/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkColorSpaceXformer.h" #include "SkFloatingPoint.h" #include "SkRasterPipeline.h" #include "SkReadBuffer.h" #include "SkSweepGradient.h" #include "SkWriteBuffer.h" SkSweepGradient::SkSweepGradient(const SkPoint& center, SkScalar t0, SkScalar t1, const Descriptor& desc) : SkGradientShaderBase(desc, SkMatrix::MakeTrans(-center.x(), -center.y())) , fCenter(center) , fTBias(-t0) , fTScale(1 / (t1 - t0)) { SkASSERT(t0 < t1); } SkShader::GradientType SkSweepGradient::asAGradient(GradientInfo* info) const { if (info) { commonAsAGradient(info); info->fPoint[0] = fCenter; } return kSweep_GradientType; } static std::tuple<SkScalar, SkScalar> angles_from_t_coeff(SkScalar tBias, SkScalar tScale) { return std::make_tuple(-tBias * 360, (sk_ieee_float_divide(1, tScale) - tBias) * 360); } sk_sp<SkFlattenable> SkSweepGradient::CreateProc(SkReadBuffer& buffer) { DescriptorScope desc; if (!desc.unflatten(buffer)) { return nullptr; } const SkPoint center = buffer.readPoint(); SkScalar startAngle = 0, endAngle = 360; if (!buffer.isVersionLT(SkReadBuffer::kTileInfoInSweepGradient_Version)) { const auto tBias = buffer.readScalar(), tScale = buffer.readScalar(); std::tie(startAngle, endAngle) = angles_from_t_coeff(tBias, tScale); } return SkGradientShader::MakeSweep(center.x(), center.y(), desc.fColors, std::move(desc.fColorSpace), desc.fPos, desc.fCount, desc.fTileMode, startAngle, endAngle, desc.fGradFlags, desc.fLocalMatrix); } void SkSweepGradient::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writePoint(fCenter); buffer.writeScalar(fTBias); buffer.writeScalar(fTScale); } sk_sp<SkShader> SkSweepGradient::onMakeColorSpace(SkColorSpaceXformer* xformer) const { const AutoXformColors xformedColors(*this, xformer); SkScalar startAngle, endAngle; std::tie(startAngle, endAngle) = angles_from_t_coeff(fTBias, fTScale); return SkGradientShader::MakeSweep(fCenter.fX, fCenter.fY, xformedColors.fColors.get(), fOrigPos, fColorCount, fTileMode, startAngle, endAngle, fGradFlags, &this->getLocalMatrix()); } void SkSweepGradient::appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* p, SkRasterPipeline*) const { p->append(SkRasterPipeline::xy_to_unit_angle); p->append_matrix(alloc, SkMatrix::Concat(SkMatrix::MakeScale(fTScale, 1), SkMatrix::MakeTrans(fTBias , 0))); } ///////////////////////////////////////////////////////////////////// #if SK_SUPPORT_GPU #include "gradients/GrGradientShader.h" std::unique_ptr<GrFragmentProcessor> SkSweepGradient::asFragmentProcessor( const GrFPArgs& args) const { return GrGradientShader::MakeSweep(*this, args); } #endif