/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkBlendMode.h" #include "SkBlurDrawLooper.h" #include "SkBlurMask.h" #include "SkBlurPriv.h" #include "SkBlurTypes.h" #include "SkCanvas.h" #include "SkColor.h" #include "SkColorPriv.h" #include "SkDrawLooper.h" #include "SkEmbossMaskFilter.h" #include "SkFloatBits.h" #include "SkImageInfo.h" #include "SkLayerDrawLooper.h" #include "SkMask.h" #include "SkMaskFilter.h" #include "SkMaskFilterBase.h" #include "SkMath.h" #include "SkMathPriv.h" #include "SkPaint.h" #include "SkPath.h" #include "SkPerlinNoiseShader.h" #include "SkPixmap.h" #include "SkPoint.h" #include "SkRRect.h" #include "SkRectPriv.h" #include "SkRefCnt.h" #include "SkScalar.h" #include "SkShader.h" #include "SkSize.h" #include "SkSurface.h" #include "SkTypes.h" #include "Test.h" #include "sk_pixel_iter.h" #include "GrContextFactory.h" #include <math.h> #include <string.h> #include <utility> #define WRITE_CSV 0 /////////////////////////////////////////////////////////////////////////////// #define ILLEGAL_MODE ((SkXfermode::Mode)-1) static const int outset = 100; static const SkColor bgColor = SK_ColorWHITE; static const int strokeWidth = 4; static void create(SkBitmap* bm, const SkIRect& bound) { bm->allocN32Pixels(bound.width(), bound.height()); } static void drawBG(SkCanvas* canvas) { canvas->drawColor(bgColor); } struct BlurTest { void (*addPath)(SkPath*); int viewLen; SkIRect views[9]; }; //Path Draw Procs //Beware that paths themselves my draw differently depending on the clip. static void draw50x50Rect(SkPath* path) { path->addRect(0, 0, SkIntToScalar(50), SkIntToScalar(50)); } //Tests static BlurTest tests[] = { { draw50x50Rect, 3, { //inner half of blur { 0, 0, 50, 50 }, //blur, but no path. { 50 + strokeWidth/2, 50 + strokeWidth/2, 100, 100 }, //just an edge { 40, strokeWidth, 60, 50 - strokeWidth }, }}, }; /** Assumes that the ref draw was completely inside ref canvas -- implies that everything outside is "bgColor". Checks that all overlap is the same and that all non-overlap on the ref is "bgColor". */ static bool compare(const SkBitmap& ref, const SkIRect& iref, const SkBitmap& test, const SkIRect& itest) { const int xOff = itest.fLeft - iref.fLeft; const int yOff = itest.fTop - iref.fTop; for (int y = 0; y < test.height(); ++y) { for (int x = 0; x < test.width(); ++x) { SkColor testColor = test.getColor(x, y); int refX = x + xOff; int refY = y + yOff; SkColor refColor; if (refX >= 0 && refX < ref.width() && refY >= 0 && refY < ref.height()) { refColor = ref.getColor(refX, refY); } else { refColor = bgColor; } if (refColor != testColor) { return false; } } } return true; } DEF_TEST(BlurDrawing, reporter) { SkPaint paint; paint.setColor(SK_ColorGRAY); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(SkIntToScalar(strokeWidth)); SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)); for (int style = 0; style <= kLastEnum_SkBlurStyle; ++style) { SkBlurStyle blurStyle = static_cast<SkBlurStyle>(style); for (bool respectCTM : { false, true }) { paint.setMaskFilter(SkMaskFilter::MakeBlur(blurStyle, sigma, respectCTM)); for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) { SkPath path; tests[test].addPath(&path); SkPath strokedPath; paint.getFillPath(path, &strokedPath); SkRect refBound = strokedPath.getBounds(); SkIRect iref; refBound.roundOut(&iref); iref.inset(-outset, -outset); SkBitmap refBitmap; create(&refBitmap, iref); SkCanvas refCanvas(refBitmap); refCanvas.translate(SkIntToScalar(-iref.fLeft), SkIntToScalar(-iref.fTop)); drawBG(&refCanvas); refCanvas.drawPath(path, paint); for (int view = 0; view < tests[test].viewLen; ++view) { SkIRect itest = tests[test].views[view]; SkBitmap testBitmap; create(&testBitmap, itest); SkCanvas testCanvas(testBitmap); testCanvas.translate(SkIntToScalar(-itest.fLeft), SkIntToScalar(-itest.fTop)); drawBG(&testCanvas); testCanvas.drawPath(path, paint); REPORTER_ASSERT(reporter, compare(refBitmap, iref, testBitmap, itest)); } } } } } /////////////////////////////////////////////////////////////////////////////// // Use SkBlurMask::BlurGroundTruth to blur a 'width' x 'height' solid // white rect. Return the right half of the middle row in 'result'. static void ground_truth_2d(int width, int height, SkScalar sigma, int* result, int resultCount) { SkMask src, dst; src.fBounds.set(0, 0, width, height); src.fFormat = SkMask::kA8_Format; src.fRowBytes = src.fBounds.width(); src.fImage = SkMask::AllocImage(src.computeTotalImageSize()); memset(src.fImage, 0xff, src.computeTotalImageSize()); if (!SkBlurMask::BlurGroundTruth(sigma, &dst, src, kNormal_SkBlurStyle)) { return; } int midX = dst.fBounds.x() + dst.fBounds.width()/2; int midY = dst.fBounds.y() + dst.fBounds.height()/2; uint8_t* bytes = dst.getAddr8(midX, midY); int i; for (i = 0; i < dst.fBounds.width()-(midX-dst.fBounds.fLeft); ++i) { if (i < resultCount) { result[i] = bytes[i]; } } for ( ; i < resultCount; ++i) { result[i] = 0; } SkMask::FreeImage(src.fImage); SkMask::FreeImage(dst.fImage); } // Implement a step function that is 255 between min and max; 0 elsewhere. static int step(int x, SkScalar min, SkScalar max) { if (min < x && x < max) { return 255; } return 0; } // Implement a Gaussian function with 0 mean and std.dev. of 'sigma'. static float gaussian(int x, SkScalar sigma) { float k = SK_Scalar1/(sigma * sqrtf(2.0f*SK_ScalarPI)); float exponent = -(x * x) / (2 * sigma * sigma); return k * expf(exponent); } // Perform a brute force convolution of a step function with a Gaussian. // Return the right half in 'result' static void brute_force_1d(SkScalar stepMin, SkScalar stepMax, SkScalar gaussianSigma, int* result, int resultCount) { int gaussianRange = SkScalarCeilToInt(10 * gaussianSigma); for (int i = 0; i < resultCount; ++i) { SkScalar sum = 0.0f; for (int j = -gaussianRange; j < gaussianRange; ++j) { sum += gaussian(j, gaussianSigma) * step(i-j, stepMin, stepMax); } result[i] = SkClampMax(SkClampPos(int(sum + 0.5f)), 255); } } static void blur_path(SkCanvas* canvas, const SkPath& path, SkScalar gaussianSigma) { SkScalar midX = path.getBounds().centerX(); SkScalar midY = path.getBounds().centerY(); canvas->translate(-midX, -midY); SkPaint blurPaint; blurPaint.setColor(SK_ColorWHITE); blurPaint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, gaussianSigma)); canvas->drawColor(SK_ColorBLACK); canvas->drawPath(path, blurPaint); } // Readback the blurred draw results from the canvas static void readback(const SkBitmap& src, int* result, int resultCount) { SkBitmap readback; readback.allocN32Pixels(resultCount, 30); SkPixmap pm; readback.peekPixels(&pm); src.readPixels(pm, 0, 0); const SkPMColor* pixels = pm.addr32(0, 15); for (int i = 0; i < resultCount; ++i) { result[i] = SkColorGetR(pixels[i]); } } // Draw a blurred version of the provided path. // Return the right half of the middle row in 'result'. static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma, int* result, int resultCount) { SkBitmap bitmap; bitmap.allocN32Pixels(resultCount, 30); SkCanvas canvas(bitmap); blur_path(&canvas, path, gaussianSigma); readback(bitmap, result, resultCount); } #if WRITE_CSV static void write_as_csv(const char* label, SkScalar scale, int* data, int count) { SkDebugf("%s_%.2f,", label, scale); for (int i = 0; i < count-1; ++i) { SkDebugf("%d,", data[i]); } SkDebugf("%d\n", data[count-1]); } #endif static bool match(int* first, int* second, int count, int tol) { int delta; for (int i = 0; i < count; ++i) { delta = first[i] - second[i]; if (delta > tol || delta < -tol) { return false; } } return true; } // Test out the normal blur style with a wide range of sigmas DEF_TEST(BlurSigmaRange, reporter) { static const int kSize = 100; // The geometry is offset a smidge to trigger: // https://code.google.com/p/chromium/issues/detail?id=282418 SkPath rectPath; rectPath.addRect(0.3f, 0.3f, 100.3f, 100.3f); SkPoint polyPts[] = { { 0.3f, 0.3f }, { 100.3f, 0.3f }, { 100.3f, 100.3f }, { 0.3f, 100.3f }, { 2.3f, 50.3f } // a little divet to throw off the rect special case }; SkPath polyPath; polyPath.addPoly(polyPts, SK_ARRAY_COUNT(polyPts), true); int rectSpecialCaseResult[kSize]; int generalCaseResult[kSize]; int groundTruthResult[kSize]; int bruteForce1DResult[kSize]; SkScalar sigma = 10.0f; for (int i = 0; i < 4; ++i, sigma /= 10) { cpu_blur_path(rectPath, sigma, rectSpecialCaseResult, kSize); cpu_blur_path(polyPath, sigma, generalCaseResult, kSize); ground_truth_2d(100, 100, sigma, groundTruthResult, kSize); brute_force_1d(-50.0f, 50.0f, sigma, bruteForce1DResult, kSize); REPORTER_ASSERT(reporter, match(rectSpecialCaseResult, bruteForce1DResult, kSize, 5)); REPORTER_ASSERT(reporter, match(generalCaseResult, bruteForce1DResult, kSize, 15)); REPORTER_ASSERT(reporter, match(groundTruthResult, bruteForce1DResult, kSize, 1)); #if WRITE_CSV write_as_csv("RectSpecialCase", sigma, rectSpecialCaseResult, kSize); write_as_csv("GeneralCase", sigma, generalCaseResult, kSize); write_as_csv("GPU", sigma, gpuResult, kSize); write_as_csv("GroundTruth2D", sigma, groundTruthResult, kSize); write_as_csv("BruteForce1D", sigma, bruteForce1DResult, kSize); #endif } } /////////////////////////////////////////////////////////////////////////////////////////// static void test_blurDrawLooper(skiatest::Reporter* reporter, SkScalar sigma, SkBlurStyle style) { if (kNormal_SkBlurStyle != style) { return; // blurdrawlooper only supports normal } const SkColor color = 0xFF335577; const SkScalar dx = 10; const SkScalar dy = -5; sk_sp<SkDrawLooper> lp(SkBlurDrawLooper::Make(color, sigma, dx, dy)); const bool expectSuccess = sigma > 0; if (nullptr == lp) { REPORTER_ASSERT(reporter, sigma <= 0); } else { SkDrawLooper::BlurShadowRec rec; bool success = lp->asABlurShadow(&rec); REPORTER_ASSERT(reporter, success == expectSuccess); if (success) { REPORTER_ASSERT(reporter, rec.fSigma == sigma); REPORTER_ASSERT(reporter, rec.fOffset.x() == dx); REPORTER_ASSERT(reporter, rec.fOffset.y() == dy); REPORTER_ASSERT(reporter, rec.fColor == color); REPORTER_ASSERT(reporter, rec.fStyle == style); } } } static void test_looper(skiatest::Reporter* reporter, sk_sp<SkDrawLooper> lp, SkScalar sigma, SkBlurStyle style, bool expectSuccess) { SkDrawLooper::BlurShadowRec rec; bool success = lp->asABlurShadow(&rec); REPORTER_ASSERT(reporter, success == expectSuccess); if (success != expectSuccess) { lp->asABlurShadow(&rec); } if (success) { REPORTER_ASSERT(reporter, rec.fSigma == sigma); REPORTER_ASSERT(reporter, rec.fStyle == style); } } static void make_noop_layer(SkLayerDrawLooper::Builder* builder) { SkLayerDrawLooper::LayerInfo info; info.fPaintBits = 0; info.fColorMode = SkBlendMode::kDst; builder->addLayer(info); } static void make_blur_layer(SkLayerDrawLooper::Builder* builder, sk_sp<SkMaskFilter> mf) { SkLayerDrawLooper::LayerInfo info; info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit; info.fColorMode = SkBlendMode::kSrc; SkPaint* paint = builder->addLayer(info); paint->setMaskFilter(std::move(mf)); } static void test_layerDrawLooper(skiatest::Reporter* reporter, sk_sp<SkMaskFilter> mf, SkScalar sigma, SkBlurStyle style, bool expectSuccess) { SkLayerDrawLooper::LayerInfo info; SkLayerDrawLooper::Builder builder; // 1 layer is too few make_noop_layer(&builder); test_looper(reporter, builder.detach(), sigma, style, false); // 2 layers is good, but need blur make_noop_layer(&builder); make_noop_layer(&builder); test_looper(reporter, builder.detach(), sigma, style, false); // 2 layers is just right make_noop_layer(&builder); make_blur_layer(&builder, mf); test_looper(reporter, builder.detach(), sigma, style, expectSuccess); // 3 layers is too many make_noop_layer(&builder); make_blur_layer(&builder, mf); make_noop_layer(&builder); test_looper(reporter, builder.detach(), sigma, style, false); } DEF_TEST(BlurAsABlur, reporter) { const SkBlurStyle styles[] = { kNormal_SkBlurStyle, kSolid_SkBlurStyle, kOuter_SkBlurStyle, kInner_SkBlurStyle }; const SkScalar sigmas[] = { // values <= 0 should not success for a blur -1, 0, 0.5f, 2 }; // Test asABlur for SkBlurMaskFilter // for (size_t i = 0; i < SK_ARRAY_COUNT(styles); ++i) { const SkBlurStyle style = styles[i]; for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) { const SkScalar sigma = sigmas[j]; for (bool respectCTM : { false, true }) { sk_sp<SkMaskFilter> mf(SkMaskFilter::MakeBlur(style, sigma, respectCTM)); if (nullptr == mf.get()) { REPORTER_ASSERT(reporter, sigma <= 0); } else { REPORTER_ASSERT(reporter, sigma > 0); SkMaskFilterBase::BlurRec rec; bool success = as_MFB(mf)->asABlur(&rec); if (respectCTM) { REPORTER_ASSERT(reporter, success); REPORTER_ASSERT(reporter, rec.fSigma == sigma); REPORTER_ASSERT(reporter, rec.fStyle == style); } else { REPORTER_ASSERT(reporter, !success); } test_layerDrawLooper(reporter, std::move(mf), sigma, style, success); } test_blurDrawLooper(reporter, sigma, style); } } } // Test asABlur for SkEmbossMaskFilter -- should never succeed // { SkEmbossMaskFilter::Light light = { { 1, 1, 1 }, 0, 127, 127 }; for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) { const SkScalar sigma = sigmas[j]; auto mf(SkEmbossMaskFilter::Make(sigma, light)); if (mf) { SkMaskFilterBase::BlurRec rec; bool success = as_MFB(mf)->asABlur(&rec); REPORTER_ASSERT(reporter, !success); } } } } // This exercises the problem discovered in crbug.com/570232. The return value from // SkBlurMask::BoxBlur wasn't being checked in SkBlurMaskFilter.cpp::GrRRectBlurEffect::Create DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctxInfo) { SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128); auto surface(SkSurface::MakeRenderTarget(ctxInfo.grContext(), SkBudgeted::kNo, info)); SkCanvas* canvas = surface->getCanvas(); SkRect r = SkRect::MakeXYWH(10, 10, 100, 100); SkRRect rr = SkRRect::MakeRectXY(r, 10, 10); SkPaint p; p.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 0.01f)); canvas->drawRRect(rr, p); } DEF_TEST(BlurredRRectNinePatchComputation, reporter) { const SkRect r = SkRect::MakeXYWH(10, 10, 100, 100); static const SkScalar kBlurRad = 3.0f; bool ninePatchable; SkRRect rrectToDraw; SkISize size; SkScalar rectXs[kSkBlurRRectMaxDivisions], rectYs[kSkBlurRRectMaxDivisions]; SkScalar texXs[kSkBlurRRectMaxDivisions], texYs[kSkBlurRRectMaxDivisions]; int numX, numY; uint32_t skipMask; // not nine-patchable { SkVector radii[4] = { { 100, 100 }, { 0, 0 }, { 100, 100 }, { 0, 0 } }; SkRRect rr; rr.setRectRadii(r, radii); ninePatchable = SkComputeBlurredRRectParams(rr, rr, SkRect::MakeEmpty(), kBlurRad, kBlurRad, &rrectToDraw, &size, rectXs, rectYs, texXs, texYs, &numX, &numY, &skipMask); REPORTER_ASSERT(reporter, !ninePatchable); } // simple circular { static const SkScalar kCornerRad = 10.0f; SkRRect rr; rr.setRectXY(r, kCornerRad, kCornerRad); ninePatchable = SkComputeBlurredRRectParams(rr, rr, SkRect::MakeEmpty(), kBlurRad, kBlurRad, &rrectToDraw, &size, rectXs, rectYs, texXs, texYs, &numX, &numY, &skipMask); static const SkScalar kAns = 12.0f * kBlurRad + 2.0f * kCornerRad + 1.0f; REPORTER_ASSERT(reporter, ninePatchable); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), kAns)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), kAns)); REPORTER_ASSERT(reporter, 4 == numX && 4 == numY); REPORTER_ASSERT(reporter, !skipMask); } // simple elliptical { static const SkScalar kXCornerRad = 2.0f; static const SkScalar kYCornerRad = 10.0f; SkRRect rr; rr.setRectXY(r, kXCornerRad, kYCornerRad); ninePatchable = SkComputeBlurredRRectParams(rr, rr, SkRect::MakeEmpty(), kBlurRad, kBlurRad, &rrectToDraw, &size, rectXs, rectYs, texXs, texYs, &numX, &numY, &skipMask); static const SkScalar kXAns = 12.0f * kBlurRad + 2.0f * kXCornerRad + 1.0f; static const SkScalar kYAns = 12.0f * kBlurRad + 2.0f * kYCornerRad + 1.0f; REPORTER_ASSERT(reporter, ninePatchable); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), kXAns)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), kYAns)); REPORTER_ASSERT(reporter, 4 == numX && 4 == numY); REPORTER_ASSERT(reporter, !skipMask); } // test-out occlusion { static const SkScalar kCornerRad = 10.0f; SkRRect rr; rr.setRectXY(r, kCornerRad, kCornerRad); // The rectXs & rectYs should be { 1, 29, 91, 119 }. Add two more points around each. SkScalar testLocs[] = { -18.0f, -9.0f, 1.0f, 9.0f, 18.0f, 29.0f, 39.0f, 49.0f, 91.0f, 109.0f, 118.0f, 119.0f, 139.0f, 149.0f }; for (int minY = 0; minY < (int)SK_ARRAY_COUNT(testLocs); ++minY) { for (int maxY = minY+1; maxY < (int)SK_ARRAY_COUNT(testLocs); ++maxY) { for (int minX = 0; minX < (int)SK_ARRAY_COUNT(testLocs); ++minX) { for (int maxX = minX+1; maxX < (int)SK_ARRAY_COUNT(testLocs); ++maxX) { SkRect occluder = SkRect::MakeLTRB(testLocs[minX], testLocs[minY], testLocs[maxX], testLocs[maxY]); if (occluder.isEmpty()) { continue; } ninePatchable = SkComputeBlurredRRectParams(rr, rr, occluder, kBlurRad, kBlurRad, &rrectToDraw, &size, rectXs, rectYs, texXs, texYs, &numX, &numY, &skipMask); static const SkScalar kAns = 12.0f * kBlurRad + 2.0f * kCornerRad + 1.0f; REPORTER_ASSERT(reporter, ninePatchable); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), kAns)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), kAns)); int checkBit = 0x1; for (int y = 0; y < numY-1; ++y) { for (int x = 0; x < numX-1; ++x) { SkRect cell = SkRect::MakeLTRB(rectXs[x], rectYs[y], rectXs[x+1], rectYs[y+1]); REPORTER_ASSERT(reporter, SkToBool(skipMask & checkBit) == (cell.isEmpty() || occluder.contains(cell))); REPORTER_ASSERT(reporter, texXs[x] >= 0 && texXs[x] <= size.fWidth); REPORTER_ASSERT(reporter, texYs[y] >= 0 && texXs[y] <= size.fHeight); checkBit <<= 1; } } } } } } } } // https://crbugs.com/787712 DEF_TEST(EmbossPerlinCrash, reporter) { SkPaint p; static constexpr SkEmbossMaskFilter::Light light = { { 1, 1, 1 }, 0, 127, 127 }; p.setMaskFilter(SkEmbossMaskFilter::Make(1, light)); p.setShader(SkPerlinNoiseShader::MakeFractalNoise(1.0f, 1.0f, 2, 0.0f)); sk_sp<SkSurface> surface = SkSurface::MakeRasterN32Premul(100, 100); surface->getCanvas()->drawPaint(p); } /////////////////////////////////////////////////////////////////////////////////////////// DEF_TEST(BlurZeroSigma, reporter) { auto surf = SkSurface::MakeRasterN32Premul(20, 20); SkPaint paint; paint.setAntiAlias(true); const SkIRect ir = { 5, 5, 15, 15 }; const SkRect r = SkRect::Make(ir); const SkScalar sigmas[] = { 0, SkBits2Float(1) }; // if sigma is zero (or nearly so), we need to draw correctly (unblurred) and not crash // or assert. for (auto sigma : sigmas) { paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma)); surf->getCanvas()->drawRect(r, paint); sk_tool_utils::PixelIter iter(surf.get()); SkIPoint loc; while (const SkPMColor* p = (const SkPMColor*)iter.next(&loc)) { if (ir.contains(loc.fX, loc.fY)) { // inside the rect we draw (opaque black) REPORTER_ASSERT(reporter, *p == SkPackARGB32(0xFF, 0, 0, 0)); } else { // outside the rect we didn't draw at all, no blurred edges REPORTER_ASSERT(reporter, *p == 0); } } } } /////////////////////////////////////////////////////////////////////////////////////////// DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BlurMaskBiggerThanDest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); SkImageInfo ii = SkImageInfo::Make(32, 32, kRGBA_8888_SkColorType, kPremul_SkAlphaType); sk_sp<SkSurface> dst(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii)); if (!dst) { ERRORF(reporter, "Could not create surface for test."); return; } SkPaint p; p.setColor(SK_ColorRED); p.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 3)); SkCanvas* canvas = dst->getCanvas(); canvas->clear(SK_ColorBLACK); canvas->drawCircle(SkPoint::Make(16, 16), 8, p); SkBitmap readback; SkAssertResult(readback.tryAllocPixels(ii)); canvas->readPixels(readback, 0, 0); REPORTER_ASSERT(reporter, SkColorGetR(readback.getColor(15, 15)) > 128); REPORTER_ASSERT(reporter, SkColorGetG(readback.getColor(15, 15)) == 0); REPORTER_ASSERT(reporter, SkColorGetB(readback.getColor(15, 15)) == 0); REPORTER_ASSERT(reporter, readback.getColor(31, 31) == SK_ColorBLACK); } DEF_TEST(zero_blur, reporter) { SkBitmap alpha, bitmap; SkPaint paint; paint.setMaskFilter(SkMaskFilter::MakeBlur(kOuter_SkBlurStyle, 3)); SkIPoint offset; bitmap.extractAlpha(&alpha, &paint, nullptr, &offset); }