<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Profile|Win32">
      <Configuration>Profile</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Profile|x64">
      <Configuration>Profile</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{7B02CB19-4CDF-4F79-BC9B-7F3F6164A003}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
    <WholeProgramOptimization>false</WholeProgramOptimization>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <CharacterSet>NotSet</CharacterSet>
    <WholeProgramOptimization>false</WholeProgramOptimization>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
      <OmitFramePointers>false</OmitFramePointers>
      <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;_DEBUG;_LIB;_HAS_EXCEPTIONS=0;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>true</MinimalRebuild>
      <ExceptionHandling>false</ExceptionHandling>
      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <BrowseInformation>true</BrowseInformation>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <DisableSpecificWarnings>5030;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <TreatWarningAsError>true</TreatWarningAsError>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <TreatSpecificWarningsAsErrors>4018;5038;4838</TreatSpecificWarningsAsErrors>
      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
    </ClCompile>
    <Lib>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
    </Lib>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Midl>
      <TargetEnvironment>X64</TargetEnvironment>
    </Midl>
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
      <OmitFramePointers>false</OmitFramePointers>
      <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;_DEBUG;_LIB;_HAS_EXCEPTIONS=0;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>true</MinimalRebuild>
      <ExceptionHandling>false</ExceptionHandling>
      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <BrowseInformation>true</BrowseInformation>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <DisableSpecificWarnings>5030;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <TreatWarningAsError>true</TreatWarningAsError>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <TreatSpecificWarningsAsErrors>4018;5038;4838</TreatSpecificWarningsAsErrors>
      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
    </ClCompile>
    <Lib>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
    </Lib>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>false</IntrinsicFunctions>
      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
      <OmitFramePointers>true</OmitFramePointers>
      <WholeProgramOptimization>true</WholeProgramOptimization>
      <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ExceptionHandling>false</ExceptionHandling>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>
      </DebugInformationFormat>
      <DisableSpecificWarnings>5030;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <ForcedIncludeFiles>%(ForcedIncludeFiles)</ForcedIncludeFiles>
      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
      <StringPooling>true</StringPooling>
      <FloatingPointExceptions>false</FloatingPointExceptions>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <TreatWarningAsError>true</TreatWarningAsError>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <TreatSpecificWarningsAsErrors>4018;5038;4838</TreatSpecificWarningsAsErrors>
      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
    </ClCompile>
    <Lib>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
    </Lib>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
    <ClCompile>
      <Optimization>Full</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>false</IntrinsicFunctions>
      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
      <OmitFramePointers>false</OmitFramePointers>
      <WholeProgramOptimization>false</WholeProgramOptimization>
      <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ExceptionHandling>false</ExceptionHandling>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <DisableSpecificWarnings>5030;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <ForcedIncludeFiles>%(ForcedIncludeFiles)</ForcedIncludeFiles>
      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
      <StringPooling>true</StringPooling>
      <FloatingPointExceptions>false</FloatingPointExceptions>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <TreatWarningAsError>true</TreatWarningAsError>
      <TreatSpecificWarningsAsErrors>4018;5038;4838</TreatSpecificWarningsAsErrors>
      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
    </ClCompile>
    <Lib>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
    </Lib>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Midl>
      <TargetEnvironment>X64</TargetEnvironment>
    </Midl>
    <ClCompile>
      <Optimization>Full</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>false</IntrinsicFunctions>
      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
      <OmitFramePointers>true</OmitFramePointers>
      <WholeProgramOptimization>true</WholeProgramOptimization>
      <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ExceptionHandling>false</ExceptionHandling>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>
      </DebugInformationFormat>
      <DisableSpecificWarnings>5030;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <ForcedIncludeFiles>%(ForcedIncludeFiles)</ForcedIncludeFiles>
      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
      <StringPooling>true</StringPooling>
      <FloatingPointExceptions>false</FloatingPointExceptions>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <TreatWarningAsError>true</TreatWarningAsError>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <TreatSpecificWarningsAsErrors>4018;5038;4838</TreatSpecificWarningsAsErrors>
      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
    </ClCompile>
    <Lib>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
    </Lib>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
    <Midl>
      <TargetEnvironment>X64</TargetEnvironment>
    </Midl>
    <ClCompile>
      <Optimization>Full</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>false</IntrinsicFunctions>
      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
      <OmitFramePointers>false</OmitFramePointers>
      <WholeProgramOptimization>false</WholeProgramOptimization>
      <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ExceptionHandling>false</ExceptionHandling>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <DisableSpecificWarnings>5030;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <ForcedIncludeFiles>%(ForcedIncludeFiles)</ForcedIncludeFiles>
      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
      <StringPooling>true</StringPooling>
      <FloatingPointExceptions>false</FloatingPointExceptions>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <TreatWarningAsError>true</TreatWarningAsError>
      <TreatSpecificWarningsAsErrors>4018;5038;4838</TreatSpecificWarningsAsErrors>
      <AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
    </ClCompile>
    <Lib>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
    </Lib>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\Common\Socket.cpp" />
    <ClCompile Include="..\Common\Thread.cpp" />
    <ClCompile Include="..\Main\Config.cpp" />
    <ClCompile Include="..\Main\FrameBufferOzone.cpp" />
    <ClCompile Include="..\Main\FrameBufferWin.cpp" />
    <ClCompile Include="..\Renderer\ETC_Decoder.cpp" />
    <ClCompile Include="..\Shader\Constants.cpp" />
    <ClCompile Include="..\Shader\PixelPipeline.cpp" />
    <ClCompile Include="..\Shader\PixelProgram.cpp" />
    <ClCompile Include="..\Shader\PixelRoutine.cpp" />
    <ClCompile Include="..\Shader\PixelShader.cpp" />
    <ClCompile Include="..\Shader\SamplerCore.cpp" />
    <ClCompile Include="..\Shader\SetupRoutine.cpp" />
    <ClCompile Include="..\Shader\Shader.cpp" />
    <ClCompile Include="..\Shader\ShaderCore.cpp" />
    <ClCompile Include="..\Shader\VertexPipeline.cpp" />
    <ClCompile Include="..\Shader\VertexProgram.cpp" />
    <ClCompile Include="..\Shader\VertexRoutine.cpp" />
    <ClCompile Include="..\Shader\VertexShader.cpp" />
    <ClCompile Include="..\Renderer\Blitter.cpp" />
    <ClCompile Include="..\Renderer\Clipper.cpp" />
    <ClCompile Include="..\Renderer\Color.cpp" />
    <ClCompile Include="..\Renderer\Context.cpp" />
    <ClCompile Include="..\Renderer\Matrix.cpp" />
    <ClCompile Include="..\Renderer\PixelProcessor.cpp" />
    <ClCompile Include="..\Renderer\Plane.cpp" />
    <ClCompile Include="..\Renderer\Point.cpp" />
    <ClCompile Include="..\Renderer\QuadRasterizer.cpp">
      <PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessToFile>
      <PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessSuppressLineNumbers>
      <PreprocessKeepComments Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessKeepComments>
      <PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</PreprocessToFile>
      <PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</PreprocessSuppressLineNumbers>
      <PreprocessKeepComments Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</PreprocessKeepComments>
      <PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PreprocessToFile>
      <PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</PreprocessToFile>
      <PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PreprocessSuppressLineNumbers>
      <PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</PreprocessSuppressLineNumbers>
      <PreprocessKeepComments Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PreprocessKeepComments>
      <PreprocessKeepComments Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</PreprocessKeepComments>
      <PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</PreprocessToFile>
      <PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">false</PreprocessToFile>
      <PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</PreprocessSuppressLineNumbers>
      <PreprocessSuppressLineNumbers Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">false</PreprocessSuppressLineNumbers>
      <PreprocessKeepComments Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</PreprocessKeepComments>
      <PreprocessKeepComments Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">false</PreprocessKeepComments>
    </ClCompile>
    <ClCompile Include="..\Renderer\Renderer.cpp" />
    <ClCompile Include="..\Renderer\Sampler.cpp" />
    <ClCompile Include="..\Renderer\SetupProcessor.cpp" />
    <ClCompile Include="..\Renderer\Surface.cpp" />
    <ClCompile Include="..\Renderer\TextureStage.cpp" />
    <ClCompile Include="..\Renderer\Vector.cpp" />
    <ClCompile Include="..\Renderer\VertexProcessor.cpp" />
    <ClCompile Include="..\Main\FrameBuffer.cpp" />
    <ClCompile Include="..\Main\FrameBufferDD.cpp" />
    <ClCompile Include="..\Main\FrameBufferGDI.cpp" />
    <ClCompile Include="..\Main\SwiftConfig.cpp" />
    <ClCompile Include="..\Common\Configurator.cpp" />
    <ClCompile Include="..\Common\CPUID.cpp" />
    <ClCompile Include="..\Common\Debug.cpp" />
    <ClCompile Include="..\Common\Half.cpp" />
    <ClCompile Include="..\Common\Math.cpp" />
    <ClCompile Include="..\Common\Memory.cpp" />
    <ClCompile Include="..\Common\Resource.cpp" />
    <ClCompile Include="..\Common\Timer.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\Common\SharedLibrary.hpp" />
    <ClInclude Include="..\Common\Socket.hpp" />
    <ClInclude Include="..\Common\Thread.hpp" />
    <ClInclude Include="..\Common\Version.h" />
    <ClInclude Include="..\Main\FrameBufferWin.hpp" />
    <ClInclude Include="..\Renderer\ETC_Decoder.hpp" />
    <ClInclude Include="..\Renderer\Polygon.hpp" />
    <ClInclude Include="..\Renderer\RoutineCache.hpp" />
    <ClInclude Include="..\Shader\PixelPipeline.hpp" />
    <ClInclude Include="..\Shader\PixelProgram.hpp" />
    <ClInclude Include="..\Shader\Constants.hpp" />
    <ClInclude Include="..\Shader\PixelRoutine.hpp" />
    <ClInclude Include="..\Shader\PixelShader.hpp" />
    <ClInclude Include="..\Shader\SamplerCore.hpp" />
    <ClInclude Include="..\Shader\SetupRoutine.hpp" />
    <ClInclude Include="..\Shader\Shader.hpp" />
    <ClInclude Include="..\Shader\ShaderCore.hpp" />
    <ClInclude Include="..\Shader\VertexPipeline.hpp" />
    <ClInclude Include="..\Shader\VertexProgram.hpp" />
    <ClInclude Include="..\Shader\VertexRoutine.hpp" />
    <ClInclude Include="..\Shader\VertexShader.hpp" />
    <ClInclude Include="..\Renderer\Blitter.hpp" />
    <ClInclude Include="..\Renderer\Clipper.hpp" />
    <ClInclude Include="..\Renderer\Color.hpp" />
    <ClInclude Include="..\Renderer\Context.hpp" />
    <ClInclude Include="..\Renderer\LRUCache.hpp" />
    <ClInclude Include="..\Renderer\Matrix.hpp" />
    <ClInclude Include="..\Renderer\PixelProcessor.hpp" />
    <ClInclude Include="..\Renderer\Plane.hpp" />
    <ClInclude Include="..\Renderer\Point.hpp" />
    <ClInclude Include="..\Renderer\Primitive.hpp" />
    <ClInclude Include="..\Renderer\QuadRasterizer.hpp" />
    <ClInclude Include="..\Renderer\Rasterizer.hpp" />
    <ClInclude Include="..\Renderer\Renderer.hpp" />
    <ClInclude Include="..\Renderer\Sampler.hpp" />
    <ClInclude Include="..\Renderer\SetupProcessor.hpp" />
    <ClInclude Include="..\Renderer\Stream.hpp" />
    <ClInclude Include="..\Renderer\Surface.hpp" />
    <ClInclude Include="..\Renderer\TextureStage.hpp" />
    <ClInclude Include="..\Renderer\Vector.hpp" />
    <ClInclude Include="..\Renderer\Vertex.hpp" />
    <ClInclude Include="..\Renderer\VertexProcessor.hpp" />
    <ClInclude Include="..\Main\Config.hpp" />
    <ClInclude Include="..\Main\FrameBuffer.hpp" />
    <ClInclude Include="..\Main\FrameBufferDD.hpp" />
    <ClInclude Include="..\Main\FrameBufferGDI.hpp" />
    <ClInclude Include="..\Main\SwiftConfig.hpp" />
    <ClInclude Include="..\Common\Configurator.hpp" />
    <ClInclude Include="..\Common\CPUID.hpp" />
    <ClInclude Include="..\Common\Debug.hpp" />
    <ClInclude Include="..\Common\Half.hpp" />
    <ClInclude Include="..\Common\Math.hpp" />
    <ClInclude Include="..\Common\Memory.hpp" />
    <ClInclude Include="..\Common\MutexLock.hpp" />
    <ClInclude Include="..\Common\Resource.hpp" />
    <ClInclude Include="..\Common\Timer.hpp" />
    <ClInclude Include="..\Common\Types.hpp" />
  </ItemGroup>
  <ItemGroup>
    <None Include="SwiftShader.ini" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\Reactor\Reactor.vcxproj">
      <Project>{28fd076d-10b5-4bd8-a4cf-f44c7002a803}</Project>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>