that help determine which pointers are captured. // A pointer value is captured if the function makes a copy of any part of the // pointer that outlives the call. Not being captured means, more or less, that // the pointer is only dereferenced and not stored in a global. Returning part // of the pointer as the function return value may or may not count as capturing // the pointer, depending on the context. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/CaptureTracking.h" #include "llvm/Constants.h" #include "llvm/Instructions.h" #include "llvm/Value.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/ADT/SmallSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/Support/CallSite.h" using namespace llvm; /// As its comment mentions, PointerMayBeCaptured can be expensive. /// However, it's not easy for BasicAA to cache the result, because /// it's an ImmutablePass. To work around this, bound queries at a /// fixed number of uses. /// /// TODO: Write a new FunctionPass AliasAnalysis so that it can keep /// a cache. Then we can move the code from BasicAliasAnalysis into /// that path, and remove this threshold. static int const Threshold = 20; /// PointerMayBeCaptured - Return true if this pointer value may be captured /// by the enclosing function (which is required to exist). This routine can /// be expensive, so consider caching the results. The boolean ReturnCaptures /// specifies whether returning the value (or part of it) from the function /// counts as capturing it or not. The boolean StoreCaptures specified whether /// storing the value (or part of it) into memory anywhere automatically /// counts as capturing it or not. bool llvm::PointerMayBeCaptured(const Value *V, bool ReturnCaptures, bool StoreCaptures) { assert(V->getType()->isPointerTy() && "Capture is for pointers only!"); SmallVector<Use*, Threshold> Worklist; SmallSet<Use*, Threshold> Visited; int Count = 0; for (Value::const_use_iterator UI = V->use_begin(), UE = V->use_end(); UI != UE; ++UI) { // If there are lots of uses, conservatively say that the value // is captured to avoid taking too much compile time. if (Count++ >= Threshold) return true; Use *U = &UI.getUse(); Visited.insert(U); Worklist.push_back(U); } while (!Worklist.empty()) { Use *U = Worklist.pop_back_val(); Instruction *I = cast<Instruction>(U->getUser()); V = U->get(); switch (I->getOpcode()) { case Instruction::Call: case Instruction::Invoke: { CallSite CS(I); // Not captured if the callee is readonly, doesn't return a copy through // its return value and doesn't unwind (a readonly function can leak bits // by throwing an exception or not depending on the input value). if (CS.onlyReadsMemory() && CS.doesNotThrow() && I->getType()->isVoidTy()) break; // Not captured if only passed via 'nocapture' arguments. Note that // calling a function pointer does not in itself cause the pointer to // be captured. This is a subtle point considering that (for example) // the callee might return its own address. It is analogous to saying // that loading a value from a pointer does not cause the pointer to be // captured, even though the loaded value might be the pointer itself // (think of self-referential objects). CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end(); for (CallSite::arg_iterator A = B; A != E; ++A) if (A->get() == V && !CS.paramHasAttr(A - B + 1, Attribute::NoCapture)) // The parameter is not marked 'nocapture' - captured. return true; // Only passed via 'nocapture' arguments, or is the called function - not // captured. break; } case Instruction::Load: // Loading from a pointer does not cause it to be captured. break; case Instruction::VAArg: // "va-arg" from a pointer does not cause it to be captured. break; case Instruction::Ret: if (ReturnCaptures) return true; break; case Instruction::Store: if (V == I->getOperand(0)) // Stored the pointer - conservatively assume it may be captured. // TODO: If StoreCaptures is not true, we could do Fancy analysis // to determine whether this store is not actually an escape point. // In that case, BasicAliasAnalysis should be updated as well to // take advantage of this. return true; // Storing to the pointee does not cause the pointer to be captured. break; case Instruction::BitCast: case Instruction::GetElementPtr: case Instruction::PHI: case Instruction::Select: // The original value is not captured via this if the new value isn't. for (Instruction::use_iterator UI = I->use_begin(), UE = I->use_end(); UI != UE; ++UI) { Use *U = &UI.getUse(); if (Visited.insert(U)) Worklist.push_back(U); } break; case Instruction::ICmp: // Don't count comparisons of a no-alias return value against null as // captures. This allows us to ignore comparisons of malloc results // with null, for example. if (isNoAliasCall(V->stripPointerCasts())) if (ConstantPointerNull *CPN = dyn_cast<ConstantPointerNull>(I->getOperand(1))) if (CPN->getType()->getAddressSpace() == 0) break; // Otherwise, be conservative. There are crazy ways to capture pointers // using comparisons. return true; default: // Something else - be conservative and say it is captured. return true; } } // All uses examined - not captured. return false; }