// Copyright 2018 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "VkShaderModule.hpp" #include <cstring> namespace vk { ShaderModule::ShaderModule(const VkShaderModuleCreateInfo* pCreateInfo, void* mem) : code(reinterpret_cast<uint32_t*>(mem)) { memcpy(code, pCreateInfo->pCode, pCreateInfo->codeSize); wordCount = static_cast<uint32_t>(pCreateInfo->codeSize / sizeof(uint32_t)); } void ShaderModule::destroy(const VkAllocationCallbacks* pAllocator) { vk::deallocate(code, pAllocator); } size_t ShaderModule::ComputeRequiredAllocationSize(const VkShaderModuleCreateInfo* pCreateInfo) { return pCreateInfo->codeSize; } } // namespace vk