// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "Direct3DResource9.hpp" #include "Direct3DDevice9.hpp" #include "Debug.hpp" namespace D3D9 { unsigned int Direct3DResource9::memoryUsage = 0; Direct3DResource9::PrivateData::PrivateData() { data = 0; } Direct3DResource9::PrivateData::PrivateData(const void *data, int size, bool managed) { this->size = size; this->managed = managed; this->data = (void*)new unsigned char[size]; memcpy(this->data, data, size); if(managed) { ((IUnknown*)data)->AddRef(); } } Direct3DResource9::PrivateData &Direct3DResource9::PrivateData::operator=(const PrivateData &privateData) { size = privateData.size; managed = privateData.managed; if(data) { if(managed) { ((IUnknown*)data)->Release(); } delete[] data; } data = (void*)new unsigned char[size]; memcpy(data, privateData.data, size); return *this; } Direct3DResource9::PrivateData::~PrivateData() { if(data && managed) { ((IUnknown*)data)->Release(); } delete[] data; data = 0; } Direct3DResource9::Direct3DResource9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DPOOL pool, unsigned int size) : device(device), type(type), pool(pool), size(size) { priority = 0; if(pool == D3DPOOL_DEFAULT) { memoryUsage += size; } } Direct3DResource9::~Direct3DResource9() { if(pool == D3DPOOL_DEFAULT) { memoryUsage -= size; } } long Direct3DResource9::QueryInterface(const IID &iid, void **object) { CriticalSection cs(device); TRACE(""); if(iid == IID_IDirect3DResource9 || iid == IID_IUnknown) { AddRef(); *object = this; return S_OK; } *object = 0; return NOINTERFACE(iid); } unsigned long Direct3DResource9::AddRef() { TRACE(""); return Unknown::AddRef(); } unsigned long Direct3DResource9::Release() { TRACE(""); return Unknown::Release(); } long Direct3DResource9::GetDevice(IDirect3DDevice9 **device) { CriticalSection cs(this->device); TRACE(""); if(!device) { return INVALIDCALL(); } this->device->AddRef(); *device = this->device; return D3D_OK; } long Direct3DResource9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) { CriticalSection cs(device); TRACE(""); privateData[guid] = PrivateData(data, size, flags == D3DSPD_IUNKNOWN); return D3D_OK; } long Direct3DResource9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) { CriticalSection cs(device); TRACE(""); Iterator result = privateData.find(guid); if(result == privateData.end()) { return NOTFOUND(); } if(result->second.size > *size) { return MOREDATA(); } memcpy(data, result->second.data, result->second.size); return D3D_OK; } long Direct3DResource9::FreePrivateData(const GUID &guid) { CriticalSection cs(device); TRACE(""); Iterator result = privateData.find(guid); if(result == privateData.end()) { return D3DERR_NOTFOUND; } privateData.erase(guid); return D3D_OK; } unsigned long Direct3DResource9::SetPriority(unsigned long newPriority) { CriticalSection cs(device); TRACE(""); unsigned long oldPriority = priority; priority = newPriority; return oldPriority; } unsigned long Direct3DResource9::GetPriority() { CriticalSection cs(device); TRACE(""); return priority; } void Direct3DResource9::PreLoad() { CriticalSection cs(device); TRACE(""); } D3DRESOURCETYPE Direct3DResource9::GetType() { CriticalSection cs(device); TRACE(""); return type; } unsigned int Direct3DResource9::getMemoryUsage() { return memoryUsage; } D3DPOOL Direct3DResource9::getPool() const { return pool; } }