/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrSWMaskHelper.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrProxyProvider.h" #include "GrShape.h" #include "GrSurfaceContext.h" #include "GrTextureProxy.h" /* * Convert a boolean operation into a transfer mode code */ static SkBlendMode op_to_mode(SkRegion::Op op) { static const SkBlendMode modeMap[] = { SkBlendMode::kDstOut, // kDifference_Op SkBlendMode::kModulate, // kIntersect_Op SkBlendMode::kSrcOver, // kUnion_Op SkBlendMode::kXor, // kXOR_Op SkBlendMode::kClear, // kReverseDifference_Op SkBlendMode::kSrc, // kReplace_Op }; return modeMap[op]; } /** * Draw a single rect element of the clip stack into the accumulation bitmap */ void GrSWMaskHelper::drawRect(const SkRect& rect, const SkMatrix& matrix, SkRegion::Op op, GrAA aa, uint8_t alpha) { SkPaint paint; paint.setBlendMode(op_to_mode(op)); paint.setAntiAlias(GrAA::kYes == aa); paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); SkMatrix translatedMatrix = matrix; translatedMatrix.postTranslate(fTranslate.fX, fTranslate.fY); fDraw.fMatrix = &translatedMatrix; fDraw.drawRect(rect, paint); } /** * Draw a single path element of the clip stack into the accumulation bitmap */ void GrSWMaskHelper::drawShape(const GrShape& shape, const SkMatrix& matrix, SkRegion::Op op, GrAA aa, uint8_t alpha) { SkPaint paint; paint.setPathEffect(shape.style().refPathEffect()); shape.style().strokeRec().applyToPaint(&paint); paint.setAntiAlias(GrAA::kYes == aa); SkMatrix translatedMatrix = matrix; translatedMatrix.postTranslate(fTranslate.fX, fTranslate.fY); fDraw.fMatrix = &translatedMatrix; SkPath path; shape.asPath(&path); if (SkRegion::kReplace_Op == op && 0xFF == alpha) { SkASSERT(0xFF == paint.getAlpha()); fDraw.drawPathCoverage(path, paint); } else { paint.setBlendMode(op_to_mode(op)); paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); fDraw.drawPath(path, paint); } }; bool GrSWMaskHelper::init(const SkIRect& resultBounds) { // We will need to translate draws so the bound's UL corner is at the origin fTranslate = {-SkIntToScalar(resultBounds.fLeft), -SkIntToScalar(resultBounds.fTop)}; SkIRect bounds = SkIRect::MakeWH(resultBounds.width(), resultBounds.height()); const SkImageInfo bmImageInfo = SkImageInfo::MakeA8(bounds.width(), bounds.height()); if (!fPixels->tryAlloc(bmImageInfo)) { return false; } fPixels->erase(0); fDraw.fDst = *fPixels; fRasterClip.setRect(bounds); fDraw.fRC = &fRasterClip; return true; } sk_sp<GrTextureProxy> GrSWMaskHelper::toTextureProxy(GrContext* context, SkBackingFit fit) { SkImageInfo ii = SkImageInfo::MakeA8(fPixels->width(), fPixels->height()); size_t rowBytes = fPixels->rowBytes(); sk_sp<SkData> data = fPixels->detachPixelsAsData(); if (!data) { return nullptr; } sk_sp<SkImage> img = SkImage::MakeRasterData(ii, std::move(data), rowBytes); if (!img) { return nullptr; } // TODO: http://skbug.com/8422: Although this fixes http://skbug.com/8351, it seems like these // should just participate in the normal allocation process and not need the pending IO flag. auto surfaceFlags = GrInternalSurfaceFlags::kNone; if (!context->contextPriv().resourceProvider()) { // In DDL mode, this texture proxy will be instantiated at flush time, therfore it cannot // have pending IO. surfaceFlags |= GrInternalSurfaceFlags::kNoPendingIO; } auto clearFlag = kNone_GrSurfaceFlags; // In a WASM build on Firefox, we see warnings like // WebGL warning: texSubImage2D: This operation requires zeroing texture data. This is slow. // WebGL warning: texSubImage2D: Texture has not been initialized prior to a partial upload, // forcing the browser to clear it. This may be slow. // Setting the initial clear seems to make those warnings go away and offers a substantial // boost in performance in Firefox. Chrome sees a more modest increase. #if IS_WEBGL==1 clearFlag = kPerformInitialClear_GrSurfaceFlag; #endif return context->contextPriv().proxyProvider()->createTextureProxy( std::move(img), clearFlag, 1, SkBudgeted::kYes, fit, surfaceFlags); }