SkMatrix Reference === <a name='SkMatrix'></a> --- <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> class <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> { static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_MakeScale'>MakeScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy); static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_MakeScale'>MakeScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> scale); static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_MakeTrans'>MakeTrans</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy); static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_MakeAll'>MakeAll</a>(<a href='undocumented#SkScalar'>SkScalar</a> scaleX, <a href='undocumented#SkScalar'>SkScalar</a> skewX, <a href='undocumented#SkScalar'>SkScalar</a> transX, <a href='undocumented#SkScalar'>SkScalar</a> skewY, <a href='undocumented#SkScalar'>SkScalar</a> scaleY, <a href='undocumented#SkScalar'>SkScalar</a> transY, <a href='undocumented#SkScalar'>SkScalar</a> pers0, <a href='undocumented#SkScalar'>SkScalar</a> pers1, <a href='undocumented#SkScalar'>SkScalar</a> pers2); enum <a href='#SkMatrix_TypeMask'>TypeMask</a> { <a href='#SkMatrix_kIdentity_Mask'>kIdentity_Mask</a> = 0, <a href='#SkMatrix_kTranslate_Mask'>kTranslate_Mask</a> = 0x01, <a href='#SkMatrix_kScale_Mask'>kScale_Mask</a> = 0x02, <a href='#SkMatrix_kAffine_Mask'>kAffine_Mask</a> = 0x04, <a href='#SkMatrix_kPerspective_Mask'>kPerspective_Mask</a> = 0x08, }; <a href='#SkMatrix_TypeMask'>TypeMask</a> <a href='#SkMatrix_getType'>getType</a>() const; bool <a href='#SkMatrix_isIdentity'>isIdentity</a>() const; bool <a href='#SkMatrix_isScaleTranslate'>isScaleTranslate</a>() const; bool <a href='#SkMatrix_isTranslate'>isTranslate</a>() const; bool <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a>() const; bool <a href='#SkMatrix_preservesAxisAlignment'>preservesAxisAlignment</a>() const; bool <a href='#SkMatrix_hasPerspective'>hasPerspective</a>() const; bool <a href='#SkMatrix_isSimilarity'>isSimilarity</a>(<a href='undocumented#SkScalar'>SkScalar</a> tol = <a href='undocumented#SK_ScalarNearlyZero'>SK_ScalarNearlyZero</a>) const; bool <a href='#SkMatrix_preservesRightAngles'>preservesRightAngles</a>(<a href='undocumented#SkScalar'>SkScalar</a> tol = <a href='undocumented#SK_ScalarNearlyZero'>SK_ScalarNearlyZero</a>) const; static constexpr int <a href='#SkMatrix_kMScaleX'>kMScaleX</a> = 0 static constexpr int <a href='#SkMatrix_kMSkewX'>kMSkewX</a> = 1 static constexpr int <a href='#SkMatrix_kMTransX'>kMTransX</a> = 2 static constexpr int <a href='#SkMatrix_kMSkewY'>kMSkewY</a> = 3 static constexpr int <a href='#SkMatrix_kMScaleY'>kMScaleY</a> = 4 static constexpr int <a href='#SkMatrix_kMTransY'>kMTransY</a> = 5 static constexpr int <a href='#SkMatrix_kMPersp0'>kMPersp0</a> = 6 static constexpr int <a href='#SkMatrix_kMPersp1'>kMPersp1</a> = 7 static constexpr int <a href='#SkMatrix_kMPersp2'>kMPersp2</a> = 8 static constexpr int <a href='#SkMatrix_kAScaleX'>kAScaleX</a> = 0 static constexpr int <a href='#SkMatrix_kASkewY'>kASkewY</a> = 1 static constexpr int <a href='#SkMatrix_kASkewX'>kASkewX</a> = 2 static constexpr int <a href='#SkMatrix_kAScaleY'>kAScaleY</a> = 3 static constexpr int <a href='#SkMatrix_kATransX'>kATransX</a> = 4 static constexpr int <a href='#SkMatrix_kATransY'>kATransY</a> = 5 <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_array_operator'>operator[]</a>(int index) const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_get'>get</a>(int index) const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getScaleX'>getScaleX</a>() const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getScaleY'>getScaleY</a>() const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getSkewY'>getSkewY</a>() const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getSkewX'>getSkewX</a>() const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getTranslateX'>getTranslateX</a>() const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getTranslateY'>getTranslateY</a>() const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getPerspX'>getPerspX</a>() const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getPerspY'>getPerspY</a>() const; <a href='undocumented#SkScalar'>SkScalar</a>& <a href='#SkMatrix_array1_operator'>operator[]</a>(int index); void <a href='#SkMatrix_set'>set</a>(int index, <a href='undocumented#SkScalar'>SkScalar</a> value); void <a href='#SkMatrix_setScaleX'>setScaleX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v); void <a href='#SkMatrix_setScaleY'>setScaleY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v); void <a href='#SkMatrix_setSkewY'>setSkewY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v); void <a href='#SkMatrix_setSkewX'>setSkewX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v); void <a href='#SkMatrix_setTranslateX'>setTranslateX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v); void <a href='#SkMatrix_setTranslateY'>setTranslateY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v); void <a href='#SkMatrix_setPerspX'>setPerspX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v); void <a href='#SkMatrix_setPerspY'>setPerspY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v); void <a href='#SkMatrix_setAll'>setAll</a>(<a href='undocumented#SkScalar'>SkScalar</a> scaleX, <a href='undocumented#SkScalar'>SkScalar</a> skewX, <a href='undocumented#SkScalar'>SkScalar</a> transX, <a href='undocumented#SkScalar'>SkScalar</a> skewY, <a href='undocumented#SkScalar'>SkScalar</a> scaleY, <a href='undocumented#SkScalar'>SkScalar</a> transY, <a href='undocumented#SkScalar'>SkScalar</a> persp0, <a href='undocumented#SkScalar'>SkScalar</a> persp1, <a href='undocumented#SkScalar'>SkScalar</a> persp2); void <a href='#SkMatrix_get9'>get9</a>(<a href='undocumented#SkScalar'>SkScalar</a> buffer[9]) const; void <a href='#SkMatrix_set9'>set9</a>(const <a href='undocumented#SkScalar'>SkScalar</a> buffer[9]); void <a href='#SkMatrix_reset'>reset()</a>; void <a href='#SkMatrix_setIdentity'>setIdentity</a>(); void <a href='#SkMatrix_setTranslate'>setTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy); void <a href='#SkMatrix_setTranslate'>setTranslate</a>(const <a href='SkPoint_Reference#SkVector'>SkVector</a>& v); void <a href='#SkMatrix_setScale'>setScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py); void <a href='#SkMatrix_setScale'>setScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy); void <a href='#SkMatrix_setRotate'>setRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py); void <a href='#SkMatrix_setRotate'>setRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees); void <a href='#SkMatrix_setSinCos'>setSinCos</a>(<a href='undocumented#SkScalar'>SkScalar</a> sinValue, <a href='undocumented#SkScalar'>SkScalar</a> cosValue, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py); void <a href='#SkMatrix_setSinCos'>setSinCos</a>(<a href='undocumented#SkScalar'>SkScalar</a> sinValue, <a href='undocumented#SkScalar'>SkScalar</a> cosValue); <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_setRSXform'>setRSXform</a>(const <a href='undocumented#SkRSXform'>SkRSXform</a>& rsxForm); void <a href='#SkMatrix_setSkew'>setSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py); void <a href='#SkMatrix_setSkew'>setSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky); void <a href='#SkMatrix_setConcat'>setConcat</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& a, const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& b); void <a href='#SkMatrix_preTranslate'>preTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy); void <a href='#SkMatrix_preScale'>preScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py); void <a href='#SkMatrix_preScale'>preScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy); void <a href='#SkMatrix_preRotate'>preRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py); void <a href='#SkMatrix_preRotate'>preRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees); void <a href='#SkMatrix_preSkew'>preSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py); void <a href='#SkMatrix_preSkew'>preSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky); void <a href='#SkMatrix_preConcat'>preConcat</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& other); void <a href='#SkMatrix_postTranslate'>postTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy); void <a href='#SkMatrix_postScale'>postScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py); void <a href='#SkMatrix_postScale'>postScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy); bool <a href='#SkMatrix_postIDiv'>postIDiv</a>(int divx, int divy); void <a href='#SkMatrix_postRotate'>postRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py); void <a href='#SkMatrix_postRotate'>postRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees); void <a href='#SkMatrix_postSkew'>postSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py); void <a href='#SkMatrix_postSkew'>postSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky); void <a href='#SkMatrix_postConcat'>postConcat</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& other); enum <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> { <a href='#SkMatrix_kFill_ScaleToFit'>kFill_ScaleToFit</a>, <a href='#SkMatrix_kStart_ScaleToFit'>kStart_ScaleToFit</a>, <a href='#SkMatrix_kCenter_ScaleToFit'>kCenter_ScaleToFit</a>, <a href='#SkMatrix_kEnd_ScaleToFit'>kEnd_ScaleToFit</a>, }; bool <a href='#SkMatrix_setRectToRect'>setRectToRect</a>(const <a href='SkRect_Reference#SkRect'>SkRect</a>& src, const <a href='SkRect_Reference#SkRect'>SkRect</a>& dst, <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> stf); static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_MakeRectToRect'>MakeRectToRect</a>(const <a href='SkRect_Reference#SkRect'>SkRect</a>& src, const <a href='SkRect_Reference#SkRect'>SkRect</a>& dst, <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> stf); bool <a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a>(const <a href='SkPoint_Reference#SkPoint'>SkPoint</a> src[], const <a href='SkPoint_Reference#SkPoint'>SkPoint</a> dst[], int count); bool <a href='#SkMatrix_invert'>invert</a>(<a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>* inverse) const; static void <a href='#SkMatrix_SetAffineIdentity'>SetAffineIdentity</a>(<a href='undocumented#SkScalar'>SkScalar</a> affine[6]); bool <a href='#SkMatrix_asAffine'>asAffine</a>(<a href='undocumented#SkScalar'>SkScalar</a> affine[6]) const; void <a href='#SkMatrix_setAffine'>setAffine</a>(const <a href='undocumented#SkScalar'>SkScalar</a> affine[6]); void <a href='#SkMatrix_mapPoints'>mapPoints</a>(<a href='SkPoint_Reference#SkPoint'>SkPoint</a> dst[], const <a href='SkPoint_Reference#SkPoint'>SkPoint</a> src[], int count) const; void <a href='#SkMatrix_mapPoints'>mapPoints</a>(<a href='SkPoint_Reference#SkPoint'>SkPoint</a> pts[], int count) const; void <a href='#SkMatrix_mapHomogeneousPoints'>mapHomogeneousPoints</a>(<a href='undocumented#SkPoint3'>SkPoint3</a> dst[], const <a href='undocumented#SkPoint3'>SkPoint3</a> src[], int count) const; void <a href='#SkMatrix_mapXY'>mapXY</a>(<a href='undocumented#SkScalar'>SkScalar</a> x, <a href='undocumented#SkScalar'>SkScalar</a> y, <a href='SkPoint_Reference#SkPoint'>SkPoint</a>* result) const; <a href='SkPoint_Reference#SkPoint'>SkPoint</a> <a href='#SkMatrix_mapXY'>mapXY</a>(<a href='undocumented#SkScalar'>SkScalar</a> x, <a href='undocumented#SkScalar'>SkScalar</a> y) const; void <a href='#SkMatrix_mapVectors'>mapVectors</a>(<a href='SkPoint_Reference#SkVector'>SkVector</a> dst[], const <a href='SkPoint_Reference#SkVector'>SkVector</a> src[], int count) const; void <a href='#SkMatrix_mapVectors'>mapVectors</a>(<a href='SkPoint_Reference#SkVector'>SkVector</a> vecs[], int count) const; void <a href='#SkMatrix_mapVector'>mapVector</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy, <a href='SkPoint_Reference#SkVector'>SkVector</a>* result) const; <a href='SkPoint_Reference#SkVector'>SkVector</a> <a href='#SkMatrix_mapVector'>mapVector</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy) const; bool <a href='#SkMatrix_mapRect'>mapRect</a>(<a href='SkRect_Reference#SkRect'>SkRect</a>* dst, const <a href='SkRect_Reference#SkRect'>SkRect</a>& src) const; bool <a href='#SkMatrix_mapRect'>mapRect</a>(<a href='SkRect_Reference#SkRect'>SkRect</a>* <a href='SkRect_Reference#Rect'>rect</a>) const; <a href='SkRect_Reference#SkRect'>SkRect</a> <a href='#SkMatrix_mapRect'>mapRect</a>(const <a href='SkRect_Reference#SkRect'>SkRect</a>& src) const; void <a href='#SkMatrix_mapRectToQuad'>mapRectToQuad</a>(<a href='SkPoint_Reference#SkPoint'>SkPoint</a> dst[4], const <a href='SkRect_Reference#SkRect'>SkRect</a>& <a href='SkRect_Reference#Rect'>rect</a>) const; void <a href='#SkMatrix_mapRectScaleTranslate'>mapRectScaleTranslate</a>(<a href='SkRect_Reference#SkRect'>SkRect</a>* dst, const <a href='SkRect_Reference#SkRect'>SkRect</a>& src) const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_mapRadius'>mapRadius</a>(<a href='undocumented#SkScalar'>SkScalar</a> radius) const; bool <a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a>() const; <a href='SkPoint_Reference#SkVector'>SkVector</a> <a href='#SkMatrix_fixedStepInX'>fixedStepInX</a>(<a href='undocumented#SkScalar'>SkScalar</a> y) const; bool <a href='#SkMatrix_cheapEqualTo'>cheapEqualTo</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& m) const; friend bool <a href='#SkMatrix_equal_operator'>operator==</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& a, const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& b); friend bool <a href='#SkMatrix_notequal_operator'>operator!=</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& a, const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& b); void <a href='#SkMatrix_dump'>dump()</a> const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getMinScale'>getMinScale</a>() const; <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getMaxScale'>getMaxScale</a>() const; bool <a href='#SkMatrix_getMinMaxScales'>getMinMaxScales</a>(<a href='undocumented#SkScalar'>SkScalar</a> scaleFactors[2]) const; bool <a href='#SkMatrix_decomposeScale'>decomposeScale</a>(<a href='undocumented#SkSize'>SkSize</a>* scale, <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>* remaining = nullptr) const; static const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_I'>I</a>(); static const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_InvalidMatrix'>InvalidMatrix</a>(); static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_Concat'>Concat</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& a, const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& b); void <a href='#SkMatrix_dirtyMatrixTypeCache'>dirtyMatrixTypeCache</a>(); void <a href='#SkMatrix_setScaleTranslate'>setScaleTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> tx, <a href='undocumented#SkScalar'>SkScalar</a> ty); bool <a href='#SkMatrix_isFinite'>isFinite</a>() const; }; </pre> <a href='SkMatrix_Reference#Matrix'>Matrix</a> holds a 3 by 3 <a href='SkMatrix_Reference#Matrix'>matrix</a> for transforming coordinates. This allows mapping <a href='SkPoint_Reference#Point'>Points</a> and <a href='SkPoint_Reference#Vector'>Vectors</a> with translation, scaling, skewing, rotation, and perspective. <a href='SkMatrix_Reference#Matrix'>Matrix</a> elements are in row major order. <a href='SkMatrix_Reference#Matrix'>Matrix</a> does not have a constructor, so it must be explicitly initialized. <a href='#SkMatrix_setIdentity'>setIdentity</a> initializes <a href='SkMatrix_Reference#Matrix'>Matrix</a> so it has no effect. <a href='#SkMatrix_setTranslate'>setTranslate</a>, <a href='#SkMatrix_setScale'>setScale</a>, <a href='#SkMatrix_setSkew'>setSkew</a>, <a href='#SkMatrix_setRotate'>setRotate</a>, <a href='#SkMatrix_set9'>set9</a> and <a href='#SkMatrix_setAll'>setAll</a> initializes all <a href='SkMatrix_Reference#Matrix'>Matrix</a> elements with the corresponding mapping. <a href='SkMatrix_Reference#Matrix'>Matrix</a> includes a hidden variable that classifies the type of <a href='SkMatrix_Reference#Matrix'>matrix</a> to improve performance. <a href='SkMatrix_Reference#Matrix'>Matrix</a> is not thread safe unless <a href='#SkMatrix_getType'>getType</a> is called first. <a name='SkMatrix_MakeScale'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_MakeScale'>MakeScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to scale by (<a href='#SkMatrix_MakeScale_sx'>sx</a>, <a href='#SkMatrix_MakeScale_sy'>sy</a>). Returned <a href='SkMatrix_Reference#Matrix'>matrix</a> is: | <a href='#SkMatrix_MakeScale_sx'>sx</a> 0 0 | | 0 <a href='#SkMatrix_MakeScale_sy'>sy</a> 0 | | 0 0 1 | ### Parameters <table> <tr> <td><a name='SkMatrix_MakeScale_sx'><code><strong>sx</strong></code></a></td> <td>horizontal scale factor</td> </tr> <tr> <td><a name='SkMatrix_MakeScale_sy'><code><strong>sy</strong></code></a></td> <td>vertical scale factor</td> </tr> </table> ### Return Value <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> with scale ### Example <div><fiddle-embed name="7ff17718111df6d6f95381d8a8f1b389"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_postScale'>postScale</a> <a href='#SkMatrix_preScale'>preScale</a> <a name='SkMatrix_MakeScale_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_MakeScale'>MakeScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> scale) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='#SkMatrix_MakeScale_2_scale'>scale</a> by (<a href='#SkMatrix_MakeScale_2_scale'>scale</a>, <a href='#SkMatrix_MakeScale_2_scale'>scale</a>). Returned <a href='SkMatrix_Reference#Matrix'>matrix</a> is: | <a href='#SkMatrix_MakeScale_2_scale'>scale</a> 0 0 | | 0 <a href='#SkMatrix_MakeScale_2_scale'>scale</a> 0 | | 0 0 1 | ### Parameters <table> <tr> <td><a name='SkMatrix_MakeScale_2_scale'><code><strong>scale</strong></code></a></td> <td>horizontal and vertical <a href='#SkMatrix_MakeScale_2_scale'>scale</a> factor</td> </tr> </table> ### Return Value <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> with <a href='#SkMatrix_MakeScale_2_scale'>scale</a> ### Example <div><fiddle-embed name="2956aeb50fa862cdb13995e1e56a4bc8"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_postScale'>postScale</a> <a href='#SkMatrix_preScale'>preScale</a> <a name='SkMatrix_MakeTrans'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_MakeTrans'>MakeTrans</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to translate by (<a href='#SkMatrix_MakeTrans_dx'>dx</a>, <a href='#SkMatrix_MakeTrans_dy'>dy</a>). Returned <a href='SkMatrix_Reference#Matrix'>matrix</a> is: | 1 0 <a href='#SkMatrix_MakeTrans_dx'>dx</a> | | 0 1 <a href='#SkMatrix_MakeTrans_dy'>dy</a> | | 0 0 1 | ### Parameters <table> <tr> <td><a name='SkMatrix_MakeTrans_dx'><code><strong>dx</strong></code></a></td> <td>horizontal translation</td> </tr> <tr> <td><a name='SkMatrix_MakeTrans_dy'><code><strong>dy</strong></code></a></td> <td>vertical translation</td> </tr> </table> ### Return Value <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> with translation ### Example <div><fiddle-embed name="b2479df0d9cf296ff64ac31e36684557"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setTranslate'>setTranslate</a> <a href='#SkMatrix_postTranslate'>postTranslate</a> <a href='#SkMatrix_preTranslate'>preTranslate</a> <a name='SkMatrix_MakeAll'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_MakeAll'>MakeAll</a>(<a href='undocumented#SkScalar'>SkScalar</a> scaleX, <a href='undocumented#SkScalar'>SkScalar</a> skewX, <a href='undocumented#SkScalar'>SkScalar</a> transX, <a href='undocumented#SkScalar'>SkScalar</a> skewY, <a href='undocumented#SkScalar'>SkScalar</a> scaleY, <a href='undocumented#SkScalar'>SkScalar</a> transY, <a href='undocumented#SkScalar'>SkScalar</a> pers0, <a href='undocumented#SkScalar'>SkScalar</a> pers1, <a href='undocumented#SkScalar'>SkScalar</a> pers2) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | <a href='#SkMatrix_MakeAll_scaleX'>scaleX</a> <a href='#SkMatrix_MakeAll_skewX'>skewX</a> <a href='#SkMatrix_MakeAll_transX'>transX</a> | | <a href='#SkMatrix_MakeAll_skewY'>skewY</a> <a href='#SkMatrix_MakeAll_scaleY'>scaleY</a> <a href='#SkMatrix_MakeAll_transY'>transY</a> | | <a href='#SkMatrix_MakeAll_pers0'>pers0</a> <a href='#SkMatrix_MakeAll_pers1'>pers1</a> <a href='#SkMatrix_MakeAll_pers2'>pers2</a> | ### Parameters <table> <tr> <td><a name='SkMatrix_MakeAll_scaleX'><code><strong>scaleX</strong></code></a></td> <td>horizontal scale factor</td> </tr> <tr> <td><a name='SkMatrix_MakeAll_skewX'><code><strong>skewX</strong></code></a></td> <td>horizontal skew factor</td> </tr> <tr> <td><a name='SkMatrix_MakeAll_transX'><code><strong>transX</strong></code></a></td> <td>horizontal translation</td> </tr> <tr> <td><a name='SkMatrix_MakeAll_skewY'><code><strong>skewY</strong></code></a></td> <td>vertical skew factor</td> </tr> <tr> <td><a name='SkMatrix_MakeAll_scaleY'><code><strong>scaleY</strong></code></a></td> <td>vertical scale factor</td> </tr> <tr> <td><a name='SkMatrix_MakeAll_transY'><code><strong>transY</strong></code></a></td> <td>vertical translation</td> </tr> <tr> <td><a name='SkMatrix_MakeAll_pers0'><code><strong>pers0</strong></code></a></td> <td>input x-axis perspective factor</td> </tr> <tr> <td><a name='SkMatrix_MakeAll_pers1'><code><strong>pers1</strong></code></a></td> <td>input y-axis perspective factor</td> </tr> <tr> <td><a name='SkMatrix_MakeAll_pers2'><code><strong>pers2</strong></code></a></td> <td>perspective scale factor</td> </tr> </table> ### Return Value <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from parameters ### Example <div><fiddle-embed name="6bad83b64de9266e323c29d550e04188"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setAll'>setAll</a> <a href='#SkMatrix_set9'>set9</a> <a href='#SkMatrix_postConcat'>postConcat</a> <a href='#SkMatrix_preConcat'>preConcat</a> <a name='SkMatrix_TypeMask'></a> --- <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> enum <a href='#SkMatrix_TypeMask'>TypeMask</a> { <a href='#SkMatrix_kIdentity_Mask'>kIdentity_Mask</a> = 0, <a href='#SkMatrix_kTranslate_Mask'>kTranslate_Mask</a> = 0x01, <a href='#SkMatrix_kScale_Mask'>kScale_Mask</a> = 0x02, <a href='#SkMatrix_kAffine_Mask'>kAffine_Mask</a> = 0x04, <a href='#SkMatrix_kPerspective_Mask'>kPerspective_Mask</a> = 0x08, }; </pre> Enumeration of bit fields for mask returned by <a href='#SkMatrix_getType'>getType</a>. Used to identify the complexity of <a href='SkMatrix_Reference#Matrix'>Matrix</a>, to optimize performance. ### Constants <table style='border-collapse: collapse; width: 62.5em'> <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Const</th> <th style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>Value</th> <th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kIdentity_Mask'><code>SkMatrix::kIdentity_Mask</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>0</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> all bits clear if <a href='SkMatrix_Reference#Matrix'>Matrix</a> is identity </td> </tr> <tr> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kTranslate_Mask'><code>SkMatrix::kTranslate_Mask</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>1</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> set if <a href='SkMatrix_Reference#Matrix'>Matrix</a> has translation </td> </tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kScale_Mask'><code>SkMatrix::kScale_Mask</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>2</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> set if <a href='SkMatrix_Reference#Matrix'>Matrix</a> scales x-axis or y-axis </td> </tr> <tr> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kAffine_Mask'><code>SkMatrix::kAffine_Mask</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>4</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> set if <a href='SkMatrix_Reference#Matrix'>Matrix</a> skews or rotates </td> </tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kPerspective_Mask'><code>SkMatrix::kPerspective_Mask</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>8</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> set if <a href='SkMatrix_Reference#Matrix'>Matrix</a> has perspective </td> </tr> </table> ### Example <div><fiddle-embed name="ba19b36df8cd78586f3dff54e2d4c093"> #### Example Output ~~~~ after reset: kIdentity_Mask after postTranslate: kTranslate_Mask after postScale: kTranslate_Mask kScale_Mask after postScale: kTranslate_Mask kScale_Mask kAffine_Mask after setPolyToPoly: kTranslate_Mask kScale_Mask kAffine_Mask kPerspective_Mask ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_getType'>getType</a> <a name='Property'></a> <a name='SkMatrix_getType'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='#SkMatrix_TypeMask'>TypeMask</a> <a href='#SkMatrix_getType'>getType</a>()const </pre> Returns a bit field describing the transformations the <a href='SkMatrix_Reference#Matrix'>matrix</a> may perform. The bit field is computed conservatively, so it may include false positives. For example, when <a href='#SkMatrix_kPerspective_Mask'>kPerspective_Mask</a> is set, all other bits are set. ### Return Value <a href='#SkMatrix_kIdentity_Mask'>kIdentity_Mask</a>, or combinations of: <a href='#SkMatrix_kTranslate_Mask'>kTranslate_Mask</a>, <a href='#SkMatrix_kScale_Mask'>kScale_Mask</a>, <a href='#SkMatrix_kAffine_Mask'>kAffine_Mask</a>, <a href='#SkMatrix_kPerspective_Mask'>kPerspective_Mask</a> ### Example <div><fiddle-embed name="8e45fe2dd52731bb2d4318686257e1d7"> #### Example Output ~~~~ identity flags hex: 0 decimal: 0 set all flags hex: f decimal: 15 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_TypeMask'>TypeMask</a> <a name='SkMatrix_isIdentity'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_isIdentity'>isIdentity</a>()const </pre> Returns true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> is identity. Identity <a href='SkMatrix_Reference#Matrix'>matrix</a> is: | 1 0 0 | | 0 1 0 | | 0 0 1 | ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> has no effect ### Example <div><fiddle-embed name="780ab376325b3cfa889ea26c0769ec11"> #### Example Output ~~~~ is identity: true is identity: false ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_reset'>reset()</a> <a href='#SkMatrix_setIdentity'>setIdentity</a> <a href='#SkMatrix_getType'>getType</a> <a name='SkMatrix_isScaleTranslate'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_isScaleTranslate'>isScaleTranslate</a>()const </pre> Returns true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> at most scales and translates. <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> may be identity, contain only scale elements, only translate elements, or both. <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> form is: | scale-x 0 translate-x | | 0 scale-y translate-y | | 0 0 1 | ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> is identity; or scales, translates, or both ### Example <div><fiddle-embed name="6287e29674a487eb94174992d45b9a34"> #### Example Output ~~~~ is scale-translate: true is scale-translate: true is scale-translate: true is scale-translate: true ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_isTranslate'>isTranslate</a> <a href='#SkMatrix_setTranslate'>setTranslate</a> <a href='#SkMatrix_getType'>getType</a> <a name='SkMatrix_isTranslate'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_isTranslate'>isTranslate</a>()const </pre> Returns true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> is identity, or translates. <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> form is: | 1 0 translate-x | | 0 1 translate-y | | 0 0 1 | ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> is identity, or translates ### Example <div><fiddle-embed name="73ac71a8a30841873577c11c6c9b38ee"> #### Example Output ~~~~ is translate: true is translate: true is translate: false is translate: false ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_setTranslate'>setTranslate</a> <a href='#SkMatrix_getType'>getType</a> <a name='SkMatrix_rectStaysRect'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a>()const </pre> Returns true <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> maps <a href='SkRect_Reference#SkRect'>SkRect</a> to another <a href='SkRect_Reference#SkRect'>SkRect</a>. If true, <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> is identity, or scales, or rotates a multiple of 90 degrees, or mirrors on axes. In all cases, <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> may also have translation. <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> form is either: | scale-x 0 translate-x | | 0 scale-y translate-y | | 0 0 1 | or | 0 rotate-x translate-x | | rotate-y 0 translate-y | | 0 0 1 | for non-zero values of scale-x, scale-y, rotate-x, and rotate-y. Also called <a href='#SkMatrix_preservesAxisAlignment'>preservesAxisAlignment</a>(); use the one that provides better inline documentation. ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> maps one <a href='SkRect_Reference#SkRect'>SkRect</a> into another ### Example <div><fiddle-embed name="ce5319c036c9b5086da8a0009fe409f8"> #### Example Output ~~~~ rectStaysRect: true rectStaysRect: true rectStaysRect: true rectStaysRect: true ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_preservesAxisAlignment'>preservesAxisAlignment</a> <a href='#SkMatrix_preservesRightAngles'>preservesRightAngles</a> <a name='SkMatrix_preservesAxisAlignment'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_preservesAxisAlignment'>preservesAxisAlignment</a>()const </pre> Returns true <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> maps <a href='SkRect_Reference#SkRect'>SkRect</a> to another <a href='SkRect_Reference#SkRect'>SkRect</a>. If true, <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> is identity, or scales, or rotates a multiple of 90 degrees, or mirrors on axes. In all cases, <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> may also have translation. <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> form is either: | scale-x 0 translate-x | | 0 scale-y translate-y | | 0 0 1 | or | 0 rotate-x translate-x | | rotate-y 0 translate-y | | 0 0 1 | for non-zero values of scale-x, scale-y, rotate-x, and rotate-y. Also called <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a>(); use the one that provides better inline documentation. ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> maps one <a href='SkRect_Reference#SkRect'>SkRect</a> into another ### Example <div><fiddle-embed name="7a234c96608fb7cb8135b9940b0b15f7"> #### Example Output ~~~~ preservesAxisAlignment: true preservesAxisAlignment: true preservesAxisAlignment: true preservesAxisAlignment: true ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> <a href='#SkMatrix_preservesRightAngles'>preservesRightAngles</a> <a name='SkMatrix_hasPerspective'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_hasPerspective'>hasPerspective</a>()const </pre> Returns true if the <a href='SkMatrix_Reference#Matrix'>matrix</a> contains perspective elements. <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> form is: | -- -- -- | | -- -- -- | | perspective-x perspective-y perspective-scale | where perspective-x or perspective-y is non-zero, or perspective-scale is not one. All other elements may have any value. ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> is in most general form ### Example <div><fiddle-embed name="688123908c733169bbbfaf11f41ecff6"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setAll'>setAll</a> <a href='#SkMatrix_set9'>set9</a> <a href='#SkMatrix_MakeAll'>MakeAll</a> <a name='SkMatrix_isSimilarity'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_isSimilarity'>isSimilarity</a>(<a href='undocumented#SkScalar'>SkScalar</a> tol = <a href='undocumented#SK_ScalarNearlyZero'>SK_ScalarNearlyZero</a>)const </pre> Returns true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> contains only translation, rotation, reflection, and uniform scale. Returns false if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> contains different scales, skewing, perspective, or degenerate forms that collapse to a <a href='undocumented#Line'>line</a> or <a href='SkPoint_Reference#Point'>point</a>. Describes that the <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> makes rendering with and without the <a href='SkMatrix_Reference#Matrix'>matrix</a> are visually alike; a transformed <a href='undocumented#Circle'>circle</a> remains a <a href='undocumented#Circle'>circle</a>. Mathematically, this is referred to as similarity of a <a href='undocumented#Euclidean_Space'>Euclidean space</a>, or a similarity transformation. Preserves right angles, keeping the arms of the angle equal lengths. ### Parameters <table> <tr> <td><a name='SkMatrix_isSimilarity_tol'><code><strong>tol</strong></code></a></td> <td>to be deprecated</td> </tr> </table> ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> only rotates, uniformly scales, translates ### Example <div><fiddle-embed name="8b37f4ae7fec1756433c0f984175fb14"><div><a href='undocumented#String'>String</a> is drawn four times through but only two are visible. Drawing the pair with <a href='#SkMatrix_isSimilarity'>isSimilarity</a> false reveals the pair not visible through the <a href='SkMatrix_Reference#Matrix'>matrix</a>. </div></fiddle-embed></div> ### See Also <a href='#SkMatrix_isScaleTranslate'>isScaleTranslate</a> <a href='#SkMatrix_preservesRightAngles'>preservesRightAngles</a> <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> <a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a> <a name='SkMatrix_preservesRightAngles'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_preservesRightAngles'>preservesRightAngles</a>(<a href='undocumented#SkScalar'>SkScalar</a> tol = <a href='undocumented#SK_ScalarNearlyZero'>SK_ScalarNearlyZero</a>)const </pre> Returns true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> contains only translation, rotation, reflection, and scale. Scale may differ along rotated axes. Returns false if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> skewing, perspective, or degenerate forms that collapse to a <a href='undocumented#Line'>line</a> or <a href='SkPoint_Reference#Point'>point</a>. Preserves right angles, but not requiring that the arms of the angle retain equal lengths. ### Parameters <table> <tr> <td><a name='SkMatrix_preservesRightAngles_tol'><code><strong>tol</strong></code></a></td> <td>to be deprecated</td> </tr> </table> ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> only rotates, scales, translates ### Example <div><fiddle-embed name="b9becf0dc24a9f00726e24a81fb72f16"><div>Equal scale is both similar and preserves right angles. Unequal scale is not similar but preserves right angles. Skews are not similar and do not preserve right angles. </div></fiddle-embed></div> ### See Also <a href='#SkMatrix_isScaleTranslate'>isScaleTranslate</a> <a href='#SkMatrix_isSimilarity'>isSimilarity</a> <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> <a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a> <a name='MemberIndex'></a> --- <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> static constexpr int <a href='#SkMatrix_kMScaleX'>kMScaleX</a> = 0; static constexpr int <a href='#SkMatrix_kMSkewX'>kMSkewX</a> = 1; static constexpr int <a href='#SkMatrix_kMTransX'>kMTransX</a> = 2; static constexpr int <a href='#SkMatrix_kMSkewY'>kMSkewY</a> = 3; static constexpr int <a href='#SkMatrix_kMScaleY'>kMScaleY</a> = 4; static constexpr int <a href='#SkMatrix_kMTransY'>kMTransY</a> = 5; static constexpr int <a href='#SkMatrix_kMPersp0'>kMPersp0</a> = 6; static constexpr int <a href='#SkMatrix_kMPersp1'>kMPersp1</a> = 7; static constexpr int <a href='#SkMatrix_kMPersp2'>kMPersp2</a> = 8; </pre> <a href='SkMatrix_Reference#Matrix'>Matrix</a> organizes its values in row order. These members correspond to each value in <a href='SkMatrix_Reference#Matrix'>Matrix</a>. ### Constants <table style='border-collapse: collapse; width: 62.5em'> <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Const</th> <th style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>Value</th> <th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMScaleX'><code>SkMatrix::kMScaleX</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>0</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> horizontal scale factor</td> </tr> <tr> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMSkewX'><code>SkMatrix::kMSkewX</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>1</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> horizontal skew factor</td> </tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMTransX'><code>SkMatrix::kMTransX</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>2</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> horizontal translation</td> </tr> <tr> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMSkewY'><code>SkMatrix::kMSkewY</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>3</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> vertical skew factor</td> </tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMScaleY'><code>SkMatrix::kMScaleY</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>4</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> vertical scale factor</td> </tr> <tr> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMTransY'><code>SkMatrix::kMTransY</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>5</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> vertical translation</td> </tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMPersp0'><code>SkMatrix::kMPersp0</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>6</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> input x perspective factor</td> </tr> <tr> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMPersp1'><code>SkMatrix::kMPersp1</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>7</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> input y perspective factor</td> </tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kMPersp2'><code>SkMatrix::kMPersp2</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>8</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> perspective bias</td> </tr> </table> ### Example <div><fiddle-embed name="3bbf75f4748420810aa2586e3c8548d9"></fiddle-embed></div> ### See Also <a href='#SkMatrix_get'>get()</a> <a href='#SkMatrix_set'>set()</a> <a name='AffineIndex'></a> --- <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> </pre> Affine arrays are in column major order to match the <a href='SkMatrix_Reference#Matrix'>matrix</a> used by PDF and XPS. ### Constants <table style='border-collapse: collapse; width: 62.5em'> <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Const</th> <th style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>Value</th> <th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kAScaleX'><code>SkMatrix::kAScaleX</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>0</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> horizontal scale factor</td> </tr> <tr> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kASkewY'><code>SkMatrix::kASkewY</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>1</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> vertical skew factor</td> </tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kASkewX'><code>SkMatrix::kASkewX</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>2</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> horizontal skew factor</td> </tr> <tr> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kAScaleY'><code>SkMatrix::kAScaleY</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>3</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> vertical scale factor</td> </tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kATransX'><code>SkMatrix::kATransX</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>4</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> horizontal translation</td> </tr> <tr> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kATransY'><code>SkMatrix::kATransY</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>5</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> vertical translation</td> </tr> </table> ### See Also <a href='#SkMatrix_SetAffineIdentity'>SetAffineIdentity</a> <a href='#SkMatrix_asAffine'>asAffine</a> <a href='#SkMatrix_setAffine'>setAffine</a> <a name='SkMatrix_array_operator'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_array1_operator'>operator[]</a>(int index)const </pre> ### Example <div><fiddle-embed name="e8740493abdf0c6341762db9cee56b89"> #### Example Output ~~~~ matrix[SkMatrix::kMScaleX] == 42 matrix[SkMatrix::kMScaleY] == 24 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_set'>set</a> <a name='SkMatrix_get'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> get(int index)const </pre> Returns one <a href='SkMatrix_Reference#Matrix'>matrix</a> value. Asserts if <a href='#SkMatrix_get_index'>index</a> is out of range and SK_DEBUG is defined. ### Parameters <table> <tr> <td><a name='SkMatrix_get_index'><code><strong>index</strong></code></a></td> <td>one of: <a href='#SkMatrix_kMScaleX'>kMScaleX</a>, <a href='#SkMatrix_kMSkewX'>kMSkewX</a>, <a href='#SkMatrix_kMTransX'>kMTransX</a>, <a href='#SkMatrix_kMSkewY'>kMSkewY</a>, <a href='#SkMatrix_kMScaleY'>kMScaleY</a>, <a href='#SkMatrix_kMTransY'>kMTransY</a>,</td> </tr> </table> <a href='#SkMatrix_kMPersp0'>kMPersp0</a>, <a href='#SkMatrix_kMPersp1'>kMPersp1</a>, <a href='#SkMatrix_kMPersp2'>kMPersp2</a> ### Return Value value corresponding to <a href='#SkMatrix_get_index'>index</a> ### Example <div><fiddle-embed name="f5ed382bd04fa7d50b2398cce2fca23a"> #### Example Output ~~~~ matrix.get(SkMatrix::kMSkewX) == 42 matrix.get(SkMatrix::kMSkewY) == 24 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_array1_operator'>operator[]</a>(int <a href='#SkMatrix_get_index'>index</a>) <a href='#SkMatrix_set'>set</a> <a name='SkMatrix_getScaleX'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getScaleX'>getScaleX</a>()const </pre> Returns scale factor multiplied by x-axis input, contributing to x-axis output. With <a href='#SkMatrix_mapPoints'>mapPoints</a>(), scales <a href='SkPoint_Reference#SkPoint'>SkPoint</a> along the x-axis. ### Return Value horizontal scale factor ### Example <div><fiddle-embed name="ab746d9be63975041ae8e50cba84dc3d"> #### Example Output ~~~~ matrix.getScaleX() == 42 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getScaleY'>getScaleY</a> <a href='#SkMatrix_setScaleX'>setScaleX</a> <a href='#SkMatrix_setScale'>setScale</a> <a name='SkMatrix_getScaleY'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getScaleY'>getScaleY</a>()const </pre> Returns scale factor multiplied by y-axis input, contributing to y-axis output. With <a href='#SkMatrix_mapPoints'>mapPoints</a>(), scales <a href='SkPoint_Reference#SkPoint'>SkPoint</a> along the y-axis. ### Return Value vertical scale factor ### Example <div><fiddle-embed name="708b1a548a2f8661b2ab570782fbc751"> #### Example Output ~~~~ matrix.getScaleY() == 24 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getScaleX'>getScaleX</a> <a href='#SkMatrix_setScaleY'>setScaleY</a> <a href='#SkMatrix_setScale'>setScale</a> <a name='SkMatrix_getSkewY'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getSkewY'>getSkewY</a>()const </pre> Returns scale factor multiplied by x-axis input, contributing to y-axis output. With <a href='#SkMatrix_mapPoints'>mapPoints</a>(), skews <a href='SkPoint_Reference#SkPoint'>SkPoint</a> along the y-axis. Skewing both axes can rotate <a href='SkPoint_Reference#SkPoint'>SkPoint</a>. ### Return Value vertical skew factor ### Example <div><fiddle-embed name="6be5704506d029ffc91ba03b1d3e674b"> #### Example Output ~~~~ matrix.getSkewY() == 24 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getSkewX'>getSkewX</a> <a href='#SkMatrix_setSkewY'>setSkewY</a> <a href='#SkMatrix_setSkew'>setSkew</a> <a name='SkMatrix_getSkewX'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getSkewX'>getSkewX</a>()const </pre> Returns scale factor multiplied by y-axis input, contributing to x-axis output. With <a href='#SkMatrix_mapPoints'>mapPoints</a>(), skews <a href='SkPoint_Reference#SkPoint'>SkPoint</a> along the x-axis. Skewing both axes can rotate <a href='SkPoint_Reference#SkPoint'>SkPoint</a>. ### Return Value horizontal scale factor ### Example <div><fiddle-embed name="df3a5d3c688e7597eae1e4e07bf91ae6"> #### Example Output ~~~~ matrix.getSkewX() == 42 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getSkewY'>getSkewY</a> <a href='#SkMatrix_setSkewX'>setSkewX</a> <a href='#SkMatrix_setSkew'>setSkew</a> <a name='SkMatrix_getTranslateX'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getTranslateX'>getTranslateX</a>()const </pre> Returns translation contributing to x-axis output. With <a href='#SkMatrix_mapPoints'>mapPoints</a>(), moves <a href='SkPoint_Reference#SkPoint'>SkPoint</a> along the x-axis. ### Return Value horizontal translation factor ### Example <div><fiddle-embed name="6236f7f2b91aff977a66ba2ee2558ca4"> #### Example Output ~~~~ matrix.getTranslateX() == 42 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getTranslateY'>getTranslateY</a> <a href='#SkMatrix_setTranslateX'>setTranslateX</a> <a href='#SkMatrix_setTranslate'>setTranslate</a> <a name='SkMatrix_getTranslateY'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getTranslateY'>getTranslateY</a>()const </pre> Returns translation contributing to y-axis output. With <a href='#SkMatrix_mapPoints'>mapPoints</a>(), moves <a href='SkPoint_Reference#SkPoint'>SkPoint</a> along the y-axis. ### Return Value vertical translation factor ### Example <div><fiddle-embed name="08464e32d22421d2b254c71a84545ef5"> #### Example Output ~~~~ matrix.getTranslateY() == 24 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_getTranslateX'>getTranslateX</a> <a href='#SkMatrix_setTranslateY'>setTranslateY</a> <a href='#SkMatrix_setTranslate'>setTranslate</a> <a name='SkMatrix_getPerspX'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getPerspX'>getPerspX</a>()const </pre> Returns factor scaling input x-axis relative to input y-axis. ### Return Value input x-axis perspective factor ### Example <div><fiddle-embed name="a0f5bf4b55e8c33bfda29bf67e34306f"></fiddle-embed></div> ### See Also <a href='#SkMatrix_kMPersp0'>kMPersp0</a> <a href='#SkMatrix_getPerspY'>getPerspY</a> <a name='SkMatrix_getPerspY'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getPerspY'>getPerspY</a>()const </pre> Returns factor scaling input y-axis relative to input x-axis. ### Return Value input y-axis perspective factor ### Example <div><fiddle-embed name="424a00a73675dbd99ad20feb0267442b"></fiddle-embed></div> ### See Also <a href='#SkMatrix_kMPersp1'>kMPersp1</a> <a href='#SkMatrix_getPerspX'>getPerspX</a> <a name='SkMatrix_array1_operator'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a>& <a href='#SkMatrix_array1_operator'>operator[]</a>(int index) </pre> ### Example <div><fiddle-embed name="f4365ef332f51f7fd25040e0771ba9a2"> #### Example Output ~~~~ with identity matrix: x = 24 after skew x mod: x = 24 after 2nd skew x mod: x = 24 after dirty cache: x = 66 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_get'>get</a> <a href='#SkMatrix_dirtyMatrixTypeCache'>dirtyMatrixTypeCache</a> <a href='#SkMatrix_set'>set</a> <a name='Set'></a> <a name='SkMatrix_set'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void set(int index, <a href='undocumented#SkScalar'>SkScalar</a> value) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_set_value'>value</a>. Asserts if <a href='#SkMatrix_set_index'>index</a> is out of range and SK_DEBUG is defined. Safer than operator[]; internal cache is always maintained. ### Parameters <table> <tr> <td><a name='SkMatrix_set_index'><code><strong>index</strong></code></a></td> <td>one of: <a href='#SkMatrix_kMScaleX'>kMScaleX</a>, <a href='#SkMatrix_kMSkewX'>kMSkewX</a>, <a href='#SkMatrix_kMTransX'>kMTransX</a>, <a href='#SkMatrix_kMSkewY'>kMSkewY</a>, <a href='#SkMatrix_kMScaleY'>kMScaleY</a>, <a href='#SkMatrix_kMTransY'>kMTransY</a>,</td> </tr> </table> <a href='#SkMatrix_kMPersp0'>kMPersp0</a>, <a href='#SkMatrix_kMPersp1'>kMPersp1</a>, <a href='#SkMatrix_kMPersp2'>kMPersp2</a> ### Parameters <table> <tr> <td><a name='SkMatrix_set_value'><code><strong>value</strong></code></a></td> <td><a href='undocumented#Scalar'>scalar</a> to store in <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a></td> </tr> </table> ### Example <div><fiddle-embed name="1d400a92ca826cc89bcb88ea051f28c8"> #### Example Output ~~~~ with identity matrix: x = 24 after skew x mod: x = 24 after 2nd skew x mod: x = 66 ~~~~ </fiddle-embed></div> ### See Also operator[] <a href='#SkMatrix_get'>get</a> <a name='SkMatrix_setScaleX'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setScaleX'>setScaleX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets horizontal scale factor. ### Parameters <table> <tr> <td><a name='SkMatrix_setScaleX_v'><code><strong>v</strong></code></a></td> <td>horizontal scale factor to store</td> </tr> </table> ### Example <div><fiddle-embed name="a39dfed98c3c3c3a56be9ad59fe4e21e"></fiddle-embed></div> ### See Also <a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_setScaleY'>setScaleY</a> <a name='SkMatrix_setScaleY'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setScaleY'>setScaleY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets vertical scale factor. ### Parameters <table> <tr> <td><a name='SkMatrix_setScaleY_v'><code><strong>v</strong></code></a></td> <td>vertical scale factor to store</td> </tr> </table> ### Example <div><fiddle-embed name="f040c6dd85a02e94eaca00d5c2832604"></fiddle-embed></div> ### See Also <a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_setScaleX'>setScaleX</a> <a name='SkMatrix_setSkewY'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setSkewY'>setSkewY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets vertical skew factor. ### Parameters <table> <tr> <td><a name='SkMatrix_setSkewY_v'><code><strong>v</strong></code></a></td> <td>vertical skew factor to store</td> </tr> </table> ### Example <div><fiddle-embed name="b418d15df9829aefcc6aca93a37428bb"></fiddle-embed></div> ### See Also <a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setSkew'>setSkew</a> <a href='#SkMatrix_setSkewX'>setSkewX</a> <a name='SkMatrix_setSkewX'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setSkewX'>setSkewX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets horizontal skew factor. ### Parameters <table> <tr> <td><a name='SkMatrix_setSkewX_v'><code><strong>v</strong></code></a></td> <td>horizontal skew factor to store</td> </tr> </table> ### Example <div><fiddle-embed name="c7177a6fbc1545be95a5ebca87e0cd0d"></fiddle-embed></div> ### See Also <a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setSkew'>setSkew</a> <a href='#SkMatrix_setSkewX'>setSkewX</a> <a name='SkMatrix_setTranslateX'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setTranslateX'>setTranslateX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets horizontal translation. ### Parameters <table> <tr> <td><a name='SkMatrix_setTranslateX_v'><code><strong>v</strong></code></a></td> <td>horizontal translation to store</td> </tr> </table> ### Example <div><fiddle-embed name="a18bc2e3607ac3a8e438bcb61fb13130"></fiddle-embed></div> ### See Also <a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setTranslate'>setTranslate</a> <a href='#SkMatrix_setTranslateY'>setTranslateY</a> <a name='SkMatrix_setTranslateY'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setTranslateY'>setTranslateY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets vertical translation. ### Parameters <table> <tr> <td><a name='SkMatrix_setTranslateY_v'><code><strong>v</strong></code></a></td> <td>vertical translation to store</td> </tr> </table> ### Example <div><fiddle-embed name="34e3c70a72b836abf7f4858d35eecc98"></fiddle-embed></div> ### See Also <a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setTranslate'>setTranslate</a> <a href='#SkMatrix_setTranslateX'>setTranslateX</a> <a name='SkMatrix_setPerspX'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setPerspX'>setPerspX</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets input x-axis perspective factor, which causes <a href='#SkMatrix_mapXY'>mapXY</a>() to vary input x-axis values inversely proportional to input y-axis values. ### Parameters <table> <tr> <td><a name='SkMatrix_setPerspX_v'><code><strong>v</strong></code></a></td> <td>perspective factor</td> </tr> </table> ### Example <div><fiddle-embed name="830a9e4e4bb93d25afd83b2fea63929e"></fiddle-embed></div> ### See Also <a href='#SkMatrix_getPerspX'>getPerspX</a> <a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setAll'>setAll</a> <a href='#SkMatrix_set9'>set9</a> <a href='#SkMatrix_MakeAll'>MakeAll</a> <a name='SkMatrix_setPerspY'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setPerspY'>setPerspY</a>(<a href='undocumented#SkScalar'>SkScalar</a> v) </pre> Sets input y-axis perspective factor, which causes <a href='#SkMatrix_mapXY'>mapXY</a>() to vary input y-axis values inversely proportional to input x-axis values. ### Parameters <table> <tr> <td><a name='SkMatrix_setPerspY_v'><code><strong>v</strong></code></a></td> <td>perspective factor</td> </tr> </table> ### Example <div><fiddle-embed name="aeb258b7922c1a11b698b00f562182ec"></fiddle-embed></div> ### See Also <a href='#SkMatrix_getPerspY'>getPerspY</a> <a href='#SkMatrix_set'>set</a> <a href='#SkMatrix_setAll'>setAll</a> <a href='#SkMatrix_set9'>set9</a> <a href='#SkMatrix_MakeAll'>MakeAll</a> <a name='SkMatrix_setAll'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setAll'>setAll</a>(<a href='undocumented#SkScalar'>SkScalar</a> scaleX, <a href='undocumented#SkScalar'>SkScalar</a> skewX, <a href='undocumented#SkScalar'>SkScalar</a> transX, <a href='undocumented#SkScalar'>SkScalar</a> skewY, <a href='undocumented#SkScalar'>SkScalar</a> scaleY, <a href='undocumented#SkScalar'>SkScalar</a> transY, <a href='undocumented#SkScalar'>SkScalar</a> persp0, <a href='undocumented#SkScalar'>SkScalar</a> persp1, <a href='undocumented#SkScalar'>SkScalar</a> persp2) </pre> Sets all values from parameters. Sets <a href='SkMatrix_Reference#Matrix'>matrix</a> to: | <a href='#SkMatrix_setAll_scaleX'>scaleX</a> <a href='#SkMatrix_setAll_skewX'>skewX</a> <a href='#SkMatrix_setAll_transX'>transX</a> | | <a href='#SkMatrix_setAll_skewY'>skewY</a> <a href='#SkMatrix_setAll_scaleY'>scaleY</a> <a href='#SkMatrix_setAll_transY'>transY</a> | | <a href='#SkMatrix_setAll_persp0'>persp0</a> <a href='#SkMatrix_setAll_persp1'>persp1</a> <a href='#SkMatrix_setAll_persp2'>persp2</a> | ### Parameters <table> <tr> <td><a name='SkMatrix_setAll_scaleX'><code><strong>scaleX</strong></code></a></td> <td>horizontal scale factor to store</td> </tr> <tr> <td><a name='SkMatrix_setAll_skewX'><code><strong>skewX</strong></code></a></td> <td>horizontal skew factor to store</td> </tr> <tr> <td><a name='SkMatrix_setAll_transX'><code><strong>transX</strong></code></a></td> <td>horizontal translation to store</td> </tr> <tr> <td><a name='SkMatrix_setAll_skewY'><code><strong>skewY</strong></code></a></td> <td>vertical skew factor to store</td> </tr> <tr> <td><a name='SkMatrix_setAll_scaleY'><code><strong>scaleY</strong></code></a></td> <td>vertical scale factor to store</td> </tr> <tr> <td><a name='SkMatrix_setAll_transY'><code><strong>transY</strong></code></a></td> <td>vertical translation to store</td> </tr> <tr> <td><a name='SkMatrix_setAll_persp0'><code><strong>persp0</strong></code></a></td> <td>input x-axis values perspective factor to store</td> </tr> <tr> <td><a name='SkMatrix_setAll_persp1'><code><strong>persp1</strong></code></a></td> <td>input y-axis values perspective factor to store</td> </tr> <tr> <td><a name='SkMatrix_setAll_persp2'><code><strong>persp2</strong></code></a></td> <td>perspective scale factor to store</td> </tr> </table> ### Example <div><fiddle-embed name="95ccfc2a89ce593e6b7a9f992a844bc0"></fiddle-embed></div> ### See Also <a href='#SkMatrix_set9'>set9</a> <a href='#SkMatrix_MakeAll'>MakeAll</a> <a name='SkMatrix_get9'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_get9'>get9</a>(<a href='undocumented#SkScalar'>SkScalar</a> buffer[9])const </pre> Copies nine <a href='undocumented#Scalar'>scalar</a> values contained by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> into <a href='#SkMatrix_get9_buffer'>buffer</a>, in member value ascending order: <a href='#SkMatrix_kMScaleX'>kMScaleX</a>, <a href='#SkMatrix_kMSkewX'>kMSkewX</a>, <a href='#SkMatrix_kMTransX'>kMTransX</a>, <a href='#SkMatrix_kMSkewY'>kMSkewY</a>, <a href='#SkMatrix_kMScaleY'>kMScaleY</a>, <a href='#SkMatrix_kMTransY'>kMTransY</a>, <a href='#SkMatrix_kMPersp0'>kMPersp0</a>, <a href='#SkMatrix_kMPersp1'>kMPersp1</a>, <a href='#SkMatrix_kMPersp2'>kMPersp2</a>. ### Parameters <table> <tr> <td><a name='SkMatrix_get9_buffer'><code><strong>buffer</strong></code></a></td> <td>storage for nine <a href='undocumented#Scalar'>scalar</a> values</td> </tr> </table> ### Example <div><fiddle-embed name="379fc375e011050b54ed9df83c0996a7"> #### Example Output ~~~~ {4, 0, 3}, {0, 5, 4}, {0, 0, 1} ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_set9'>set9</a> <a name='SkMatrix_set9'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_set9'>set9</a>(const <a href='undocumented#SkScalar'>SkScalar</a> buffer[9]) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to nine <a href='undocumented#Scalar'>scalar</a> values in <a href='#SkMatrix_set9_buffer'>buffer</a>, in member value ascending order: <a href='#SkMatrix_kMScaleX'>kMScaleX</a>, <a href='#SkMatrix_kMSkewX'>kMSkewX</a>, <a href='#SkMatrix_kMTransX'>kMTransX</a>, <a href='#SkMatrix_kMSkewY'>kMSkewY</a>, <a href='#SkMatrix_kMScaleY'>kMScaleY</a>, <a href='#SkMatrix_kMTransY'>kMTransY</a>, <a href='#SkMatrix_kMPersp0'>kMPersp0</a>, <a href='#SkMatrix_kMPersp1'>kMPersp1</a>, <a href='#SkMatrix_kMPersp2'>kMPersp2</a>. Sets <a href='SkMatrix_Reference#Matrix'>matrix</a> to: | <a href='#SkMatrix_set9_buffer'>buffer</a>[0] <a href='#SkMatrix_set9_buffer'>buffer</a>[1] <a href='#SkMatrix_set9_buffer'>buffer</a>[2] | | <a href='#SkMatrix_set9_buffer'>buffer</a>[3] <a href='#SkMatrix_set9_buffer'>buffer</a>[4] <a href='#SkMatrix_set9_buffer'>buffer</a>[5] | | <a href='#SkMatrix_set9_buffer'>buffer</a>[6] <a href='#SkMatrix_set9_buffer'>buffer</a>[7] <a href='#SkMatrix_set9_buffer'>buffer</a>[8] | In the future, <a href='#SkMatrix_set9'>set9</a> followed by <a href='#SkMatrix_get9'>get9</a> may not return the same values. Since <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> maps non-homogeneous coordinates, scaling all nine values produces an equivalent transformation, possibly improving precision. ### Parameters <table> <tr> <td><a name='SkMatrix_set9_buffer'><code><strong>buffer</strong></code></a></td> <td>nine <a href='undocumented#Scalar'>scalar</a> values</td> </tr> </table> ### Example <div><fiddle-embed name="ec5de0d23e5fe28ba7628625d1402e85"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setAll'>setAll</a> <a href='#SkMatrix_get9'>get9</a> <a href='#SkMatrix_MakeAll'>MakeAll</a> <a name='SkMatrix_reset'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_reset'>reset()</a> </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to identity; which has no effect on mapped <a href='SkPoint_Reference#SkPoint'>SkPoint</a>. Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | 1 0 0 | | 0 1 0 | | 0 0 1 | Also called <a href='#SkMatrix_setIdentity'>setIdentity</a>(); use the one that provides better inline documentation. ### Example <div><fiddle-embed name="ca94f7922bc37ef03bbc51ad70536fcf"> #### Example Output ~~~~ m.isIdentity(): true ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_isIdentity'>isIdentity</a> <a href='#SkMatrix_setIdentity'>setIdentity</a> <a name='SkMatrix_setIdentity'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setIdentity'>setIdentity</a>() </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to identity; which has no effect on mapped <a href='SkPoint_Reference#SkPoint'>SkPoint</a>. Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | 1 0 0 | | 0 1 0 | | 0 0 1 | Also called <a href='#SkMatrix_reset'>reset()</a>; use the one that provides better inline documentation. ### Example <div><fiddle-embed name="3979c865bb482e6ef1fafc71e56bbb91"> #### Example Output ~~~~ m.isIdentity(): true ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_isIdentity'>isIdentity</a> <a href='#SkMatrix_reset'>reset</a> <a name='SkMatrix_setTranslate'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setTranslate'>setTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to translate by (<a href='#SkMatrix_setTranslate_dx'>dx</a>, <a href='#SkMatrix_setTranslate_dy'>dy</a>). ### Parameters <table> <tr> <td><a name='SkMatrix_setTranslate_dx'><code><strong>dx</strong></code></a></td> <td>horizontal translation</td> </tr> <tr> <td><a name='SkMatrix_setTranslate_dy'><code><strong>dy</strong></code></a></td> <td>vertical translation</td> </tr> </table> ### Example <div><fiddle-embed name="63ca62985741b1bccb5e8b9cf734874e"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setTranslateX'>setTranslateX</a> <a href='#SkMatrix_setTranslateY'>setTranslateY</a> <a name='SkMatrix_setTranslate_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setTranslate'>setTranslate</a>(const <a href='SkPoint_Reference#SkVector'>SkVector</a>& v) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to translate by (<a href='#SkMatrix_setTranslate_2_v'>v</a>.<a href='#SkPoint_fX'>fX</a>, <a href='#SkMatrix_setTranslate_2_v'>v</a>.<a href='#SkPoint_fY'>fY</a>). ### Parameters <table> <tr> <td><a name='SkMatrix_setTranslate_2_v'><code><strong>v</strong></code></a></td> <td><a href='SkPoint_Reference#Vector'>vector</a> containing horizontal and vertical translation</td> </tr> </table> ### Example <div><fiddle-embed name="ccfc734aff2ddea0b097c83f5621de5e"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setTranslateX'>setTranslateX</a> <a href='#SkMatrix_setTranslateY'>setTranslateY</a> <a href='#SkMatrix_MakeTrans'>MakeTrans</a> <a name='SkMatrix_setScale'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setScale'>setScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to scale by <a href='#SkMatrix_setScale_sx'>sx</a> and <a href='#SkMatrix_setScale_sy'>sy</a>, about a pivot <a href='SkPoint_Reference#Point'>point</a> at (<a href='#SkMatrix_setScale_px'>px</a>, <a href='#SkMatrix_setScale_py'>py</a>). The pivot <a href='SkPoint_Reference#Point'>point</a> is unchanged when mapped with <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. ### Parameters <table> <tr> <td><a name='SkMatrix_setScale_sx'><code><strong>sx</strong></code></a></td> <td>horizontal scale factor</td> </tr> <tr> <td><a name='SkMatrix_setScale_sy'><code><strong>sy</strong></code></a></td> <td>vertical scale factor</td> </tr> <tr> <td><a name='SkMatrix_setScale_px'><code><strong>px</strong></code></a></td> <td>pivot on x-axis</td> </tr> <tr> <td><a name='SkMatrix_setScale_py'><code><strong>py</strong></code></a></td> <td>pivot on y-axis</td> </tr> </table> ### Example <div><fiddle-embed name="4565a0792058178c88e0a129a87272d6"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setScaleX'>setScaleX</a> <a href='#SkMatrix_setScaleY'>setScaleY</a> <a href='#SkMatrix_MakeScale'>MakeScale</a> <a href='#SkMatrix_preScale'>preScale</a> <a href='#SkMatrix_postScale'>postScale</a> <a name='SkMatrix_setScale_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setScale'>setScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to scale by <a href='#SkMatrix_setScale_2_sx'>sx</a> and <a href='#SkMatrix_setScale_2_sy'>sy</a> about at pivot <a href='SkPoint_Reference#Point'>point</a> at (0, 0). ### Parameters <table> <tr> <td><a name='SkMatrix_setScale_2_sx'><code><strong>sx</strong></code></a></td> <td>horizontal scale factor</td> </tr> <tr> <td><a name='SkMatrix_setScale_2_sy'><code><strong>sy</strong></code></a></td> <td>vertical scale factor</td> </tr> </table> ### Example <div><fiddle-embed name="1579d0cc109c26e69f66f73abd35fb0e"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setScaleX'>setScaleX</a> <a href='#SkMatrix_setScaleY'>setScaleY</a> <a href='#SkMatrix_MakeScale'>MakeScale</a> <a href='#SkMatrix_preScale'>preScale</a> <a href='#SkMatrix_postScale'>postScale</a> <a name='SkMatrix_setRotate'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setRotate'>setRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to rotate by <a href='#SkMatrix_setRotate_degrees'>degrees</a> about a pivot <a href='SkPoint_Reference#Point'>point</a> at (<a href='#SkMatrix_setRotate_px'>px</a>, <a href='#SkMatrix_setRotate_py'>py</a>). The pivot <a href='SkPoint_Reference#Point'>point</a> is unchanged when mapped with <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Positive <a href='#SkMatrix_setRotate_degrees'>degrees</a> rotates clockwise. ### Parameters <table> <tr> <td><a name='SkMatrix_setRotate_degrees'><code><strong>degrees</strong></code></a></td> <td>angle of axes relative to upright axes</td> </tr> <tr> <td><a name='SkMatrix_setRotate_px'><code><strong>px</strong></code></a></td> <td>pivot on x-axis</td> </tr> <tr> <td><a name='SkMatrix_setRotate_py'><code><strong>py</strong></code></a></td> <td>pivot on y-axis</td> </tr> </table> ### Example <div><fiddle-embed name="8c28db3add9cd0177225088f6df6bbb5"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setSinCos'>setSinCos</a> <a href='#SkMatrix_preRotate'>preRotate</a> <a href='#SkMatrix_postRotate'>postRotate</a> <a name='SkMatrix_setRotate_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setRotate'>setRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to rotate by <a href='#SkMatrix_setRotate_2_degrees'>degrees</a> about a pivot <a href='SkPoint_Reference#Point'>point</a> at (0, 0). Positive <a href='#SkMatrix_setRotate_2_degrees'>degrees</a> rotates clockwise. ### Parameters <table> <tr> <td><a name='SkMatrix_setRotate_2_degrees'><code><strong>degrees</strong></code></a></td> <td>angle of axes relative to upright axes</td> </tr> </table> ### Example <div><fiddle-embed name="93efb9d191bf1b9710c173513e014d6c"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setSinCos'>setSinCos</a> <a href='#SkMatrix_preRotate'>preRotate</a> <a href='#SkMatrix_postRotate'>postRotate</a> <a name='SkMatrix_setSinCos'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setSinCos'>setSinCos</a>(<a href='undocumented#SkScalar'>SkScalar</a> sinValue, <a href='undocumented#SkScalar'>SkScalar</a> cosValue, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to rotate by <a href='#SkMatrix_setSinCos_sinValue'>sinValue</a> and <a href='#SkMatrix_setSinCos_cosValue'>cosValue</a>, about a pivot <a href='SkPoint_Reference#Point'>point</a> at (<a href='#SkMatrix_setSinCos_px'>px</a>, <a href='#SkMatrix_setSinCos_py'>py</a>). The pivot <a href='SkPoint_Reference#Point'>point</a> is unchanged when mapped with <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. <a href='SkPoint_Reference#Vector'>Vector</a> (<a href='#SkMatrix_setSinCos_sinValue'>sinValue</a>, <a href='#SkMatrix_setSinCos_cosValue'>cosValue</a>) describes the angle of rotation relative to (0, 1). <a href='SkPoint_Reference#Vector'>Vector</a> length specifies scale. ### Parameters <table> <tr> <td><a name='SkMatrix_setSinCos_sinValue'><code><strong>sinValue</strong></code></a></td> <td>rotation <a href='SkPoint_Reference#Vector'>vector</a> x-axis component</td> </tr> <tr> <td><a name='SkMatrix_setSinCos_cosValue'><code><strong>cosValue</strong></code></a></td> <td>rotation <a href='SkPoint_Reference#Vector'>vector</a> y-axis component</td> </tr> <tr> <td><a name='SkMatrix_setSinCos_px'><code><strong>px</strong></code></a></td> <td>pivot on x-axis</td> </tr> <tr> <td><a name='SkMatrix_setSinCos_py'><code><strong>py</strong></code></a></td> <td>pivot on y-axis</td> </tr> </table> ### Example <div><fiddle-embed name="187e1d9228e2e4341ef820bd77b6fda9"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setRotate'>setRotate</a> <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_setRSXform'>setRSXform</a> <a name='SkMatrix_setSinCos_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setSinCos'>setSinCos</a>(<a href='undocumented#SkScalar'>SkScalar</a> sinValue, <a href='undocumented#SkScalar'>SkScalar</a> cosValue) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to rotate by <a href='#SkMatrix_setSinCos_2_sinValue'>sinValue</a> and <a href='#SkMatrix_setSinCos_2_cosValue'>cosValue</a>, about a pivot <a href='SkPoint_Reference#Point'>point</a> at (0, 0). <a href='SkPoint_Reference#Vector'>Vector</a> (<a href='#SkMatrix_setSinCos_2_sinValue'>sinValue</a>, <a href='#SkMatrix_setSinCos_2_cosValue'>cosValue</a>) describes the angle of rotation relative to (0, 1). <a href='SkPoint_Reference#Vector'>Vector</a> length specifies scale. ### Parameters <table> <tr> <td><a name='SkMatrix_setSinCos_2_sinValue'><code><strong>sinValue</strong></code></a></td> <td>rotation <a href='SkPoint_Reference#Vector'>vector</a> x-axis component</td> </tr> <tr> <td><a name='SkMatrix_setSinCos_2_cosValue'><code><strong>cosValue</strong></code></a></td> <td>rotation <a href='SkPoint_Reference#Vector'>vector</a> y-axis component</td> </tr> </table> ### Example <div><fiddle-embed name="e37a94a53c959951b059fcd624639ef6"><div><a href='SkCanvas_Reference#Canvas'>Canvas</a> needs offset after applying <a href='SkMatrix_Reference#Matrix'>Matrix</a> to pivot about <a href='SkRect_Reference#Rect'>Rect</a> center. </div></fiddle-embed></div> ### See Also <a href='#SkMatrix_setRotate'>setRotate</a> <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_setRSXform'>setRSXform</a> <a name='SkMatrix_setRSXform'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_setRSXform'>setRSXform</a>(const <a href='undocumented#SkRSXform'>SkRSXform</a>& rsxForm) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to rotate, scale, and translate using a compressed <a href='SkMatrix_Reference#Matrix'>matrix</a> form. <a href='SkPoint_Reference#Vector'>Vector</a> (<a href='#SkMatrix_setRSXform_rsxForm'>rsxForm</a>.<a href='#SkRSXform_fSSin'>fSSin</a>, <a href='#SkMatrix_setRSXform_rsxForm'>rsxForm</a>.<a href='#SkRSXform_fSCos'>fSCos</a>) describes the angle of rotation relative to (0, 1). <a href='SkPoint_Reference#Vector'>Vector</a> length specifies scale. Mapped <a href='SkPoint_Reference#Point'>point</a> is rotated and scaled by <a href='SkPoint_Reference#Vector'>vector</a>, then translated by (<a href='#SkMatrix_setRSXform_rsxForm'>rsxForm</a>.<a href='#SkRSXform_fTx'>fTx</a>, <a href='#SkMatrix_setRSXform_rsxForm'>rsxForm</a>.<a href='#SkRSXform_fTy'>fTy</a>). ### Parameters <table> <tr> <td><a name='SkMatrix_setRSXform_rsxForm'><code><strong>rsxForm</strong></code></a></td> <td>compressed <a href='undocumented#SkRSXform'>SkRSXform</a> <a href='SkMatrix_Reference#Matrix'>matrix</a></td> </tr> </table> ### Return Value reference to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> ### Example <div><fiddle-embed name="c3f5faddca466f78278b32b88fd5f5eb"><div><a href='SkCanvas_Reference#Canvas'>Canvas</a> needs offset after applying <a href='SkMatrix_Reference#Matrix'>Matrix</a> to pivot about <a href='SkRect_Reference#Rect'>Rect</a> center. </div></fiddle-embed></div> ### See Also <a href='#SkMatrix_setSinCos'>setSinCos</a> <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_setTranslate'>setTranslate</a> <a name='SkMatrix_setSkew'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setSkew'>setSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to skew by <a href='#SkMatrix_setSkew_kx'>kx</a> and <a href='#SkMatrix_setSkew_ky'>ky</a>, about a pivot <a href='SkPoint_Reference#Point'>point</a> at (<a href='#SkMatrix_setSkew_px'>px</a>, <a href='#SkMatrix_setSkew_py'>py</a>). The pivot <a href='SkPoint_Reference#Point'>point</a> is unchanged when mapped with <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. ### Parameters <table> <tr> <td><a name='SkMatrix_setSkew_kx'><code><strong>kx</strong></code></a></td> <td>horizontal skew factor</td> </tr> <tr> <td><a name='SkMatrix_setSkew_ky'><code><strong>ky</strong></code></a></td> <td>vertical skew factor</td> </tr> <tr> <td><a name='SkMatrix_setSkew_px'><code><strong>px</strong></code></a></td> <td>pivot on x-axis</td> </tr> <tr> <td><a name='SkMatrix_setSkew_py'><code><strong>py</strong></code></a></td> <td>pivot on y-axis</td> </tr> </table> ### Example <div><fiddle-embed name="55e0431adc6c5b1987ebb8123cc10342"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setSkewX'>setSkewX</a> <a href='#SkMatrix_setSkewY'>setSkewY</a> <a href='#SkMatrix_preSkew'>preSkew</a> <a href='#SkMatrix_postSkew'>postSkew</a> <a name='SkMatrix_setSkew_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setSkew'>setSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to skew by <a href='#SkMatrix_setSkew_2_kx'>kx</a> and <a href='#SkMatrix_setSkew_2_ky'>ky</a>, about a pivot <a href='SkPoint_Reference#Point'>point</a> at (0, 0). ### Parameters <table> <tr> <td><a name='SkMatrix_setSkew_2_kx'><code><strong>kx</strong></code></a></td> <td>horizontal skew factor</td> </tr> <tr> <td><a name='SkMatrix_setSkew_2_ky'><code><strong>ky</strong></code></a></td> <td>vertical skew factor</td> </tr> </table> ### Example <div><fiddle-embed name="05be7844e9afdd7b9bfc31c5423a70a2"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setSkewX'>setSkewX</a> <a href='#SkMatrix_setSkewY'>setSkewY</a> <a href='#SkMatrix_preSkew'>preSkew</a> <a href='#SkMatrix_postSkew'>postSkew</a> <a name='SkMatrix_setConcat'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setConcat'>setConcat</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& a, const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& b) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_setConcat_a'>a</a> multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_setConcat_b'>b</a>. Either <a href='#SkMatrix_setConcat_a'>a</a> or <a href='#SkMatrix_setConcat_b'>b</a> may be this. Given: | A B C | | J K L | <a href='#SkMatrix_setConcat_a'>a</a> = | D E F |, <a href='#SkMatrix_setConcat_b'>b</a> = | M N O | | G H <a href='#SkMatrix_I'>I</a> | | P Q R | sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR | <a href='#SkMatrix_setConcat_a'>a</a> * <a href='#SkMatrix_setConcat_b'>b</a> = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR | | G H <a href='#SkMatrix_I'>I</a> | | P Q R | | GJ+HM+IP GK+HN+IQ GL+HO+IR | ### Parameters <table> <tr> <td><a name='SkMatrix_setConcat_a'><code><strong>a</strong></code></a></td> <td><a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> on left side of multiply expression</td> </tr> <tr> <td><a name='SkMatrix_setConcat_b'><code><strong>b</strong></code></a></td> <td><a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> on right side of multiply expression</td> </tr> </table> ### Example <div><fiddle-embed name="0381a10ac69bdefdf9d15b47cbb9fefe"><div><a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> creates perspective <a href='SkMatrix_Reference#Matrix'>matrices</a>, one the inverse of the other. Multiplying the <a href='SkMatrix_Reference#Matrix'>matrix</a> by its inverse turns into an identity <a href='SkMatrix_Reference#Matrix'>matrix</a>. </div></fiddle-embed></div> ### See Also <a href='#SkMatrix_Concat'>Concat</a> <a href='#SkMatrix_preConcat'>preConcat</a> <a href='#SkMatrix_postConcat'>postConcat</a> <a href='SkCanvas_Reference#SkCanvas'>SkCanvas</a>::<a href='#SkCanvas_concat'>concat</a> <a name='SkMatrix_preTranslate'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_preTranslate'>preTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from translation (<a href='#SkMatrix_preTranslate_dx'>dx</a>, <a href='#SkMatrix_preTranslate_dy'>dy</a>). This can be thought of as moving the <a href='SkPoint_Reference#Point'>point</a> to be mapped before applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | A B C | | 1 0 <a href='#SkMatrix_preTranslate_dx'>dx</a> | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, T(<a href='#SkMatrix_preTranslate_dx'>dx</a>, <a href='#SkMatrix_preTranslate_dy'>dy</a>) = | 0 1 <a href='#SkMatrix_preTranslate_dy'>dy</a> | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | A B C | | 1 0 <a href='#SkMatrix_preTranslate_dx'>dx</a> | | A B A*<a href='#SkMatrix_preTranslate_dx'>dx</a>+B*<a href='#SkMatrix_preTranslate_dy'>dy</a>+C | <a href='SkMatrix_Reference#Matrix'>Matrix</a> * T(<a href='#SkMatrix_preTranslate_dx'>dx</a>, <a href='#SkMatrix_preTranslate_dy'>dy</a>) = | D E F | | 0 1 <a href='#SkMatrix_preTranslate_dy'>dy</a> | = | D E D*<a href='#SkMatrix_preTranslate_dx'>dx</a>+E*<a href='#SkMatrix_preTranslate_dy'>dy</a>+F | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | | G H G*<a href='#SkMatrix_preTranslate_dx'>dx</a>+H*<a href='#SkMatrix_preTranslate_dy'>dy</a>+<a href='#SkMatrix_I'>I</a> | ### Parameters <table> <tr> <td><a name='SkMatrix_preTranslate_dx'><code><strong>dx</strong></code></a></td> <td>x-axis translation before applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a></td> </tr> <tr> <td><a name='SkMatrix_preTranslate_dy'><code><strong>dy</strong></code></a></td> <td>y-axis translation before applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a></td> </tr> </table> ### Example <div><fiddle-embed name="f75a9b629aa6c51ed888f8799b5ba5f7"></fiddle-embed></div> ### See Also <a href='#SkMatrix_postTranslate'>postTranslate</a> <a href='#SkMatrix_setTranslate'>setTranslate</a> <a href='#SkMatrix_MakeTrans'>MakeTrans</a> <a name='SkMatrix_preScale'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_preScale'>preScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from scaling by (<a href='#SkMatrix_preScale_sx'>sx</a>, <a href='#SkMatrix_preScale_sy'>sy</a>) about pivot <a href='SkPoint_Reference#Point'>point</a> (<a href='#SkMatrix_preScale_px'>px</a>, <a href='#SkMatrix_preScale_py'>py</a>). This can be thought of as scaling about a pivot <a href='SkPoint_Reference#Point'>point</a> before applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | A B C | | <a href='#SkMatrix_preScale_sx'>sx</a> 0 dx | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, S(<a href='#SkMatrix_preScale_sx'>sx</a>, <a href='#SkMatrix_preScale_sy'>sy</a>, <a href='#SkMatrix_preScale_px'>px</a>, <a href='#SkMatrix_preScale_py'>py</a>) = | 0 <a href='#SkMatrix_preScale_sy'>sy</a> dy | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | where dx = <a href='#SkMatrix_preScale_px'>px</a> - <a href='#SkMatrix_preScale_sx'>sx</a> * <a href='#SkMatrix_preScale_px'>px</a> dy = <a href='#SkMatrix_preScale_py'>py</a> - <a href='#SkMatrix_preScale_sy'>sy</a> * <a href='#SkMatrix_preScale_py'>py</a> sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | A B C | | <a href='#SkMatrix_preScale_sx'>sx</a> 0 dx | | A*<a href='#SkMatrix_preScale_sx'>sx</a> B*<a href='#SkMatrix_preScale_sy'>sy</a> A*dx+B*dy+C | <a href='SkMatrix_Reference#Matrix'>Matrix</a> * S(<a href='#SkMatrix_preScale_sx'>sx</a>, <a href='#SkMatrix_preScale_sy'>sy</a>, <a href='#SkMatrix_preScale_px'>px</a>, <a href='#SkMatrix_preScale_py'>py</a>) = | D E F | | 0 <a href='#SkMatrix_preScale_sy'>sy</a> dy | = | D*<a href='#SkMatrix_preScale_sx'>sx</a> E*<a href='#SkMatrix_preScale_sy'>sy</a> D*dx+E*dy+F | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | | G*<a href='#SkMatrix_preScale_sx'>sx</a> H*<a href='#SkMatrix_preScale_sy'>sy</a> G*dx+H*dy+<a href='#SkMatrix_I'>I</a> | ### Parameters <table> <tr> <td><a name='SkMatrix_preScale_sx'><code><strong>sx</strong></code></a></td> <td>horizontal scale factor</td> </tr> <tr> <td><a name='SkMatrix_preScale_sy'><code><strong>sy</strong></code></a></td> <td>vertical scale factor</td> </tr> <tr> <td><a name='SkMatrix_preScale_px'><code><strong>px</strong></code></a></td> <td>pivot on x-axis</td> </tr> <tr> <td><a name='SkMatrix_preScale_py'><code><strong>py</strong></code></a></td> <td>pivot on y-axis</td> </tr> </table> ### Example <div><fiddle-embed name="2531f8d1e05d7b6dc22f3efcd2fb84e4"></fiddle-embed></div> ### See Also <a href='#SkMatrix_postScale'>postScale</a> <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_MakeScale'>MakeScale</a> <a name='SkMatrix_preScale_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_preScale'>preScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from scaling by (<a href='#SkMatrix_preScale_2_sx'>sx</a>, <a href='#SkMatrix_preScale_2_sy'>sy</a>) about pivot <a href='SkPoint_Reference#Point'>point</a> (0, 0). This can be thought of as scaling about the origin before applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | A B C | | <a href='#SkMatrix_preScale_2_sx'>sx</a> 0 0 | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, S(<a href='#SkMatrix_preScale_2_sx'>sx</a>, <a href='#SkMatrix_preScale_2_sy'>sy</a>) = | 0 <a href='#SkMatrix_preScale_2_sy'>sy</a> 0 | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | A B C | | <a href='#SkMatrix_preScale_2_sx'>sx</a> 0 0 | | A*<a href='#SkMatrix_preScale_2_sx'>sx</a> B*<a href='#SkMatrix_preScale_2_sy'>sy</a> C | <a href='SkMatrix_Reference#Matrix'>Matrix</a> * S(<a href='#SkMatrix_preScale_2_sx'>sx</a>, <a href='#SkMatrix_preScale_2_sy'>sy</a>) = | D E F | | 0 <a href='#SkMatrix_preScale_2_sy'>sy</a> 0 | = | D*<a href='#SkMatrix_preScale_2_sx'>sx</a> E*<a href='#SkMatrix_preScale_2_sy'>sy</a> F | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | | G*<a href='#SkMatrix_preScale_2_sx'>sx</a> H*<a href='#SkMatrix_preScale_2_sy'>sy</a> <a href='#SkMatrix_I'>I</a> | ### Parameters <table> <tr> <td><a name='SkMatrix_preScale_2_sx'><code><strong>sx</strong></code></a></td> <td>horizontal scale factor</td> </tr> <tr> <td><a name='SkMatrix_preScale_2_sy'><code><strong>sy</strong></code></a></td> <td>vertical scale factor</td> </tr> </table> ### Example <div><fiddle-embed name="3edbdea8e43d06086abf33ec4a9b415b"></fiddle-embed></div> ### See Also <a href='#SkMatrix_postScale'>postScale</a> <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_MakeScale'>MakeScale</a> <a name='SkMatrix_preRotate'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_preRotate'>preRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from rotating by <a href='#SkMatrix_preRotate_degrees'>degrees</a> about pivot <a href='SkPoint_Reference#Point'>point</a> (<a href='#SkMatrix_preRotate_px'>px</a>, <a href='#SkMatrix_preRotate_py'>py</a>). This can be thought of as rotating about a pivot <a href='SkPoint_Reference#Point'>point</a> before applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Positive <a href='#SkMatrix_preRotate_degrees'>degrees</a> rotates clockwise. Given: | A B C | | c -s dx | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, R(<a href='#SkMatrix_preRotate_degrees'>degrees</a>, <a href='#SkMatrix_preRotate_px'>px</a>, <a href='#SkMatrix_preRotate_py'>py</a>) = | s c dy | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | where c = cos(<a href='#SkMatrix_preRotate_degrees'>degrees</a>) s = sin(<a href='#SkMatrix_preRotate_degrees'>degrees</a>) dx = s * <a href='#SkMatrix_preRotate_py'>py</a> + (1 - c) * <a href='#SkMatrix_preRotate_px'>px</a> dy = -s * <a href='#SkMatrix_preRotate_px'>px</a> + (1 - c) * <a href='#SkMatrix_preRotate_py'>py</a> sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | A B C | | c -s dx | | Ac+Bs -As+Bc A*dx+B*dy+C | <a href='SkMatrix_Reference#Matrix'>Matrix</a> * R(<a href='#SkMatrix_preRotate_degrees'>degrees</a>, <a href='#SkMatrix_preRotate_px'>px</a>, <a href='#SkMatrix_preRotate_py'>py</a>) = | D E F | | s c dy | = | Dc+Es -Ds+Ec D*dx+E*dy+F | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | | Gc+Hs -Gs+Hc G*dx+H*dy+<a href='#SkMatrix_I'>I</a> | ### Parameters <table> <tr> <td><a name='SkMatrix_preRotate_degrees'><code><strong>degrees</strong></code></a></td> <td>angle of axes relative to upright axes</td> </tr> <tr> <td><a name='SkMatrix_preRotate_px'><code><strong>px</strong></code></a></td> <td>pivot on x-axis</td> </tr> <tr> <td><a name='SkMatrix_preRotate_py'><code><strong>py</strong></code></a></td> <td>pivot on y-axis</td> </tr> </table> ### Example <div><fiddle-embed name="a70bb18d67c06a20ab514e7a47924e5a"></fiddle-embed></div> ### See Also <a href='#SkMatrix_postRotate'>postRotate</a> <a href='#SkMatrix_setRotate'>setRotate</a> <a name='SkMatrix_preRotate_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_preRotate'>preRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from rotating by <a href='#SkMatrix_preRotate_2_degrees'>degrees</a> about pivot <a href='SkPoint_Reference#Point'>point</a> (0, 0). This can be thought of as rotating about the origin before applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Positive <a href='#SkMatrix_preRotate_2_degrees'>degrees</a> rotates clockwise. Given: | A B C | | c -s 0 | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, R(<a href='#SkMatrix_preRotate_2_degrees'>degrees</a>, px, py) = | s c 0 | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | where c = cos(<a href='#SkMatrix_preRotate_2_degrees'>degrees</a>) s = sin(<a href='#SkMatrix_preRotate_2_degrees'>degrees</a>) sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | A B C | | c -s 0 | | Ac+Bs -As+Bc C | <a href='SkMatrix_Reference#Matrix'>Matrix</a> * R(<a href='#SkMatrix_preRotate_2_degrees'>degrees</a>, px, py) = | D E F | | s c 0 | = | Dc+Es -Ds+Ec F | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | | Gc+Hs -Gs+Hc <a href='#SkMatrix_I'>I</a> | ### Parameters <table> <tr> <td><a name='SkMatrix_preRotate_2_degrees'><code><strong>degrees</strong></code></a></td> <td>angle of axes relative to upright axes</td> </tr> </table> ### Example <div><fiddle-embed name="5acd49bd931c79a808dd6c7cc0e92f72"></fiddle-embed></div> ### See Also <a href='#SkMatrix_postRotate'>postRotate</a> <a href='#SkMatrix_setRotate'>setRotate</a> <a name='SkMatrix_preSkew'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_preSkew'>preSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from skewing by (<a href='#SkMatrix_preSkew_kx'>kx</a>, <a href='#SkMatrix_preSkew_ky'>ky</a>) about pivot <a href='SkPoint_Reference#Point'>point</a> (<a href='#SkMatrix_preSkew_px'>px</a>, <a href='#SkMatrix_preSkew_py'>py</a>). This can be thought of as skewing about a pivot <a href='SkPoint_Reference#Point'>point</a> before applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | A B C | | 1 <a href='#SkMatrix_preSkew_kx'>kx</a> dx | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, K(<a href='#SkMatrix_preSkew_kx'>kx</a>, <a href='#SkMatrix_preSkew_ky'>ky</a>, <a href='#SkMatrix_preSkew_px'>px</a>, <a href='#SkMatrix_preSkew_py'>py</a>) = | <a href='#SkMatrix_preSkew_ky'>ky</a> 1 dy | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | where dx = -<a href='#SkMatrix_preSkew_kx'>kx</a> * <a href='#SkMatrix_preSkew_py'>py</a> dy = -<a href='#SkMatrix_preSkew_ky'>ky</a> * <a href='#SkMatrix_preSkew_px'>px</a> sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | A B C | | 1 <a href='#SkMatrix_preSkew_kx'>kx</a> dx | | A+B*<a href='#SkMatrix_preSkew_ky'>ky</a> A*<a href='#SkMatrix_preSkew_kx'>kx</a>+B A*dx+B*dy+C | <a href='SkMatrix_Reference#Matrix'>Matrix</a> * K(<a href='#SkMatrix_preSkew_kx'>kx</a>, <a href='#SkMatrix_preSkew_ky'>ky</a>, <a href='#SkMatrix_preSkew_px'>px</a>, <a href='#SkMatrix_preSkew_py'>py</a>) = | D E F | | <a href='#SkMatrix_preSkew_ky'>ky</a> 1 dy | = | D+E*<a href='#SkMatrix_preSkew_ky'>ky</a> D*<a href='#SkMatrix_preSkew_kx'>kx</a>+E D*dx+E*dy+F | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | | G+H*<a href='#SkMatrix_preSkew_ky'>ky</a> G*<a href='#SkMatrix_preSkew_kx'>kx</a>+H G*dx+H*dy+<a href='#SkMatrix_I'>I</a> | ### Parameters <table> <tr> <td><a name='SkMatrix_preSkew_kx'><code><strong>kx</strong></code></a></td> <td>horizontal skew factor</td> </tr> <tr> <td><a name='SkMatrix_preSkew_ky'><code><strong>ky</strong></code></a></td> <td>vertical skew factor</td> </tr> <tr> <td><a name='SkMatrix_preSkew_px'><code><strong>px</strong></code></a></td> <td>pivot on x-axis</td> </tr> <tr> <td><a name='SkMatrix_preSkew_py'><code><strong>py</strong></code></a></td> <td>pivot on y-axis</td> </tr> </table> ### Example <div><fiddle-embed name="199a18ad61d702664ce6df1d7037aa48"></fiddle-embed></div> ### See Also <a href='#SkMatrix_postSkew'>postSkew</a> <a href='#SkMatrix_setSkew'>setSkew</a> <a name='SkMatrix_preSkew_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_preSkew'>preSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from skewing by (<a href='#SkMatrix_preSkew_2_kx'>kx</a>, <a href='#SkMatrix_preSkew_2_ky'>ky</a>) about pivot <a href='SkPoint_Reference#Point'>point</a> (0, 0). This can be thought of as skewing about the origin before applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | A B C | | 1 <a href='#SkMatrix_preSkew_2_kx'>kx</a> 0 | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, K(<a href='#SkMatrix_preSkew_2_kx'>kx</a>, <a href='#SkMatrix_preSkew_2_ky'>ky</a>) = | <a href='#SkMatrix_preSkew_2_ky'>ky</a> 1 0 | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | A B C | | 1 <a href='#SkMatrix_preSkew_2_kx'>kx</a> 0 | | A+B*<a href='#SkMatrix_preSkew_2_ky'>ky</a> A*<a href='#SkMatrix_preSkew_2_kx'>kx</a>+B C | <a href='SkMatrix_Reference#Matrix'>Matrix</a> * K(<a href='#SkMatrix_preSkew_2_kx'>kx</a>, <a href='#SkMatrix_preSkew_2_ky'>ky</a>) = | D E F | | <a href='#SkMatrix_preSkew_2_ky'>ky</a> 1 0 | = | D+E*<a href='#SkMatrix_preSkew_2_ky'>ky</a> D*<a href='#SkMatrix_preSkew_2_kx'>kx</a>+E F | | G H <a href='#SkMatrix_I'>I</a> | | 0 0 1 | | G+H*<a href='#SkMatrix_preSkew_2_ky'>ky</a> G*<a href='#SkMatrix_preSkew_2_kx'>kx</a>+H <a href='#SkMatrix_I'>I</a> | ### Parameters <table> <tr> <td><a name='SkMatrix_preSkew_2_kx'><code><strong>kx</strong></code></a></td> <td>horizontal skew factor</td> </tr> <tr> <td><a name='SkMatrix_preSkew_2_ky'><code><strong>ky</strong></code></a></td> <td>vertical skew factor</td> </tr> </table> ### Example <div><fiddle-embed name="e100c543869fe8fd516ba69de79444ba"></fiddle-embed></div> ### See Also <a href='#SkMatrix_postSkew'>postSkew</a> <a href='#SkMatrix_setSkew'>setSkew</a> <a name='SkMatrix_preConcat'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_preConcat'>preConcat</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& other) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_preConcat_other'>other</a>. This can be thought of mapping by <a href='#SkMatrix_preConcat_other'>other</a> before applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | A B C | | J K L | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, <a href='#SkMatrix_preConcat_other'>other</a> = | M N O | | G H <a href='#SkMatrix_I'>I</a> | | P Q R | sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR | <a href='SkMatrix_Reference#Matrix'>Matrix</a> * <a href='#SkMatrix_preConcat_other'>other</a> = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR | | G H <a href='#SkMatrix_I'>I</a> | | P Q R | | GJ+HM+IP GK+HN+IQ GL+HO+IR | ### Parameters <table> <tr> <td><a name='SkMatrix_preConcat_other'><code><strong>other</strong></code></a></td> <td><a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> on right side of multiply expression</td> </tr> </table> ### Example <div><fiddle-embed name="b07e62298e7b0ab5683db199faffceb2"><div><a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> creates perspective <a href='SkMatrix_Reference#Matrix'>matrices</a>, one the inverse of the <a href='#SkMatrix_preConcat_other'>other</a>. Multiplying the <a href='SkMatrix_Reference#Matrix'>matrix</a> by its inverse turns into an identity <a href='SkMatrix_Reference#Matrix'>matrix</a>. </div></fiddle-embed></div> ### See Also <a href='#SkMatrix_postConcat'>postConcat</a> <a href='#SkMatrix_setConcat'>setConcat</a> <a href='#SkMatrix_Concat'>Concat</a> <a name='SkMatrix_postTranslate'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_postTranslate'>postTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from translation (<a href='#SkMatrix_postTranslate_dx'>dx</a>, <a href='#SkMatrix_postTranslate_dy'>dy</a>) multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. This can be thought of as moving the <a href='SkPoint_Reference#Point'>point</a> to be mapped after applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | J K L | | 1 0 <a href='#SkMatrix_postTranslate_dx'>dx</a> | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | M N O |, T(<a href='#SkMatrix_postTranslate_dx'>dx</a>, <a href='#SkMatrix_postTranslate_dy'>dy</a>) = | 0 1 <a href='#SkMatrix_postTranslate_dy'>dy</a> | | P Q R | | 0 0 1 | sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | 1 0 <a href='#SkMatrix_postTranslate_dx'>dx</a> | | J K L | | J+<a href='#SkMatrix_postTranslate_dx'>dx</a>*P K+<a href='#SkMatrix_postTranslate_dx'>dx</a>*Q L+<a href='#SkMatrix_postTranslate_dx'>dx</a>*R | T(<a href='#SkMatrix_postTranslate_dx'>dx</a>, <a href='#SkMatrix_postTranslate_dy'>dy</a>) * <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | 0 1 <a href='#SkMatrix_postTranslate_dy'>dy</a> | | M N O | = | M+<a href='#SkMatrix_postTranslate_dy'>dy</a>*P N+<a href='#SkMatrix_postTranslate_dy'>dy</a>*Q O+<a href='#SkMatrix_postTranslate_dy'>dy</a>*R | | 0 0 1 | | P Q R | | P Q R | ### Parameters <table> <tr> <td><a name='SkMatrix_postTranslate_dx'><code><strong>dx</strong></code></a></td> <td>x-axis translation after applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a></td> </tr> <tr> <td><a name='SkMatrix_postTranslate_dy'><code><strong>dy</strong></code></a></td> <td>y-axis translation after applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a></td> </tr> </table> ### Example <div><fiddle-embed name="f5144ef4bd7cea294fad2f756ed335af"><div>Compare with <a href='#SkMatrix_preTranslate'>preTranslate</a> example. </div></fiddle-embed></div> ### See Also <a href='#SkMatrix_preTranslate'>preTranslate</a> <a href='#SkMatrix_setTranslate'>setTranslate</a> <a href='#SkMatrix_MakeTrans'>MakeTrans</a> <a name='SkMatrix_postScale'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_postScale'>postScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from scaling by (<a href='#SkMatrix_postScale_sx'>sx</a>, <a href='#SkMatrix_postScale_sy'>sy</a>) about pivot <a href='SkPoint_Reference#Point'>point</a> (<a href='#SkMatrix_postScale_px'>px</a>, <a href='#SkMatrix_postScale_py'>py</a>), multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. This can be thought of as scaling about a pivot <a href='SkPoint_Reference#Point'>point</a> after applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | J K L | | <a href='#SkMatrix_postScale_sx'>sx</a> 0 dx | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | M N O |, S(<a href='#SkMatrix_postScale_sx'>sx</a>, <a href='#SkMatrix_postScale_sy'>sy</a>, <a href='#SkMatrix_postScale_px'>px</a>, <a href='#SkMatrix_postScale_py'>py</a>) = | 0 <a href='#SkMatrix_postScale_sy'>sy</a> dy | | P Q R | | 0 0 1 | where dx = <a href='#SkMatrix_postScale_px'>px</a> - <a href='#SkMatrix_postScale_sx'>sx</a> * <a href='#SkMatrix_postScale_px'>px</a> dy = <a href='#SkMatrix_postScale_py'>py</a> - <a href='#SkMatrix_postScale_sy'>sy</a> * <a href='#SkMatrix_postScale_py'>py</a> sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | <a href='#SkMatrix_postScale_sx'>sx</a> 0 dx | | J K L | | <a href='#SkMatrix_postScale_sx'>sx</a>*J+dx*P <a href='#SkMatrix_postScale_sx'>sx</a>*K+dx*Q <a href='#SkMatrix_postScale_sx'>sx</a>*L+dx+R | S(<a href='#SkMatrix_postScale_sx'>sx</a>, <a href='#SkMatrix_postScale_sy'>sy</a>, <a href='#SkMatrix_postScale_px'>px</a>, <a href='#SkMatrix_postScale_py'>py</a>) * <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | 0 <a href='#SkMatrix_postScale_sy'>sy</a> dy | | M N O | = | <a href='#SkMatrix_postScale_sy'>sy</a>*M+dy*P <a href='#SkMatrix_postScale_sy'>sy</a>*N+dy*Q <a href='#SkMatrix_postScale_sy'>sy</a>*O+dy*R | | 0 0 1 | | P Q R | | P Q R | ### Parameters <table> <tr> <td><a name='SkMatrix_postScale_sx'><code><strong>sx</strong></code></a></td> <td>horizontal scale factor</td> </tr> <tr> <td><a name='SkMatrix_postScale_sy'><code><strong>sy</strong></code></a></td> <td>vertical scale factor</td> </tr> <tr> <td><a name='SkMatrix_postScale_px'><code><strong>px</strong></code></a></td> <td>pivot on x-axis</td> </tr> <tr> <td><a name='SkMatrix_postScale_py'><code><strong>py</strong></code></a></td> <td>pivot on y-axis</td> </tr> </table> ### Example <div><fiddle-embed name="ed3aa18ba0ea95c85cc49aa3829fe384"></fiddle-embed></div> ### See Also <a href='#SkMatrix_preScale'>preScale</a> <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_MakeScale'>MakeScale</a> <a name='SkMatrix_postScale_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_postScale'>postScale</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from scaling by (<a href='#SkMatrix_postScale_2_sx'>sx</a>, <a href='#SkMatrix_postScale_2_sy'>sy</a>) about pivot <a href='SkPoint_Reference#Point'>point</a> (0, 0), multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. This can be thought of as scaling about the origin after applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | J K L | | <a href='#SkMatrix_postScale_2_sx'>sx</a> 0 0 | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | M N O |, S(<a href='#SkMatrix_postScale_2_sx'>sx</a>, <a href='#SkMatrix_postScale_2_sy'>sy</a>) = | 0 <a href='#SkMatrix_postScale_2_sy'>sy</a> 0 | | P Q R | | 0 0 1 | sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | <a href='#SkMatrix_postScale_2_sx'>sx</a> 0 0 | | J K L | | <a href='#SkMatrix_postScale_2_sx'>sx</a>*J <a href='#SkMatrix_postScale_2_sx'>sx</a>*K <a href='#SkMatrix_postScale_2_sx'>sx</a>*L | S(<a href='#SkMatrix_postScale_2_sx'>sx</a>, <a href='#SkMatrix_postScale_2_sy'>sy</a>) * <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | 0 <a href='#SkMatrix_postScale_2_sy'>sy</a> 0 | | M N O | = | <a href='#SkMatrix_postScale_2_sy'>sy</a>*M <a href='#SkMatrix_postScale_2_sy'>sy</a>*N <a href='#SkMatrix_postScale_2_sy'>sy</a>*O | | 0 0 1 | | P Q R | | P Q R | ### Parameters <table> <tr> <td><a name='SkMatrix_postScale_2_sx'><code><strong>sx</strong></code></a></td> <td>horizontal scale factor</td> </tr> <tr> <td><a name='SkMatrix_postScale_2_sy'><code><strong>sy</strong></code></a></td> <td>vertical scale factor</td> </tr> </table> ### Example <div><fiddle-embed name="1931017698766a67d3a26423453b8095"></fiddle-embed></div> ### See Also <a href='#SkMatrix_preScale'>preScale</a> <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_MakeScale'>MakeScale</a> <a name='SkMatrix_postIDiv'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_postIDiv'>postIDiv</a>(int divx, int divy) </pre> Sets <a href='SkMatrix_Reference#Matrix'>Matrix</a> to <a href='SkMatrix_Reference#Matrix'>Matrix</a> constructed from scaling by (1/<a href='#SkMatrix_postIDiv_divx'>divx</a>, 1/<a href='#SkMatrix_postIDiv_divy'>divy</a>), multiplied by <a href='SkMatrix_Reference#Matrix'>Matrix</a>. Returns false if either <a href='#SkMatrix_postIDiv_divx'>divx</a> or <a href='#SkMatrix_postIDiv_divy'>divy</a> is zero. Given: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | J K L | | sx 0 0 | Matrix = | M N O |, I(divx, divy) = | 0 sy 0 | | P Q R | | 0 0 1 | </pre> where <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> sx = 1 / divx sy = 1 / divy </pre> sets <a href='SkMatrix_Reference#Matrix'>Matrix</a> to: <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> | sx 0 0 | | J K L | | sx*J sx*K sx*L | I(divx, divy) * Matrix = | 0 sy 0 | | M N O | = | sy*M sy*N sy*O | | 0 0 1 | | P Q R | | P Q R | </pre> ### Parameters <table> <tr> <td><a name='SkMatrix_postIDiv_divx'><code><strong>divx</strong></code></a></td> <td>integer divisor for inverse scale on x-axis</td> </tr> <tr> <td><a name='SkMatrix_postIDiv_divy'><code><strong>divy</strong></code></a></td> <td>integer divisor for inverse scale on y-axis</td> </tr> </table> ### Return Value true on successful scale ### Example <div><fiddle-embed name="e6ad0bd2999613d9e4758b661d45070c"></fiddle-embed></div> ### See Also <a href='#SkMatrix_postScale'>postScale</a> <a href='#SkMatrix_MakeScale'>MakeScale</a> <a name='SkMatrix_postRotate'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_postRotate'>postRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from rotating by <a href='#SkMatrix_postRotate_degrees'>degrees</a> about pivot <a href='SkPoint_Reference#Point'>point</a> (<a href='#SkMatrix_postRotate_px'>px</a>, <a href='#SkMatrix_postRotate_py'>py</a>), multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. This can be thought of as rotating about a pivot <a href='SkPoint_Reference#Point'>point</a> after applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Positive <a href='#SkMatrix_postRotate_degrees'>degrees</a> rotates clockwise. Given: | J K L | | c -s dx | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | M N O |, R(<a href='#SkMatrix_postRotate_degrees'>degrees</a>, <a href='#SkMatrix_postRotate_px'>px</a>, <a href='#SkMatrix_postRotate_py'>py</a>) = | s c dy | | P Q R | | 0 0 1 | where c = cos(<a href='#SkMatrix_postRotate_degrees'>degrees</a>) s = sin(<a href='#SkMatrix_postRotate_degrees'>degrees</a>) dx = s * <a href='#SkMatrix_postRotate_py'>py</a> + (1 - c) * <a href='#SkMatrix_postRotate_px'>px</a> dy = -s * <a href='#SkMatrix_postRotate_px'>px</a> + (1 - c) * <a href='#SkMatrix_postRotate_py'>py</a> sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: |c -s dx| |J K L| |cJ-sM+dx*P cK-sN+dx*Q cL-sO+dx+R| R(<a href='#SkMatrix_postRotate_degrees'>degrees</a>, <a href='#SkMatrix_postRotate_px'>px</a>, <a href='#SkMatrix_postRotate_py'>py</a>) * <a href='SkMatrix_Reference#Matrix'>Matrix</a> = |s c dy| |M N O| = |sJ+cM+dy*P sK+cN+dy*Q sL+cO+dy*R| |0 0 1| |P Q R| | P Q R| ### Parameters <table> <tr> <td><a name='SkMatrix_postRotate_degrees'><code><strong>degrees</strong></code></a></td> <td>angle of axes relative to upright axes</td> </tr> <tr> <td><a name='SkMatrix_postRotate_px'><code><strong>px</strong></code></a></td> <td>pivot on x-axis</td> </tr> <tr> <td><a name='SkMatrix_postRotate_py'><code><strong>py</strong></code></a></td> <td>pivot on y-axis</td> </tr> </table> ### Example <div><fiddle-embed name="e09194ee48a81e7b375ade473d340f0d"></fiddle-embed></div> ### See Also <a href='#SkMatrix_preRotate'>preRotate</a> <a href='#SkMatrix_setRotate'>setRotate</a> <a name='SkMatrix_postRotate_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_postRotate'>postRotate</a>(<a href='undocumented#SkScalar'>SkScalar</a> degrees) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from rotating by <a href='#SkMatrix_postRotate_2_degrees'>degrees</a> about pivot <a href='SkPoint_Reference#Point'>point</a> (0, 0), multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. This can be thought of as rotating about the origin after applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Positive <a href='#SkMatrix_postRotate_2_degrees'>degrees</a> rotates clockwise. Given: | J K L | | c -s 0 | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | M N O |, R(<a href='#SkMatrix_postRotate_2_degrees'>degrees</a>, px, py) = | s c 0 | | P Q R | | 0 0 1 | where c = cos(<a href='#SkMatrix_postRotate_2_degrees'>degrees</a>) s = sin(<a href='#SkMatrix_postRotate_2_degrees'>degrees</a>) sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | c -s dx | | J K L | | cJ-sM cK-sN cL-sO | R(<a href='#SkMatrix_postRotate_2_degrees'>degrees</a>, px, py) * <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | s c dy | | M N O | = | sJ+cM sK+cN sL+cO | | 0 0 1 | | P Q R | | P Q R | ### Parameters <table> <tr> <td><a name='SkMatrix_postRotate_2_degrees'><code><strong>degrees</strong></code></a></td> <td>angle of axes relative to upright axes</td> </tr> </table> ### Example <div><fiddle-embed name="52e4c53e26971af5576b30de60fa70c2"></fiddle-embed></div> ### See Also <a href='#SkMatrix_preRotate'>preRotate</a> <a href='#SkMatrix_setRotate'>setRotate</a> <a name='SkMatrix_postSkew'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_postSkew'>postSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky, <a href='undocumented#SkScalar'>SkScalar</a> px, <a href='undocumented#SkScalar'>SkScalar</a> py) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from skewing by (<a href='#SkMatrix_postSkew_kx'>kx</a>, <a href='#SkMatrix_postSkew_ky'>ky</a>) about pivot <a href='SkPoint_Reference#Point'>point</a> (<a href='#SkMatrix_postSkew_px'>px</a>, <a href='#SkMatrix_postSkew_py'>py</a>), multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. This can be thought of as skewing about a pivot <a href='SkPoint_Reference#Point'>point</a> after applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | J K L | | 1 <a href='#SkMatrix_postSkew_kx'>kx</a> dx | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | M N O |, K(<a href='#SkMatrix_postSkew_kx'>kx</a>, <a href='#SkMatrix_postSkew_ky'>ky</a>, <a href='#SkMatrix_postSkew_px'>px</a>, <a href='#SkMatrix_postSkew_py'>py</a>) = | <a href='#SkMatrix_postSkew_ky'>ky</a> 1 dy | | P Q R | | 0 0 1 | where dx = -<a href='#SkMatrix_postSkew_kx'>kx</a> * <a href='#SkMatrix_postSkew_py'>py</a> dy = -<a href='#SkMatrix_postSkew_ky'>ky</a> * <a href='#SkMatrix_postSkew_px'>px</a> sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | 1 <a href='#SkMatrix_postSkew_kx'>kx</a> dx| |J K L| |J+<a href='#SkMatrix_postSkew_kx'>kx</a>*M+dx*P K+<a href='#SkMatrix_postSkew_kx'>kx</a>*N+dx*Q L+<a href='#SkMatrix_postSkew_kx'>kx</a>*O+dx+R| K(<a href='#SkMatrix_postSkew_kx'>kx</a>, <a href='#SkMatrix_postSkew_ky'>ky</a>, <a href='#SkMatrix_postSkew_px'>px</a>, <a href='#SkMatrix_postSkew_py'>py</a>) * <a href='SkMatrix_Reference#Matrix'>Matrix</a> = |<a href='#SkMatrix_postSkew_ky'>ky</a> 1 dy| |M N O| = |<a href='#SkMatrix_postSkew_ky'>ky</a>*J+M+dy*P <a href='#SkMatrix_postSkew_ky'>ky</a>*K+N+dy*Q <a href='#SkMatrix_postSkew_ky'>ky</a>*L+O+dy*R| | 0 0 1| |P Q R| | P Q R| ### Parameters <table> <tr> <td><a name='SkMatrix_postSkew_kx'><code><strong>kx</strong></code></a></td> <td>horizontal skew factor</td> </tr> <tr> <td><a name='SkMatrix_postSkew_ky'><code><strong>ky</strong></code></a></td> <td>vertical skew factor</td> </tr> <tr> <td><a name='SkMatrix_postSkew_px'><code><strong>px</strong></code></a></td> <td>pivot on x-axis</td> </tr> <tr> <td><a name='SkMatrix_postSkew_py'><code><strong>py</strong></code></a></td> <td>pivot on y-axis</td> </tr> </table> ### Example <div><fiddle-embed name="8c34ae3a2b7e2742bb969819737365ec"></fiddle-embed></div> ### See Also <a href='#SkMatrix_preSkew'>preSkew</a> <a href='#SkMatrix_setSkew'>setSkew</a> <a name='SkMatrix_postSkew_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_postSkew'>postSkew</a>(<a href='undocumented#SkScalar'>SkScalar</a> kx, <a href='undocumented#SkScalar'>SkScalar</a> ky) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> constructed from skewing by (<a href='#SkMatrix_postSkew_2_kx'>kx</a>, <a href='#SkMatrix_postSkew_2_ky'>ky</a>) about pivot <a href='SkPoint_Reference#Point'>point</a> (0, 0), multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. This can be thought of as skewing about the origin after applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | J K L | | 1 <a href='#SkMatrix_postSkew_2_kx'>kx</a> 0 | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | M N O |, K(<a href='#SkMatrix_postSkew_2_kx'>kx</a>, <a href='#SkMatrix_postSkew_2_ky'>ky</a>) = | <a href='#SkMatrix_postSkew_2_ky'>ky</a> 1 0 | | P Q R | | 0 0 1 | sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | 1 <a href='#SkMatrix_postSkew_2_kx'>kx</a> 0 | | J K L | | J+<a href='#SkMatrix_postSkew_2_kx'>kx</a>*M K+<a href='#SkMatrix_postSkew_2_kx'>kx</a>*N L+<a href='#SkMatrix_postSkew_2_kx'>kx</a>*O | K(<a href='#SkMatrix_postSkew_2_kx'>kx</a>, <a href='#SkMatrix_postSkew_2_ky'>ky</a>) * <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | <a href='#SkMatrix_postSkew_2_ky'>ky</a> 1 0 | | M N O | = | <a href='#SkMatrix_postSkew_2_ky'>ky</a>*J+M <a href='#SkMatrix_postSkew_2_ky'>ky</a>*K+N <a href='#SkMatrix_postSkew_2_ky'>ky</a>*L+O | | 0 0 1 | | P Q R | | P Q R | ### Parameters <table> <tr> <td><a name='SkMatrix_postSkew_2_kx'><code><strong>kx</strong></code></a></td> <td>horizontal skew factor</td> </tr> <tr> <td><a name='SkMatrix_postSkew_2_ky'><code><strong>ky</strong></code></a></td> <td>vertical skew factor</td> </tr> </table> ### Example <div><fiddle-embed name="3aa2603225dff72ac53dd359f897f494"></fiddle-embed></div> ### See Also <a href='#SkMatrix_preSkew'>preSkew</a> <a href='#SkMatrix_setSkew'>setSkew</a> <a name='SkMatrix_postConcat'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_postConcat'>postConcat</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& other) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_postConcat_other'>other</a> multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. This can be thought of mapping by <a href='#SkMatrix_postConcat_other'>other</a> after applying <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | J K L | | A B C | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | M N O |, <a href='#SkMatrix_postConcat_other'>other</a> = | D E F | | P Q R | | G H <a href='#SkMatrix_I'>I</a> | sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR | <a href='#SkMatrix_postConcat_other'>other</a> * <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR | | G H <a href='#SkMatrix_I'>I</a> | | P Q R | | GJ+HM+IP GK+HN+IQ GL+HO+IR | ### Parameters <table> <tr> <td><a name='SkMatrix_postConcat_other'><code><strong>other</strong></code></a></td> <td><a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> on left side of multiply expression</td> </tr> </table> ### Example <div><fiddle-embed name="e4226c55d9bdbc119264bd372b2b9835"></fiddle-embed></div> ### See Also <a href='#SkMatrix_preConcat'>preConcat</a> <a href='#SkMatrix_setConcat'>setConcat</a> <a href='#SkMatrix_Concat'>Concat</a> <a name='SkMatrix_ScaleToFit'></a> --- <pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0"> enum <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> { <a href='#SkMatrix_kFill_ScaleToFit'>kFill_ScaleToFit</a>, <a href='#SkMatrix_kStart_ScaleToFit'>kStart_ScaleToFit</a>, <a href='#SkMatrix_kCenter_ScaleToFit'>kCenter_ScaleToFit</a>, <a href='#SkMatrix_kEnd_ScaleToFit'>kEnd_ScaleToFit</a>, }; </pre> <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> describes how <a href='SkMatrix_Reference#Matrix'>Matrix</a> is constructed to map one <a href='SkRect_Reference#Rect'>Rect</a> to another. <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> may allow <a href='SkMatrix_Reference#Matrix'>Matrix</a> to have unequal horizontal and vertical scaling, or may restrict <a href='SkMatrix_Reference#Matrix'>Matrix</a> to square scaling. If restricted, <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> specifies how <a href='SkMatrix_Reference#Matrix'>Matrix</a> maps to the side or center of the destination <a href='SkRect_Reference#Rect'>Rect</a>. ### Constants <table style='border-collapse: collapse; width: 62.5em'> <tr><th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Const</th> <th style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>Value</th> <th style='text-align: left; border: 2px solid #dddddd; padding: 8px; '>Description</th></tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kFill_ScaleToFit'><code>SkMatrix::kFill_ScaleToFit</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>0</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> Computes <a href='SkMatrix_Reference#Matrix'>Matrix</a> that scales about x-axis and y-axis independently, so that source <a href='SkRect_Reference#Rect'>Rect</a> is mapped to completely fill destination <a href='SkRect_Reference#Rect'>Rect</a>. The aspect ratio of source <a href='SkRect_Reference#Rect'>Rect</a> may change. </td> </tr> <tr> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kStart_ScaleToFit'><code>SkMatrix::kStart_ScaleToFit</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>1</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> Computes <a href='SkMatrix_Reference#Matrix'>Matrix</a> that maintains source <a href='SkRect_Reference#Rect'>Rect</a> aspect ratio, mapping source <a href='SkRect_Reference#Rect'>Rect</a> width or height to destination <a href='SkRect_Reference#Rect'>Rect</a>. Aligns mapping to left and top edges of destination <a href='SkRect_Reference#Rect'>Rect</a>. </td> </tr> <tr style='background-color: #f0f0f0; '> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kCenter_ScaleToFit'><code>SkMatrix::kCenter_ScaleToFit</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>2</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> Computes <a href='SkMatrix_Reference#Matrix'>Matrix</a> that maintains source <a href='SkRect_Reference#Rect'>Rect</a> aspect ratio, mapping source <a href='SkRect_Reference#Rect'>Rect</a> width or height to destination <a href='SkRect_Reference#Rect'>Rect</a>. Aligns mapping to center of destination <a href='SkRect_Reference#Rect'>Rect</a>. </td> </tr> <tr> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '><a name='SkMatrix_kEnd_ScaleToFit'><code>SkMatrix::kEnd_ScaleToFit</code></a></td> <td style='text-align: center; border: 2px solid #dddddd; padding: 8px; '>3</td> <td style='text-align: left; border: 2px solid #dddddd; padding: 8px; '> Computes <a href='SkMatrix_Reference#Matrix'>Matrix</a> that maintains source <a href='SkRect_Reference#Rect'>Rect</a> aspect ratio, mapping source <a href='SkRect_Reference#Rect'>Rect</a> width or height to destination <a href='SkRect_Reference#Rect'>Rect</a>. Aligns mapping to right and bottom edges of destination <a href='SkRect_Reference#Rect'>Rect</a>. </td> </tr> </table> ### Example <div><fiddle-embed name="17c3070b31b700ea8f52e48af9a66b6e"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setRectToRect'>setRectToRect</a> <a href='#SkMatrix_MakeRectToRect'>MakeRectToRect</a> <a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> <a name='SkMatrix_setRectToRect'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_setRectToRect'>setRectToRect</a>(const <a href='SkRect_Reference#SkRect'>SkRect</a>& src, const <a href='SkRect_Reference#SkRect'>SkRect</a>& dst, <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> stf) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to scale and translate <a href='#SkMatrix_setRectToRect_src'>src</a> <a href='SkRect_Reference#SkRect'>SkRect</a> to <a href='#SkMatrix_setRectToRect_dst'>dst</a> <a href='SkRect_Reference#SkRect'>SkRect</a>. <a href='#SkMatrix_setRectToRect_stf'>stf</a> selects whether mapping completely fills <a href='#SkMatrix_setRectToRect_dst'>dst</a> or preserves the aspect ratio, and how to align <a href='#SkMatrix_setRectToRect_src'>src</a> within <a href='#SkMatrix_setRectToRect_dst'>dst</a>. Returns false if <a href='#SkMatrix_setRectToRect_src'>src</a> is empty, and sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to identity. Returns true if <a href='#SkMatrix_setRectToRect_dst'>dst</a> is empty, and sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | 0 0 0 | | 0 0 0 | | 0 0 1 | ### Parameters <table> <tr> <td><a name='SkMatrix_setRectToRect_src'><code><strong>src</strong></code></a></td> <td><a href='SkRect_Reference#SkRect'>SkRect</a> to map from</td> </tr> <tr> <td><a name='SkMatrix_setRectToRect_dst'><code><strong>dst</strong></code></a></td> <td><a href='SkRect_Reference#SkRect'>SkRect</a> to map to</td> </tr> <tr> <td><a name='SkMatrix_setRectToRect_stf'><code><strong>stf</strong></code></a></td> <td>one of: <a href='#SkMatrix_kFill_ScaleToFit'>kFill_ScaleToFit</a>, <a href='#SkMatrix_kStart_ScaleToFit'>kStart_ScaleToFit</a>,</td> </tr> </table> <a href='#SkMatrix_kCenter_ScaleToFit'>kCenter_ScaleToFit</a>, <a href='#SkMatrix_kEnd_ScaleToFit'>kEnd_ScaleToFit</a> ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> can represent <a href='SkRect_Reference#SkRect'>SkRect</a> mapping ### Example <div><fiddle-embed name="69cdea599dcaaec35efcb24403f4287b"> #### Example Output ~~~~ src: 0, 0, 0, 0 dst: 0, 0, 0, 0 success: false [ 1.0000 0.0000 0.0000][ 0.0000 1.0000 0.0000][ 0.0000 0.0000 1.0000] src: 0, 0, 0, 0 dst: 5, 6, 8, 9 success: false [ 1.0000 0.0000 0.0000][ 0.0000 1.0000 0.0000][ 0.0000 0.0000 1.0000] src: 1, 2, 3, 4 dst: 0, 0, 0, 0 success: true [ 0.0000 0.0000 0.0000][ 0.0000 0.0000 0.0000][ 0.0000 0.0000 1.0000] src: 1, 2, 3, 4 dst: 5, 6, 8, 9 success: true [ 1.5000 0.0000 3.5000][ 0.0000 1.5000 3.0000][ 0.0000 0.0000 1.0000] ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_MakeRectToRect'>MakeRectToRect</a> <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> <a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_isEmpty'>isEmpty</a> <a name='SkMatrix_MakeRectToRect'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_MakeRectToRect'>MakeRectToRect</a>(const <a href='SkRect_Reference#SkRect'>SkRect</a>& src, const <a href='SkRect_Reference#SkRect'>SkRect</a>& dst, <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> stf) </pre> Returns <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> set to scale and translate <a href='#SkMatrix_MakeRectToRect_src'>src</a> <a href='SkRect_Reference#SkRect'>SkRect</a> to <a href='#SkMatrix_MakeRectToRect_dst'>dst</a> <a href='SkRect_Reference#SkRect'>SkRect</a>. <a href='#SkMatrix_MakeRectToRect_stf'>stf</a> selects whether mapping completely fills <a href='#SkMatrix_MakeRectToRect_dst'>dst</a> or preserves the aspect ratio, and how to align <a href='#SkMatrix_MakeRectToRect_src'>src</a> within <a href='#SkMatrix_MakeRectToRect_dst'>dst</a>. Returns the identity <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> if <a href='#SkMatrix_MakeRectToRect_src'>src</a> is empty. If <a href='#SkMatrix_MakeRectToRect_dst'>dst</a> is empty, returns <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> set to: | 0 0 0 | | 0 0 0 | | 0 0 1 | ### Parameters <table> <tr> <td><a name='SkMatrix_MakeRectToRect_src'><code><strong>src</strong></code></a></td> <td><a href='SkRect_Reference#SkRect'>SkRect</a> to map from</td> </tr> <tr> <td><a name='SkMatrix_MakeRectToRect_dst'><code><strong>dst</strong></code></a></td> <td><a href='SkRect_Reference#SkRect'>SkRect</a> to map to</td> </tr> <tr> <td><a name='SkMatrix_MakeRectToRect_stf'><code><strong>stf</strong></code></a></td> <td>one of: <a href='#SkMatrix_kFill_ScaleToFit'>kFill_ScaleToFit</a>, <a href='#SkMatrix_kStart_ScaleToFit'>kStart_ScaleToFit</a>,</td> </tr> </table> <a href='#SkMatrix_kCenter_ScaleToFit'>kCenter_ScaleToFit</a>, <a href='#SkMatrix_kEnd_ScaleToFit'>kEnd_ScaleToFit</a> ### Return Value <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> mapping <a href='#SkMatrix_MakeRectToRect_src'>src</a> to <a href='#SkMatrix_MakeRectToRect_dst'>dst</a> ### Example <div><fiddle-embed name="a1d6a6721b39350f81021f71a1b93208"> #### Example Output ~~~~ src: 0, 0, 0, 0 dst: 0, 0, 0, 0 [ 1.0000 0.0000 0.0000][ 0.0000 1.0000 0.0000][ 0.0000 0.0000 1.0000] src: 0, 0, 0, 0 dst: 5, 6, 8, 9 [ 1.0000 0.0000 0.0000][ 0.0000 1.0000 0.0000][ 0.0000 0.0000 1.0000] src: 1, 2, 3, 4 dst: 0, 0, 0, 0 [ 0.0000 0.0000 0.0000][ 0.0000 0.0000 0.0000][ 0.0000 0.0000 1.0000] src: 1, 2, 3, 4 dst: 5, 6, 8, 9 [ 1.5000 0.0000 3.5000][ 0.0000 1.5000 3.0000][ 0.0000 0.0000 1.0000] ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_setRectToRect'>setRectToRect</a> <a href='#SkMatrix_ScaleToFit'>ScaleToFit</a> <a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> <a href='SkRect_Reference#SkRect'>SkRect</a>::<a href='#SkRect_isEmpty'>isEmpty</a> <a name='SkMatrix_setPolyToPoly'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a>(const <a href='SkPoint_Reference#SkPoint'>SkPoint</a> src[], const <a href='SkPoint_Reference#SkPoint'>SkPoint</a> dst[], int count) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to map <a href='#SkMatrix_setPolyToPoly_src'>src</a> to <a href='#SkMatrix_setPolyToPoly_dst'>dst</a>. <a href='#SkMatrix_setPolyToPoly_count'>count</a> must be zero or greater, and four or less. If <a href='#SkMatrix_setPolyToPoly_count'>count</a> is zero, sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to identity and returns true. If <a href='#SkMatrix_setPolyToPoly_count'>count</a> is one, sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to translate and returns true. If <a href='#SkMatrix_setPolyToPoly_count'>count</a> is two or more, sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to map <a href='SkPoint_Reference#SkPoint'>SkPoint</a> if possible; returns false if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> cannot be constructed. If <a href='#SkMatrix_setPolyToPoly_count'>count</a> is four, <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> may include perspective. ### Parameters <table> <tr> <td><a name='SkMatrix_setPolyToPoly_src'><code><strong>src</strong></code></a></td> <td><a href='SkPoint_Reference#SkPoint'>SkPoint</a> to map from</td> </tr> <tr> <td><a name='SkMatrix_setPolyToPoly_dst'><code><strong>dst</strong></code></a></td> <td><a href='SkPoint_Reference#SkPoint'>SkPoint</a> to map to</td> </tr> <tr> <td><a name='SkMatrix_setPolyToPoly_count'><code><strong>count</strong></code></a></td> <td>number of <a href='SkPoint_Reference#SkPoint'>SkPoint</a> in <a href='#SkMatrix_setPolyToPoly_src'>src</a> and <a href='#SkMatrix_setPolyToPoly_dst'>dst</a></td> </tr> </table> ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> was constructed successfully ### Example <div><fiddle-embed name="c851d1313e8909aaea4f0591699fdb7b"></fiddle-embed></div> ### See Also <a href='#SkMatrix_setRectToRect'>setRectToRect</a> <a href='#SkMatrix_MakeRectToRect'>MakeRectToRect</a> <a name='SkMatrix_invert'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_invert'>invert</a>(<a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>* inverse)const </pre> Sets <a href='#SkMatrix_invert_inverse'>inverse</a> to reciprocal <a href='SkMatrix_Reference#Matrix'>matrix</a>, returning true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> can be inverted. Geometrically, if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> maps from source to destination, <a href='#SkMatrix_invert_inverse'>inverse</a> <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> maps from destination to source. If <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> can not be inverted, <a href='#SkMatrix_invert_inverse'>inverse</a> is unchanged. ### Parameters <table> <tr> <td><a name='SkMatrix_invert_inverse'><code><strong>inverse</strong></code></a></td> <td>storage for inverted <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>; may be nullptr</td> </tr> </table> ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> can be inverted ### Example <div><fiddle-embed name="0e03cd9f154603ed4b21ca56d69dae44"></fiddle-embed></div> ### See Also <a href='#SkMatrix_Concat'>Concat</a> <a name='SkMatrix_SetAffineIdentity'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> static void <a href='#SkMatrix_SetAffineIdentity'>SetAffineIdentity</a>(<a href='undocumented#SkScalar'>SkScalar</a> affine[6]) </pre> Fills <a href='#SkMatrix_SetAffineIdentity_affine'>affine</a> with identity values in column major order. Sets <a href='#SkMatrix_SetAffineIdentity_affine'>affine</a> to: | 1 0 0 | | 0 1 0 | Affine 3 by 2 <a href='SkMatrix_Reference#Matrix'>matrices</a> in column major order are used by OpenGL and XPS. ### Parameters <table> <tr> <td><a name='SkMatrix_SetAffineIdentity_affine'><code><strong>affine</strong></code></a></td> <td>storage for 3 by 2 <a href='#SkMatrix_SetAffineIdentity_affine'>affine</a> <a href='SkMatrix_Reference#Matrix'>matrix</a></td> </tr> </table> ### Example <div><fiddle-embed name="e10adbd0bcc940c5d4d872db0e78e892"> #### Example Output ~~~~ ScaleX: 1 SkewY: 0 SkewX: 0 ScaleY: 1 TransX: 0 TransY: 0 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_setAffine'>setAffine</a> <a href='#SkMatrix_asAffine'>asAffine</a> <a name='SkMatrix_asAffine'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_asAffine'>asAffine</a>(<a href='undocumented#SkScalar'>SkScalar</a> affine[6])const </pre> Fills <a href='#SkMatrix_asAffine_affine'>affine</a> in column major order. Sets <a href='#SkMatrix_asAffine_affine'>affine</a> to: | scale-x skew-x translate-x | | skew-y scale-y translate-y | If <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> contains perspective, returns false and leaves <a href='#SkMatrix_asAffine_affine'>affine</a> unchanged. ### Parameters <table> <tr> <td><a name='SkMatrix_asAffine_affine'><code><strong>affine</strong></code></a></td> <td>storage for 3 by 2 <a href='#SkMatrix_asAffine_affine'>affine</a> <a href='SkMatrix_Reference#Matrix'>matrix</a>; may be nullptr</td> </tr> </table> ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> does not contain perspective ### Example <div><fiddle-embed name="3325bdf82bd86d9fbc4199f248afa82c"> #### Example Output ~~~~ ScaleX: 2 SkewY: 5 SkewX: 3 ScaleY: 6 TransX: 4 TransY: 7 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_setAffine'>setAffine</a> <a href='#SkMatrix_SetAffineIdentity'>SetAffineIdentity</a> <a name='SkMatrix_setAffine'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setAffine'>setAffine</a>(const <a href='undocumented#SkScalar'>SkScalar</a> affine[6]) </pre> Sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to <a href='#SkMatrix_setAffine_affine'>affine</a> values, passed in column major order. Given <a href='#SkMatrix_setAffine_affine'>affine</a>, column, then row, as: | scale-x skew-x translate-x | | skew-y scale-y translate-y | <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> is set, row, then column, to: | scale-x skew-x translate-x | | skew-y scale-y translate-y | | 0 0 1 | ### Parameters <table> <tr> <td><a name='SkMatrix_setAffine_affine'><code><strong>affine</strong></code></a></td> <td>3 by 2 <a href='#SkMatrix_setAffine_affine'>affine</a> <a href='SkMatrix_Reference#Matrix'>matrix</a></td> </tr> </table> ### Example <div><fiddle-embed name="f5b6d371c4d65e5b5ac6eebdd4b237d8"> #### Example Output ~~~~ ScaleX: 2 SkewY: 5 SkewX: 3 ScaleY: 6 TransX: 4 TransY: 7 [ 2.0000 3.0000 4.0000][ 5.0000 6.0000 7.0000][ 0.0000 0.0000 1.0000] ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_asAffine'>asAffine</a> <a href='#SkMatrix_SetAffineIdentity'>SetAffineIdentity</a> <a name='Transform'></a> <a name='SkMatrix_mapPoints'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_mapPoints'>mapPoints</a>(<a href='SkPoint_Reference#SkPoint'>SkPoint</a> dst[], const <a href='SkPoint_Reference#SkPoint'>SkPoint</a> src[], int count)const </pre> Maps <a href='#SkMatrix_mapPoints_src'>src</a> <a href='SkPath_Reference#Point_Array'>SkPoint array</a> of length <a href='#SkMatrix_mapPoints_count'>count</a> to <a href='#SkMatrix_mapPoints_dst'>dst</a> <a href='SkPath_Reference#Point_Array'>SkPoint array</a> of equal or greater length. <a href='SkPoint_Reference#SkPoint'>SkPoint</a> are mapped by multiplying each <a href='SkPoint_Reference#SkPoint'>SkPoint</a> by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | A B C | | x | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, pt = | y | | G H <a href='#SkMatrix_I'>I</a> | | 1 | where for (i = 0; i < <a href='#SkMatrix_mapPoints_count'>count</a>; ++i) { x = <a href='#SkMatrix_mapPoints_src'>src</a>[i].fX y = <a href='#SkMatrix_mapPoints_src'>src</a>[i].fY } each <a href='#SkMatrix_mapPoints_dst'>dst</a> <a href='SkPoint_Reference#SkPoint'>SkPoint</a> is computed as: |A B C| |x| Ax+By+C Dx+Ey+F <a href='SkMatrix_Reference#Matrix'>Matrix</a> * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+<a href='#SkMatrix_I'>I</a>| = ------- , ------- |G H <a href='#SkMatrix_I'>I</a>| |1| Gx+Hy+<a href='#SkMatrix_I'>I</a> Gx+Hy+<a href='#SkMatrix_I'>I</a> <a href='#SkMatrix_mapPoints_src'>src</a> and <a href='#SkMatrix_mapPoints_dst'>dst</a> may <a href='SkPoint_Reference#Point'>point</a> to the same storage. ### Parameters <table> <tr> <td><a name='SkMatrix_mapPoints_dst'><code><strong>dst</strong></code></a></td> <td>storage for mapped <a href='SkPoint_Reference#SkPoint'>SkPoint</a></td> </tr> <tr> <td><a name='SkMatrix_mapPoints_src'><code><strong>src</strong></code></a></td> <td><a href='SkPoint_Reference#SkPoint'>SkPoint</a> to transform</td> </tr> <tr> <td><a name='SkMatrix_mapPoints_count'><code><strong>count</strong></code></a></td> <td>number of <a href='SkPoint_Reference#SkPoint'>SkPoint</a> to transform</td> </tr> </table> ### Example <div><fiddle-embed name="f99dcb00296d0c56b6c0e178e94b3534"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapXY'>mapXY</a> <a href='#SkMatrix_mapHomogeneousPoints'>mapHomogeneousPoints</a> <a href='#SkMatrix_mapVectors'>mapVectors</a> <a name='SkMatrix_mapPoints_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_mapPoints'>mapPoints</a>(<a href='SkPoint_Reference#SkPoint'>SkPoint</a> pts[], int count)const </pre> Maps <a href='#SkMatrix_mapPoints_2_pts'>pts</a> <a href='SkPath_Reference#Point_Array'>SkPoint array</a> of length <a href='#SkMatrix_mapPoints_2_count'>count</a> in place. <a href='SkPoint_Reference#SkPoint'>SkPoint</a> are mapped by multiplying each <a href='SkPoint_Reference#SkPoint'>SkPoint</a> by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | A B C | | x | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, pt = | y | | G H <a href='#SkMatrix_I'>I</a> | | 1 | where for (i = 0; i < <a href='#SkMatrix_mapPoints_2_count'>count</a>; ++i) { x = <a href='#SkMatrix_mapPoints_2_pts'>pts</a>[i].fX y = <a href='#SkMatrix_mapPoints_2_pts'>pts</a>[i].fY } each resulting <a href='#SkMatrix_mapPoints_2_pts'>pts</a> <a href='SkPoint_Reference#SkPoint'>SkPoint</a> is computed as: |A B C| |x| Ax+By+C Dx+Ey+F <a href='SkMatrix_Reference#Matrix'>Matrix</a> * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+<a href='#SkMatrix_I'>I</a>| = ------- , ------- |G H <a href='#SkMatrix_I'>I</a>| |1| Gx+Hy+<a href='#SkMatrix_I'>I</a> Gx+Hy+<a href='#SkMatrix_I'>I</a> ### Parameters <table> <tr> <td><a name='SkMatrix_mapPoints_2_pts'><code><strong>pts</strong></code></a></td> <td>storage for mapped <a href='SkPoint_Reference#SkPoint'>SkPoint</a></td> </tr> <tr> <td><a name='SkMatrix_mapPoints_2_count'><code><strong>count</strong></code></a></td> <td>number of <a href='SkPoint_Reference#SkPoint'>SkPoint</a> to transform</td> </tr> </table> ### Example <div><fiddle-embed name="428ca171ae3bd0d3f992458ac598b97b"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapXY'>mapXY</a> <a href='#SkMatrix_mapHomogeneousPoints'>mapHomogeneousPoints</a> <a href='#SkMatrix_mapVectors'>mapVectors</a> <a name='SkMatrix_mapHomogeneousPoints'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_mapHomogeneousPoints'>mapHomogeneousPoints</a>(<a href='undocumented#SkPoint3'>SkPoint3</a> dst[], const <a href='undocumented#SkPoint3'>SkPoint3</a> src[], int count)const </pre> Maps <a href='#SkMatrix_mapHomogeneousPoints_src'>src</a> <a href='undocumented#SkPoint3'>SkPoint3</a> array of length <a href='#SkMatrix_mapHomogeneousPoints_count'>count</a> to <a href='#SkMatrix_mapHomogeneousPoints_dst'>dst</a> <a href='undocumented#SkPoint3'>SkPoint3</a> array, which must of length <a href='#SkMatrix_mapHomogeneousPoints_count'>count</a> or greater. <a href='undocumented#SkPoint3'>SkPoint3</a> array is mapped by multiplying each <a href='undocumented#SkPoint3'>SkPoint3</a> by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | A B C | | x | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, <a href='#SkMatrix_mapHomogeneousPoints_src'>src</a> = | y | | G H <a href='#SkMatrix_I'>I</a> | | z | each resulting <a href='#SkMatrix_mapHomogeneousPoints_dst'>dst</a> <a href='SkPoint_Reference#SkPoint'>SkPoint</a> is computed as: |A B C| |x| <a href='SkMatrix_Reference#Matrix'>Matrix</a> * <a href='#SkMatrix_mapHomogeneousPoints_src'>src</a> = |D E F| |y| = |Ax+By+Cz Dx+Ey+Fz Gx+Hy+Iz| |G H <a href='#SkMatrix_I'>I</a>| |z| ### Parameters <table> <tr> <td><a name='SkMatrix_mapHomogeneousPoints_dst'><code><strong>dst</strong></code></a></td> <td>storage for mapped <a href='undocumented#SkPoint3'>SkPoint3</a> array</td> </tr> <tr> <td><a name='SkMatrix_mapHomogeneousPoints_src'><code><strong>src</strong></code></a></td> <td><a href='undocumented#SkPoint3'>SkPoint3</a> array to transform</td> </tr> <tr> <td><a name='SkMatrix_mapHomogeneousPoints_count'><code><strong>count</strong></code></a></td> <td>items in <a href='undocumented#SkPoint3'>SkPoint3</a> array to transform</td> </tr> </table> ### Example <div><fiddle-embed name="d56f93e4bc763c7ba4914321ed07a8b5"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapPoints'>mapPoints</a> <a href='#SkMatrix_mapXY'>mapXY</a> <a href='#SkMatrix_mapVectors'>mapVectors</a> <a name='SkMatrix_mapXY'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_mapXY'>mapXY</a>(<a href='undocumented#SkScalar'>SkScalar</a> x, <a href='undocumented#SkScalar'>SkScalar</a> y, <a href='SkPoint_Reference#SkPoint'>SkPoint</a>* result)const </pre> Maps <a href='SkPoint_Reference#SkPoint'>SkPoint</a> (<a href='#SkMatrix_mapXY_x'>x</a>, <a href='#SkMatrix_mapXY_y'>y</a>) to <a href='#SkMatrix_mapXY_result'>result</a>. <a href='SkPoint_Reference#SkPoint'>SkPoint</a> is mapped by multiplying by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | A B C | | <a href='#SkMatrix_mapXY_x'>x</a> | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, pt = | <a href='#SkMatrix_mapXY_y'>y</a> | | G H <a href='#SkMatrix_I'>I</a> | | 1 | <a href='#SkMatrix_mapXY_result'>result</a> is computed as: |A B C| |<a href='#SkMatrix_mapXY_x'>x</a>| Ax+By+C Dx+Ey+F <a href='SkMatrix_Reference#Matrix'>Matrix</a> * pt = |D E F| |<a href='#SkMatrix_mapXY_y'>y</a>| = |Ax+By+C Dx+Ey+F Gx+Hy+<a href='#SkMatrix_I'>I</a>| = ------- , ------- |G H <a href='#SkMatrix_I'>I</a>| |1| Gx+Hy+<a href='#SkMatrix_I'>I</a> Gx+Hy+<a href='#SkMatrix_I'>I</a> ### Parameters <table> <tr> <td><a name='SkMatrix_mapXY_x'><code><strong>x</strong></code></a></td> <td>x-axis value of <a href='SkPoint_Reference#SkPoint'>SkPoint</a> to map</td> </tr> <tr> <td><a name='SkMatrix_mapXY_y'><code><strong>y</strong></code></a></td> <td>y-axis value of <a href='SkPoint_Reference#SkPoint'>SkPoint</a> to map</td> </tr> <tr> <td><a name='SkMatrix_mapXY_result'><code><strong>result</strong></code></a></td> <td>storage for mapped <a href='SkPoint_Reference#SkPoint'>SkPoint</a></td> </tr> </table> ### Example <div><fiddle-embed name="9e50185d502dc6903783679a84106089"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapPoints'>mapPoints</a> <a href='#SkMatrix_mapVectors'>mapVectors</a> <a name='SkMatrix_mapXY_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='SkPoint_Reference#SkPoint'>SkPoint</a> <a href='#SkMatrix_mapXY'>mapXY</a>(<a href='undocumented#SkScalar'>SkScalar</a> x, <a href='undocumented#SkScalar'>SkScalar</a> y)const </pre> Returns <a href='SkPoint_Reference#SkPoint'>SkPoint</a> (<a href='#SkMatrix_mapXY_2_x'>x</a>, <a href='#SkMatrix_mapXY_2_y'>y</a>) multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Given: | A B C | | <a href='#SkMatrix_mapXY_2_x'>x</a> | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, pt = | <a href='#SkMatrix_mapXY_2_y'>y</a> | | G H <a href='#SkMatrix_I'>I</a> | | 1 | result is computed as: |A B C| |<a href='#SkMatrix_mapXY_2_x'>x</a>| Ax+By+C Dx+Ey+F <a href='SkMatrix_Reference#Matrix'>Matrix</a> * pt = |D E F| |<a href='#SkMatrix_mapXY_2_y'>y</a>| = |Ax+By+C Dx+Ey+F Gx+Hy+<a href='#SkMatrix_I'>I</a>| = ------- , ------- |G H <a href='#SkMatrix_I'>I</a>| |1| Gx+Hy+<a href='#SkMatrix_I'>I</a> Gx+Hy+<a href='#SkMatrix_I'>I</a> ### Parameters <table> <tr> <td><a name='SkMatrix_mapXY_2_x'><code><strong>x</strong></code></a></td> <td>x-axis value of <a href='SkPoint_Reference#SkPoint'>SkPoint</a> to map</td> </tr> <tr> <td><a name='SkMatrix_mapXY_2_y'><code><strong>y</strong></code></a></td> <td>y-axis value of <a href='SkPoint_Reference#SkPoint'>SkPoint</a> to map</td> </tr> </table> ### Return Value mapped <a href='SkPoint_Reference#SkPoint'>SkPoint</a> ### Example <div><fiddle-embed name="b1ead09c67a177ab8eace12b061610a7"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapPoints'>mapPoints</a> <a href='#SkMatrix_mapVectors'>mapVectors</a> <a name='SkMatrix_mapVectors'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_mapVectors'>mapVectors</a>(<a href='SkPoint_Reference#SkVector'>SkVector</a> dst[], const <a href='SkPoint_Reference#SkVector'>SkVector</a> src[], int count)const </pre> Maps <a href='#SkMatrix_mapVectors_src'>src</a> <a href='SkPoint_Reference#Vector'>vector</a> array of length <a href='#SkMatrix_mapVectors_count'>count</a> to <a href='SkPoint_Reference#Vector'>vector</a> <a href='SkPath_Reference#Point_Array'>SkPoint array</a> of equal or greater length. <a href='SkPoint_Reference#Vector'>Vectors</a> are mapped by multiplying each <a href='SkPoint_Reference#Vector'>vector</a> by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>, treating <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> translation as zero. Given: | A B 0 | | x | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E 0 |, <a href='#SkMatrix_mapVectors_src'>src</a> = | y | | G H <a href='#SkMatrix_I'>I</a> | | 1 | where for (i = 0; i < <a href='#SkMatrix_mapVectors_count'>count</a>; ++i) { x = <a href='#SkMatrix_mapVectors_src'>src</a>[i].fX y = <a href='#SkMatrix_mapVectors_src'>src</a>[i].fY } each <a href='#SkMatrix_mapVectors_dst'>dst</a> <a href='SkPoint_Reference#Vector'>vector</a> is computed as: |A B 0| |x| Ax+By Dx+Ey <a href='SkMatrix_Reference#Matrix'>Matrix</a> * <a href='#SkMatrix_mapVectors_src'>src</a> = |D E 0| |y| = |Ax+By Dx+Ey Gx+Hy+<a href='#SkMatrix_I'>I</a>| = ------- , ------- |G H <a href='#SkMatrix_I'>I</a>| |1| Gx+Hy+<a href='#SkMatrix_I'>I</a> Gx+Hy+<a href='#SkMatrix_I'>I</a> <a href='#SkMatrix_mapVectors_src'>src</a> and <a href='#SkMatrix_mapVectors_dst'>dst</a> may <a href='SkPoint_Reference#Point'>point</a> to the same storage. ### Parameters <table> <tr> <td><a name='SkMatrix_mapVectors_dst'><code><strong>dst</strong></code></a></td> <td>storage for mapped <a href='SkPoint_Reference#Vector'>vectors</a></td> </tr> <tr> <td><a name='SkMatrix_mapVectors_src'><code><strong>src</strong></code></a></td> <td><a href='SkPoint_Reference#Vector'>vectors</a> to transform</td> </tr> <tr> <td><a name='SkMatrix_mapVectors_count'><code><strong>count</strong></code></a></td> <td>number of <a href='SkPoint_Reference#Vector'>vectors</a> to transform</td> </tr> </table> ### Example <div><fiddle-embed name="918a9778c3d7d5cb306692784399f6dc"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapVector'>mapVector</a> <a href='#SkMatrix_mapPoints'>mapPoints</a> <a href='#SkMatrix_mapXY'>mapXY</a> <a name='SkMatrix_mapVectors_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_mapVectors'>mapVectors</a>(<a href='SkPoint_Reference#SkVector'>SkVector</a> vecs[], int count)const </pre> Maps <a href='#SkMatrix_mapVectors_2_vecs'>vecs</a> <a href='SkPoint_Reference#Vector'>vector</a> array of length <a href='#SkMatrix_mapVectors_2_count'>count</a> in place, multiplying each <a href='SkPoint_Reference#Vector'>vector</a> by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>, treating <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> translation as zero. Given: | A B 0 | | x | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E 0 |, vec = | y | | G H <a href='#SkMatrix_I'>I</a> | | 1 | where for (i = 0; i < <a href='#SkMatrix_mapVectors_2_count'>count</a>; ++i) { x = <a href='#SkMatrix_mapVectors_2_vecs'>vecs</a>[i].fX y = <a href='#SkMatrix_mapVectors_2_vecs'>vecs</a>[i].fY } each result <a href='SkPoint_Reference#Vector'>vector</a> is computed as: |A B 0| |x| Ax+By Dx+Ey <a href='SkMatrix_Reference#Matrix'>Matrix</a> * vec = |D E 0| |y| = |Ax+By Dx+Ey Gx+Hy+<a href='#SkMatrix_I'>I</a>| = ------- , ------- |G H <a href='#SkMatrix_I'>I</a>| |1| Gx+Hy+<a href='#SkMatrix_I'>I</a> Gx+Hy+<a href='#SkMatrix_I'>I</a> ### Parameters <table> <tr> <td><a name='SkMatrix_mapVectors_2_vecs'><code><strong>vecs</strong></code></a></td> <td><a href='SkPoint_Reference#Vector'>vectors</a> to transform, and storage for mapped <a href='SkPoint_Reference#Vector'>vectors</a></td> </tr> <tr> <td><a name='SkMatrix_mapVectors_2_count'><code><strong>count</strong></code></a></td> <td>number of <a href='SkPoint_Reference#Vector'>vectors</a> to transform</td> </tr> </table> ### Example <div><fiddle-embed name="5754501a00a1323e76353fb53153e939"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapVector'>mapVector</a> <a href='#SkMatrix_mapPoints'>mapPoints</a> <a href='#SkMatrix_mapXY'>mapXY</a> <a name='SkMatrix_mapVector'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_mapVector'>mapVector</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy, <a href='SkPoint_Reference#SkVector'>SkVector</a>* result)const </pre> Maps <a href='SkPoint_Reference#Vector'>vector</a> (<a href='#SkMatrix_mapVector_dx'>dx</a>, <a href='#SkMatrix_mapVector_dy'>dy</a>) to <a href='#SkMatrix_mapVector_result'>result</a>. <a href='SkPoint_Reference#Vector'>Vector</a> is mapped by multiplying by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>, treating <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> translation as zero. Given: | A B 0 | | <a href='#SkMatrix_mapVector_dx'>dx</a> | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E 0 |, vec = | <a href='#SkMatrix_mapVector_dy'>dy</a> | | G H <a href='#SkMatrix_I'>I</a> | | 1 | each <a href='#SkMatrix_mapVector_result'>result</a> <a href='SkPoint_Reference#Vector'>vector</a> is computed as: |A B 0| |<a href='#SkMatrix_mapVector_dx'>dx</a>| A*<a href='#SkMatrix_mapVector_dx'>dx</a>+B*<a href='#SkMatrix_mapVector_dy'>dy</a> D*<a href='#SkMatrix_mapVector_dx'>dx</a>+E*<a href='#SkMatrix_mapVector_dy'>dy</a> <a href='SkMatrix_Reference#Matrix'>Matrix</a> * vec = |D E 0| |<a href='#SkMatrix_mapVector_dy'>dy</a>| = |A*<a href='#SkMatrix_mapVector_dx'>dx</a>+B*<a href='#SkMatrix_mapVector_dy'>dy</a> D*<a href='#SkMatrix_mapVector_dx'>dx</a>+E*<a href='#SkMatrix_mapVector_dy'>dy</a> G*<a href='#SkMatrix_mapVector_dx'>dx</a>+H*<a href='#SkMatrix_mapVector_dy'>dy</a>+<a href='#SkMatrix_I'>I</a>| = ----------- , ----------- |G H <a href='#SkMatrix_I'>I</a>| | 1| G*<a href='#SkMatrix_mapVector_dx'>dx</a>+H*<a href='#SkMatrix_mapVector_dy'>dy</a>+<a href='#SkMatrix_I'>I</a> G*<a href='#SkMatrix_mapVector_dx'>dx</a>+*dHy+<a href='#SkMatrix_I'>I</a> ### Parameters <table> <tr> <td><a name='SkMatrix_mapVector_dx'><code><strong>dx</strong></code></a></td> <td>x-axis value of <a href='SkPoint_Reference#Vector'>vector</a> to map</td> </tr> <tr> <td><a name='SkMatrix_mapVector_dy'><code><strong>dy</strong></code></a></td> <td>y-axis value of <a href='SkPoint_Reference#Vector'>vector</a> to map</td> </tr> <tr> <td><a name='SkMatrix_mapVector_result'><code><strong>result</strong></code></a></td> <td>storage for mapped <a href='SkPoint_Reference#Vector'>vector</a></td> </tr> </table> ### Example <div><fiddle-embed name="aed143fc6cd0bce4ed029b98d1e61f2d"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapVectors'>mapVectors</a> <a href='#SkMatrix_mapPoints'>mapPoints</a> <a href='#SkMatrix_mapXY'>mapXY</a> <a name='SkMatrix_mapVector_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='SkPoint_Reference#SkVector'>SkVector</a> <a href='#SkMatrix_mapVector'>mapVector</a>(<a href='undocumented#SkScalar'>SkScalar</a> dx, <a href='undocumented#SkScalar'>SkScalar</a> dy)const </pre> Returns <a href='SkPoint_Reference#Vector'>vector</a> (<a href='#SkMatrix_mapVector_2_dx'>dx</a>, <a href='#SkMatrix_mapVector_2_dy'>dy</a>) multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>, treating <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> translation as zero. Given: | A B 0 | | <a href='#SkMatrix_mapVector_2_dx'>dx</a> | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E 0 |, vec = | <a href='#SkMatrix_mapVector_2_dy'>dy</a> | | G H <a href='#SkMatrix_I'>I</a> | | 1 | each result <a href='SkPoint_Reference#Vector'>vector</a> is computed as: |A B 0| |<a href='#SkMatrix_mapVector_2_dx'>dx</a>| A*<a href='#SkMatrix_mapVector_2_dx'>dx</a>+B*<a href='#SkMatrix_mapVector_2_dy'>dy</a> D*<a href='#SkMatrix_mapVector_2_dx'>dx</a>+E*<a href='#SkMatrix_mapVector_2_dy'>dy</a> <a href='SkMatrix_Reference#Matrix'>Matrix</a> * vec = |D E 0| |<a href='#SkMatrix_mapVector_2_dy'>dy</a>| = |A*<a href='#SkMatrix_mapVector_2_dx'>dx</a>+B*<a href='#SkMatrix_mapVector_2_dy'>dy</a> D*<a href='#SkMatrix_mapVector_2_dx'>dx</a>+E*<a href='#SkMatrix_mapVector_2_dy'>dy</a> G*<a href='#SkMatrix_mapVector_2_dx'>dx</a>+H*<a href='#SkMatrix_mapVector_2_dy'>dy</a>+<a href='#SkMatrix_I'>I</a>| = ----------- , ----------- |G H <a href='#SkMatrix_I'>I</a>| | 1| G*<a href='#SkMatrix_mapVector_2_dx'>dx</a>+H*<a href='#SkMatrix_mapVector_2_dy'>dy</a>+<a href='#SkMatrix_I'>I</a> G*<a href='#SkMatrix_mapVector_2_dx'>dx</a>+*dHy+<a href='#SkMatrix_I'>I</a> ### Parameters <table> <tr> <td><a name='SkMatrix_mapVector_2_dx'><code><strong>dx</strong></code></a></td> <td>x-axis value of <a href='SkPoint_Reference#Vector'>vector</a> to map</td> </tr> <tr> <td><a name='SkMatrix_mapVector_2_dy'><code><strong>dy</strong></code></a></td> <td>y-axis value of <a href='SkPoint_Reference#Vector'>vector</a> to map</td> </tr> </table> ### Return Value mapped <a href='SkPoint_Reference#Vector'>vector</a> ### Example <div><fiddle-embed name="8bf1518db3f369696cd3065b541a8bd7"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapVectors'>mapVectors</a> <a href='#SkMatrix_mapPoints'>mapPoints</a> <a href='#SkMatrix_mapXY'>mapXY</a> <a name='SkMatrix_mapRect'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_mapRect'>mapRect</a>(<a href='SkRect_Reference#SkRect'>SkRect</a>* dst, const <a href='SkRect_Reference#SkRect'>SkRect</a>& src)const </pre> Sets <a href='#SkMatrix_mapRect_dst'>dst</a> to bounds of <a href='#SkMatrix_mapRect_src'>src</a> corners mapped by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Returns true if mapped corners are <a href='#SkMatrix_mapRect_dst'>dst</a> corners. Returned value is the same as calling <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a>(). ### Parameters <table> <tr> <td><a name='SkMatrix_mapRect_dst'><code><strong>dst</strong></code></a></td> <td>storage for bounds of mapped <a href='SkPoint_Reference#SkPoint'>SkPoint</a></td> </tr> <tr> <td><a name='SkMatrix_mapRect_src'><code><strong>src</strong></code></a></td> <td><a href='SkRect_Reference#SkRect'>SkRect</a> to map</td> </tr> </table> ### Return Value true if <a href='#SkMatrix_mapRect_dst'>dst</a> is equivalent to mapped <a href='#SkMatrix_mapRect_src'>src</a> ### Example <div><fiddle-embed name="dbcf928b035a31ca69c99392e2e2cca9"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapPoints'>mapPoints</a> <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> <a name='SkMatrix_mapRect_2'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_mapRect'>mapRect</a>(<a href='SkRect_Reference#SkRect'>SkRect</a>* <a href='SkRect_Reference#Rect'>rect</a>)const </pre> Sets <a href='#SkMatrix_mapRect_2_rect'>rect</a> to bounds of <a href='#SkMatrix_mapRect_2_rect'>rect</a> corners mapped by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Returns true if mapped corners are computed <a href='#SkMatrix_mapRect_2_rect'>rect</a> corners. Returned value is the same as calling <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a>(). ### Parameters <table> <tr> <td><a name='SkMatrix_mapRect_2_rect'><code><strong>rect</strong></code></a></td> <td>rectangle to map, and storage for bounds of mapped corners</td> </tr> </table> ### Return Value true if result is equivalent to mapped <a href='#SkMatrix_mapRect_2_rect'>rect</a> ### Example <div><fiddle-embed name="5fafd0bd23d1ed37425b970b4a3c6cc9"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapRectScaleTranslate'>mapRectScaleTranslate</a> <a href='#SkMatrix_mapPoints'>mapPoints</a> <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> <a name='SkMatrix_mapRect_3'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='SkRect_Reference#SkRect'>SkRect</a> <a href='#SkMatrix_mapRect'>mapRect</a>(const <a href='SkRect_Reference#SkRect'>SkRect</a>& src)const </pre> Returns bounds of <a href='#SkMatrix_mapRect_3_src'>src</a> corners mapped by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. ### Parameters <table> <tr> <td><a name='SkMatrix_mapRect_3_src'><code><strong>src</strong></code></a></td> <td>rectangle to map</td> </tr> </table> ### Return Value mapped bounds ### Example <div><fiddle-embed name="3b7b1f884437ab450f986234e4aec27f"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapRectToQuad'>mapRectToQuad</a> <a href='#SkMatrix_mapRectScaleTranslate'>mapRectScaleTranslate</a> <a name='SkMatrix_mapRectToQuad'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_mapRectToQuad'>mapRectToQuad</a>(<a href='SkPoint_Reference#SkPoint'>SkPoint</a> dst[4], const <a href='SkRect_Reference#SkRect'>SkRect</a>& <a href='SkRect_Reference#Rect'>rect</a>)const </pre> Maps four corners of <a href='#SkMatrix_mapRectToQuad_rect'>rect</a> to <a href='#SkMatrix_mapRectToQuad_dst'>dst</a>. <a href='SkPoint_Reference#SkPoint'>SkPoint</a> are mapped by multiplying each <a href='#SkMatrix_mapRectToQuad_rect'>rect</a> corner by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. <a href='#SkMatrix_mapRectToQuad_rect'>rect</a> corner is processed in this order: (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fLeft'>fLeft</a>, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fTop'>fTop</a>), (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fRight'>fRight</a>, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fTop'>fTop</a>), (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fRight'>fRight</a>, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fBottom'>fBottom</a>), (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fLeft'>fLeft</a>, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fBottom'>fBottom</a>). <a href='#SkMatrix_mapRectToQuad_rect'>rect</a> may be empty: <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fLeft'>fLeft</a> may be greater than or equal to <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fRight'>fRight</a>; <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fTop'>fTop</a> may be greater than or equal to <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fBottom'>fBottom</a>. Given: | A B C | | x | <a href='SkMatrix_Reference#Matrix'>Matrix</a> = | D E F |, pt = | y | | G H <a href='#SkMatrix_I'>I</a> | | 1 | where pt is initialized from each of (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fLeft'>fLeft</a>, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fTop'>fTop</a>), (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fRight'>fRight</a>, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fTop'>fTop</a>), (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fRight'>fRight</a>, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fBottom'>fBottom</a>), (<a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fLeft'>fLeft</a>, <a href='#SkMatrix_mapRectToQuad_rect'>rect</a>.<a href='#SkRect_fBottom'>fBottom</a>), each <a href='#SkMatrix_mapRectToQuad_dst'>dst</a> <a href='SkPoint_Reference#SkPoint'>SkPoint</a> is computed as: |A B C| |x| Ax+By+C Dx+Ey+F <a href='SkMatrix_Reference#Matrix'>Matrix</a> * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+<a href='#SkMatrix_I'>I</a>| = ------- , ------- |G H <a href='#SkMatrix_I'>I</a>| |1| Gx+Hy+<a href='#SkMatrix_I'>I</a> Gx+Hy+<a href='#SkMatrix_I'>I</a> ### Parameters <table> <tr> <td><a name='SkMatrix_mapRectToQuad_dst'><code><strong>dst</strong></code></a></td> <td>storage for mapped corner <a href='SkPoint_Reference#SkPoint'>SkPoint</a></td> </tr> <tr> <td><a name='SkMatrix_mapRectToQuad_rect'><code><strong>rect</strong></code></a></td> <td><a href='SkRect_Reference#SkRect'>SkRect</a> to map</td> </tr> </table> ### Example <div><fiddle-embed name="c69cd2a590b5733c3cbc92cb9ceed3f5"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapRect'>mapRect</a> <a href='#SkMatrix_mapRectScaleTranslate'>mapRectScaleTranslate</a> <a name='SkMatrix_mapRectScaleTranslate'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_mapRectScaleTranslate'>mapRectScaleTranslate</a>(<a href='SkRect_Reference#SkRect'>SkRect</a>* dst, const <a href='SkRect_Reference#SkRect'>SkRect</a>& src)const </pre> Sets <a href='#SkMatrix_mapRectScaleTranslate_dst'>dst</a> to bounds of <a href='#SkMatrix_mapRectScaleTranslate_src'>src</a> corners mapped by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. If <a href='SkMatrix_Reference#Matrix'>matrix</a> contains elements other than scale or translate: asserts if SK_DEBUG is defined; otherwise, results are undefined. ### Parameters <table> <tr> <td><a name='SkMatrix_mapRectScaleTranslate_dst'><code><strong>dst</strong></code></a></td> <td>storage for bounds of mapped <a href='SkPoint_Reference#SkPoint'>SkPoint</a></td> </tr> <tr> <td><a name='SkMatrix_mapRectScaleTranslate_src'><code><strong>src</strong></code></a></td> <td><a href='SkRect_Reference#SkRect'>SkRect</a> to map</td> </tr> </table> ### Example <div><fiddle-embed name="62bc26989c2b4c2a54d516596a71dd97"></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapRect'>mapRect</a> <a href='#SkMatrix_mapRectToQuad'>mapRectToQuad</a> <a href='#SkMatrix_isScaleTranslate'>isScaleTranslate</a> <a href='#SkMatrix_rectStaysRect'>rectStaysRect</a> <a name='SkMatrix_mapRadius'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_mapRadius'>mapRadius</a>(<a href='undocumented#SkScalar'>SkScalar</a> radius)const </pre> Returns geometric mean <a href='#SkMatrix_mapRadius_radius'>radius</a> of ellipse formed by constructing <a href='undocumented#Circle'>circle</a> of <a href='undocumented#Size'>size</a> <a href='#SkMatrix_mapRadius_radius'>radius</a>, and mapping constructed <a href='undocumented#Circle'>circle</a> with <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. The result squared is equal to the major axis length times the minor axis length. Result is not meaningful if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> contains perspective elements. ### Parameters <table> <tr> <td><a name='SkMatrix_mapRadius_radius'><code><strong>radius</strong></code></a></td> <td><a href='undocumented#Circle'>circle</a> <a href='undocumented#Size'>size</a> to map</td> </tr> </table> ### Return Value average mapped <a href='#SkMatrix_mapRadius_radius'>radius</a> ### Example <div><fiddle-embed name="6d6f2082fcf59d9f02bfb1758b87db69"><div>The area enclosed by a square with sides equal to mappedRadius is the same as the area enclosed by the ellipse major and minor axes. </div></fiddle-embed></div> ### See Also <a href='#SkMatrix_mapVector'>mapVector</a> <a name='SkMatrix_isFixedStepInX'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a>()const </pre> Returns true if a unit step on x-axis at some y-axis value mapped through <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> can be represented by a constant <a href='SkPoint_Reference#Vector'>vector</a>. Returns true if <a href='#SkMatrix_getType'>getType</a>() returns <a href='#SkMatrix_kIdentity_Mask'>kIdentity_Mask</a>, or combinations of: <a href='#SkMatrix_kTranslate_Mask'>kTranslate_Mask</a>, <a href='#SkMatrix_kScale_Mask'>kScale_Mask</a>, and <a href='#SkMatrix_kAffine_Mask'>kAffine_Mask</a>. May return true if <a href='#SkMatrix_getType'>getType</a>() returns <a href='#SkMatrix_kPerspective_Mask'>kPerspective_Mask</a>, but only when <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> does not include rotation or skewing along the y-axis. ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> does not have complex perspective ### Example <div><fiddle-embed name="ab57b232acef69f26de9cb23d23c8a1a"> #### Example Output ~~~~ [ 1.0000 0.0000 0.0000][ 0.0000 1.0000 0.0000][ 0.0000 0.0000 1.0000] isFixedStepInX: true [ 1.0000 0.0000 0.0000][ 0.0000 2.0000 0.0000][ 0.0000 0.0000 1.0000] isFixedStepInX: true [ 1.0000 0.0000 0.0000][ 0.0000 1.0000 0.0000][ 0.0000 0.1000 1.0000] isFixedStepInX: true [ 1.0000 0.0000 0.0000][ 0.0000 2.0000 0.0000][ 0.0000 0.1000 1.0000] isFixedStepInX: true [ 1.0000 0.0000 0.0000][ 0.0000 1.0000 0.0000][ 0.1000 0.0000 1.0000] isFixedStepInX: false [ 1.0000 0.0000 0.0000][ 0.0000 2.0000 0.0000][ 0.1000 0.0000 1.0000] isFixedStepInX: false [ 1.0000 0.0000 0.0000][ 0.0000 1.0000 0.0000][ 0.1000 0.1000 1.0000] isFixedStepInX: false [ 1.0000 0.0000 0.0000][ 0.0000 2.0000 0.0000][ 0.1000 0.1000 1.0000] isFixedStepInX: false ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_fixedStepInX'>fixedStepInX</a> <a href='#SkMatrix_getType'>getType</a> <a name='SkMatrix_fixedStepInX'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='SkPoint_Reference#SkVector'>SkVector</a> <a href='#SkMatrix_fixedStepInX'>fixedStepInX</a>(<a href='undocumented#SkScalar'>SkScalar</a> y)const </pre> Returns <a href='SkPoint_Reference#Vector'>vector</a> representing a unit step on x-axis at <a href='#SkMatrix_fixedStepInX_y'>y</a> mapped through <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. If <a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a>() is false, returned value is undefined. ### Parameters <table> <tr> <td><a name='SkMatrix_fixedStepInX_y'><code><strong>y</strong></code></a></td> <td>position of <a href='undocumented#Line'>line</a> parallel to x-axis</td> </tr> </table> ### Return Value <a href='SkPoint_Reference#Vector'>vector</a> advance of mapped unit step on x-axis ### Example <div><fiddle-embed name="fad6b92b21b1e1deeae61978cec2d232"></fiddle-embed></div> ### See Also <a href='#SkMatrix_isFixedStepInX'>isFixedStepInX</a> <a href='#SkMatrix_getType'>getType</a> <a name='SkMatrix_cheapEqualTo'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_cheapEqualTo'>cheapEqualTo</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& m)const </pre> Returns true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> equals <a href='#SkMatrix_cheapEqualTo_m'>m</a>, using an efficient comparison. Returns false when the sign of zero values is the different; when one <a href='SkMatrix_Reference#Matrix'>matrix</a> has positive zero value and the other has negative zero value. Returns true even when both <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> contain NaN. NaN never equals any value, including itself. To improve performance, NaN values are treated as bit patterns that are equal if their bit patterns are equal. ### Parameters <table> <tr> <td><a name='SkMatrix_cheapEqualTo_m'><code><strong>m</strong></code></a></td> <td><a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to compare</td> </tr> </table> ### Return Value true if <a href='#SkMatrix_cheapEqualTo_m'>m</a> and <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> are represented by identical bit patterns ### Example <div><fiddle-embed name="39016b3cfc6bbabb09348a53822ce508"> #### Example Output ~~~~ identity: a == b a.cheapEqualTo(b): true neg zero: a == b a.cheapEqualTo(b): false one NaN: a != b a.cheapEqualTo(b): false both NaN: a != b a.cheapEqualTo(b): true ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_equal_operator'>operator==</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& a, const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& b) <a name='SkMatrix_equal_operator'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_equal_operator'>operator==</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& a, const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& b) </pre> Compares <a href='#SkMatrix_equal_operator_a'>a</a> and <a href='#SkMatrix_equal_operator_b'>b</a>; returns true if <a href='#SkMatrix_equal_operator_a'>a</a> and <a href='#SkMatrix_equal_operator_b'>b</a> are numerically equal. Returns true even if sign of zero values are different. Returns false if either <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> contains NaN, even if the other <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> also contains NaN. ### Parameters <table> <tr> <td><a name='SkMatrix_equal_operator_a'><code><strong>a</strong></code></a></td> <td><a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to compare</td> </tr> <tr> <td><a name='SkMatrix_equal_operator_b'><code><strong>b</strong></code></a></td> <td><a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to compare</td> </tr> </table> ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_equal_operator_a'>a</a> and <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_equal_operator_b'>b</a> are numerically equal ### Example <div><fiddle-embed name="3902859150b0f0c4aeb1f25d00434baa"> #### Example Output ~~~~ identity: a == b a.cheapEqualTo(b): true ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_cheapEqualTo'>cheapEqualTo</a> <a href='#SkMatrix_notequal_operator'>operator!=</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_equal_operator_a'>a</a>, const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_equal_operator_b'>b</a>) <a name='SkMatrix_notequal_operator'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_notequal_operator'>operator!=</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& a, const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& b) </pre> Compares <a href='#SkMatrix_notequal_operator_a'>a</a> and <a href='#SkMatrix_notequal_operator_b'>b</a>; returns true if <a href='#SkMatrix_notequal_operator_a'>a</a> and <a href='#SkMatrix_notequal_operator_b'>b</a> are not numerically equal. Returns false even if sign of zero values are different. Returns true if either <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> contains NaN, even if the other <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> also contains NaN. ### Parameters <table> <tr> <td><a name='SkMatrix_notequal_operator_a'><code><strong>a</strong></code></a></td> <td><a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to compare</td> </tr> <tr> <td><a name='SkMatrix_notequal_operator_b'><code><strong>b</strong></code></a></td> <td><a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to compare</td> </tr> </table> ### Return Value true if <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_notequal_operator_a'>a</a> and <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_notequal_operator_b'>b</a> are numerically not equal ### Example <div><fiddle-embed name="088ab41f877599f980a99523749b0afd"></fiddle-embed></div> ### See Also <a href='#SkMatrix_cheapEqualTo'>cheapEqualTo</a> <a href='#SkMatrix_equal_operator'>operator==</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_notequal_operator_a'>a</a>, const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_notequal_operator_b'>b</a>) <a name='Utility'></a> <a name='SkMatrix_dump'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_dump'>dump()</a>const </pre> Writes <a href='undocumented#Text'>text</a> representation of <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to standard output. Floating <a href='SkPoint_Reference#Point'>point</a> values are written with limited precision; it may not be possible to reconstruct original <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> from output. ### Example <div><fiddle-embed name="8d72a4818e5a9188348f6c08ab5d8a40"> #### Example Output ~~~~ [ 0.7071 -0.7071 0.0000][ 0.7071 0.7071 0.0000][ 0.0000 0.0000 1.0000] [ 0.7071 -0.7071 0.0000][ 0.7071 0.7071 0.0000][ 0.0000 0.0000 1.0000] matrix != nearlyEqual ~~~~ </fiddle-embed></div> ### See Also <a href='SkPath_Reference#SkPath'>SkPath</a>::<a href='#SkPath_dump'>dump</a> <a name='SkMatrix_getMinScale'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getMinScale'>getMinScale</a>()const </pre> Returns the minimum scaling factor of <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> by decomposing the scaling and skewing elements. Returns -1 if scale factor overflows or <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> contains perspective. ### Return Value minimum scale factor ### Example <div><fiddle-embed name="1d6f67904c88a806c3731879e9af4ae5"> #### Example Output ~~~~ matrix.getMinScale() 24 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_getMaxScale'>getMaxScale</a> <a href='#SkMatrix_getMinMaxScales'>getMinMaxScales</a> <a name='SkMatrix_getMaxScale'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> <a href='undocumented#SkScalar'>SkScalar</a> <a href='#SkMatrix_getMaxScale'>getMaxScale</a>()const </pre> Returns the maximum scaling factor of <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> by decomposing the scaling and skewing elements. Returns -1 if scale factor overflows or <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> contains perspective. ### Return Value maximum scale factor ### Example <div><fiddle-embed name="3fee4364929899649cf9efc37897e964"> #### Example Output ~~~~ matrix.getMaxScale() 42 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_getMinScale'>getMinScale</a> <a href='#SkMatrix_getMinMaxScales'>getMinMaxScales</a> <a name='SkMatrix_getMinMaxScales'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_getMinMaxScales'>getMinMaxScales</a>(<a href='undocumented#SkScalar'>SkScalar</a> scaleFactors[2])const </pre> Sets <a href='#SkMatrix_getMinMaxScales_scaleFactors'>scaleFactors</a>[0] to the minimum scaling factor, and <a href='#SkMatrix_getMinMaxScales_scaleFactors'>scaleFactors</a>[1] to the maximum scaling factor. Scaling factors are computed by decomposing the <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> scaling and skewing elements. Returns true if <a href='#SkMatrix_getMinMaxScales_scaleFactors'>scaleFactors</a> are found; otherwise, returns false and sets <a href='#SkMatrix_getMinMaxScales_scaleFactors'>scaleFactors</a> to undefined values. ### Parameters <table> <tr> <td><a name='SkMatrix_getMinMaxScales_scaleFactors'><code><strong>scaleFactors</strong></code></a></td> <td>storage for minimum and maximum scale factors</td> </tr> </table> ### Return Value true if scale factors were computed correctly ### Example <div><fiddle-embed name="13adba0ecf5f82247cf051b4fa4d8a9c"> #### Example Output ~~~~ matrix.getMinMaxScales() false 2 2 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_getMinScale'>getMinScale</a> <a href='#SkMatrix_getMaxScale'>getMaxScale</a> <a name='SkMatrix_decomposeScale'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_decomposeScale'>decomposeScale</a>(<a href='undocumented#SkSize'>SkSize</a>* scale, <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>* remaining = nullptr)const </pre> Decomposes <a href='SkMatrix_Reference#Matrix'>Matrix</a> into <a href='#SkMatrix_decomposeScale_scale'>scale</a> components and whatever remains. Returns false if <a href='SkMatrix_Reference#Matrix'>Matrix</a> could not be decomposed. Sets <a href='#SkMatrix_decomposeScale_scale'>scale</a> to portion of <a href='SkMatrix_Reference#Matrix'>Matrix</a> that <a href='#SkMatrix_decomposeScale_scale'>scale</a> axes. Sets <a href='#SkMatrix_decomposeScale_remaining'>remaining</a> to <a href='SkMatrix_Reference#Matrix'>Matrix</a> with scaling factored out. <a href='#SkMatrix_decomposeScale_remaining'>remaining</a> may be passed as nullptr to determine if <a href='SkMatrix_Reference#Matrix'>Matrix</a> can be decomposed without computing remainder. Returns true if <a href='#SkMatrix_decomposeScale_scale'>scale</a> components are found. <a href='#SkMatrix_decomposeScale_scale'>scale</a> and <a href='#SkMatrix_decomposeScale_remaining'>remaining</a> are unchanged if <a href='SkMatrix_Reference#Matrix'>Matrix</a> contains perspective; <a href='#SkMatrix_decomposeScale_scale'>scale</a> factors are not finite, or are nearly zero. On success: <code><a href='SkMatrix_Reference#Matrix'>Matrix</a> = <a href='#SkMatrix_decomposeScale_scale'>scale</a> * Remaining</code>. ### Parameters <table> <tr> <td><a name='SkMatrix_decomposeScale_scale'><code><strong>scale</strong></code></a></td> <td>axes scaling factors; may be nullptr</td> </tr> <tr> <td><a name='SkMatrix_decomposeScale_remaining'><code><strong>remaining</strong></code></a></td> <td><a href='SkMatrix_Reference#Matrix'>Matrix</a> without scaling; may be nullptr</td> </tr> </table> ### Return Value true if <a href='#SkMatrix_decomposeScale_scale'>scale</a> can be computed ### Example <div><fiddle-embed name="139b874da0a3ede1f3df88119085c0aa"> #### Example Output ~~~~ [ 0.0000 -0.2500 0.0000][ 0.5000 0.0000 0.0000][ 0.0000 0.0000 1.0000] success: true scale: 0.5, 0.25 [ 0.0000 -0.5000 0.0000][ 2.0000 0.0000 0.0000][ 0.0000 0.0000 1.0000] [ 0.0000 -0.2500 0.0000][ 0.5000 0.0000 0.0000][ 0.0000 0.0000 1.0000] ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_MakeScale'>MakeScale</a> <a name='SkMatrix_I'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> static const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_I'>I</a>() </pre> Returns reference to const identity <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>. Returned <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> is set to: | 1 0 0 | | 0 1 0 | | 0 0 1 | ### Return Value const identity <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> ### Example <div><fiddle-embed name="d961d91020f19037204a8c3fd8cb1060"> #### Example Output ~~~~ m1 == m2 m2 == m3 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_reset'>reset()</a> <a href='#SkMatrix_setIdentity'>setIdentity</a> <a name='SkMatrix_InvalidMatrix'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> static const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& <a href='#SkMatrix_InvalidMatrix'>InvalidMatrix</a>() </pre> Returns reference to a const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> with invalid values. Returned <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> is set to: | <a href='undocumented#SK_ScalarMax'>SK_ScalarMax</a> <a href='undocumented#SK_ScalarMax'>SK_ScalarMax</a> <a href='undocumented#SK_ScalarMax'>SK_ScalarMax</a> | | <a href='undocumented#SK_ScalarMax'>SK_ScalarMax</a> <a href='undocumented#SK_ScalarMax'>SK_ScalarMax</a> <a href='undocumented#SK_ScalarMax'>SK_ScalarMax</a> | | <a href='undocumented#SK_ScalarMax'>SK_ScalarMax</a> <a href='undocumented#SK_ScalarMax'>SK_ScalarMax</a> <a href='undocumented#SK_ScalarMax'>SK_ScalarMax</a> | ### Return Value const invalid <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> ### Example <div><fiddle-embed name="af0b72360c1c7a25b4754bfa47011dd5"> #### Example Output ~~~~ scaleX 3.40282e+38 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_getType'>getType</a> <a name='SkMatrix_Concat'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> static <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_Concat'>Concat</a>(const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& a, const <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a>& b) </pre> Returns <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_Concat_a'>a</a> multiplied by <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> <a href='#SkMatrix_Concat_b'>b</a>. Given: | A B C | | J K L | <a href='#SkMatrix_Concat_a'>a</a> = | D E F |, <a href='#SkMatrix_Concat_b'>b</a> = | M N O | | G H <a href='#SkMatrix_I'>I</a> | | P Q R | sets <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> to: | A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR | <a href='#SkMatrix_Concat_a'>a</a> * <a href='#SkMatrix_Concat_b'>b</a> = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR | | G H <a href='#SkMatrix_I'>I</a> | | P Q R | | GJ+HM+IP GK+HN+IQ GL+HO+IR | ### Parameters <table> <tr> <td><a name='SkMatrix_Concat_a'><code><strong>a</strong></code></a></td> <td><a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> on left side of multiply expression</td> </tr> <tr> <td><a name='SkMatrix_Concat_b'><code><strong>b</strong></code></a></td> <td><a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> on right side of multiply expression</td> </tr> </table> ### Return Value <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> computed from <a href='#SkMatrix_Concat_a'>a</a> times <a href='#SkMatrix_Concat_b'>b</a> ### Example <div><fiddle-embed name="6b4562c7052da94f3d5b2412dca41946"><div><a href='#SkMatrix_setPolyToPoly'>setPolyToPoly</a> creates perspective <a href='SkMatrix_Reference#Matrix'>matrices</a>, one the inverse of the other. Multiplying the <a href='SkMatrix_Reference#Matrix'>matrix</a> by its inverse turns into an identity <a href='SkMatrix_Reference#Matrix'>matrix</a>. </div></fiddle-embed></div> ### See Also <a href='#SkMatrix_preConcat'>preConcat</a> <a href='#SkMatrix_postConcat'>postConcat</a> <a name='SkMatrix_dirtyMatrixTypeCache'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_dirtyMatrixTypeCache'>dirtyMatrixTypeCache</a>() </pre> Sets internal cache to unknown state. Use to force update after repeated modifications to <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> element reference returned by <a href='#SkMatrix_array1_operator'>operator[]</a>(int index). ### Example <div><fiddle-embed name="f4365ef332f51f7fd25040e0771ba9a2"> #### Example Output ~~~~ with identity matrix: x = 24 after skew x mod: x = 24 after 2nd skew x mod: x = 24 after dirty cache: x = 66 ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_array1_operator'>operator[]</a>(int index) <a href='#SkMatrix_getType'>getType</a> <a name='SkMatrix_setScaleTranslate'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> void <a href='#SkMatrix_setScaleTranslate'>setScaleTranslate</a>(<a href='undocumented#SkScalar'>SkScalar</a> sx, <a href='undocumented#SkScalar'>SkScalar</a> sy, <a href='undocumented#SkScalar'>SkScalar</a> tx, <a href='undocumented#SkScalar'>SkScalar</a> ty) </pre> Initializes <a href='SkMatrix_Reference#SkMatrix'>SkMatrix</a> with scale and translate elements. | <a href='#SkMatrix_setScaleTranslate_sx'>sx</a> 0 <a href='#SkMatrix_setScaleTranslate_tx'>tx</a> | | 0 <a href='#SkMatrix_setScaleTranslate_sy'>sy</a> <a href='#SkMatrix_setScaleTranslate_ty'>ty</a> | | 0 0 1 | ### Parameters <table> <tr> <td><a name='SkMatrix_setScaleTranslate_sx'><code><strong>sx</strong></code></a></td> <td>horizontal scale factor to store</td> </tr> <tr> <td><a name='SkMatrix_setScaleTranslate_sy'><code><strong>sy</strong></code></a></td> <td>vertical scale factor to store</td> </tr> <tr> <td><a name='SkMatrix_setScaleTranslate_tx'><code><strong>tx</strong></code></a></td> <td>horizontal translation to store</td> </tr> <tr> <td><a name='SkMatrix_setScaleTranslate_ty'><code><strong>ty</strong></code></a></td> <td>vertical translation to store</td> </tr> </table> ### Example <div><fiddle-embed name="fed43797f13796529cb6731385d6f8f3"> #### Example Output ~~~~ [ 1.0000 0.0000 3.0000][ 0.0000 2.0000 4.0000][ 0.0000 0.0000 1.0000] ~~~~ </fiddle-embed></div> ### See Also <a href='#SkMatrix_setScale'>setScale</a> <a href='#SkMatrix_preTranslate'>preTranslate</a> <a href='#SkMatrix_postTranslate'>postTranslate</a> <a name='SkMatrix_isFinite'></a> --- <pre style="padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0"> bool <a href='#SkMatrix_isFinite'>isFinite</a>()const </pre> Returns true if all elements of the <a href='SkMatrix_Reference#Matrix'>matrix</a> are finite. Returns false if any element is infinity, or NaN. ### Return Value true if <a href='SkMatrix_Reference#Matrix'>matrix</a> has only finite elements ### Example <div><fiddle-embed name="bc6c6f6a5df770287120d87f81b922eb"> #### Example Output ~~~~ [ 1.0000 0.0000 nan][ 0.0000 1.0000 0.0000][ 0.0000 0.0000 1.0000] matrix is finite: false matrix != matrix ~~~~ </fiddle-embed></div> ### See Also operator==