/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSurface_Image_DEFINED #define SkSurface_Image_DEFINED // // for now make sure it's defined // #if !defined(SK_SUPPORT_GPU_COMPUTE) #define SK_SUPPORT_GPU_COMPUTE 1 #endif // // // #if SK_SUPPORT_GPU_COMPUTE // // // // #include "GrContext.h" // #include "SkRefCnt.h" #include "SkImage.h" #include "gl/GrGLGpu.h" // // // #include "SkContext_Compute.h" // // // class SkImage_Compute : public SkImage { public: SkImage_Compute(sk_sp<SkContext_Compute> compute, GrGLuint const snap, int const width, int const height); ~SkImage_Compute(); // // // private: // // // sk_sp<SkContext_Compute> compute; // reference to compute context GrGLuint snap; // fbo // // // }; // // // #endif // // // #endif