/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkPixmap.h" #include "SkBitmap.h" #include "SkColorData.h" #include "SkConvertPixels.h" #include "SkData.h" #include "SkDraw.h" #include "SkHalf.h" #include "SkImageInfoPriv.h" #include "SkImageShader.h" #include "SkMask.h" #include "SkNx.h" #include "SkPixmapPriv.h" #include "SkRasterClip.h" #include "SkReadPixelsRec.h" #include "SkSurface.h" #include "SkTemplates.h" #include "SkTo.h" #include "SkUnPreMultiply.h" #include "SkUtils.h" #include <utility> ///////////////////////////////////////////////////////////////////////////////////////////////// void SkPixmap::reset() { fPixels = nullptr; fRowBytes = 0; fInfo = SkImageInfo::MakeUnknown(); } void SkPixmap::reset(const SkImageInfo& info, const void* addr, size_t rowBytes) { if (addr) { SkASSERT(info.validRowBytes(rowBytes)); } fPixels = addr; fRowBytes = rowBytes; fInfo = info; } bool SkPixmap::reset(const SkMask& src) { if (SkMask::kA8_Format == src.fFormat) { this->reset(SkImageInfo::MakeA8(src.fBounds.width(), src.fBounds.height()), src.fImage, src.fRowBytes); return true; } this->reset(); return false; } void SkPixmap::setColorSpace(sk_sp<SkColorSpace> cs) { fInfo = fInfo.makeColorSpace(std::move(cs)); } bool SkPixmap::extractSubset(SkPixmap* result, const SkIRect& subset) const { SkIRect srcRect, r; srcRect.set(0, 0, this->width(), this->height()); if (!r.intersect(srcRect, subset)) { return false; // r is empty (i.e. no intersection) } // If the upper left of the rectangle was outside the bounds of this SkBitmap, we should have // exited above. SkASSERT(static_cast<unsigned>(r.fLeft) < static_cast<unsigned>(this->width())); SkASSERT(static_cast<unsigned>(r.fTop) < static_cast<unsigned>(this->height())); const void* pixels = nullptr; if (fPixels) { const size_t bpp = fInfo.bytesPerPixel(); pixels = (const uint8_t*)fPixels + r.fTop * fRowBytes + r.fLeft * bpp; } result->reset(fInfo.makeWH(r.width(), r.height()), pixels, fRowBytes); return true; } // This is the same as SkPixmap::addr(x,y), but this version gets inlined, while the public // method does not. Perhaps we could bloat it so it can be inlined, but that would grow code-size // everywhere, instead of just here (on behalf of getAlphaf()). static const void* fast_getaddr(const SkPixmap& pm, int x, int y) { x <<= SkColorTypeShiftPerPixel(pm.colorType()); return static_cast<const char*>(pm.addr()) + y * pm.rowBytes() + x; } float SkPixmap::getAlphaf(int x, int y) const { SkASSERT(this->addr()); SkASSERT((unsigned)x < (unsigned)this->width()); SkASSERT((unsigned)y < (unsigned)this->height()); float value = 0; const void* srcPtr = fast_getaddr(*this, x, y); switch (this->colorType()) { case kUnknown_SkColorType: return 0; case kGray_8_SkColorType: case kRGB_565_SkColorType: case kRGB_888x_SkColorType: case kRGB_101010x_SkColorType: return 1; case kAlpha_8_SkColorType: value = static_cast<const uint8_t*>(srcPtr)[0] * (1.0f/255); break; case kARGB_4444_SkColorType: { uint16_t u16 = static_cast<const uint16_t*>(srcPtr)[0]; value = SkGetPackedA4444(u16) * (1.0f/15); } break; case kRGBA_8888_SkColorType: case kBGRA_8888_SkColorType: value = static_cast<const uint8_t*>(srcPtr)[3] * (1.0f/255); break; case kRGBA_1010102_SkColorType: { uint32_t u32 = static_cast<const uint32_t*>(srcPtr)[0]; value = (u32 >> 30) * (1.0f/3); } break; case kRGBA_F16_SkColorType: { uint64_t px; memcpy(&px, srcPtr, sizeof(px)); value = SkHalfToFloat_finite_ftz(px)[3]; } break; case kRGBA_F32_SkColorType: value = static_cast<const float*>(srcPtr)[3]; break; } return value; } bool SkPixmap::readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB, int x, int y) const { if (!SkImageInfoValidConversion(dstInfo, fInfo)) { return false; } SkReadPixelsRec rec(dstInfo, dstPixels, dstRB, x, y); if (!rec.trim(fInfo.width(), fInfo.height())) { return false; } const void* srcPixels = this->addr(rec.fX, rec.fY); const SkImageInfo srcInfo = fInfo.makeWH(rec.fInfo.width(), rec.fInfo.height()); SkConvertPixels(rec.fInfo, rec.fPixels, rec.fRowBytes, srcInfo, srcPixels, this->rowBytes()); return true; } bool SkPixmap::erase(SkColor color, const SkIRect& subset) const { return this->erase(SkColor4f::FromColor(color), &subset); } bool SkPixmap::erase(const SkColor4f& color, const SkIRect* subset) const { SkPaint paint; paint.setBlendMode(SkBlendMode::kSrc); paint.setColor4f(color, this->colorSpace()); SkIRect clip = this->bounds(); if (subset && !clip.intersect(*subset)) { return false; } SkRasterClip rc{clip}; SkDraw draw; draw.fDst = *this; draw.fMatrix = &SkMatrix::I(); draw.fRC = &rc; draw.drawPaint(paint); return true; } bool SkPixmap::scalePixels(const SkPixmap& actualDst, SkFilterQuality quality) const { // We may need to tweak how we interpret these just a little below, so we make copies. SkPixmap src = *this, dst = actualDst; // Can't do anthing with empty src or dst if (src.width() <= 0 || src.height() <= 0 || dst.width() <= 0 || dst.height() <= 0) { return false; } // no scaling involved? if (src.width() == dst.width() && src.height() == dst.height()) { return src.readPixels(dst); } // If src and dst are both unpremul, we'll fake the source out to appear as if premul, // and mark the destination as opaque. This odd combination allows us to scale unpremul // pixels without ever premultiplying them (perhaps losing information in the color channels). // This is an idiosyncratic feature of scalePixels(), and is tested by scalepixels_unpremul GM. bool clampAsIfUnpremul = false; if (src.alphaType() == kUnpremul_SkAlphaType && dst.alphaType() == kUnpremul_SkAlphaType) { src.reset(src.info().makeAlphaType(kPremul_SkAlphaType), src.addr(), src.rowBytes()); dst.reset(dst.info().makeAlphaType(kOpaque_SkAlphaType), dst.addr(), dst.rowBytes()); // We'll need to tell the image shader to clamp to [0,1] instead of the // usual [0,a] when using a bicubic scaling (kHigh_SkFilterQuality). clampAsIfUnpremul = true; } SkBitmap bitmap; if (!bitmap.installPixels(src)) { return false; } bitmap.setImmutable(); // Don't copy when we create an image. bitmap.setIsVolatile(true); // Disable any caching. SkMatrix scale = SkMatrix::MakeRectToRect(SkRect::Make(src.bounds()), SkRect::Make(dst.bounds()), SkMatrix::kFill_ScaleToFit); // We'll create a shader to do this draw so we have control over the bicubic clamp. sk_sp<SkShader> shader = SkImageShader::Make(SkImage::MakeFromBitmap(bitmap), SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &scale, clampAsIfUnpremul); sk_sp<SkSurface> surface = SkSurface::MakeRasterDirect(dst.info(), dst.writable_addr(), dst.rowBytes()); if (!shader || !surface) { return false; } SkPaint paint; paint.setBlendMode(SkBlendMode::kSrc); paint.setFilterQuality(quality); paint.setShader(std::move(shader)); surface->getCanvas()->drawPaint(paint); return true; } ////////////////////////////////////////////////////////////////////////////////////////////////// SkColor SkPixmap::getColor(int x, int y) const { SkASSERT(this->addr()); SkASSERT((unsigned)x < (unsigned)this->width()); SkASSERT((unsigned)y < (unsigned)this->height()); const bool needsUnpremul = (kPremul_SkAlphaType == fInfo.alphaType()); auto toColor = [needsUnpremul](uint32_t maybePremulColor) { return needsUnpremul ? SkUnPreMultiply::PMColorToColor(maybePremulColor) : SkSwizzle_BGRA_to_PMColor(maybePremulColor); }; switch (this->colorType()) { case kGray_8_SkColorType: { uint8_t value = *this->addr8(x, y); return SkColorSetRGB(value, value, value); } case kAlpha_8_SkColorType: { return SkColorSetA(0, *this->addr8(x, y)); } case kRGB_565_SkColorType: { return SkPixel16ToColor(*this->addr16(x, y)); } case kARGB_4444_SkColorType: { uint16_t value = *this->addr16(x, y); SkPMColor c = SkPixel4444ToPixel32(value); return toColor(c); } case kRGB_888x_SkColorType: { uint32_t value = *this->addr32(x, y); return SkSwizzle_RB(value | 0xff000000); } case kBGRA_8888_SkColorType: { uint32_t value = *this->addr32(x, y); SkPMColor c = SkSwizzle_BGRA_to_PMColor(value); return toColor(c); } case kRGBA_8888_SkColorType: { uint32_t value = *this->addr32(x, y); SkPMColor c = SkSwizzle_RGBA_to_PMColor(value); return toColor(c); } case kRGB_101010x_SkColorType: { uint32_t value = *this->addr32(x, y); // Convert 10-bit rgb to 8-bit bgr, and mask in 0xff alpha at the top. return (uint32_t)( ((value >> 0) & 0x3ff) * (255/1023.0f) ) << 16 | (uint32_t)( ((value >> 10) & 0x3ff) * (255/1023.0f) ) << 8 | (uint32_t)( ((value >> 20) & 0x3ff) * (255/1023.0f) ) << 0 | 0xff000000; } case kRGBA_1010102_SkColorType: { uint32_t value = *this->addr32(x, y); float r = ((value >> 0) & 0x3ff) * (1/1023.0f), g = ((value >> 10) & 0x3ff) * (1/1023.0f), b = ((value >> 20) & 0x3ff) * (1/1023.0f), a = ((value >> 30) & 0x3 ) * (1/ 3.0f); if (a != 0 && needsUnpremul) { r *= (1.0f/a); g *= (1.0f/a); b *= (1.0f/a); } return (uint32_t)( r * 255.0f ) << 16 | (uint32_t)( g * 255.0f ) << 8 | (uint32_t)( b * 255.0f ) << 0 | (uint32_t)( a * 255.0f ) << 24; } case kRGBA_F16_SkColorType: { const uint64_t* addr = (const uint64_t*)fPixels + y * (fRowBytes >> 3) + x; Sk4f p4 = SkHalfToFloat_finite_ftz(*addr); if (p4[3] && needsUnpremul) { float inva = 1 / p4[3]; p4 = p4 * Sk4f(inva, inva, inva, 1); } SkColor c; SkNx_cast<uint8_t>(p4 * Sk4f(255) + Sk4f(0.5f)).store(&c); // p4 is RGBA, but we want BGRA, so we need to swap next return SkSwizzle_RB(c); } case kRGBA_F32_SkColorType: { const float* rgba = (const float*)fPixels + 4*y*(fRowBytes >> 4) + 4*x; Sk4f p4 = Sk4f::Load(rgba); // From here on, just like F16: if (p4[3] && needsUnpremul) { float inva = 1 / p4[3]; p4 = p4 * Sk4f(inva, inva, inva, 1); } SkColor c; SkNx_cast<uint8_t>(p4 * Sk4f(255) + Sk4f(0.5f)).store(&c); // p4 is RGBA, but we want BGRA, so we need to swap next return SkSwizzle_RB(c); } default: SkDEBUGFAIL(""); return SkColorSetARGB(0, 0, 0, 0); } } bool SkPixmap::computeIsOpaque() const { const int height = this->height(); const int width = this->width(); switch (this->colorType()) { case kAlpha_8_SkColorType: { unsigned a = 0xFF; for (int y = 0; y < height; ++y) { const uint8_t* row = this->addr8(0, y); for (int x = 0; x < width; ++x) { a &= row[x]; } if (0xFF != a) { return false; } } return true; } break; case kRGB_565_SkColorType: case kGray_8_SkColorType: case kRGB_888x_SkColorType: case kRGB_101010x_SkColorType: return true; break; case kARGB_4444_SkColorType: { unsigned c = 0xFFFF; for (int y = 0; y < height; ++y) { const SkPMColor16* row = this->addr16(0, y); for (int x = 0; x < width; ++x) { c &= row[x]; } if (0xF != SkGetPackedA4444(c)) { return false; } } return true; } break; case kBGRA_8888_SkColorType: case kRGBA_8888_SkColorType: { SkPMColor c = (SkPMColor)~0; for (int y = 0; y < height; ++y) { const SkPMColor* row = this->addr32(0, y); for (int x = 0; x < width; ++x) { c &= row[x]; } if (0xFF != SkGetPackedA32(c)) { return false; } } return true; } case kRGBA_F16_SkColorType: { const SkHalf* row = (const SkHalf*)this->addr(); for (int y = 0; y < height; ++y) { for (int x = 0; x < width; ++x) { if (row[4 * x + 3] < SK_Half1) { return false; } } row += this->rowBytes() >> 1; } return true; } case kRGBA_F32_SkColorType: { const float* row = (const float*)this->addr(); for (int y = 0; y < height; ++y) { for (int x = 0; x < width; ++x) { if (row[4 * x + 3] < 1.0f) { return false; } } row += this->rowBytes() >> 2; } return true; } case kRGBA_1010102_SkColorType: { uint32_t c = ~0; for (int y = 0; y < height; ++y) { const uint32_t* row = this->addr32(0, y); for (int x = 0; x < width; ++x) { c &= row[x]; } if (0b11 != c >> 30) { return false; } } return true; } case kUnknown_SkColorType: SkDEBUGFAIL(""); break; } return false; } ////////////////////////////////////////////////////////////////////////////////////////////////// static bool draw_orientation(const SkPixmap& dst, const SkPixmap& src, SkEncodedOrigin origin) { auto surf = SkSurface::MakeRasterDirect(dst.info(), dst.writable_addr(), dst.rowBytes()); if (!surf) { return false; } SkBitmap bm; bm.installPixels(src); SkMatrix m = SkEncodedOriginToMatrix(origin, src.width(), src.height()); SkPaint p; p.setBlendMode(SkBlendMode::kSrc); surf->getCanvas()->concat(m); surf->getCanvas()->drawBitmap(bm, 0, 0, &p); return true; } bool SkPixmapPriv::Orient(const SkPixmap& dst, const SkPixmap& src, SkEncodedOrigin origin) { if (src.colorType() != dst.colorType()) { return false; } // note: we just ignore alphaType and colorSpace for this transformation int w = src.width(); int h = src.height(); if (ShouldSwapWidthHeight(origin)) { using std::swap; swap(w, h); } if (dst.width() != w || dst.height() != h) { return false; } if (w == 0 || h == 0) { return true; } // check for aliasing to self if (src.addr() == dst.addr()) { return kTopLeft_SkEncodedOrigin == origin; } return draw_orientation(dst, src, origin); } bool SkPixmapPriv::ShouldSwapWidthHeight(SkEncodedOrigin origin) { // The last four SkEncodedOrigin values involve 90 degree rotations return origin >= kLeftTop_SkEncodedOrigin; } SkImageInfo SkPixmapPriv::SwapWidthHeight(const SkImageInfo& info) { return info.makeWH(info.height(), info.width()); }