// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "FrameBufferX11.hpp" #include "libX11.hpp" #include "System/Timer.hpp" #include <sys/ipc.h> #include <sys/shm.h> #include <string.h> #include <assert.h> #include <stdlib.h> namespace sw { static int (*PreviousXErrorHandler)(Display *display, XErrorEvent *event) = 0; static bool shmBadAccess = false; // Catches BadAcces errors so we can fall back to not using MIT-SHM static int XShmErrorHandler(Display *display, XErrorEvent *event) { if(event->error_code == BadAccess) { shmBadAccess = true; return 0; } else { return PreviousXErrorHandler(display, event); } } FrameBufferX11::FrameBufferX11(Display *display, Window window, int width, int height) : FrameBuffer(width, height, false, false), ownX11(!display), x_display(display), x_window(window) { if(!x_display) { x_display = libX11->XOpenDisplay(0); assert(x_display); } int screen = DefaultScreen(x_display); x_gc = libX11->XDefaultGC(x_display, screen); int depth = libX11->XDefaultDepth(x_display, screen); XVisualInfo x_visual; Status status = libX11->XMatchVisualInfo(x_display, screen, 32, TrueColor, &x_visual); bool match = (status != 0 && x_visual.blue_mask == 0xFF); // Prefer X8R8G8B8 Visual *visual = match ? x_visual.visual : libX11->XDefaultVisual(x_display, screen); mit_shm = (libX11->XShmQueryExtension && libX11->XShmQueryExtension(x_display) == True); if(mit_shm) { x_image = libX11->XShmCreateImage(x_display, visual, depth, ZPixmap, 0, &shminfo, width, height); shminfo.shmid = shmget(IPC_PRIVATE, x_image->bytes_per_line * x_image->height, IPC_CREAT | SHM_R | SHM_W); shminfo.shmaddr = x_image->data = (char*)shmat(shminfo.shmid, 0, 0); shminfo.readOnly = False; PreviousXErrorHandler = libX11->XSetErrorHandler(XShmErrorHandler); libX11->XShmAttach(x_display, &shminfo); // May produce a BadAccess error libX11->XSync(x_display, False); libX11->XSetErrorHandler(PreviousXErrorHandler); if(shmBadAccess) { mit_shm = false; XDestroyImage(x_image); shmdt(shminfo.shmaddr); shmctl(shminfo.shmid, IPC_RMID, 0); shmBadAccess = false; } } if(!mit_shm) { int bytes_per_line = width * 4; int bytes_per_image = height * bytes_per_line; char *buffer = (char*)malloc(bytes_per_image); memset(buffer, 0, bytes_per_image); x_image = libX11->XCreateImage(x_display, visual, depth, ZPixmap, 0, buffer, width, height, 32, bytes_per_line); assert(x_image); if(!x_image) { free(buffer); } } } FrameBufferX11::~FrameBufferX11() { if(!mit_shm) { XDestroyImage(x_image); } else { libX11->XShmDetach(x_display, &shminfo); XDestroyImage(x_image); shmdt(shminfo.shmaddr); shmctl(shminfo.shmid, IPC_RMID, 0); } if(ownX11) { libX11->XCloseDisplay(x_display); } } void *FrameBufferX11::lock() { if(x_image) { stride = x_image->bytes_per_line; framebuffer = x_image->data; } return framebuffer; } void FrameBufferX11::unlock() { framebuffer = nullptr; } void FrameBufferX11::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) { copy(source); if(!mit_shm) { libX11->XPutImage(x_display, x_window, x_gc, x_image, 0, 0, 0, 0, width, height); } else { libX11->XShmPutImage(x_display, x_window, x_gc, x_image, 0, 0, 0, 0, width, height, False); } libX11->XSync(x_display, False); if(false) // Draw the framerate on screen { static double fpsTime = sw::Timer::seconds(); static int frames = -1; double time = sw::Timer::seconds(); double delta = time - fpsTime; frames++; static double FPS = 0.0; static double maxFPS = 0.0; if(delta > 1.0) { FPS = frames / delta; fpsTime = time; frames = 0; if(FPS > maxFPS) { maxFPS = FPS; } } char string[256]; sprintf(string, "FPS: %.2f (max: %.2f)", FPS, maxFPS); libX11->XDrawString(x_display, x_window, x_gc, 50, 50, string, strlen(string)); } } } NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void *display, Window window, int width, int height) { return new sw::FrameBufferX11((::Display*)display, window, width, height); }