/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "sk_tool_utils.h" #include "Resources.h" #include "SkColorPriv.h" #include "SkGradientShader.h" #include "SkTypeface.h" #include "SkStream.h" #include "SkPaint.h" #include "SkMipMap.h" #include "Resources.h" #define SHOW_MIP_COLOR 0xFF000000 static SkBitmap make_bitmap(int w, int h) { SkBitmap bm; bm.allocN32Pixels(w, h); SkCanvas canvas(bm); canvas.clear(0xFFFFFFFF); SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(w / 16.0f); paint.setColor(SHOW_MIP_COLOR); canvas.drawCircle(w/2.0f, h/2.0f, w/3.0f, paint); return bm; } static SkBitmap make_bitmap2(int w, int h) { SkBitmap bm; bm.allocN32Pixels(w, h); SkCanvas canvas(bm); canvas.clear(0xFFFFFFFF); SkPaint paint; paint.setColor(SHOW_MIP_COLOR); paint.setStyle(SkPaint::kStroke_Style); SkScalar inset = 2; SkRect r = SkRect::MakeIWH(w, h).makeInset(0.5f, 0.5f); while (r.width() > 4) { canvas.drawRect(r, paint); r.inset(inset, inset); inset += 1; } return bm; } #include "SkNx.h" static SkBitmap make_bitmap3(int w, int h) { SkBitmap bm; bm.allocN32Pixels(w, h); SkCanvas canvas(bm); canvas.clear(0xFFFFFFFF); SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(2.1f); paint.setColor(SHOW_MIP_COLOR); SkScalar s = SkIntToScalar(w); Sk4f p(s, -s, -s, s); Sk4f d(5); while (p[1] < s) { canvas.drawLine(p[0],p[1], p[2], p[3], paint); p = p + d; } return bm; } class ShowMipLevels : public skiagm::GM { const int fN; SkBitmap fBM[4]; public: static unsigned gamma(unsigned n) { float x = n / 255.0f; #if 0 x = sqrtf(x); #else if (x > 0.0031308f) { x = 1.055f * (powf(x, (1.0f / 2.4f))) - 0.055f; } else { x = 12.92f * x; } #endif return (int)(x * 255); } static void apply_gamma(const SkBitmap& bm) { return; // below is our experiment for sRGB correction for (int y = 0; y < bm.height(); ++y) { for (int x = 0; x < bm.width(); ++x) { SkPMColor c = *bm.getAddr32(x, y); unsigned r = gamma(SkGetPackedR32(c)); unsigned g = gamma(SkGetPackedG32(c)); unsigned b = gamma(SkGetPackedB32(c)); *bm.getAddr32(x, y) = SkPackARGB32(0xFF, r, g, b); } } } ShowMipLevels(int N) : fN(N) { } protected: SkString onShortName() override { SkString str; str.printf("showmiplevels_%d", fN); return str; } SkISize onISize() override { return { 150, 862 }; } static void DrawAndFrame(SkCanvas* canvas, const SkBitmap& orig, SkScalar x, SkScalar y) { SkBitmap bm; sk_tool_utils::copy_to(&bm, orig.colorType(), orig); apply_gamma(bm); canvas->drawBitmap(bm, x, y, nullptr); SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); paint.setColor(0xFFFFCCCC); canvas->drawRect(SkRect::MakeIWH(bm.width(), bm.height()).makeOffset(x, y).makeOutset(0.5f, 0.5f), paint); } template <typename F> void drawLevels(SkCanvas* canvas, const SkBitmap& baseBM, F func) { SkScalar x = 4; SkScalar y = 4; SkPixmap prevPM; baseBM.peekPixels(&prevPM); sk_sp<SkMipMap> mm(SkMipMap::Build(baseBM, nullptr)); int index = 0; SkMipMap::Level level; SkScalar scale = 0.5f; while (mm->extractLevel(SkSize::Make(scale, scale), &level)) { SkBitmap bm = func(prevPM, level.fPixmap); DrawAndFrame(canvas, bm, x, y); if (level.fPixmap.width() <= 2 || level.fPixmap.height() <= 2) { break; } if (index & 1) { x += level.fPixmap.width() + 4; } else { y += level.fPixmap.height() + 4; } scale /= 2; prevPM = level.fPixmap; index += 1; } } void drawSet(SkCanvas* canvas, const SkBitmap& orig) { SkAutoCanvasRestore acr(canvas, true); drawLevels(canvas, orig, [](const SkPixmap& prev, const SkPixmap& curr) { SkBitmap bm; bm.installPixels(curr); return bm; }); } void onOnceBeforeDraw() override { fBM[0] = sk_tool_utils::create_checkerboard_bitmap(fN, fN, SK_ColorBLACK, SK_ColorWHITE, 2); fBM[1] = make_bitmap(fN, fN); fBM[2] = make_bitmap2(fN, fN); fBM[3] = make_bitmap3(fN, fN); } void onDraw(SkCanvas* canvas) override { canvas->translate(4, 4); for (const auto& bm : fBM) { this->drawSet(canvas, bm); // round so we always produce an integral translate, so the GOLD tool won't show // unimportant diffs if this is drawn on a GPU with different rounding rules // since we draw the bitmaps using nearest-neighbor canvas->translate(0, SkScalarRoundToScalar(bm.height() * 0.85f)); } } private: typedef skiagm::GM INHERITED; }; DEF_GM( return new ShowMipLevels(255); ) DEF_GM( return new ShowMipLevels(256); ) /////////////////////////////////////////////////////////////////////////////////////////////////// void copy_to(SkBitmap* dst, SkColorType dstColorType, const SkBitmap& src) { if (kGray_8_SkColorType == dstColorType) { return sk_tool_utils::copy_to_g8(dst, src); } const SkBitmap* srcPtr = &src; SkBitmap tmp(src); if (kRGB_565_SkColorType == dstColorType) { tmp.setAlphaType(kOpaque_SkAlphaType); srcPtr = &tmp; } sk_tool_utils::copy_to(dst, dstColorType, *srcPtr); } /** * Show mip levels that were built, for all supported colortypes */ class ShowMipLevels2 : public skiagm::GM { const int fW, fH; SkBitmap fBM[4]; public: ShowMipLevels2(int w, int h) : fW(w), fH(h) { } protected: SkString onShortName() override { SkString str; str.printf("showmiplevels2_%dx%d", fW, fH); return str; } SkISize onISize() override { return { 824, 862 }; } static void DrawAndFrame(SkCanvas* canvas, const SkBitmap& bm, SkScalar x, SkScalar y) { canvas->drawBitmap(bm, x, y, nullptr); SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); paint.setColor(0xFFFFCCCC); canvas->drawRect(SkRect::MakeIWH(bm.width(), bm.height()).makeOffset(x, y).makeOutset(0.5f, 0.5f), paint); } void drawLevels(SkCanvas* canvas, const SkBitmap& baseBM) { SkScalar x = 4; SkScalar y = 4; sk_sp<SkMipMap> mm(SkMipMap::Build(baseBM, nullptr)); int index = 0; SkMipMap::Level level; SkScalar scale = 0.5f; while (mm->extractLevel(SkSize::Make(scale, scale), &level)) { SkBitmap bm; bm.installPixels(level.fPixmap); DrawAndFrame(canvas, bm, x, y); if (level.fPixmap.width() <= 2 || level.fPixmap.height() <= 2) { break; } if (index & 1) { x += level.fPixmap.width() + 4; } else { y += level.fPixmap.height() + 4; } scale /= 2; index += 1; } } void drawSet(SkCanvas* canvas, const SkBitmap& orig) { const SkColorType ctypes[] = { kN32_SkColorType, kRGB_565_SkColorType, kARGB_4444_SkColorType, kGray_8_SkColorType }; SkAutoCanvasRestore acr(canvas, true); for (auto ctype : ctypes) { SkBitmap bm; copy_to(&bm, ctype, orig); drawLevels(canvas, bm); canvas->translate(orig.width()/2 + 8.0f, 0); } } void onOnceBeforeDraw() override { fBM[0] = sk_tool_utils::create_checkerboard_bitmap(fW, fH, SHOW_MIP_COLOR, SK_ColorWHITE, 2); fBM[1] = make_bitmap(fW, fH); fBM[2] = make_bitmap2(fW, fH); fBM[3] = make_bitmap3(fW, fH); } void onDraw(SkCanvas* canvas) override { canvas->translate(4, 4); for (const auto& bm : fBM) { this->drawSet(canvas, bm); // round so we always produce an integral translate, so the GOLD tool won't show // unimportant diffs if this is drawn on a GPU with different rounding rules // since we draw the bitmaps using nearest-neighbor canvas->translate(0, SkScalarRoundToScalar(bm.height() * 0.85f)); } } private: typedef skiagm::GM INHERITED; }; DEF_GM( return new ShowMipLevels2(255, 255); ) DEF_GM( return new ShowMipLevels2(256, 255); ) DEF_GM( return new ShowMipLevels2(255, 256); ) DEF_GM( return new ShowMipLevels2(256, 256); )