/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkImage_Base_DEFINED #define SkImage_Base_DEFINED #include "SkImage.h" #include "SkSurface.h" #include <atomic> #if SK_SUPPORT_GPU #include "GrTextureProxy.h" #include "SkTDArray.h" class GrTexture; #endif #include <new> class GrSamplerState; class SkCachedData; struct SkYUVASizeInfo; enum { kNeedNewImageUniqueID = 0 }; class SkImage_Base : public SkImage { public: virtual ~SkImage_Base(); // User: returns image info for this SkImage. // Implementors: if you can not return the value, return an invalid ImageInfo with w=0 & h=0 // & unknown color space. virtual SkImageInfo onImageInfo() const = 0; virtual SkIRect onGetSubset() const { return { 0, 0, this->width(), this->height() }; } virtual bool onPeekPixels(SkPixmap*) const { return false; } virtual const SkBitmap* onPeekBitmap() const { return nullptr; } virtual bool onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY, CachingHint) const = 0; virtual GrContext* context() const { return nullptr; } // TODO: remove this contextID and use GrContext_Base::matches virtual uint32_t contextID() const { return 0; } #if SK_SUPPORT_GPU virtual GrTextureProxy* peekProxy() const { return nullptr; } virtual sk_sp<GrTextureProxy> asTextureProxyRef() const { return nullptr; } virtual sk_sp<GrTextureProxy> asTextureProxyRef(GrContext*, const GrSamplerState&, SkScalar scaleAdjust[2]) const = 0; virtual sk_sp<GrTextureProxy> refPinnedTextureProxy(uint32_t* uniqueID) const { return nullptr; } virtual bool isYUVA() const { return false; } virtual bool asYUVATextureProxiesRef(sk_sp<GrTextureProxy>[4], SkYUVAIndex[4], SkYUVColorSpace*) const { return false; } virtual GrTexture* onGetTexture() const { return nullptr; } #endif virtual GrBackendTexture onGetBackendTexture(bool flushPendingGrContextIO, GrSurfaceOrigin* origin) const; // return a read-only copy of the pixels. We promise to not modify them, // but only inspect them (or encode them). virtual bool getROPixels(SkBitmap*, CachingHint = kAllow_CachingHint) const = 0; virtual sk_sp<SkImage> onMakeSubset(const SkIRect&) const = 0; virtual sk_sp<SkCachedData> getPlanes(SkYUVASizeInfo*, SkYUVAIndex[4], SkYUVColorSpace*, const void* planes[4]); virtual sk_sp<SkData> onRefEncoded() const { return nullptr; } virtual bool onAsLegacyBitmap(SkBitmap*) const; // True for picture-backed and codec-backed virtual bool onIsLazyGenerated() const { return false; } // True for images instantiated in GPU memory virtual bool onIsTextureBacked() const { return false; } // Call when this image is part of the key to a resourcecache entry. This allows the cache // to know automatically those entries can be purged when this SkImage deleted. virtual void notifyAddedToRasterCache() const { fAddedToRasterCache.store(true); } virtual bool onIsValid(GrContext*) const = 0; virtual bool onPinAsTexture(GrContext*) const { return false; } virtual void onUnpinAsTexture(GrContext*) const {} virtual sk_sp<SkImage> onMakeColorTypeAndColorSpace(SkColorType, sk_sp<SkColorSpace>) const = 0; protected: SkImage_Base(int width, int height, uint32_t uniqueID); private: // Set true by caches when they cache content that's derived from the current pixels. mutable std::atomic<bool> fAddedToRasterCache; typedef SkImage INHERITED; }; static inline SkImage_Base* as_IB(SkImage* image) { return static_cast<SkImage_Base*>(image); } static inline SkImage_Base* as_IB(const sk_sp<SkImage>& image) { return static_cast<SkImage_Base*>(image.get()); } static inline const SkImage_Base* as_IB(const SkImage* image) { return static_cast<const SkImage_Base*>(image); } #endif