/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTypes.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrContextFactory.h" #include "GrGpu.h" #include "GrGpuResourceCacheAccess.h" #include "GrGpuResourcePriv.h" #include "GrProxyProvider.h" #include "GrRenderTargetPriv.h" #include "GrResourceCache.h" #include "GrResourceProvider.h" #include "GrTexture.h" #include "SkCanvas.h" #include "SkGr.h" #include "SkMessageBus.h" #include "SkMipMap.h" #include "SkSurface.h" #include "Test.h" #include <thread> static const int gWidth = 640; static const int gHeight = 480; //////////////////////////////////////////////////////////////////////////////// DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheCache, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); GrSurfaceDesc desc; desc.fConfig = kRGBA_8888_GrPixelConfig; desc.fFlags = kRenderTarget_GrSurfaceFlag; desc.fWidth = gWidth; desc.fHeight = gHeight; SkImageInfo info = SkImageInfo::MakeN32Premul(gWidth, gHeight); auto surface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info)); SkCanvas* canvas = surface->getCanvas(); const SkIRect size = SkIRect::MakeWH(gWidth, gHeight); SkBitmap src; src.allocN32Pixels(size.width(), size.height()); src.eraseColor(SK_ColorBLACK); size_t srcSize = src.computeByteSize(); size_t initialCacheSize; context->getResourceCacheUsage(nullptr, &initialCacheSize); int oldMaxNum; size_t oldMaxBytes; context->getResourceCacheLimits(&oldMaxNum, &oldMaxBytes); // Set the cache limits so we can fit 10 "src" images and the // max number of textures doesn't matter size_t maxCacheSize = initialCacheSize + 10*srcSize; context->setResourceCacheLimits(1000, maxCacheSize); SkBitmap readback; readback.allocN32Pixels(size.width(), size.height()); for (int i = 0; i < 100; ++i) { canvas->drawBitmap(src, 0, 0); surface->readPixels(readback, 0, 0); // "modify" the src texture src.notifyPixelsChanged(); size_t curCacheSize; context->getResourceCacheUsage(nullptr, &curCacheSize); // we should never go over the size limit REPORTER_ASSERT(reporter, curCacheSize <= maxCacheSize); } context->setResourceCacheLimits(oldMaxNum, oldMaxBytes); } static bool is_rendering_and_not_angle_es3(sk_gpu_test::GrContextFactory::ContextType type) { if (type == sk_gpu_test::GrContextFactory::kANGLE_D3D11_ES3_ContextType || type == sk_gpu_test::GrContextFactory::kANGLE_GL_ES3_ContextType) { return false; } return sk_gpu_test::GrContextFactory::IsRenderingContext(type); } static GrStencilAttachment* get_SB(GrRenderTarget* rt) { return rt->renderTargetPriv().getStencilAttachment(); } static sk_sp<GrRenderTarget> create_RT_with_SB(GrResourceProvider* provider, int size, int sampleCount, SkBudgeted budgeted) { GrSurfaceDesc desc; desc.fFlags = kRenderTarget_GrSurfaceFlag; desc.fWidth = size; desc.fHeight = size; desc.fConfig = kRGBA_8888_GrPixelConfig; desc.fSampleCnt = sampleCount; sk_sp<GrTexture> tex(provider->createTexture(desc, budgeted)); if (!tex || !tex->asRenderTarget()) { return nullptr; } if (!provider->attachStencilAttachment(tex->asRenderTarget())) { return nullptr; } SkASSERT(get_SB(tex->asRenderTarget())); return sk_ref_sp(tex->asRenderTarget()); } // This currently fails on ES3 ANGLE contexts DEF_GPUTEST_FOR_CONTEXTS(ResourceCacheStencilBuffers, &is_rendering_and_not_angle_es3, reporter, ctxInfo, nullptr) { GrContext* context = ctxInfo.grContext(); if (context->contextPriv().caps()->avoidStencilBuffers()) { return; } GrResourceProvider* resourceProvider = context->contextPriv().resourceProvider(); sk_sp<GrRenderTarget> smallRT0 = create_RT_with_SB(resourceProvider, 4, 1, SkBudgeted::kYes); REPORTER_ASSERT(reporter, smallRT0); { // Two budgeted RTs with the same desc should share a stencil buffer. sk_sp<GrRenderTarget> smallRT1 = create_RT_with_SB(resourceProvider, 4, 1, SkBudgeted::kYes); REPORTER_ASSERT(reporter, smallRT1); REPORTER_ASSERT(reporter, get_SB(smallRT0.get()) == get_SB(smallRT1.get())); } { // An unbudgeted RT with the same desc should also share. sk_sp<GrRenderTarget> smallRT2 = create_RT_with_SB(resourceProvider, 4, 1, SkBudgeted::kNo); REPORTER_ASSERT(reporter, smallRT2); REPORTER_ASSERT(reporter, get_SB(smallRT0.get()) == get_SB(smallRT2.get())); } { // An RT with a much larger size should not share. sk_sp<GrRenderTarget> bigRT = create_RT_with_SB(resourceProvider, 400, 1, SkBudgeted::kNo); REPORTER_ASSERT(reporter, bigRT); REPORTER_ASSERT(reporter, get_SB(smallRT0.get()) != get_SB(bigRT.get())); } int smallSampleCount = context->contextPriv().caps()->getRenderTargetSampleCount(2, kRGBA_8888_GrPixelConfig); if (smallSampleCount > 1) { // An RT with a different sample count should not share. sk_sp<GrRenderTarget> smallMSAART0 = create_RT_with_SB(resourceProvider, 4, smallSampleCount, SkBudgeted::kNo); #ifdef SK_BUILD_FOR_ANDROID if (!smallMSAART0) { // The nexus player seems to fail to create MSAA textures. return; } #else REPORTER_ASSERT(reporter, smallMSAART0); #endif REPORTER_ASSERT(reporter, get_SB(smallRT0.get()) != get_SB(smallMSAART0.get())); { // A second MSAA RT should share with the first MSAA RT. sk_sp<GrRenderTarget> smallMSAART1 = create_RT_with_SB(resourceProvider, 4, smallSampleCount, SkBudgeted::kNo); REPORTER_ASSERT(reporter, smallMSAART1); REPORTER_ASSERT(reporter, get_SB(smallMSAART0.get()) == get_SB(smallMSAART1.get())); } // But one with a larger sample count should not. (Also check that the two requests didn't // rounded up to the same actual sample count or else they could share.). int bigSampleCount = context->contextPriv().caps()->getRenderTargetSampleCount( 5, kRGBA_8888_GrPixelConfig); if (bigSampleCount > 0 && bigSampleCount != smallSampleCount) { sk_sp<GrRenderTarget> smallMSAART2 = create_RT_with_SB(resourceProvider, 4, bigSampleCount, SkBudgeted::kNo); REPORTER_ASSERT(reporter, smallMSAART2); REPORTER_ASSERT(reporter, get_SB(smallMSAART0.get()) != get_SB(smallMSAART2.get())); } } } DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheWrappedResources, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); GrResourceProvider* resourceProvider = context->contextPriv().resourceProvider(); GrGpu* gpu = context->contextPriv().getGpu(); // this test is only valid for GL if (!gpu || !gpu->glContextForTesting()) { return; } GrBackendTexture backendTextures[2]; static const int kW = 100; static const int kH = 100; backendTextures[0] = gpu->createTestingOnlyBackendTexture(nullptr, kW, kH, GrColorType::kRGBA_8888, false, GrMipMapped::kNo); backendTextures[1] = gpu->createTestingOnlyBackendTexture(nullptr, kW, kH, GrColorType::kRGBA_8888, false, GrMipMapped::kNo); REPORTER_ASSERT(reporter, backendTextures[0].isValid()); REPORTER_ASSERT(reporter, backendTextures[1].isValid()); if (!backendTextures[0].isValid() || !backendTextures[1].isValid()) { return; } context->resetContext(); sk_sp<GrTexture> borrowed(resourceProvider->wrapBackendTexture( backendTextures[0], kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRead_GrIOType)); sk_sp<GrTexture> adopted(resourceProvider->wrapBackendTexture( backendTextures[1], kAdopt_GrWrapOwnership, GrWrapCacheable::kNo, kRead_GrIOType)); REPORTER_ASSERT(reporter, borrowed != nullptr && adopted != nullptr); if (!borrowed || !adopted) { return; } borrowed.reset(nullptr); adopted.reset(nullptr); context->flush(); bool borrowedIsAlive = gpu->isTestingOnlyBackendTexture(backendTextures[0]); bool adoptedIsAlive = gpu->isTestingOnlyBackendTexture(backendTextures[1]); REPORTER_ASSERT(reporter, borrowedIsAlive); REPORTER_ASSERT(reporter, !adoptedIsAlive); if (borrowedIsAlive) { gpu->deleteTestingOnlyBackendTexture(backendTextures[0]); } if (adoptedIsAlive) { gpu->deleteTestingOnlyBackendTexture(backendTextures[1]); } context->resetContext(); } class TestResource : public GrGpuResource { enum ScratchConstructor { kScratchConstructor }; public: static const size_t kDefaultSize = 100; /** Property that distinctly categorizes the resource. * For example, textures have width, height, ... */ enum SimulatedProperty { kA_SimulatedProperty, kB_SimulatedProperty }; TestResource(GrGpu* gpu, SkBudgeted budgeted = SkBudgeted::kYes, size_t size = kDefaultSize) : INHERITED(gpu) , fToDelete(nullptr) , fSize(size) , fProperty(kA_SimulatedProperty) , fIsScratch(false) { ++fNumAlive; this->registerWithCache(budgeted); } static TestResource* CreateScratch(GrGpu* gpu, SkBudgeted budgeted, SimulatedProperty property, size_t size = kDefaultSize) { return new TestResource(gpu, budgeted, property, kScratchConstructor, size); } static TestResource* CreateWrapped(GrGpu* gpu, GrWrapCacheable cacheable, size_t size = kDefaultSize) { return new TestResource(gpu, cacheable, size); } ~TestResource() override { --fNumAlive; } static int NumAlive() { return fNumAlive; } void setUnrefWhenDestroyed(sk_sp<TestResource> resource) { fToDelete = std::move(resource); } static void ComputeScratchKey(SimulatedProperty property, GrScratchKey* key) { static GrScratchKey::ResourceType t = GrScratchKey::GenerateResourceType(); GrScratchKey::Builder builder(key, t, kScratchKeyFieldCnt); for (int i = 0; i < kScratchKeyFieldCnt; ++i) { builder[i] = static_cast<uint32_t>(i + property); } } static size_t ExpectedScratchKeySize() { return sizeof(uint32_t) * (kScratchKeyFieldCnt + GrScratchKey::kMetaDataCnt); } private: static const int kScratchKeyFieldCnt = 6; TestResource(GrGpu* gpu, SkBudgeted budgeted, SimulatedProperty property, ScratchConstructor, size_t size = kDefaultSize) : INHERITED(gpu) , fToDelete(nullptr) , fSize(size) , fProperty(property) , fIsScratch(true) { ++fNumAlive; this->registerWithCache(budgeted); } // Constructor for simulating resources that wrap backend objects. TestResource(GrGpu* gpu, GrWrapCacheable cacheable, size_t size) : INHERITED(gpu) , fToDelete(nullptr) , fSize(size) , fProperty(kA_SimulatedProperty) , fIsScratch(false) { ++fNumAlive; this->registerWithCacheWrapped(cacheable); } void computeScratchKey(GrScratchKey* key) const override { if (fIsScratch) { ComputeScratchKey(fProperty, key); } } size_t onGpuMemorySize() const override { return fSize; } const char* getResourceType() const override { return "Test"; } sk_sp<TestResource> fToDelete; size_t fSize; static int fNumAlive; SimulatedProperty fProperty; bool fIsScratch; typedef GrGpuResource INHERITED; }; int TestResource::fNumAlive = 0; class Mock { public: Mock(int maxCnt, size_t maxBytes) { fContext = GrContext::MakeMock(nullptr); SkASSERT(fContext); fContext->setResourceCacheLimits(maxCnt, maxBytes); GrResourceCache* cache = fContext->contextPriv().getResourceCache(); cache->purgeAllUnlocked(); SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes()); } GrResourceCache* cache() { return fContext->contextPriv().getResourceCache(); } GrContext* context() { return fContext.get(); } void reset() { fContext.reset(); } private: sk_sp<GrContext> fContext; }; static void test_no_key(skiatest::Reporter* reporter) { Mock mock(10, 30000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); // Create a bunch of resources with no keys TestResource* a = new TestResource(gpu, SkBudgeted::kYes, 11); TestResource* b = new TestResource(gpu, SkBudgeted::kYes, 12); TestResource* c = new TestResource(gpu, SkBudgeted::kYes, 13 ); TestResource* d = new TestResource(gpu, SkBudgeted::kYes, 14 ); REPORTER_ASSERT(reporter, 4 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 4 == cache->getResourceCount()); REPORTER_ASSERT(reporter, a->gpuMemorySize() + b->gpuMemorySize() + c->gpuMemorySize() + d->gpuMemorySize() == cache->getResourceBytes()); // Should be safe to purge without deleting the resources since we still have refs. cache->purgeAllUnlocked(); REPORTER_ASSERT(reporter, 4 == TestResource::NumAlive()); // Since the resources have neither unique nor scratch keys, delete immediately upon unref. a->unref(); REPORTER_ASSERT(reporter, 3 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 3 == cache->getResourceCount()); REPORTER_ASSERT(reporter, b->gpuMemorySize() + c->gpuMemorySize() + d->gpuMemorySize() == cache->getResourceBytes()); c->unref(); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 2 == cache->getResourceCount()); REPORTER_ASSERT(reporter, b->gpuMemorySize() + d->gpuMemorySize() == cache->getResourceBytes()); d->unref(); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); REPORTER_ASSERT(reporter, b->gpuMemorySize() == cache->getResourceBytes()); b->unref(); REPORTER_ASSERT(reporter, 0 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getResourceBytes()); } // Each integer passed as a template param creates a new domain. template <int> static void make_unique_key(GrUniqueKey* key, int data, const char* tag = nullptr) { static GrUniqueKey::Domain d = GrUniqueKey::GenerateDomain(); GrUniqueKey::Builder builder(key, d, 1, tag); builder[0] = data; } static void test_purge_unlocked(skiatest::Reporter* reporter) { Mock mock(10, 30000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); // Create two resource w/ a unique key and two w/o but all of which have scratch keys. TestResource* a = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kA_SimulatedProperty, 11); GrUniqueKey uniqueKey; make_unique_key<0>(&uniqueKey, 0); TestResource* b = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kA_SimulatedProperty, 12); b->resourcePriv().setUniqueKey(uniqueKey); TestResource* c = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kA_SimulatedProperty, 13); GrUniqueKey uniqueKey2; make_unique_key<0>(&uniqueKey2, 1); TestResource* d = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kA_SimulatedProperty, 14); d->resourcePriv().setUniqueKey(uniqueKey2); REPORTER_ASSERT(reporter, 4 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 4 == cache->getResourceCount()); REPORTER_ASSERT(reporter, a->gpuMemorySize() + b->gpuMemorySize() + c->gpuMemorySize() + d->gpuMemorySize() == cache->getResourceBytes()); // Should be safe to purge without deleting the resources since we still have refs. cache->purgeUnlockedResources(false); REPORTER_ASSERT(reporter, 4 == TestResource::NumAlive()); // Unref them all. Since they all have keys they should remain in the cache. a->unref(); b->unref(); c->unref(); d->unref(); REPORTER_ASSERT(reporter, 4 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 4 == cache->getResourceCount()); REPORTER_ASSERT(reporter, a->gpuMemorySize() + b->gpuMemorySize() + c->gpuMemorySize() + d->gpuMemorySize() == cache->getResourceBytes()); // Purge only the two scratch resources cache->purgeUnlockedResources(true); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 2 == cache->getResourceCount()); REPORTER_ASSERT(reporter, b->gpuMemorySize() + d->gpuMemorySize() == cache->getResourceBytes()); // Purge the uniquely keyed resources cache->purgeUnlockedResources(false); REPORTER_ASSERT(reporter, 0 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getResourceBytes()); } static void test_budgeting(skiatest::Reporter* reporter) { Mock mock(10, 300); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); GrUniqueKey uniqueKey; make_unique_key<0>(&uniqueKey, 0); // Create a scratch, a unique, and a wrapped resource TestResource* scratch = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kB_SimulatedProperty, 10); TestResource* unique = new TestResource(gpu, SkBudgeted::kYes, 11); unique->resourcePriv().setUniqueKey(uniqueKey); TestResource* wrappedCacheable = TestResource::CreateWrapped(gpu, GrWrapCacheable::kYes, 12); TestResource* wrappedUncacheable = TestResource::CreateWrapped(gpu, GrWrapCacheable::kNo, 13); TestResource* unbudgeted = new TestResource(gpu, SkBudgeted::kNo, 14); // Make sure we can add a unique key to the wrapped resources GrUniqueKey uniqueKey2; make_unique_key<0>(&uniqueKey2, 1); GrUniqueKey uniqueKey3; make_unique_key<0>(&uniqueKey3, 2); wrappedCacheable->resourcePriv().setUniqueKey(uniqueKey2); wrappedUncacheable->resourcePriv().setUniqueKey(uniqueKey3); GrGpuResource* wrappedCacheableViaKey = cache->findAndRefUniqueResource(uniqueKey2); REPORTER_ASSERT(reporter, wrappedCacheableViaKey); GrGpuResource* wrappedUncacheableViaKey = cache->findAndRefUniqueResource(uniqueKey3); REPORTER_ASSERT(reporter, wrappedUncacheableViaKey); // Remove the extra refs we just added. SkSafeUnref(wrappedCacheableViaKey); SkSafeUnref(wrappedUncacheableViaKey); // Make sure sizes are as we expect REPORTER_ASSERT(reporter, 5 == cache->getResourceCount()); REPORTER_ASSERT(reporter, scratch->gpuMemorySize() + unique->gpuMemorySize() + wrappedCacheable->gpuMemorySize() + wrappedUncacheable->gpuMemorySize() + unbudgeted->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 2 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, scratch->gpuMemorySize() + unique->gpuMemorySize() == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); // Our refs mean that the resources are non purgeable. cache->purgeAllUnlocked(); REPORTER_ASSERT(reporter, 5 == cache->getResourceCount()); REPORTER_ASSERT(reporter, scratch->gpuMemorySize() + unique->gpuMemorySize() + wrappedCacheable->gpuMemorySize() + wrappedUncacheable->gpuMemorySize() + unbudgeted->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 2 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, scratch->gpuMemorySize() + unique->gpuMemorySize() == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); // Unreffing the cacheable wrapped resource with a unique key shouldn't free it right away. // However, unreffing the uncacheable wrapped resource should free it. wrappedCacheable->unref(); wrappedUncacheable->unref(); REPORTER_ASSERT(reporter, 4 == cache->getResourceCount()); REPORTER_ASSERT(reporter, scratch->gpuMemorySize() + unique->gpuMemorySize() + wrappedCacheable->gpuMemorySize() + unbudgeted->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); // Now try freeing the budgeted resources first wrappedUncacheable = TestResource::CreateWrapped(gpu, GrWrapCacheable::kNo); unique->unref(); REPORTER_ASSERT(reporter, 11 == cache->getPurgeableBytes()); // This will free 'unique' but not wrappedCacheable which has a key. That requires the key to be // removed to be freed. cache->purgeAllUnlocked(); REPORTER_ASSERT(reporter, 4 == cache->getResourceCount()); wrappedCacheableViaKey = cache->findAndRefUniqueResource(uniqueKey2); REPORTER_ASSERT(reporter, wrappedCacheableViaKey); if (wrappedCacheableViaKey) { wrappedCacheableViaKey->resourcePriv().removeUniqueKey(); wrappedCacheable->unref(); } // We shouldn't have to call purgeAllUnlocked as removing the key on a wrapped cacheable // resource should immediately delete it. REPORTER_ASSERT(reporter, 3 == cache->getResourceCount()); wrappedCacheable = TestResource::CreateWrapped(gpu, GrWrapCacheable::kYes); REPORTER_ASSERT(reporter, scratch->gpuMemorySize() + wrappedCacheable->gpuMemorySize() + wrappedUncacheable->gpuMemorySize() + unbudgeted->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 1 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, scratch->gpuMemorySize() == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); scratch->unref(); REPORTER_ASSERT(reporter, 10 == cache->getPurgeableBytes()); cache->purgeAllUnlocked(); REPORTER_ASSERT(reporter, 3 == cache->getResourceCount()); REPORTER_ASSERT(reporter, unbudgeted->gpuMemorySize() + wrappedCacheable->gpuMemorySize() + wrappedUncacheable->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); // Unreffing the wrapped resources (with no unique key) should free them right away. wrappedUncacheable->unref(); wrappedCacheable->unref(); REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); REPORTER_ASSERT(reporter, unbudgeted->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); unbudgeted->unref(); REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); } static void test_unbudgeted(skiatest::Reporter* reporter) { Mock mock(10, 30000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); GrUniqueKey uniqueKey; make_unique_key<0>(&uniqueKey, 0); TestResource* scratch; TestResource* unique; TestResource* wrapped; TestResource* unbudgeted; // A large uncached or wrapped resource shouldn't evict anything. scratch = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kB_SimulatedProperty, 10); scratch->unref(); REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 10 == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 1 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 10 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 10 == cache->getPurgeableBytes()); unique = new TestResource(gpu, SkBudgeted::kYes, 11); unique->resourcePriv().setUniqueKey(uniqueKey); unique->unref(); REPORTER_ASSERT(reporter, 2 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 21 == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 2 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 21 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 21 == cache->getPurgeableBytes()); size_t large = 2 * cache->getResourceBytes(); unbudgeted = new TestResource(gpu, SkBudgeted::kNo, large); REPORTER_ASSERT(reporter, 3 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 21 + large == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 2 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 21 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 21 == cache->getPurgeableBytes()); unbudgeted->unref(); REPORTER_ASSERT(reporter, 2 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 21 == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 2 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 21 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 21 == cache->getPurgeableBytes()); wrapped = TestResource::CreateWrapped(gpu, GrWrapCacheable::kYes, large); REPORTER_ASSERT(reporter, 3 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 21 + large == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 2 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 21 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 21 == cache->getPurgeableBytes()); wrapped->unref(); REPORTER_ASSERT(reporter, 2 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 21 == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 2 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 21 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 21 == cache->getPurgeableBytes()); cache->purgeAllUnlocked(); REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); } // This method can't be static because it needs to friended in GrGpuResource::CacheAccess. void test_unbudgeted_to_scratch(skiatest::Reporter* reporter); /*static*/ void test_unbudgeted_to_scratch(skiatest::Reporter* reporter) { Mock mock(10, 300); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); TestResource* resource = TestResource::CreateScratch(gpu, SkBudgeted::kNo, TestResource::kA_SimulatedProperty); GrScratchKey key; TestResource::ComputeScratchKey(TestResource::kA_SimulatedProperty, &key); size_t size = resource->gpuMemorySize(); for (int i = 0; i < 2; ++i) { // Since this resource is unbudgeted, it should not be reachable as scratch. REPORTER_ASSERT(reporter, resource->resourcePriv().getScratchKey() == key); REPORTER_ASSERT(reporter, !resource->cacheAccess().isScratch()); REPORTER_ASSERT(reporter, GrBudgetedType::kUnbudgetedUncacheable == resource->resourcePriv().budgetedType()); REPORTER_ASSERT(reporter, nullptr == cache->findAndRefScratchResource(key, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone)); REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); REPORTER_ASSERT(reporter, size == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); // Once it is unrefed, it should become available as scratch. resource->unref(); REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); REPORTER_ASSERT(reporter, size == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 1 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, size == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, size == cache->getPurgeableBytes()); resource = static_cast<TestResource*>(cache->findAndRefScratchResource(key, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone)); REPORTER_ASSERT(reporter, resource); REPORTER_ASSERT(reporter, resource->resourcePriv().getScratchKey() == key); REPORTER_ASSERT(reporter, resource->cacheAccess().isScratch()); REPORTER_ASSERT(reporter, GrBudgetedType::kBudgeted == resource->resourcePriv().budgetedType()); if (0 == i) { // If made unbudgeted, it should return to original state: ref'ed and unbudgeted. Try // the above tests again. resource->resourcePriv().makeUnbudgeted(); } else { // After the second time around, try removing the scratch key resource->resourcePriv().removeScratchKey(); REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); REPORTER_ASSERT(reporter, size == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 1 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, size == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); REPORTER_ASSERT(reporter, !resource->resourcePriv().getScratchKey().isValid()); REPORTER_ASSERT(reporter, !resource->cacheAccess().isScratch()); REPORTER_ASSERT(reporter, GrBudgetedType::kBudgeted == resource->resourcePriv().budgetedType()); // now when it is unrefed it should die since it has no key. resource->unref(); REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); } } } static void test_duplicate_scratch_key(skiatest::Reporter* reporter) { Mock mock(5, 30000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); // Create two resources that have the same scratch key. TestResource* a = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kB_SimulatedProperty, 11); TestResource* b = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kB_SimulatedProperty, 12); GrScratchKey scratchKey1; TestResource::ComputeScratchKey(TestResource::kA_SimulatedProperty, &scratchKey1); // Check for negative case consistency. (leaks upon test failure.) REPORTER_ASSERT(reporter, nullptr == cache->findAndRefScratchResource(scratchKey1, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone)); GrScratchKey scratchKey; TestResource::ComputeScratchKey(TestResource::kB_SimulatedProperty, &scratchKey); // Scratch resources are registered with GrResourceCache just by existing. There are 2. REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); SkDEBUGCODE(REPORTER_ASSERT(reporter, 2 == cache->countScratchEntriesForKey(scratchKey));) REPORTER_ASSERT(reporter, 2 == cache->getResourceCount()); REPORTER_ASSERT(reporter, a->gpuMemorySize() + b->gpuMemorySize() == cache->getResourceBytes()); // Our refs mean that the resources are non purgeable. cache->purgeAllUnlocked(); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 2 == cache->getResourceCount()); // Unref but don't purge a->unref(); b->unref(); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); SkDEBUGCODE(REPORTER_ASSERT(reporter, 2 == cache->countScratchEntriesForKey(scratchKey));) // Purge again. This time resources should be purgeable. cache->purgeAllUnlocked(); REPORTER_ASSERT(reporter, 0 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); SkDEBUGCODE(REPORTER_ASSERT(reporter, 0 == cache->countScratchEntriesForKey(scratchKey));) } static void test_remove_scratch_key(skiatest::Reporter* reporter) { Mock mock(5, 30000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); // Create two resources that have the same scratch key. TestResource* a = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kB_SimulatedProperty); TestResource* b = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kB_SimulatedProperty); a->unref(); b->unref(); GrScratchKey scratchKey; // Ensure that scratch key lookup is correct for negative case. TestResource::ComputeScratchKey(TestResource::kA_SimulatedProperty, &scratchKey); // (following leaks upon test failure). REPORTER_ASSERT(reporter, cache->findAndRefScratchResource(scratchKey, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone) == nullptr); // Scratch resources are registered with GrResourceCache just by existing. There are 2. TestResource::ComputeScratchKey(TestResource::kB_SimulatedProperty, &scratchKey); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); SkDEBUGCODE(REPORTER_ASSERT(reporter, 2 == cache->countScratchEntriesForKey(scratchKey));) REPORTER_ASSERT(reporter, 2 == cache->getResourceCount()); // Find the first resource and remove its scratch key GrGpuResource* find; find = cache->findAndRefScratchResource(scratchKey, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone); find->resourcePriv().removeScratchKey(); // It's still alive, but not cached by scratch key anymore REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); SkDEBUGCODE(REPORTER_ASSERT(reporter, 1 == cache->countScratchEntriesForKey(scratchKey));) REPORTER_ASSERT(reporter, 2 == cache->getResourceCount()); // The cache should immediately delete it when it's unrefed since it isn't accessible. find->unref(); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); SkDEBUGCODE(REPORTER_ASSERT(reporter, 1 == cache->countScratchEntriesForKey(scratchKey));) REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); // Repeat for the second resource. find = cache->findAndRefScratchResource(scratchKey, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone); find->resourcePriv().removeScratchKey(); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); SkDEBUGCODE(REPORTER_ASSERT(reporter, 0 == cache->countScratchEntriesForKey(scratchKey));) REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); // Should be able to call this multiple times with no problem. find->resourcePriv().removeScratchKey(); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); SkDEBUGCODE(REPORTER_ASSERT(reporter, 0 == cache->countScratchEntriesForKey(scratchKey));) REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); find->unref(); REPORTER_ASSERT(reporter, 0 == TestResource::NumAlive()); SkDEBUGCODE(REPORTER_ASSERT(reporter, 0 == cache->countScratchEntriesForKey(scratchKey));) REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); } static void test_scratch_key_consistency(skiatest::Reporter* reporter) { Mock mock(5, 30000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); // Create two resources that have the same scratch key. TestResource* a = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kB_SimulatedProperty); TestResource* b = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kB_SimulatedProperty); a->unref(); b->unref(); GrScratchKey scratchKey; // Ensure that scratch key comparison and assignment is consistent. GrScratchKey scratchKey1; TestResource::ComputeScratchKey(TestResource::kA_SimulatedProperty, &scratchKey1); GrScratchKey scratchKey2; TestResource::ComputeScratchKey(TestResource::kB_SimulatedProperty, &scratchKey2); REPORTER_ASSERT(reporter, scratchKey1.size() == TestResource::ExpectedScratchKeySize()); REPORTER_ASSERT(reporter, scratchKey1 != scratchKey2); REPORTER_ASSERT(reporter, scratchKey2 != scratchKey1); scratchKey = scratchKey1; REPORTER_ASSERT(reporter, scratchKey.size() == TestResource::ExpectedScratchKeySize()); REPORTER_ASSERT(reporter, scratchKey1 == scratchKey); REPORTER_ASSERT(reporter, scratchKey == scratchKey1); REPORTER_ASSERT(reporter, scratchKey2 != scratchKey); REPORTER_ASSERT(reporter, scratchKey != scratchKey2); scratchKey = scratchKey2; REPORTER_ASSERT(reporter, scratchKey.size() == TestResource::ExpectedScratchKeySize()); REPORTER_ASSERT(reporter, scratchKey1 != scratchKey); REPORTER_ASSERT(reporter, scratchKey != scratchKey1); REPORTER_ASSERT(reporter, scratchKey2 == scratchKey); REPORTER_ASSERT(reporter, scratchKey == scratchKey2); // Ensure that scratch key lookup is correct for negative case. TestResource::ComputeScratchKey(TestResource::kA_SimulatedProperty, &scratchKey); // (following leaks upon test failure). REPORTER_ASSERT(reporter, cache->findAndRefScratchResource(scratchKey, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone) == nullptr); // Find the first resource with a scratch key and a copy of a scratch key. TestResource::ComputeScratchKey(TestResource::kB_SimulatedProperty, &scratchKey); GrGpuResource* find = cache->findAndRefScratchResource(scratchKey, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone); REPORTER_ASSERT(reporter, find != nullptr); find->unref(); scratchKey2 = scratchKey; find = cache->findAndRefScratchResource(scratchKey2, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone); REPORTER_ASSERT(reporter, find != nullptr); REPORTER_ASSERT(reporter, find == a || find == b); GrGpuResource* find2 = cache->findAndRefScratchResource(scratchKey2, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone); REPORTER_ASSERT(reporter, find2 != nullptr); REPORTER_ASSERT(reporter, find2 == a || find2 == b); REPORTER_ASSERT(reporter, find2 != find); find2->unref(); find->unref(); } static void test_duplicate_unique_key(skiatest::Reporter* reporter) { Mock mock(5, 30000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); GrUniqueKey key; make_unique_key<0>(&key, 0); // Create two resources that we will attempt to register with the same unique key. TestResource* a = new TestResource(gpu, SkBudgeted::kYes, 11); // Set key on resource a. a->resourcePriv().setUniqueKey(key); REPORTER_ASSERT(reporter, a == cache->findAndRefUniqueResource(key)); a->unref(); // Make sure that redundantly setting a's key works. a->resourcePriv().setUniqueKey(key); REPORTER_ASSERT(reporter, a == cache->findAndRefUniqueResource(key)); a->unref(); REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); REPORTER_ASSERT(reporter, a->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); // Create resource b and set the same key. It should replace a's unique key cache entry. TestResource* b = new TestResource(gpu, SkBudgeted::kYes, 12); b->resourcePriv().setUniqueKey(key); REPORTER_ASSERT(reporter, b == cache->findAndRefUniqueResource(key)); b->unref(); // Still have two resources because a is still reffed. REPORTER_ASSERT(reporter, 2 == cache->getResourceCount()); REPORTER_ASSERT(reporter, a->gpuMemorySize() + b->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); a->unref(); // Now a should be gone. REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); REPORTER_ASSERT(reporter, b->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); // Now replace b with c, but make sure c can start with one unique key and change it to b's key. // Also make b be unreffed when replacement occurs. b->unref(); TestResource* c = new TestResource(gpu, SkBudgeted::kYes, 13); GrUniqueKey differentKey; make_unique_key<0>(&differentKey, 1); c->resourcePriv().setUniqueKey(differentKey); REPORTER_ASSERT(reporter, 2 == cache->getResourceCount()); REPORTER_ASSERT(reporter, b->gpuMemorySize() + c->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); // c replaces b and b should be immediately purged. c->resourcePriv().setUniqueKey(key); REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); REPORTER_ASSERT(reporter, c->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); // c shouldn't be purged because it is ref'ed. cache->purgeAllUnlocked(); REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); REPORTER_ASSERT(reporter, c->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); // Drop the ref on c, it should be kept alive because it has a unique key. c->unref(); REPORTER_ASSERT(reporter, 1 == cache->getResourceCount()); REPORTER_ASSERT(reporter, c->gpuMemorySize() == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); // Verify that we can find c, then remove its unique key. It should get purged immediately. REPORTER_ASSERT(reporter, c == cache->findAndRefUniqueResource(key)); c->resourcePriv().removeUniqueKey(); c->unref(); REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getResourceBytes()); REPORTER_ASSERT(reporter, 0 == TestResource::NumAlive()); { GrUniqueKey key2; make_unique_key<0>(&key2, 0); sk_sp<TestResource> d(new TestResource(gpu)); int foo = 4132; key2.setCustomData(SkData::MakeWithCopy(&foo, sizeof(foo))); d->resourcePriv().setUniqueKey(key2); } GrUniqueKey key3; make_unique_key<0>(&key3, 0); sk_sp<GrGpuResource> d2(cache->findAndRefUniqueResource(key3)); REPORTER_ASSERT(reporter, *(int*) d2->getUniqueKey().getCustomData()->data() == 4132); } static void test_purge_invalidated(skiatest::Reporter* reporter) { Mock mock(5, 30000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); GrUniqueKey key1, key2, key3; make_unique_key<0>(&key1, 1); make_unique_key<0>(&key2, 2); make_unique_key<0>(&key3, 3); // Add three resources to the cache. Only c is usable as scratch. TestResource* a = new TestResource(gpu); TestResource* b = new TestResource(gpu); TestResource* c = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kA_SimulatedProperty); a->resourcePriv().setUniqueKey(key1); b->resourcePriv().setUniqueKey(key2); c->resourcePriv().setUniqueKey(key3); a->unref(); // hold b until *after* the message is sent. c->unref(); REPORTER_ASSERT(reporter, cache->hasUniqueKey(key1)); REPORTER_ASSERT(reporter, cache->hasUniqueKey(key2)); REPORTER_ASSERT(reporter, cache->hasUniqueKey(key3)); REPORTER_ASSERT(reporter, 3 == TestResource::NumAlive()); typedef GrUniqueKeyInvalidatedMessage Msg; typedef SkMessageBus<GrUniqueKeyInvalidatedMessage> Bus; // Invalidate two of the three, they should be purged and no longer accessible via their keys. Bus::Post(Msg(key1, context->contextPriv().contextID())); Bus::Post(Msg(key2, context->contextPriv().contextID())); cache->purgeAsNeeded(); // a should be deleted now, but we still have a ref on b. REPORTER_ASSERT(reporter, !cache->hasUniqueKey(key1)); REPORTER_ASSERT(reporter, !cache->hasUniqueKey(key2)); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, cache->hasUniqueKey(key3)); // Invalidate the third. Bus::Post(Msg(key3, context->contextPriv().contextID())); cache->purgeAsNeeded(); // we still have a ref on b, c should be recycled as scratch. REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, !cache->hasUniqueKey(key3)); // make b purgeable. It should be immediately deleted since it has no key. b->unref(); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); // Make sure we actually get to c via it's scratch key, before we say goodbye. GrScratchKey scratchKey; TestResource::ComputeScratchKey(TestResource::kA_SimulatedProperty, &scratchKey); GrGpuResource* scratch = cache->findAndRefScratchResource(scratchKey, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone); REPORTER_ASSERT(reporter, scratch == c); SkSafeUnref(scratch); // Get rid of c. cache->purgeAllUnlocked(); scratch = cache->findAndRefScratchResource(scratchKey, TestResource::kDefaultSize, GrResourceCache::ScratchFlags::kNone); REPORTER_ASSERT(reporter, 0 == TestResource::NumAlive()); REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getResourceBytes()); REPORTER_ASSERT(reporter, !scratch); SkSafeUnref(scratch); } static void test_cache_chained_purge(skiatest::Reporter* reporter) { Mock mock(3, 30000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); GrUniqueKey key1, key2; make_unique_key<0>(&key1, 1); make_unique_key<0>(&key2, 2); sk_sp<TestResource> a(new TestResource(gpu)); sk_sp<TestResource> b(new TestResource(gpu)); a->resourcePriv().setUniqueKey(key1); b->resourcePriv().setUniqueKey(key2); // Make a cycle a->setUnrefWhenDestroyed(b); b->setUnrefWhenDestroyed(a); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); TestResource* unownedA = a.release(); unownedA->unref(); b.reset(); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); cache->purgeAllUnlocked(); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); // Break the cycle unownedA->setUnrefWhenDestroyed(nullptr); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); cache->purgeAllUnlocked(); REPORTER_ASSERT(reporter, 0 == TestResource::NumAlive()); } static void test_timestamp_wrap(skiatest::Reporter* reporter) { static const int kCount = 50; static const int kBudgetCnt = kCount / 2; static const int kLockedFreq = 8; static const int kBudgetSize = 0x80000000; SkRandom random; // Run the test 2*kCount times; for (int i = 0; i < 2 * kCount; ++i ) { Mock mock(kBudgetCnt, kBudgetSize); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); // Pick a random number of resources to add before the timestamp will wrap. cache->changeTimestamp(UINT32_MAX - random.nextULessThan(kCount + 1)); static const int kNumToPurge = kCount - kBudgetCnt; SkTDArray<int> shouldPurgeIdxs; int purgeableCnt = 0; SkTDArray<GrGpuResource*> resourcesToUnref; // Add kCount resources, holding onto resources at random so we have a mix of purgeable and // unpurgeable resources. for (int j = 0; j < kCount; ++j) { GrUniqueKey key; make_unique_key<0>(&key, j); TestResource* r = new TestResource(gpu); r->resourcePriv().setUniqueKey(key); if (random.nextU() % kLockedFreq) { // Make this is purgeable. r->unref(); ++purgeableCnt; if (purgeableCnt <= kNumToPurge) { *shouldPurgeIdxs.append() = j; } } else { *resourcesToUnref.append() = r; } } // Verify that the correct resources were purged. int currShouldPurgeIdx = 0; for (int j = 0; j < kCount; ++j) { GrUniqueKey key; make_unique_key<0>(&key, j); GrGpuResource* res = cache->findAndRefUniqueResource(key); if (currShouldPurgeIdx < shouldPurgeIdxs.count() && shouldPurgeIdxs[currShouldPurgeIdx] == j) { ++currShouldPurgeIdx; REPORTER_ASSERT(reporter, nullptr == res); } else { REPORTER_ASSERT(reporter, nullptr != res); } SkSafeUnref(res); } for (int j = 0; j < resourcesToUnref.count(); ++j) { resourcesToUnref[j]->unref(); } } } static void test_time_purge(skiatest::Reporter* reporter) { Mock mock(1000000, 1000000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); static constexpr int kCnts[] = {1, 10, 1024}; auto nowish = []() { // We sleep so that we ensure we get a value that is greater than the last call to // GrStdSteadyClock::now(). std::this_thread::sleep_for(GrStdSteadyClock::duration(5)); auto result = GrStdSteadyClock::now(); // Also sleep afterwards so we don't get this value again. std::this_thread::sleep_for(GrStdSteadyClock::duration(5)); return result; }; for (int cnt : kCnts) { std::unique_ptr<GrStdSteadyClock::time_point[]> timeStamps( new GrStdSteadyClock::time_point[cnt]); { // Insert resources and get time points between each addition. for (int i = 0; i < cnt; ++i) { TestResource* r = new TestResource(gpu); GrUniqueKey k; make_unique_key<1>(&k, i); r->resourcePriv().setUniqueKey(k); r->unref(); timeStamps.get()[i] = nowish(); } // Purge based on the time points between resource additions. Each purge should remove // the oldest resource. for (int i = 0; i < cnt; ++i) { cache->purgeResourcesNotUsedSince(timeStamps[i]); REPORTER_ASSERT(reporter, cnt - i - 1 == cache->getResourceCount()); for (int j = 0; j < i; ++j) { GrUniqueKey k; make_unique_key<1>(&k, j); GrGpuResource* r = cache->findAndRefUniqueResource(k); REPORTER_ASSERT(reporter, !SkToBool(r)); SkSafeUnref(r); } } REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); cache->purgeAllUnlocked(); } // Do a similar test but where we leave refs on some resources to prevent them from being // purged. { std::unique_ptr<GrGpuResource* []> refedResources(new GrGpuResource*[cnt / 2]); for (int i = 0; i < cnt; ++i) { TestResource* r = new TestResource(gpu); GrUniqueKey k; make_unique_key<1>(&k, i); r->resourcePriv().setUniqueKey(k); // Leave a ref on every other resource, beginning with the first. if (SkToBool(i & 0x1)) { refedResources.get()[i / 2] = r; } else { r->unref(); } timeStamps.get()[i] = nowish(); } for (int i = 0; i < cnt; ++i) { // Should get a resource purged every other frame. cache->purgeResourcesNotUsedSince(timeStamps[i]); REPORTER_ASSERT(reporter, cnt - i / 2 - 1 == cache->getResourceCount()); } // Unref all the resources that we kept refs on in the first loop. for (int i = 0; i < (cnt / 2); ++i) { refedResources.get()[i]->unref(); cache->purgeResourcesNotUsedSince(nowish()); REPORTER_ASSERT(reporter, cnt / 2 - i - 1 == cache->getResourceCount()); } cache->purgeAllUnlocked(); } REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); // Verify that calling flush() on a GrContext with nothing to do will not trigger resource // eviction context->flush(); for (int i = 0; i < 10; ++i) { TestResource* r = new TestResource(gpu); GrUniqueKey k; make_unique_key<1>(&k, i); r->resourcePriv().setUniqueKey(k); r->unref(); } REPORTER_ASSERT(reporter, 10 == cache->getResourceCount()); context->flush(); REPORTER_ASSERT(reporter, 10 == cache->getResourceCount()); cache->purgeResourcesNotUsedSince(nowish()); REPORTER_ASSERT(reporter, 0 == cache->getResourceCount()); } } static void test_partial_purge(skiatest::Reporter* reporter) { Mock mock(6, 100); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); enum TestsCase { kOnlyScratch_TestCase = 0, kPartialScratch_TestCase = 1, kAllScratch_TestCase = 2, kPartial_TestCase = 3, kAll_TestCase = 4, kNone_TestCase = 5, kEndTests_TestCase = kNone_TestCase + 1 }; for (int testCase = 0; testCase < kEndTests_TestCase; testCase++) { GrUniqueKey key1, key2, key3; make_unique_key<0>(&key1, 1); make_unique_key<0>(&key2, 2); make_unique_key<0>(&key3, 3); // Add three unique resources to the cache. TestResource *unique1 = new TestResource(gpu, SkBudgeted::kYes, 10); TestResource *unique2 = new TestResource(gpu, SkBudgeted::kYes, 11); TestResource *unique3 = new TestResource(gpu, SkBudgeted::kYes, 12); unique1->resourcePriv().setUniqueKey(key1); unique2->resourcePriv().setUniqueKey(key2); unique3->resourcePriv().setUniqueKey(key3); // Add two scratch resources to the cache. TestResource *scratch1 = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kA_SimulatedProperty, 13); TestResource *scratch2 = TestResource::CreateScratch(gpu, SkBudgeted::kYes, TestResource::kB_SimulatedProperty, 14); REPORTER_ASSERT(reporter, 5 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 60 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); // Add resources to the purgeable queue unique1->unref(); scratch1->unref(); unique2->unref(); scratch2->unref(); unique3->unref(); REPORTER_ASSERT(reporter, 5 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 60 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 60 == cache->getPurgeableBytes()); switch(testCase) { case kOnlyScratch_TestCase: { context->purgeUnlockedResources(14, true); REPORTER_ASSERT(reporter, 3 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 33 == cache->getBudgetedResourceBytes()); break; } case kPartialScratch_TestCase: { context->purgeUnlockedResources(3, true); REPORTER_ASSERT(reporter, 4 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 47 == cache->getBudgetedResourceBytes()); break; } case kAllScratch_TestCase: { context->purgeUnlockedResources(50, true); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceBytes()); break; } case kPartial_TestCase: { context->purgeUnlockedResources(13, false); REPORTER_ASSERT(reporter, 3 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 37 == cache->getBudgetedResourceBytes()); break; } case kAll_TestCase: { context->purgeUnlockedResources(50, false); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceBytes()); break; } case kNone_TestCase: { context->purgeUnlockedResources(0, true); context->purgeUnlockedResources(0, false); REPORTER_ASSERT(reporter, 5 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 60 == cache->getBudgetedResourceBytes()); REPORTER_ASSERT(reporter, 60 == cache->getPurgeableBytes()); break; } } // ensure all are purged before the next context->contextPriv().purgeAllUnlockedResources_ForTesting(); REPORTER_ASSERT(reporter, 0 == cache->getBudgetedResourceCount()); REPORTER_ASSERT(reporter, 0 == cache->getPurgeableBytes()); } } static void test_large_resource_count(skiatest::Reporter* reporter) { // Set the cache size to double the resource count because we're going to create 2x that number // resources, using two different key domains. Add a little slop to the bytes because we resize // down to 1 byte after creating the resource. static const int kResourceCnt = 2000; Mock mock(2 * kResourceCnt, 2 * kResourceCnt + 1000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); for (int i = 0; i < kResourceCnt; ++i) { GrUniqueKey key1, key2; make_unique_key<1>(&key1, i); make_unique_key<2>(&key2, i); TestResource* resource; resource = new TestResource(gpu, SkBudgeted::kYes, 1); resource->resourcePriv().setUniqueKey(key1); resource->unref(); resource = new TestResource(gpu, SkBudgeted::kYes, 1); resource->resourcePriv().setUniqueKey(key2); resource->unref(); } REPORTER_ASSERT(reporter, TestResource::NumAlive() == 2 * kResourceCnt); REPORTER_ASSERT(reporter, cache->getPurgeableBytes() == 2 * kResourceCnt); REPORTER_ASSERT(reporter, cache->getBudgetedResourceBytes() == 2 * kResourceCnt); REPORTER_ASSERT(reporter, cache->getBudgetedResourceCount() == 2 * kResourceCnt); REPORTER_ASSERT(reporter, cache->getResourceBytes() == 2 * kResourceCnt); REPORTER_ASSERT(reporter, cache->getResourceCount() == 2 * kResourceCnt); for (int i = 0; i < kResourceCnt; ++i) { GrUniqueKey key1, key2; make_unique_key<1>(&key1, i); make_unique_key<2>(&key2, i); REPORTER_ASSERT(reporter, cache->hasUniqueKey(key1)); REPORTER_ASSERT(reporter, cache->hasUniqueKey(key2)); } cache->purgeAllUnlocked(); REPORTER_ASSERT(reporter, TestResource::NumAlive() == 0); REPORTER_ASSERT(reporter, cache->getPurgeableBytes() == 0); REPORTER_ASSERT(reporter, cache->getBudgetedResourceBytes() == 0); REPORTER_ASSERT(reporter, cache->getBudgetedResourceCount() == 0); REPORTER_ASSERT(reporter, cache->getResourceBytes() == 0); REPORTER_ASSERT(reporter, cache->getResourceCount() == 0); for (int i = 0; i < kResourceCnt; ++i) { GrUniqueKey key1, key2; make_unique_key<1>(&key1, i); make_unique_key<2>(&key2, i); REPORTER_ASSERT(reporter, !cache->hasUniqueKey(key1)); REPORTER_ASSERT(reporter, !cache->hasUniqueKey(key2)); } } static void test_custom_data(skiatest::Reporter* reporter) { GrUniqueKey key1, key2; make_unique_key<0>(&key1, 1); make_unique_key<0>(&key2, 2); int foo = 4132; key1.setCustomData(SkData::MakeWithCopy(&foo, sizeof(foo))); REPORTER_ASSERT(reporter, *(int*) key1.getCustomData()->data() == 4132); REPORTER_ASSERT(reporter, key2.getCustomData() == nullptr); // Test that copying a key also takes a ref on its custom data. GrUniqueKey key3 = key1; REPORTER_ASSERT(reporter, *(int*) key3.getCustomData()->data() == 4132); } static void test_abandoned(skiatest::Reporter* reporter) { Mock mock(10, 300); GrContext* context = mock.context(); GrGpu* gpu = context->contextPriv().getGpu(); sk_sp<GrGpuResource> resource(new TestResource(gpu)); context->abandonContext(); REPORTER_ASSERT(reporter, resource->wasDestroyed()); // Call all the public methods on resource in the abandoned state. They shouldn't crash. resource->uniqueID(); resource->getUniqueKey(); resource->wasDestroyed(); resource->gpuMemorySize(); resource->getContext(); resource->resourcePriv().getScratchKey(); resource->resourcePriv().budgetedType(); resource->resourcePriv().makeBudgeted(); resource->resourcePriv().makeUnbudgeted(); resource->resourcePriv().removeScratchKey(); GrUniqueKey key; make_unique_key<0>(&key, 1); resource->resourcePriv().setUniqueKey(key); resource->resourcePriv().removeUniqueKey(); } static void test_tags(skiatest::Reporter* reporter) { #ifdef SK_DEBUG // We will insert 1 resource with tag "tag1", 2 with "tag2", and so on, up through kLastTagIdx. static constexpr int kLastTagIdx = 10; static constexpr int kNumResources = kLastTagIdx * (kLastTagIdx + 1) / 2; Mock mock(kNumResources, kNumResources * TestResource::kDefaultSize); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); // tag strings are expected to be long lived std::vector<SkString> tagStrings; SkString tagStr; int tagIdx = 0; int currTagCnt = 0; for (int i = 0; i < kNumResources; ++i, ++currTagCnt) { sk_sp<GrGpuResource> resource(new TestResource(gpu)); GrUniqueKey key; if (currTagCnt == tagIdx) { tagIdx += 1; currTagCnt = 0; tagStr.printf("tag%d", tagIdx); tagStrings.emplace_back(tagStr); } make_unique_key<1>(&key, i, tagStrings.back().c_str()); resource->resourcePriv().setUniqueKey(key); } SkASSERT(kLastTagIdx == tagIdx); SkASSERT(currTagCnt == kLastTagIdx); // Test i = 0 to exercise unused tag string. for (int i = 0; i <= kLastTagIdx; ++i) { tagStr.printf("tag%d", i); REPORTER_ASSERT(reporter, cache->countUniqueKeysWithTag(tagStr.c_str()) == i); } #endif } static void test_free_resource_messages(skiatest::Reporter* reporter) { Mock mock(10, 30000); GrContext* context = mock.context(); GrResourceCache* cache = mock.cache(); GrGpu* gpu = context->contextPriv().getGpu(); TestResource* wrapped1 = TestResource::CreateWrapped(gpu, GrWrapCacheable::kYes); cache->insertCrossContextGpuResource(wrapped1); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); TestResource* wrapped2 = TestResource::CreateWrapped(gpu, GrWrapCacheable::kYes); cache->insertCrossContextGpuResource(wrapped2); // An uncacheable cross-context should not be purged as soon as we drop our ref. This // is because inserting it as a cross-context resource actually holds a ref until the // message is received. TestResource* wrapped3 = TestResource::CreateWrapped(gpu, GrWrapCacheable::kNo); cache->insertCrossContextGpuResource(wrapped3); REPORTER_ASSERT(reporter, 3 == TestResource::NumAlive()); // Have only ref waiting on message. wrapped1->unref(); wrapped2->unref(); wrapped3->unref(); REPORTER_ASSERT(reporter, 3 == TestResource::NumAlive()); // This should free nothing since no messages were sent. cache->purgeAsNeeded(); // Send message to free the first resource GrGpuResourceFreedMessage msg1{wrapped1, context->contextPriv().contextID()}; SkMessageBus<GrGpuResourceFreedMessage>::Post(msg1); cache->purgeAsNeeded(); REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive()); GrGpuResourceFreedMessage msg2{wrapped3, context->contextPriv().contextID()}; SkMessageBus<GrGpuResourceFreedMessage>::Post(msg2); cache->purgeAsNeeded(); REPORTER_ASSERT(reporter, 1 == TestResource::NumAlive()); mock.reset(); REPORTER_ASSERT(reporter, 0 == TestResource::NumAlive()); } DEF_GPUTEST(ResourceCacheMisc, reporter, /* options */) { // The below tests create their own mock contexts. test_no_key(reporter); test_purge_unlocked(reporter); test_budgeting(reporter); test_unbudgeted(reporter); test_unbudgeted_to_scratch(reporter); test_duplicate_unique_key(reporter); test_duplicate_scratch_key(reporter); test_remove_scratch_key(reporter); test_scratch_key_consistency(reporter); test_purge_invalidated(reporter); test_cache_chained_purge(reporter); test_timestamp_wrap(reporter); test_time_purge(reporter); test_partial_purge(reporter); test_large_resource_count(reporter); test_custom_data(reporter); test_abandoned(reporter); test_tags(reporter); test_free_resource_messages(reporter); } //////////////////////////////////////////////////////////////////////////////// static sk_sp<GrTexture> make_normal_texture(GrResourceProvider* provider, GrSurfaceDescFlags descFlags, int width, int height, int sampleCnt) { GrSurfaceDesc desc; desc.fFlags = descFlags; desc.fWidth = width; desc.fHeight = height; desc.fConfig = kRGBA_8888_GrPixelConfig; desc.fSampleCnt = sampleCnt; return provider->createTexture(desc, SkBudgeted::kYes); } static sk_sp<GrTextureProxy> make_mipmap_proxy(GrProxyProvider* proxyProvider, const GrCaps* caps, GrSurfaceDescFlags descFlags, int width, int height, int sampleCnt) { GrSurfaceDesc desc; desc.fFlags = descFlags; desc.fWidth = width; desc.fHeight = height; desc.fConfig = kRGBA_8888_GrPixelConfig; desc.fSampleCnt = sampleCnt; const GrBackendFormat format = caps->getBackendFormatFromColorType(kRGBA_8888_SkColorType); auto origin = (descFlags & kRenderTarget_GrSurfaceFlag) ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin; return proxyProvider->createMipMapProxy(format, desc, origin, SkBudgeted::kYes); } // Exercise GrSurface::gpuMemorySize for different combos of MSAA, RT-only, // Texture-only, both-RT-and-Texture and MIPmapped DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GPUMemorySize, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider(); GrResourceProvider* resourceProvider = context->contextPriv().resourceProvider(); static const int kSize = 64; // Normal versions { sk_sp<GrTexture> tex; tex = make_normal_texture(resourceProvider, kRenderTarget_GrSurfaceFlag, kSize, kSize, 1); size_t size = tex->gpuMemorySize(); REPORTER_ASSERT(reporter, kSize*kSize*4 == size); size_t sampleCount = (size_t)context->contextPriv().caps()->getRenderTargetSampleCount( 4, kRGBA_8888_GrPixelConfig); if (sampleCount >= 4) { tex = make_normal_texture(resourceProvider, kRenderTarget_GrSurfaceFlag, kSize, kSize, sampleCount); size = tex->gpuMemorySize(); REPORTER_ASSERT(reporter, kSize*kSize*4 == size || // msaa4 failed kSize*kSize*4*sampleCount == size || // auto-resolving kSize*kSize*4*(sampleCount+1) == size); // explicit resolve buffer } tex = make_normal_texture(resourceProvider, kNone_GrSurfaceFlags, kSize, kSize, 1); size = tex->gpuMemorySize(); REPORTER_ASSERT(reporter, kSize*kSize*4 == size); } // Mipmapped versions const GrCaps* caps = context->contextPriv().caps(); if (caps->mipMapSupport()) { sk_sp<GrTextureProxy> proxy; proxy = make_mipmap_proxy(proxyProvider, caps, kRenderTarget_GrSurfaceFlag, kSize, kSize, 1); size_t size = proxy->gpuMemorySize(); REPORTER_ASSERT(reporter, kSize*kSize*4+(kSize*kSize*4)/3 == size); size_t sampleCount = (size_t)context->contextPriv().caps()->getRenderTargetSampleCount( 4, kRGBA_8888_GrPixelConfig); if (sampleCount >= 4) { proxy = make_mipmap_proxy(proxyProvider, caps, kRenderTarget_GrSurfaceFlag, kSize, kSize, sampleCount); size = proxy->gpuMemorySize(); REPORTER_ASSERT(reporter, kSize*kSize*4+(kSize*kSize*4)/3 == size || // msaa4 failed kSize*kSize*4*sampleCount+(kSize*kSize*4)/3 == size || // auto-resolving kSize*kSize*4*(sampleCount+1)+(kSize*kSize*4)/3 == size); // explicit resolve buffer } proxy = make_mipmap_proxy(proxyProvider, caps, kNone_GrSurfaceFlags, kSize, kSize, 1); size = proxy->gpuMemorySize(); REPORTER_ASSERT(reporter, kSize*kSize*4+(kSize*kSize*4)/3 == size); } }