// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//    http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#ifndef	sw_FrameBufferDD_hpp
#define	sw_FrameBufferDD_hpp

#include "FrameBufferWin.hpp"

#include <ddraw.h>

namespace sw
{
	class FrameBufferDD : public FrameBufferWin
	{
	public:
		FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);

		~FrameBufferDD() override;

		void flip(sw::Surface *source) override;
		void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;

		void flip(HWND windowOverride, sw::Surface *source) override;
		void blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;

		void *lock() override;
		void unlock() override;

		void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override;
		void getGammaRamp(GammaRamp *gammaRamp) override;

		void screenshot(void *destBuffer) override;
		bool getScanline(bool &inVerticalBlank, unsigned int &scanline) override;

		void drawText(int x, int y, const char *string, ...);

	private:
		void initFullscreen();
		void initWindowed();
		void createSurfaces();
		bool readySurfaces();
		void updateClipper(HWND windowOverride);
		void restoreSurfaces();
		void releaseAll();

		HMODULE ddraw;
		typedef HRESULT (WINAPI *DIRECTDRAWCREATE)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
		HRESULT (WINAPI *DirectDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
		typedef HRESULT (WINAPI *DIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
		HRESULT (WINAPI *DirectDrawEnumerateExA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);

		IDirectDraw *directDraw;
		IDirectDrawSurface *frontBuffer;
		IDirectDrawSurface *backBuffer;
	};
}

#endif	 //	sw_FrameBufferDD_hpp