//===-- llvm/Attributes.h - Container for Attributes ------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the simple types necessary to represent the // attributes associated with functions and their calls. // //===----------------------------------------------------------------------===// #ifndef LLVM_ATTRIBUTES_H #define LLVM_ATTRIBUTES_H #include "llvm/Support/MathExtras.h" #include <cassert> #include <string> namespace llvm { class Type; /// Attributes - A bitset of attributes. typedef unsigned Attributes; namespace Attribute { /// Function parameters and results can have attributes to indicate how they /// should be treated by optimizations and code generation. This enumeration /// lists the attributes that can be associated with parameters, function /// results or the function itself. /// @brief Function attributes. const Attributes None = 0; ///< No attributes have been set const Attributes ZExt = 1<<0; ///< Zero extended before/after call const Attributes SExt = 1<<1; ///< Sign extended before/after call const Attributes NoReturn = 1<<2; ///< Mark the function as not returning const Attributes InReg = 1<<3; ///< Force argument to be passed in register const Attributes StructRet = 1<<4; ///< Hidden pointer to structure to return const Attributes NoUnwind = 1<<5; ///< Function doesn't unwind stack const Attributes NoAlias = 1<<6; ///< Considered to not alias after call const Attributes ByVal = 1<<7; ///< Pass structure by value const Attributes Nest = 1<<8; ///< Nested function static chain const Attributes ReadNone = 1<<9; ///< Function does not access memory const Attributes ReadOnly = 1<<10; ///< Function only reads from memory const Attributes NoInline = 1<<11; ///< inline=never const Attributes AlwaysInline = 1<<12; ///< inline=always const Attributes OptimizeForSize = 1<<13; ///< opt_size const Attributes StackProtect = 1<<14; ///< Stack protection. const Attributes StackProtectReq = 1<<15; ///< Stack protection required. const Attributes Alignment = 31<<16; ///< Alignment of parameter (5 bits) // stored as log2 of alignment with +1 bias // 0 means unaligned different from align 1 const Attributes NoCapture = 1<<21; ///< Function creates no aliases of pointer const Attributes NoRedZone = 1<<22; /// disable redzone const Attributes NoImplicitFloat = 1<<23; /// disable implicit floating point /// instructions. const Attributes Naked = 1<<24; ///< Naked function const Attributes InlineHint = 1<<25; ///< source said inlining was ///desirable const Attributes StackAlignment = 7<<26; ///< Alignment of stack for ///function (3 bits) stored as log2 ///of alignment with +1 bias ///0 means unaligned (different from ///alignstack(1)) const Attributes ReturnsTwice = 1<<29; ///< Function can return twice const Attributes UWTable = 1<<30; ///< Function must be in a unwind ///table const Attributes NonLazyBind = 1U<<31; ///< Function is called early and/or /// often, so lazy binding isn't /// worthwhile. /// Note that uwtable is about the ABI or the user mandating an entry in the /// unwind table. The nounwind attribute is about an exception passing by the /// function. /// In a theoretical system that uses tables for profiling and sjlj for /// exceptions, they would be fully independent. In a normal system that /// uses tables for both, the semantics are: /// nil = Needs an entry because an exception might pass by. /// nounwind = No need for an entry /// uwtable = Needs an entry because the ABI says so and because /// an exception might pass by. /// uwtable + nounwind = Needs an entry because the ABI says so. /// @brief Attributes that only apply to function parameters. const Attributes ParameterOnly = ByVal | Nest | StructRet | NoCapture; /// @brief Attributes that may be applied to the function itself. These cannot /// be used on return values or function parameters. const Attributes FunctionOnly = NoReturn | NoUnwind | ReadNone | ReadOnly | NoInline | AlwaysInline | OptimizeForSize | StackProtect | StackProtectReq | NoRedZone | NoImplicitFloat | Naked | InlineHint | StackAlignment | UWTable | NonLazyBind | ReturnsTwice; /// @brief Parameter attributes that do not apply to vararg call arguments. const Attributes VarArgsIncompatible = StructRet; /// @brief Attributes that are mutually incompatible. const Attributes MutuallyIncompatible[4] = { ByVal | InReg | Nest | StructRet, ZExt | SExt, ReadNone | ReadOnly, NoInline | AlwaysInline }; /// @brief Which attributes cannot be applied to a type. Attributes typeIncompatible(Type *Ty); /// This turns an int alignment (a power of 2, normally) into the /// form used internally in Attributes. inline Attributes constructAlignmentFromInt(unsigned i) { // Default alignment, allow the target to define how to align it. if (i == 0) return 0; assert(isPowerOf2_32(i) && "Alignment must be a power of two."); assert(i <= 0x40000000 && "Alignment too large."); return (Log2_32(i)+1) << 16; } /// This returns the alignment field of an attribute as a byte alignment value. inline unsigned getAlignmentFromAttrs(Attributes A) { Attributes Align = A & Attribute::Alignment; if (Align == 0) return 0; return 1U << ((Align >> 16) - 1); } /// This turns an int stack alignment (which must be a power of 2) into /// the form used internally in Attributes. inline Attributes constructStackAlignmentFromInt(unsigned i) { // Default alignment, allow the target to define how to align it. if (i == 0) return 0; assert(isPowerOf2_32(i) && "Alignment must be a power of two."); assert(i <= 0x100 && "Alignment too large."); return (Log2_32(i)+1) << 26; } /// This returns the stack alignment field of an attribute as a byte alignment /// value. inline unsigned getStackAlignmentFromAttrs(Attributes A) { Attributes StackAlign = A & Attribute::StackAlignment; if (StackAlign == 0) return 0; return 1U << ((StackAlign >> 26) - 1); } /// The set of Attributes set in Attributes is converted to a /// string of equivalent mnemonics. This is, presumably, for writing out /// the mnemonics for the assembly writer. /// @brief Convert attribute bits to text std::string getAsString(Attributes Attrs); } // end namespace Attribute /// This is just a pair of values to associate a set of attributes /// with an index. struct AttributeWithIndex { Attributes Attrs; ///< The attributes that are set, or'd together. unsigned Index; ///< Index of the parameter for which the attributes apply. ///< Index 0 is used for return value attributes. ///< Index ~0U is used for function attributes. static AttributeWithIndex get(unsigned Idx, Attributes Attrs) { AttributeWithIndex P; P.Index = Idx; P.Attrs = Attrs; return P; } }; //===----------------------------------------------------------------------===// // AttrListPtr Smart Pointer //===----------------------------------------------------------------------===// class AttributeListImpl; /// AttrListPtr - This class manages the ref count for the opaque /// AttributeListImpl object and provides accessors for it. class AttrListPtr { /// AttrList - The attributes that we are managing. This can be null /// to represent the empty attributes list. AttributeListImpl *AttrList; public: AttrListPtr() : AttrList(0) {} AttrListPtr(const AttrListPtr &P); const AttrListPtr &operator=(const AttrListPtr &RHS); ~AttrListPtr(); //===--------------------------------------------------------------------===// // Attribute List Construction and Mutation //===--------------------------------------------------------------------===// /// get - Return a Attributes list with the specified parameter in it. static AttrListPtr get(const AttributeWithIndex *Attr, unsigned NumAttrs); /// get - Return a Attribute list with the parameters specified by the /// consecutive random access iterator range. template <typename Iter> static AttrListPtr get(const Iter &I, const Iter &E) { if (I == E) return AttrListPtr(); // Empty list. return get(&*I, static_cast<unsigned>(E-I)); } /// addAttr - Add the specified attribute at the specified index to this /// attribute list. Since attribute lists are immutable, this /// returns the new list. AttrListPtr addAttr(unsigned Idx, Attributes Attrs) const; /// removeAttr - Remove the specified attribute at the specified index from /// this attribute list. Since attribute lists are immutable, this /// returns the new list. AttrListPtr removeAttr(unsigned Idx, Attributes Attrs) const; //===--------------------------------------------------------------------===// // Attribute List Accessors //===--------------------------------------------------------------------===// /// getParamAttributes - The attributes for the specified index are /// returned. Attributes getParamAttributes(unsigned Idx) const { assert (Idx && Idx != ~0U && "Invalid parameter index!"); return getAttributes(Idx); } /// getRetAttributes - The attributes for the ret value are /// returned. Attributes getRetAttributes() const { return getAttributes(0); } /// getFnAttributes - The function attributes are returned. Attributes getFnAttributes() const { return getAttributes(~0U); } /// paramHasAttr - Return true if the specified parameter index has the /// specified attribute set. bool paramHasAttr(unsigned Idx, Attributes Attr) const { return (getAttributes(Idx) & Attr) != 0; } /// getParamAlignment - Return the alignment for the specified function /// parameter. unsigned getParamAlignment(unsigned Idx) const { return Attribute::getAlignmentFromAttrs(getAttributes(Idx)); } /// hasAttrSomewhere - Return true if the specified attribute is set for at /// least one parameter or for the return value. bool hasAttrSomewhere(Attributes Attr) const; /// operator==/!= - Provide equality predicates. bool operator==(const AttrListPtr &RHS) const { return AttrList == RHS.AttrList; } bool operator!=(const AttrListPtr &RHS) const { return AttrList != RHS.AttrList; } void dump() const; //===--------------------------------------------------------------------===// // Attribute List Introspection //===--------------------------------------------------------------------===// /// getRawPointer - Return a raw pointer that uniquely identifies this /// attribute list. void *getRawPointer() const { return AttrList; } // Attributes are stored as a dense set of slots, where there is one // slot for each argument that has an attribute. This allows walking over the // dense set instead of walking the sparse list of attributes. /// isEmpty - Return true if there are no attributes. /// bool isEmpty() const { return AttrList == 0; } /// getNumSlots - Return the number of slots used in this attribute list. /// This is the number of arguments that have an attribute set on them /// (including the function itself). unsigned getNumSlots() const; /// getSlot - Return the AttributeWithIndex at the specified slot. This /// holds a index number plus a set of attributes. const AttributeWithIndex &getSlot(unsigned Slot) const; private: explicit AttrListPtr(AttributeListImpl *L); /// getAttributes - The attributes for the specified index are /// returned. Attributes for the result are denoted with Idx = 0. Attributes getAttributes(unsigned Idx) const; }; } // End llvm namespace #endif