/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrClampedGradientEffect.fp; do not modify. **************************************************************************************************/ #include "GrClampedGradientEffect.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLProgramBuilder.h" #include "GrTexture.h" #include "SkSLCPP.h" #include "SkSLUtil.h" class GrGLSLClampedGradientEffect : public GrGLSLFragmentProcessor { public: GrGLSLClampedGradientEffect() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrClampedGradientEffect& _outer = args.fFp.cast<GrClampedGradientEffect>(); (void)_outer; auto leftBorderColor = _outer.leftBorderColor(); (void)leftBorderColor; auto rightBorderColor = _outer.rightBorderColor(); (void)rightBorderColor; auto makePremul = _outer.makePremul(); (void)makePremul; auto colorsAreOpaque = _outer.colorsAreOpaque(); (void)colorsAreOpaque; fLeftBorderColorVar = args.fUniformHandler->addUniform( kFragment_GrShaderFlag, kHalf4_GrSLType, kDefault_GrSLPrecision, "leftBorderColor"); fRightBorderColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, kDefault_GrSLPrecision, "rightBorderColor"); SkString _child1("_child1"); this->emitChild(1, &_child1, args); fragBuilder->codeAppendf( "half4 t = %s;\nif (!%s && t.y < 0.0) {\n %s = half4(0.0);\n} else if (t.x < " "0.0) {\n %s = %s;\n} else if (float(t.x) > 1.0) {\n %s = %s;\n} else {", _child1.c_str(), (_outer.childProcessor(1).preservesOpaqueInput() ? "true" : "false"), args.fOutputColor, args.fOutputColor, args.fUniformHandler->getUniformCStr(fLeftBorderColorVar), args.fOutputColor, args.fUniformHandler->getUniformCStr(fRightBorderColorVar)); SkString _input0("t"); SkString _child0("_child0"); this->emitChild(0, _input0.c_str(), &_child0, args); fragBuilder->codeAppendf("\n %s = %s;\n}\n@if (%s) {\n %s.xyz *= %s.w;\n}\n", args.fOutputColor, _child0.c_str(), (_outer.makePremul() ? "true" : "false"), args.fOutputColor, args.fOutputColor); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { const GrClampedGradientEffect& _outer = _proc.cast<GrClampedGradientEffect>(); { const SkPMColor4f& leftBorderColorValue = _outer.leftBorderColor(); if (fLeftBorderColorPrev != leftBorderColorValue) { fLeftBorderColorPrev = leftBorderColorValue; pdman.set4fv(fLeftBorderColorVar, 1, leftBorderColorValue.vec()); } const SkPMColor4f& rightBorderColorValue = _outer.rightBorderColor(); if (fRightBorderColorPrev != rightBorderColorValue) { fRightBorderColorPrev = rightBorderColorValue; pdman.set4fv(fRightBorderColorVar, 1, rightBorderColorValue.vec()); } } } SkPMColor4f fLeftBorderColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN}; SkPMColor4f fRightBorderColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN}; UniformHandle fLeftBorderColorVar; UniformHandle fRightBorderColorVar; }; GrGLSLFragmentProcessor* GrClampedGradientEffect::onCreateGLSLInstance() const { return new GrGLSLClampedGradientEffect(); } void GrClampedGradientEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { b->add32((int32_t)fMakePremul); } bool GrClampedGradientEffect::onIsEqual(const GrFragmentProcessor& other) const { const GrClampedGradientEffect& that = other.cast<GrClampedGradientEffect>(); (void)that; if (fLeftBorderColor != that.fLeftBorderColor) return false; if (fRightBorderColor != that.fRightBorderColor) return false; if (fMakePremul != that.fMakePremul) return false; if (fColorsAreOpaque != that.fColorsAreOpaque) return false; return true; } GrClampedGradientEffect::GrClampedGradientEffect(const GrClampedGradientEffect& src) : INHERITED(kGrClampedGradientEffect_ClassID, src.optimizationFlags()) , fLeftBorderColor(src.fLeftBorderColor) , fRightBorderColor(src.fRightBorderColor) , fMakePremul(src.fMakePremul) , fColorsAreOpaque(src.fColorsAreOpaque) { this->registerChildProcessor(src.childProcessor(0).clone()); this->registerChildProcessor(src.childProcessor(1).clone()); } std::unique_ptr<GrFragmentProcessor> GrClampedGradientEffect::clone() const { return std::unique_ptr<GrFragmentProcessor>(new GrClampedGradientEffect(*this)); }