/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTypes.h" #include "Test.h" #include "GrColor.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrGeometryProcessor.h" #include "GrGpuCommandBuffer.h" #include "GrMemoryPool.h" #include "GrOpFlushState.h" #include "GrRecordingContext.h" #include "GrRecordingContextPriv.h" #include "GrRenderTargetContext.h" #include "GrRenderTargetContextPriv.h" #include "GrResourceProvider.h" #include "SkMakeUnique.h" #include "glsl/GrGLSLVertexGeoBuilder.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLGeometryProcessor.h" #include "glsl/GrGLSLVarying.h" /** * This is a GPU-backend specific test for dynamic pipeline state. It draws boxes using dynamic * scissor rectangles then reads back the result to verify a successful test. */ static constexpr int kScreenSize = 6; static constexpr int kNumMeshes = 4; static constexpr int kScreenSplitX = kScreenSize/2; static constexpr int kScreenSplitY = kScreenSize/2; static const SkIRect kDynamicScissors[kNumMeshes] = { SkIRect::MakeLTRB(0, 0, kScreenSplitX, kScreenSplitY), SkIRect::MakeLTRB(0, kScreenSplitY, kScreenSplitX, kScreenSize), SkIRect::MakeLTRB(kScreenSplitX, 0, kScreenSize, kScreenSplitY), SkIRect::MakeLTRB(kScreenSplitX, kScreenSplitY, kScreenSize, kScreenSize), }; static const GrColor kMeshColors[kNumMeshes] { GrColorPackRGBA(255, 0, 0, 255), GrColorPackRGBA(0, 255, 0, 255), GrColorPackRGBA(0, 0, 255, 255), GrColorPackRGBA(0, 0, 0, 255) }; struct Vertex { float fX; float fY; GrColor fColor; }; class GrPipelineDynamicStateTestProcessor : public GrGeometryProcessor { public: GrPipelineDynamicStateTestProcessor() : INHERITED(kGrPipelineDynamicStateTestProcessor_ClassID) { this->setVertexAttributes(kAttributes, SK_ARRAY_COUNT(kAttributes)); } const char* name() const override { return "GrPipelineDynamicStateTest Processor"; } void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const final {} GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final; const Attribute& inVertex() const { return kAttributes[0]; } const Attribute& inColor() const { return kAttributes[1]; } private: static constexpr Attribute kAttributes[] = { {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType}, {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType}, }; friend class GLSLPipelineDynamicStateTestProcessor; typedef GrGeometryProcessor INHERITED; }; constexpr GrPrimitiveProcessor::Attribute GrPipelineDynamicStateTestProcessor::kAttributes[]; class GLSLPipelineDynamicStateTestProcessor : public GrGLSLGeometryProcessor { void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&, FPCoordTransformIter&& transformIter) final {} void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final { const GrPipelineDynamicStateTestProcessor& mp = args.fGP.cast<GrPipelineDynamicStateTestProcessor>(); GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; varyingHandler->emitAttributes(mp); varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor); GrGLSLVertexBuilder* v = args.fVertBuilder; v->codeAppendf("float2 vertex = %s;", mp.inVertex().name()); gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex"); GrGLSLFPFragmentBuilder* f = args.fFragBuilder; f->codeAppendf("%s = half4(1);", args.fOutputCoverage); } }; GrGLSLPrimitiveProcessor* GrPipelineDynamicStateTestProcessor::createGLSLInstance(const GrShaderCaps&) const { return new GLSLPipelineDynamicStateTestProcessor; } class GrPipelineDynamicStateTestOp : public GrDrawOp { public: DEFINE_OP_CLASS_ID static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, GrScissorTest scissorTest, sk_sp<const GrBuffer> vbuff) { GrOpMemoryPool* pool = context->priv().opMemoryPool(); return pool->allocate<GrPipelineDynamicStateTestOp>(scissorTest, std::move(vbuff)); } private: friend class GrOpMemoryPool; GrPipelineDynamicStateTestOp(GrScissorTest scissorTest, sk_sp<const GrBuffer> vbuff) : INHERITED(ClassID()) , fScissorTest(scissorTest) , fVertexBuffer(std::move(vbuff)) { this->setBounds(SkRect::MakeIWH(kScreenSize, kScreenSize), HasAABloat::kNo, IsZeroArea::kNo); } const char* name() const override { return "GrPipelineDynamicStateTestOp"; } FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } GrProcessorSet::Analysis finalize( const GrCaps&, const GrAppliedClip*, GrFSAAType, GrClampType) override { return GrProcessorSet::EmptySetAnalysis(); } void onPrepare(GrOpFlushState*) override {} void onExecute(GrOpFlushState* state, const SkRect& chainBounds) override { GrPipeline pipeline(fScissorTest, SkBlendMode::kSrc); SkSTArray<kNumMeshes, GrMesh> meshes; for (int i = 0; i < kNumMeshes; ++i) { GrMesh& mesh = meshes.emplace_back(GrPrimitiveType::kTriangleStrip); mesh.setNonIndexedNonInstanced(4); mesh.setVertexData(fVertexBuffer, 4 * i); } GrPipeline::DynamicStateArrays dynamicState; dynamicState.fScissorRects = kDynamicScissors; state->rtCommandBuffer()->draw(GrPipelineDynamicStateTestProcessor(), pipeline, nullptr, &dynamicState, meshes.begin(), 4, SkRect::MakeIWH(kScreenSize, kScreenSize)); } GrScissorTest fScissorTest; const sk_sp<const GrBuffer> fVertexBuffer; typedef GrDrawOp INHERITED; }; DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrPipelineDynamicStateTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); GrResourceProvider* rp = context->priv().resourceProvider(); const GrBackendFormat format = context->priv().caps()->getBackendFormatFromColorType(kRGBA_8888_SkColorType); sk_sp<GrRenderTargetContext> rtc(context->priv().makeDeferredRenderTargetContext( format, SkBackingFit::kExact, kScreenSize, kScreenSize, kRGBA_8888_GrPixelConfig, nullptr)); if (!rtc) { ERRORF(reporter, "could not create render target context."); return; } constexpr float d = (float) kScreenSize; Vertex vdata[kNumMeshes * 4] = { {0, 0, kMeshColors[0]}, {0, d, kMeshColors[0]}, {d, 0, kMeshColors[0]}, {d, d, kMeshColors[0]}, {0, 0, kMeshColors[1]}, {0, d, kMeshColors[1]}, {d, 0, kMeshColors[1]}, {d, d, kMeshColors[1]}, {0, 0, kMeshColors[2]}, {0, d, kMeshColors[2]}, {d, 0, kMeshColors[2]}, {d, d, kMeshColors[2]}, {0, 0, kMeshColors[3]}, {0, d, kMeshColors[3]}, {d, 0, kMeshColors[3]}, {d, d, kMeshColors[3]} }; sk_sp<const GrBuffer> vbuff(rp->createBuffer(sizeof(vdata), GrGpuBufferType::kVertex, kDynamic_GrAccessPattern, vdata)); if (!vbuff) { ERRORF(reporter, "vbuff is null."); return; } uint32_t resultPx[kScreenSize * kScreenSize]; for (GrScissorTest scissorTest : {GrScissorTest::kEnabled, GrScissorTest::kDisabled}) { rtc->clear(nullptr, SkPMColor4f::FromBytes_RGBA(0xbaaaaaad), GrRenderTargetContext::CanClearFullscreen::kYes); rtc->priv().testingOnly_addDrawOp( GrPipelineDynamicStateTestOp::Make(context, scissorTest, vbuff)); rtc->readPixels(SkImageInfo::Make(kScreenSize, kScreenSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType), resultPx, 4 * kScreenSize, 0, 0, 0); for (int y = 0; y < kScreenSize; ++y) { for (int x = 0; x < kScreenSize; ++x) { int expectedColorIdx; if (GrScissorTest::kEnabled == scissorTest) { expectedColorIdx = (x < kScreenSplitX ? 0 : 2) + (y < kScreenSplitY ? 0 : 1); } else { expectedColorIdx = kNumMeshes - 1; } uint32_t expected = kMeshColors[expectedColorIdx]; uint32_t actual = resultPx[y * kScreenSize + x]; if (expected != actual) { ERRORF(reporter, "[scissor=%s] pixel (%i,%i): got 0x%x expected 0x%x", GrScissorTest::kEnabled == scissorTest ? "enabled" : "disabled", x, y, actual, expected); return; } } } } }