/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkPDFDevice_DEFINED #define SkPDFDevice_DEFINED #include "SkBitmap.h" #include "SkCanvas.h" #include "SkClipStack.h" #include "SkClipStackDevice.h" #include "SkData.h" #include "SkKeyedImage.h" #include "SkPDFTypes.h" #include "SkPaint.h" #include "SkRect.h" #include "SkRefCnt.h" #include "SkStream.h" #include "SkTHash.h" #include "SkTextBlobPriv.h" #include <vector> class SkGlyphRunList; class SkKeyedImage; class SkPDFArray; class SkPDFDevice; class SkPDFDict; class SkPDFDocument; class SkPDFFont; class SkPDFObject; class SkPath; class SkRRect; struct SkPDFIndirectReference; /** * \class SkPDFDevice * * An SkPDFDevice is the drawing context for a page or layer of PDF * content. */ class SkPDFDevice final : public SkClipStackDevice { public: /** * @param pageSize Page size in point units. * 1 point == 127/360 mm == 1/72 inch * @param document A non-null pointer back to the * PDFDocument object. The document is responsible for * de-duplicating across pages (via the SkPDFDocument) and * for early serializing of large immutable objects, such * as images (via SkPDFDocument::serialize()). * @param initialTransform Transform to be applied to the entire page. */ SkPDFDevice(SkISize pageSize, SkPDFDocument* document, const SkMatrix& initialTransform = SkMatrix::I()); sk_sp<SkPDFDevice> makeCongruentDevice() { return sk_make_sp<SkPDFDevice>(this->size(), fDocument); } ~SkPDFDevice() override; /** * These are called inside the per-device-layer loop for each draw call. * When these are called, we have already applied any saveLayer * operations, and are handling any looping from the paint. */ void drawPaint(const SkPaint& paint) override; void drawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint[], const SkPaint& paint) override; void drawRect(const SkRect& r, const SkPaint& paint) override; void drawOval(const SkRect& oval, const SkPaint& paint) override; void drawRRect(const SkRRect& rr, const SkPaint& paint) override; void drawPath(const SkPath& origpath, const SkPaint& paint, bool pathIsMutable) override; void drawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst, const SkPaint&, SkCanvas::SrcRectConstraint) override; void drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& paint) override; void drawImageRect(const SkImage*, const SkRect* src, const SkRect& dst, const SkPaint&, SkCanvas::SrcRectConstraint) override; void drawGlyphRunList(const SkGlyphRunList& glyphRunList) override; void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode, const SkPaint&) override; void drawDevice(SkBaseDevice*, int x, int y, const SkPaint&) override; // PDF specific methods. /** Create the resource dictionary for this device. Destructive. */ std::unique_ptr<SkPDFDict> makeResourceDict(); /** return annotations (link to urls and destinations) or nulltpr */ std::unique_ptr<SkPDFArray> getAnnotations(); /** Add our named destinations to the supplied dictionary. * @param dict Dictionary to add destinations to. * @param page The PDF object representing the page for this device. */ void appendDestinations(SkPDFDict* dict, SkPDFIndirectReference page) const; /** Returns a SkStream with the page contents. */ std::unique_ptr<SkStreamAsset> content(); SkISize size() const { return this->imageInfo().dimensions(); } SkIRect bounds() const { return this->imageInfo().bounds(); } // It is important to not confuse GraphicStateEntry with SkPDFGraphicState, the // later being our representation of an object in the PDF file. struct GraphicStateEntry { SkMatrix fMatrix = SkMatrix::I(); uint32_t fClipStackGenID = SkClipStack::kWideOpenGenID; SkColor4f fColor = {0, 0, 0, 1}; SkScalar fTextScaleX = 1; // Zero means we don't care what the value is. SkPaint::Style fTextFill = SkPaint::kFill_Style; // Only if TextScaleX is non-zero. int fShaderIndex = -1; int fGraphicStateIndex = -1; }; void DrawGlyphRunAsPath(SkPDFDevice* dev, const SkGlyphRun& glyphRun, SkPoint offset); protected: sk_sp<SkSurface> makeSurface(const SkImageInfo&, const SkSurfaceProps&) override; void drawAnnotation(const SkRect&, const char key[], SkData* value) override; void drawSpecial(SkSpecialImage*, int x, int y, const SkPaint&, SkImage*, const SkMatrix&) override; sk_sp<SkSpecialImage> makeSpecial(const SkBitmap&) override; sk_sp<SkSpecialImage> makeSpecial(const SkImage*) override; sk_sp<SkSpecialImage> snapSpecial() override; SkImageFilterCache* getImageFilterCache() override; private: struct RectWithData { SkRect rect; sk_sp<SkData> data; }; struct NamedDestination { sk_sp<SkData> nameData; SkPoint point; }; // TODO(vandebo): push most of SkPDFDevice's state into a core object in // order to get the right access levels without using friend. friend class ScopedContentEntry; SkMatrix fInitialTransform; std::vector<RectWithData> fLinkToURLs; std::vector<RectWithData> fLinkToDestinations; std::vector<NamedDestination> fNamedDestinations; SkTHashSet<SkPDFIndirectReference> fGraphicStateResources; SkTHashSet<SkPDFIndirectReference> fXObjectResources; SkTHashSet<SkPDFIndirectReference> fShaderResources; SkTHashSet<SkPDFIndirectReference> fFontResources; int fNodeId; SkDynamicMemoryWStream fContent; SkDynamicMemoryWStream fContentBuffer; bool fNeedsExtraSave = false; struct GraphicStackState { GraphicStackState(SkDynamicMemoryWStream* s = nullptr); void updateClip(const SkClipStack* clipStack, const SkIRect& bounds); void updateMatrix(const SkMatrix& matrix); void updateDrawingState(const SkPDFDevice::GraphicStateEntry& state); void push(); void pop(); void drainStack(); SkPDFDevice::GraphicStateEntry* currentEntry() { return &fEntries[fStackDepth]; } // Must use stack for matrix, and for clip, plus one for no matrix or clip. static constexpr int kMaxStackDepth = 2; SkPDFDevice::GraphicStateEntry fEntries[kMaxStackDepth + 1]; int fStackDepth = 0; SkDynamicMemoryWStream* fContentStream; }; GraphicStackState fActiveStackState; SkPDFDocument* fDocument; //////////////////////////////////////////////////////////////////////////// SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override; // Set alpha to true if making a transparency group form x-objects. SkPDFIndirectReference makeFormXObjectFromDevice(bool alpha = false); void drawFormXObjectWithMask(SkPDFIndirectReference xObject, SkPDFIndirectReference sMask, SkBlendMode, bool invertClip); // If the paint or clip is such that we shouldn't draw anything, this // returns nullptr and does not create a content entry. // setUpContentEntry and finishContentEntry can be used directly, but // the preferred method is to use the ScopedContentEntry helper class. SkDynamicMemoryWStream* setUpContentEntry(const SkClipStack* clipStack, const SkMatrix& matrix, const SkPaint& paint, SkScalar, SkPDFIndirectReference* dst); void finishContentEntry(const SkClipStack*, SkBlendMode, SkPDFIndirectReference, SkPath*); bool isContentEmpty(); void internalDrawGlyphRun(const SkGlyphRun& glyphRun, SkPoint offset, const SkPaint& runPaint); void drawGlyphRunAsPath(const SkGlyphRun& glyphRun, SkPoint offset, const SkPaint& runPaint); void internalDrawImageRect(SkKeyedImage, const SkRect* src, const SkRect& dst, const SkPaint&, const SkMatrix& canvasTransformationMatrix); void internalDrawPath(const SkClipStack&, const SkMatrix&, const SkPath&, const SkPaint&, bool pathIsMutable); void internalDrawPathWithFilter(const SkClipStack& clipStack, const SkMatrix& ctm, const SkPath& origPath, const SkPaint& paint); bool handleInversePath(const SkPath& origPath, const SkPaint& paint, bool pathIsMutable); void addSMaskGraphicState(sk_sp<SkPDFDevice> maskDevice, SkDynamicMemoryWStream*); void clearMaskOnGraphicState(SkDynamicMemoryWStream*); void setGraphicState(SkPDFIndirectReference gs, SkDynamicMemoryWStream*); void drawFormXObject(SkPDFIndirectReference xObject, SkDynamicMemoryWStream*); bool hasEmptyClip() const { return this->cs().isEmpty(this->bounds()); } void reset(); typedef SkClipStackDevice INHERITED; }; #endif