/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrClipStackClip_DEFINED #define GrClipStackClip_DEFINED #include "GrClip.h" #include "GrReducedClip.h" #include "SkClipStack.h" class GrPathRenderer; class GrTextureProxy; /** * GrClipStackClip can apply a generic SkClipStack to the draw state. It may need to generate an * 8-bit alpha clip mask and/or modify the stencil buffer during apply(). */ class GrClipStackClip final : public GrClip { public: GrClipStackClip(const SkClipStack* stack = nullptr) { this->reset(stack); } void reset(const SkClipStack* stack) { fStack = stack; } bool quickContains(const SkRect&) const final; bool quickContains(const SkRRect&) const final; void getConservativeBounds(int width, int height, SkIRect* devResult, bool* isIntersectionOfRects) const final; bool apply(GrContext*, GrRenderTargetContext*, bool useHWAA, bool hasUserStencilSettings, GrAppliedClip* out, SkRect* bounds) const final; bool isRRect(const SkRect& rtBounds, SkRRect* rr, GrAA* aa) const override; sk_sp<GrTextureProxy> testingOnly_createClipMask(GrContext*) const; static const char kMaskTestTag[]; private: static bool PathNeedsSWRenderer(GrContext* context, const SkIRect& scissorRect, bool hasUserStencilSettings, const GrRenderTargetContext*, const SkMatrix& viewMatrix, const SkClipStack::Element* element, GrPathRenderer** prOut, bool needsStencil); bool applyClipMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&, bool hasUserStencilSettings, GrAppliedClip*) const; // Creates an alpha mask of the clip. The mask is a rasterization of elements through the // rect specified by clipSpaceIBounds. sk_sp<GrTextureProxy> createAlphaClipMask(GrContext*, const GrReducedClip&) const; // Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture. sk_sp<GrTextureProxy> createSoftwareClipMask(GrContext*, const GrReducedClip&, GrRenderTargetContext*) const; static bool UseSWOnlyPath(GrContext*, bool hasUserStencilSettings, const GrRenderTargetContext*, const GrReducedClip&); const SkClipStack* fStack; }; #endif // GrClipStackClip_DEFINED